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#Post#: 763--------------------------------------------------
Bugs && Opinions in v1.4b~
DIR By: fruitstore
Date: December 6, 2010, 11:33 am
---------------------------------------------------------
I've played 1.3a several times for a few days, and also played a
new 1-5 chapters since the v1.4b is comming to us. Here's some
bugs and questions i have gotten.
(1) About missing of spell/skill when into next chapter.
I've learned some skills/spell in Chapter One with Phodom,
but when in Chapter Four all're gone. For example, I've learned
spell ball named "Divine Seal", "Flame of War", they're nice
spell and help me a lot while Boss Fight. But in Chapter Four,
both are not seen anymore.
The Combat Skill System also has this problem. For example,
My Phodom learned one Lucky Strike by dig it out in Chapter One,
but it disappeared in Chapter Four.
(2) About "Gxxx of Life" with Fradz in Chapter Two
I've stolen "Gxxx of Life"(I can't remeber what exactly it
is but it's used to learn another skill) and learn it, but
nothing happen. So one skill is missing with poor Fradz. hehe~!
(3) About "Basic Defensive Pack" with Fradz
I chosed "Basic Defensive Pack" once and found there was no
"Guando Armor" as it said.
#Post#: 764--------------------------------------------------
Re: Bugs && Opinions in v1.4b~
DIR By: fruitstore
Date: December 6, 2010, 11:44 am
---------------------------------------------------------
(4) in Chapter Five, i can't skip animation.
(5) in the Bear Clan, while in Chapter Five, the dialog
constantly popup though i not choose it.
(6) While in Chapter Five, i went into the baement and defeat
the Vampire and when i leave that
place, i got stuck and nothing i can do but read my saves.
(7) About "Boss/Honor Point" before/after "Give up" Command
I've finished all assignments in Chapter Five and "Give
up". Before that, I made sure the Boss/Honor Point is (72, 40),
and in a new Start in Chapter One, I found it was (40, 40). That
means 30 Boss Points are missing. It's quite frustrating.
#Post#: 766--------------------------------------------------
Re: Bugs && Opinions in v1.4b~
DIR By: AdmOrian
Date: December 6, 2010, 12:40 pm
---------------------------------------------------------
Hey Aero I just wanted to say we all love what you are doing and
we post the bugs not to frustrate you but to show how much we
like your content! Take it easy, maybe even take a break from
the campaign for a couple days just to relax then come back to
it if you feel like it, you will probably without even trying
have a few new ideas and feel more inspired by the whole thing.
Doing projects none stop can start to make them a slog when this
is more of a Journey :)
So keep up the Insanely Epic work but don't push yourself too
hard.
P.S. And Thanks again for getting out sooner even with bugs I
love being able to play around in the world, it just has so much
awesomeness.
#Post#: 767--------------------------------------------------
Re: Bugs && Opinions in v1.4b~
DIR By: EndlessPain
Date: December 6, 2010, 4:53 pm
---------------------------------------------------------
--- Quote from: AdmOrian link ---
>
> Hey Aero I just wanted to say we all love what you are doing
and we post the bugs not to frustrate you but to show how much
we like your content! Take it easy, maybe even take a break from
the campaign for a couple days just to relax then come back to
it if you feel like it, you will probably without even trying
have a few new ideas and feel more inspired by the whole thing.
Doing projects none stop can start to make them a slog when this
is more of a Journey :)
>
> So keep up the Insanely Epic work but don't push yourself too
hard.
>
> P.S. And Thanks again for getting out sooner even with bugs I
love being able to play around in the world, it just has so much
awesomeness.
>
--- End Quote ---
Don't worry about that aero actually like when people report
bugs because it motivates him cause you give them feedback, the
more you comment about his campaing the more you help him (thing
like bug reports, suggestion, spell ideas, etc) are actually one
of the best thing u can do for him :).
#Post#: 770--------------------------------------------------
Re: Bugs && Opinions in v1.4b~
DIR By: youtheman
Date: December 6, 2010, 5:44 pm
---------------------------------------------------------
hi director
I love this game.
Your Dramatic Rpg reminds me of FF. awesome!!
I finished 1.3a. NoW Replayng 1.4b.
here my thought and bug
1.backpack. every time getting herb or item,i had to type "-p"
restore pannal doesn't work anyway. so.. how about adopting
backpack like other RPG.
Boxes are some inconvenient. (anyway at chapter3 puzzle,i used
boxes for finding path.)
2.every scene doesn't need cinematic. so dont push to that too
much
3. i cant get chp1 side Quest EXP
4.I didn't check 1.4b, 50% gold-up(30 honor point) doesn't
work.(but weapon works well)
5. chapter 4 skill missing
i got boss point back. but spell? .so just add missing spell to
dig spot.
6.info board: alchemist level indicates Luck. where boss point ?
#Post#: 775--------------------------------------------------
Re: Bugs && Opinions in v1.4b~
DIR By: woofwoof
Date: December 7, 2010, 2:20 am
---------------------------------------------------------
First, thanks Aeroblyctos and Kitabatake for the great custom
RPG map ever. I 've been playing TCO from version 3.3a until
now. Great story and great gameplay, men !! But there're some
bugs in this new version ( these bugs make me think that older
version are better) :
1- The digging system: I first played Phodom with 10 points
digging level, when I digged the first spot, the point ups to 13
and then, I couldn't dig any spots ( I bought bronze shovel, but
it seemed couldn't help. )
2- The same problem with Fraz at chapter 2. I couldn't do
anything to upgrade the digging level ( bought bronze shovel,
too ). I think it's unnecessary to set digging level in this
game, because it's not easy to find digging spots.
3- The Alchemist system had problem, too. I couldn't do anything
to upgrade the Alchemist level for Phodom ( althought I made
lots of random potion ).
4- The Restore panel ! In Restore panel, when I used mana
potions, character's HP was recovered, not MP. In fact, there
was no way to recover MP with Restore panel.
5-And the MOST terrible bug was in chapter 3, when I played
Galeoth and used skill Northern Wind, after the skill had showed
up, I couldn't take control of Galeoth anymore. I lost all my
lives but nothing happened. Galeoth just stood till, didn't move
or attack (I was in Boss fight ). So, I couldn't play chapter 4,
5 to find other bugs (^___ ^!~).
And I think the Fradz's model doesn't fit his personality. It
looks cool but not crazy :D. ( anyway, that's my own feeling, so
don't mind).
Hopefully, next versions won't have bugs and we can enjoy this
awesome game.
#Post#: 778--------------------------------------------------
Re: Bugs && Opinions in v1.4b~
DIR By: EndlessPain
Date: December 7, 2010, 10:07 am
---------------------------------------------------------
I agree with you that new Fradz model doesn't look so pervert as
old fradz model, yet old fradz model was very bug since he had
very few animation, the new models have hella lot of animation
which makes them much less likely to bug :P
#Post#: 792--------------------------------------------------
Re: Bugs && Opinions in v1.4b~
DIR By: Aeroblyctos
Date: December 8, 2010, 1:30 am
---------------------------------------------------------
--- Quote from: fruitstore link ---
>
> I've played 1.3a several times for a few days, and also played
a new 1-5 chapters since the v1.4b is comming to us. Here's some
bugs and questions i have gotten.
>
> (1) About missing of spell/skill when into next chapter.
> I've learned some skills/spell in Chapter One with Phodom, but
when in Chapter Four all're gone. For example, I've learned
spell ball named "Divine Seal", "Flame of War", they're nice
spell and help me a lot while Boss Fight. But in Chapter Four,
both are not seen anymore.
> The Combat Skill System also has this problem. For example, My
Phodom learned one Lucky Strike by dig it out in Chapter One,
but it disappeared in Chapter Four.
>
> (2) About "Gxxx of Life" with Fradz in Chapter Two
> I've stolen "Gxxx of Life"(I can't remeber what exactly it is
but it's used to learn another skill) and learn it, but nothing
happen. So one skill is missing with poor Fradz. hehe~!
>
> (3) About "Basic Defensive Pack" with Fradz
> I chosed "Basic Defensive Pack" once and found there was no
"Guando Armor" as it said.
>
--- End Quote ---
--- Quote from: fruitstore link ---
>
> (4) in Chapter Five, i can't skip animation.
> (5) in the Bear Clan, while in Chapter Five, the dialog
constantly popup though i not choose it.
> (6) While in Chapter Five, i went into the baement and defeat
the Vampire and when i leave that
> place, i got stuck and nothing i can do but read my saves.
> (7) About "Boss/Honor Point" before/after "Give up" Command
> I've finished all assignments in Chapter Five and "Give up".
Before that, I made sure the Boss/Honor Point is (72, 40), and
in a new Start in Chapter One, I found it was (40, 40). That
means 30 Boss Points are missing. It's quite frustrating.
>
--- End Quote ---
1) That is the major bug I try to fix. Here's a thread I'm
asking people to help me fixing this.
HTML http://www.hiveworkshop.com/forums/world-editor-help-zone-98/ability-save-load-184355/
2-3) Will be fixed.
4) What?
5-7) Will be fixed.
--- Quote from: AdmOrian link ---
>
> Hey Aero I just wanted to say we all love what you are doing
and we post the bugs not to frustrate you but to show how much
we like your content! Take it easy, maybe even take a break from
the campaign for a couple days just to relax then come back to
it if you feel like it, you will probably without even trying
have a few new ideas and feel more inspired by the whole thing.
Doing projects none stop can start to make them a slog when this
is more of a Journey :)
>
> So keep up the Insanely Epic work but don't push yourself too
hard.
>
> P.S. And Thanks again for getting out sooner even with bugs I
love being able to play around in the world, it just has so much
awesomeness.
>
--- End Quote ---
Yea, thanks. Only the bugs that I cannot fix myself worries.
These are: save/load combat king & spell book and probably
Alchemist and Restore Panel ???
--- Quote from: youtheman link ---
>
> hi director
> I love this game.
> Your Dramatic Rpg reminds me of FF. awesome!!
> I finished 1.3a. NoW Replayng 1.4b.
>
> here my thought and bug
> 1.backpack. every time getting herb or item,i had to type
"-p"
> restore pannal doesn't work anyway. so.. how about adopting
backpack like other RPG.
> Boxes are some inconvenient. (anyway at chapter3 puzzle,i used
boxes for finding path.)
> 2.every scene doesn't need cinematic. so dont push to that too
much
> 3. i cant get chp1 side Quest EXP
> 4.I didn't check 1.4b, 50% gold-up(30 honor point) doesn't
work.(but weapon works well)
> 5. chapter 4 skill missing
> i got boss point back. but spell? .so just add missing spell
to dig spot.
> 6.info board: alchemist level indicates Luck. where boss point
?
>
--- End Quote ---
1. Still Restore Panel doesn't work? Ah, need to fix that too.
How it bugs?
2. Cinematics are my favorite part. Almost all cinematics are
actually done, now I only need to make them even better(expect
elite and epic boss cinematics at chapter 6 to 11).
3. What side quest?
4. I don't understand this bug. What ya mean?
5. What skill? Do you mean character ability or a spell book
spell? Spell books save/load doesn't work at the moment.
6. Does the multiboard bug? I'll check that out.
--- Quote from: woofwoof link ---
>
> First, thanks Aeroblyctos and Kitabatake for the great custom
RPG map ever. I 've been playing TCO from version 3.3a until
now. Great story and great gameplay, men !! But there're some
bugs in this new version ( these bugs make me think that older
version are better) :
> 1- The digging system: I first played Phodom with 10 points
digging level, when I digged the first spot, the point ups to 13
and then, I couldn't dig any spots ( I bought bronze shovel, but
it seemed couldn't help. )
> 2- The same problem with Fraz at chapter 2. I couldn't do
anything to upgrade the digging level ( bought bronze shovel,
too ). I think it's unnecessary to set digging level in this
game, because it's not easy to find digging spots.
> 3- The Alchemist system had problem, too. I couldn't do
anything to upgrade the Alchemist level for Phodom ( althought I
made lots of random potion ).
> 4- The Restore panel ! In Restore panel, when I used mana
potions, character's HP was recovered, not MP. In fact, there
was no way to recover MP with Restore panel.
> 5-And the MOST terrible bug was in chapter 3, when I played
Galeoth and used skill Northern Wind, after the skill had showed
up, I couldn't take control of Galeoth anymore. I lost all my
lives but nothing happened. Galeoth just stood till, didn't move
or attack (I was in Boss fight ). So, I couldn't play chapter 4,
5 to find other bugs (^___ ^!~).
> And I think the Fradz's model doesn't fit his personality. It
looks cool but not crazy :D. ( anyway, that's my own feeling, so
don't mind).
> Hopefully, next versions won't have bugs and we can enjoy this
awesome game.
>
--- End Quote ---
Kitabatake? Yea he have helped me a lot and he's my in real life
friend but I have done 99% of this campaign. I'm depended of
models, skins, icons and highly advanced triggers. All the
story, cinematics and the game-play is made by me. I have done
few maps with him in the past(The New World & Path Of Blood).
1-2) It's fixed in 1.4b. Was bug in 1.4 and 1.4a.
3-4) So that bugs too. Always the same things bug: Restore Panel
& Alchemist. :D
5) Okay, that sounds weird. Tell me what boss you fought?
About Fradz, you'll see some crazy animations from him as soon
as I add them. They fit to his attitude. And there always will
be bugs, but I hope I can fix most of them. Next version's main
focus is to fix bugs you guys give.
--- Quote from: EndlessPain link ---
>
> I agree with you that new Fradz model doesn't look so pervert
as old fradz model, yet old fradz model was very bug since he
had very few animation, the new models have hella lot of
animation which makes them much less likely to bug :P
>
--- End Quote ---
Yea I have not used Fradz's potential 100% yet, only about 50%.
I'll use his many animations is different cinematics.
Thanks guys for bugs, I'm sure I'll personally see them all to
be fixed before I start to do chapter 6. It would be stupid to
release any new chapters if there are major bugs that greatly
decreases the game-play and fun. I hope I can release this,
1.4c, within a week.
#Post#: 795--------------------------------------------------
Re: Bugs && Opinions in v1.4b~
DIR By: Naragonth
Date: December 8, 2010, 12:08 pm
---------------------------------------------------------
Hey, I have another bug that may or may not be part of other
bugs.
I have the same problem that other people reported, I could dig
at all but 1 of the 10 sites in chapter 1 but I get the "need
more dig skill message," anyway. The dig spot in the top right
corner however would not give me anything ever, even when I'd
gotten 50 strength and the shovel. Is it necessary to choose
avatar to get to 150 strength to get that item?
#Post#: 796--------------------------------------------------
Re: Bugs && Opinions in v1.4b~
DIR By: Aeroblyctos
Date: December 9, 2010, 2:11 am
---------------------------------------------------------
--- Quote from: Naragonth link ---
>
> Hey, I have another bug that may or may not be part of other
bugs.
>
> I have the same problem that other people reported, I could
dig at all but 1 of the 10 sites in chapter 1 but I get the
"need more dig skill message," anyway. The dig spot in the top
right corner however would not give me anything ever, even when
I'd gotten 50 strength and the shovel. Is it necessary to
choose avatar to get to 150 strength to get that item?
>
--- End Quote ---
Noooo. 50 str + bronze shovel + lvl 10 = 3 dig power. That
should be enough for everything @ ch 1.
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