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#Post#: 743--------------------------------------------------
The Chosen Ones 1.4
By: Aeroblyctos Date: December 4, 2010, 1:45 pm
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Hello.
After working four weeks, I was finally able to release a next
version. The task was bigger than I thought and that is why it
took longer than I was planning. Chapter 5 is definitely one of
the largest chapters in this campaign. It includes 7 optional
quests, dozens of cinematics and many more.
Phodom's story continues in this chapter. He meets Fradz and
together they move forward. Phodom's mind is only on killing
Black Hooded Man and Fradz's mind is full of sexy ladies. Still,
they meet many strange new characters and Phodom must use his
determination deal with many great challenges. Fradz is mostly
on the background making funny dialogues, but as we know, Fradz
is more than that...
Beta 1.4a to Beta 1.4b
[B]CHANGES:[/B]
[list]
[*] Removed items at chapter 1 which I forgot to delete. I was
testing something before.
[*] Fixed dig bug. Now players are able to dig once more in
every chapter.
[*] Now rock golem will appear at chapter 5.
[*] Hopefully fixed Elite Boss Mana Shield Event.
[*] Archan is now invulnerable.
[*] Guards are now hidden when Doom Lord tries to escape.
[*] Gargantuan Special Spell now deals damage.
[/list]
Beta 1.4a to Beta 1.4b
[B]CHANGES:[/B]
[list]
[*] Fradz is no longer invisible.
[/list]
Beta 1.3a to Beta 1.4
CHANGES:
[list]
[*] Chapter 5 is now open.
[*] Fradz model is now changed. Thanks to Kitabatake who made it
from the beginning to the end.
[*] Galeoth model is now changed. Thanks Fan for starting the
model and making most of it and Kitabatake for finishing it.
[*] Whole stats based systems combined to one big, simple and
more powerful system. Credits to Kitabatake for helping me
creating this new system.
[*] A new system! Boss status system. All thanks for Maker who
created this system.
[*] Now Agility Stat will give critical dmg and evasion chance.
[*] Chapter 1 Boss and Chapter 1 Elite Boss are now slightly
stronger and they have some new special abilities.
[*] Multiboard is now slighly different.
[*] Fixed a large amount of smaller and bigger bugs.
[*] And many, many more changes...
[/list]
Notes:
[list]
[*] Releasing this version took double time than normally
because the chapter is so massively. Also some great changes are
made to the basic structure of the gameplay. For example,
Agility Stat is now more useful not only for Fradz but also for
Phodom and Galeoth.
[*] There might be some problems with new Fradz and his
animations especially in cinematics. Some cinematics might not
be at their best possible level at the moment. I haven't viewed
any of chapter 2's cinematics and some of chapter 5's. When I
have time and motivation I'll go all of them through and do
fixes and improvements. Galeoth doesn't have this problem
because he doesn't have any new animations. Phodom new model is
postponed to far away future.
[*] Interludes from 1 to 5 will be added in next few minor
versions. This means that I will also finish the system: "Game
Points".
[*] Some of the Combat Kings will be remade in near future.
[*] Also see that the story is different from alpha stage. There
are new characters and old characters can speak different lines.
[*] I planned to do a tavern scene where you can buy for Phodom
and Fradz beer and watch what they talk with each other and
other guys in the tavern. I haven't done this scene yet because
I need about 20 different little cinematics and I have only
planned 5. This will be done later.
[/list]
[URL=
HTML http://tcocampaign.createaforum.com/index.php?action=dlattach;topic=78.0;attach=51]DOWNLOAD<br
/>HERE[/URL]
#Post#: 744--------------------------------------------------
Re: The Chosen Ones 1.4
By: EndlessPain Date: December 4, 2010, 2:04 pm
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Finally after all this time to wait and test :D awesome continue
liek that dude.
edit: Good job first version only lasted a bit more than 1 hour
:D.
#Post#: 745--------------------------------------------------
Re: The Chosen Ones 1.4
By: Aeroblyctos Date: December 4, 2010, 2:38 pm
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Okay I updated to 1.4a because Fradz was invisible.
#Post#: 746--------------------------------------------------
Re: The Chosen Ones 1.4
By: AdmOrian Date: December 4, 2010, 2:39 pm
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Thanks for getting it out!! Woot :)
#Post#: 747--------------------------------------------------
Re: The Chosen Ones 1.4
By: packie Date: December 4, 2010, 5:17 pm
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This is freaking awesome man!i'm going to download it right now!
#Post#: 751--------------------------------------------------
Re: The Chosen Ones 1.4
By: Kirbopher18 Date: December 4, 2010, 10:58 pm
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AERO!!! THANK YOU!!! THANK THE HEAVENS !!! 1.4 IS OUT!!!
Skipping homework now.
Edit : 50 MINS LEFT!!! NOOOOO!!!
I WILL RUSH HOMEWORK NOW
#Post#: 755--------------------------------------------------
Re: The Chosen Ones 1.4
By: Aeroblyctos Date: December 5, 2010, 5:46 am
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Yeah. The first two version were a bit "unprofessional"
versions, I made few very simple mistakes that makes the
game-play not as good it should be. I mean dig doesn't work and
forgot to remove testing items from chapter 1 beginning. I also
hope that the combat kings are saved and loaded now but I have
bad feeling about this.
Current version is 1.4b but I'm sure there will come at least
two minor versions more. Now doing editing old combat kings and
doing interludes.
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