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#Post#: 460--------------------------------------------------
TCO 1.3beta Walkthrough (Difficulty: Extreme)
By: Exathos Date: November 7, 2010, 5:09 pm
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+ I am glad Aero has continued his project and I am very happy
to make another walkthrough for it! +
+ Please add a music command for the music in the "Prologue".
Its amazing and I didn't even want to start the campaign because
of it! +
+ You seem to have removed the "Quest" containing commands that
was in older versions. I can't see a way to easily find them
except stumble on them from the Control Panel. +
[quote]
Red Text = Very Important!
Yellow Text = Important
Green Text = Items
Purple Text = Set Items[/quote]
[quote]++++TCO 1.3b Bug List++++
1) The starting packs, some of them have spelling errors and
inconsistences. I think Fradz starting weapon/armor pack had
cheese spelled wrong in armor. And the lives has extra info in
the weapon, but not the armor.
2) The "1" and "6" Phodom boxes overlap themselves whenever I
use the spell/command to bring them to me.
3) Sir Richard obviously has something that he shoudn't have!?
The description in his "attack type" (Ex: Chaos, Hero, Norm,
Pierce) is amusing, especially the human child portrait it has.
4) Sir Richard's armor "Invulnerable" still has the same
description that it had from "normal" that could use a clean-up.
5) The descriptions on "Treasure Hunter", "Alchemist" and
"Battle Thief" have alot of grammar mistakes and the english
could use a clean-up. It would also be nice if you could swap
"Alchemist" and "Battle Thief" hotkey around, it would be more
logical that way.
6) Miragi's Ring seems to have a instant mana effect (It procs
alot also when I smash baddies). I vaguely remember this
belonging to one of the other sets or pieces. But I dont see
this effect at all in the description. "Increases the hero's
mana regeneration by 2 / second and the Intelligence of the hero
by 4."
7) Kills done by passive proc [color=green]Magic Orb 1 (And
possibly others; Silver Set, etc...) don't count towards the
increased damage for Power Hammer.[/color]
8) I'm not sure if this is intentional but Phodom's Area Attack
skill will have a large aggro AOE when it procs. I find it very
usefull, but just asking.
9) In the Chapter Selection of 1.3b. The names don't match what
the loading screens are. Doing the same technique you used for
the old loading screens would work well enough for the new ones.
[/quote]
Chapter 0 - Prologue
[hr]
Their is some Credits, FAQ and How to Play. If your a pro or
impatient, start a new game.
[hr]
The skill build you choose is your choice. These are the ones I
chose.
[quote]+++Phodom Skill Build+++
Skill 1) Area Attack
Skill 2) Meltdown
Skill 3) Fire Mastery
Skill 4) Flame Explosion
Skill 5) Shield of Fire
Skill 6) Chaotic Fire[/quote]
[quote]+++Frad'z Skill Build+++
Skill 1) Sword Dance
Skill 2) Discharge
Skill 3) Lightning Attack
Skill 4) Energy Ball
Skill 5) Speedy Boost
Skill 6) Lightning Orb[/quote]
[quote]+++Galeoth's Skill Build+++
Skill 1) Frozen
Skill 2) Ice Bolt
Skill 3) Ice Mastery
Skill 4) Frozen Fang
Skill 5) Glacial Armor
Skill 6) Frozen Paradise[/quote]
[hr]
I have decided to pick the "Suicidal" god for starting packs,
coupled with the Extreme difficulty. Pick these at your own
risk!
[quote]+++Phodom Starting Pack+++
Special Weapon
+++Fradz Starting Pack+++
Special Weapon
+++Galeoth Starting Pack+++
Special Weapon
Difficulty: Extreme (So all of you can expect the best and worst
from TCO, and reap the benefits!)[/quote]
Once your done, start the campaign and wait a extremely long
load time. If you have played any of the older versions of TCO
like 3.3a. I would reccomend skipping most of the cinematics.
[hr]
Chapter 1 - Plans Always Change
[hr]
Warning: You must have atleast 250 Gold Pieces to complete this
chapter!!
Notice: Since I'm playing on the difficulty "Extreme" my guide
will be for people who play on Extreme. As the other lower
difficultys are much easier and you don't have to be as carefull
with who you fight, and how you fight. Please note anything that
might be written in this walkthrough may not partically be the
same for a lower difficulty.
Warning: Save OFTEN! Its very unforgiving to die and realize u
have not saved!
Note: Clicking your wife will give u a [color=green]Boots of
Speed! I find this very amusing, so I suggest you click anybody
and everybody for goodies![/color]
Yes, plans. The best laid out plans always change, its their
nature. And your plan has just had a slight change of plans, so
to speak. Your funds have dwindled to a near 0, your family will
starve without food. It is your duty to wear your extravegent
armor and hammer to kill and plunder for your 250 Gold Pieces.
[quote]As you start out, select your hero and access your
Control Panel[R] -> Basic Commands[Q]. You want to take notice
of the Meditate Skill [W] and Move Boxes [E]. Using meditate to
quickly bring up your health and mana is vital since you don't
want to waste to much cash on potions. The boxes are also very
important because you will collect alot of items on your journey
that you may want for later instead of deciding which item to
keep or throw away. (Note: Using the "-p" command, which is in
the description. Will also bring your boxes to you for quick
access!)
To point out 2 more things. You have professions accessible to
Phodom. You currently have the ability to use "Dig" and
"Alchemy". Their are certains spots (Blight) in this campaign
that will have treasures. But not all of them can be easily
accessible, you need Dig Power to dig up items that Aero has so
kindly (We wana strangle you I mean ::) >:( ) implemented. If
you go to Control Panel[R] -> Treasure Hunter[Z], you will see
what is required for more Dig Power. To actually dig up a item,
position Phodom over the blight (Generally around the center, as
you gotta be withen a certain distance for this to work) and do
Dig[E]. You will either get the item or get a message saying you
need more dig power.
Your other profession is Alchemy. Control Panel[R] ->
Alchemist[C] to bring up your Alchemy spellbook. You will not be
able to make any specific potions right now, but you are able to
make random potions, and gain Alchemist skill points to gain
access to a greater variety of potions. The materials will have
to be either bought or picked up from the ground. I have tried
making as much potions as I could near the end of the Chapter,
but I couldn't find any way to check my Alchemy Level or Level
up. So unless someone can clarify what is wrong or any
explanation, sell your herbs since the gold is very valuable in
buying items. Same goes for the Recipes, sell those to.[/quote]
Head west of your house, behind it is 3 barrels with a 5g coin
inside. Their are a few gnolls around your house you could kill
for a few gold coins, but make sure you pick up the herbs. Since
we are playing "Extreme" and we only have a "Power Hammer" its
in our best interests to get ourselves prepared a bit.
If you just head south-east to the river, you will run into a
fallen log which you can use to cross it. Make sure to pick up
any herbs and be carefull with killing mobs. They are very
unforgiving in damage now and new abilities that I will explain
as we go along. (Gonna regret this walkthrough when I get to
Galeoth)
After you cross the river, look a bit to the south-east. Their
is a simple puzzle, for spoilers strike the First, Second and
Last Lever (Left to Right). Using the Control Panel[R] -> Basic
Commands[Q] -> Attack [Q], this will reward you with 1 Honor
Point and a Lucky Clover. Now head south-west and follow the
mountain edge till you can start heading south. Skip the guard
with the exclamation mark for now, as he is guarding the cave
for the Elite Boss in the chapter. Once you reach Dalli go near
the west end find the shop selling Bananas and Bread. Sell all
your Herbs you have at the moment and stock up on Bananas and
Bread. I would hotkey the box that contains your food so you can
quickly flip to it at a moments notice.
[quote]Head east, and you will run into a cinematic with Thomas.
He wants you to check out whats going on in the mountain to the
north. Lets skip these mobs for now and try dealing with easier
things. Between the 2 crops, their is a dig site that yields a
50g coin (Watch out for the spiders, nasty poison attack. We
will give them some love later, so be patient!). Keep heading
east, ignoring the camps of bandits as they would demolish you
quickly, and the noteable "Slaughterer" character. At the far
east, their is a dig spot that yields a Minor Restoration
Potion. Head north-west to the shallow waters containing
Fishthern Compliants. Kill them as it will make the follow-up
subquest easier to deal with. You should hit level 2 around this
time. Out of complete disregard to what I said earlier, I
decided to clear the bandit camp south / south-west of the
murlocs and found them not so difficult.
Head north across the bridge, and follow the waterline west to
Nathalie. She will have a quest for you to clear a gang of
murlocs that spawn up in the area before, where you were killing
murlocs. Killing the stronger blue one will net you a Gladius.
Return to her for a rewards of 150 EXP. + 30 Gold + Recipe:
Potion of Agility. Head north and clear the lesser harpies
flitting around, and be carefull of the Queen. Not thats shes
hard or anything, but she has a insane mana regeneration and a
pesky healing spell. She will drop a set piece called Miragi's
Ring.
[/quote]
Head north onto Sir Richard's property. Apparently his fields
have been infested by the strongest... erm, weakest worms in the
game! Go give them all a good whack! You will get 150 EXP. + 50
Gold for your effort. Head west now and clear out all the gnolls
in the area. At the far western side of the map is another dig
spot that will yield a Minor Restoration Potion. Head down south
killing the gnolls and you see those golems? Theirs a opening at
the bottem, where the river is. Kill them all and the last golem
will drop a Magical Orb 1. (Notice: These golems could be
partically hard at the beggning because they have a stacking
armor buff of +1 around every 4 seconds. But since you guys
"should" of accumalted alot of extra damage on your Power
Hammer, these guys should go down fairly quick with a Meltdown
or 2.)
Head back to Dalli and buy a Bronze Shovel in the bottem left
store. Click it while its in Phodom's inventory and u will gain
1 Dig Power which is located in your Treasure Hunter spellbook.
You can now dig in the bottem left side of the map for a Fire
Stone.
[quote]If you have not already triggered the optional quest
Elder Golem. Do so now, he is in the top left of Dalli and is
called "Guard Max". Head north and kill the golems and the last
golem will drop his head. Bring it back to Max and u will earn
250 EXP and 50 Gold.
Remember those spiders? Head east and start whacking them all,
including the giant mother. You will gain 1 Honor Point and a
Recipe - Potion of Health. Head east and kill Slaughterer he
will net you a Axe. Head north-east clearing all the Bandits.
The Bandit Wizard will drop a Low Magic Orb while the group
above him will drop a Boots of Speed.
Head back towards Dalli and enter Ogre Mountain now. Once u
reach the top you will get a optional quest - Ogre Dungeon. You
will have to save 10 people by simple walking over to them. Cast
Meltdown or use your Attack spell from your spellbook to attack
the sleeping ogres.
Once inside the dungeon, start clearing the mobs and when u go
on top of the spiral. Their is a wonderoes Lucky Box. If u have
obtained the Lucky Charm from the puzzle in the start of the
chapter. It will yield a Stogo Helmet. If you don't have the
Lucky Charm equiped while opening it, you will get a Moderate
Healing Potion. Their is also a 50 Gold Coin laying around in
the waterfull which is hard to miss.
As you head north, theirs a diverted path to a dig spot that
yields a Glypth of Ability. It gives you a extra skill point!
Rejoice! If your level 10, you should have 2 points in the
following Shield of Flame, Meltdown, and Fire Mastery. Put this
extra point into Chaotic Fire as this spell will be very usefull
if you wish to survive the Epic Boss after you kill him.
Keep heading north and you will meet the big fat Ogre Boss. The
only thing you will have to watch out for is his channel skill
(2-2.5 seconds) which is very obvious because he flares up red
flames around him and then he smacks his club down hard (200-300
AOE) for around 1000 damage. His death will grant you 1 Honor
Point and Maragath's Belt. Free the rest of the prisoners and
get your butt out of their. You will gain 300 EXP and 60 Gold at
the end of the path.
[/quote]
Start heading west towards your house. If you remember those
sasquatches that we killed earlier? Their is that dig spot that
you could never dig deep enough. If you have bought the Bronze
Shovel and dig their again, you will get a Combat King - Lucky
Strike. Ok, lets head back to your house now. Hopefully you have
your 250 Gold Pieces ready! Your child goes missing, save him
(Hes in a cage) in the top left corner. Go back, your family
dies, boo hoo hoo. You will be forced to kill a Shadow Golem, it
has a similiar spell to the Ogre Boss where he channels a spell
(1.5-2.0 seconds) and deals a considerable amount of damage (700
Damage) in a AOE (300-400).
After your familys death, alot of new optional quests /
mini-bosses will now be opened to you. Head back to the
sasquatches before with the dig spot. Their will now be a big
mean one their. He has a Berserk (increased attack speed), War
Cry (Increased damage) and 3 seperate sasquatch adds will join
the fray every 1/3 of his health or time. They are exactly the
same ones from before that will cast taunt. His death will get
you 1 Honor Point. Head north-east to Sir Richard's property
again, something more ominous and very, very much more dangerous
than worms have plagued his fields.
At the start of the fight when u smack him once. He will go on
his knees, and start his instant death spell (3 seconds)
(Defiently does 1100 damage if not more!). Immediatly run around
in a counter-clock direction. He will cast 3 of these before
stopping. He will also cast Drain Life on you. Immediatly run
away from him since his Life Drain will do more damage than your
shield can heal, the range on it is around 450, so its easy to
break the channeling. His death will give you 1 Boss Point. You
will also get 350 EXP and First Son from Sir Richard, how
generous.
[quote]Head south now and find the Bandit Warlord who is
patrolling around the bandit area. He is nothing special and
drops Maragath's Armor. You will run across a cinematic if you
go to the road about the man who killed your family. You can end
the chapter if u go to the bottem right part of the map, but we
still have loads of stuff to do. To the east (following the road
to Dalli) a Troll Assasin will pop up and net you (12 seconds).
He deals quite a bit of damage and his Attack Speed will
increase the more he attacks you to insane speeds. Make sure u
have your health potions in your inventory! When you are free
from the net, run away from him until he just stops. That is
when u have to go attack him. I found that he still had his
insane attack speed for 3-4 hits. But my potions healed me
through it, and he didn't seem to do this again. His death will
drop 1 Boss Point and a Combat King - Lucky Strike.
Head back to Dalli and buy Maragath's Amulet from the bottem
right shop. Combine the 3 and get Maragath's Set. This will also
unlock another 1 Dig Power from your Treasure Hunter spellbook.
The south dig spot of Dalli will net you a Mana Gem. The dig
spot near Ogre Mountain will net you Miraga's Armor. Head back
to Dalli and buy Miraga's Staff and combine the 3 for Miraga's
Set. Head to Sir Richard's property again and the dig spot in
the top right corner will net you a Flames of War (Very
Powerfull, I would learn it). Which is a learned spell that goes
in Phodom's Fire Spellbook. Go head to Dalli and buy any potions
and anything else u wana do in this Chapter. To the north of
Dalli's entrance is a cave that holds the Elite Boss!
He has a Storm Bolt (400 Damage, 2 Second Stun), a Rain of Fire
spell (Screen Shakes, and rocks are falling), A berserk skill
that increases attack speed by 400%+, a Warcry skill (Increased
damage), Howl of Terror (Decreases your armor) and occasional
adds will pop up. His death will award 3 Honor Points, 1 Boss
Points a Tzitorin and if u go back inside the cave u will also
find the First Brother. Go back to Dalli and stock up on any
more potions and stuff u may need. If your done, head north to
the opening in the mountain. This is the Epic Boss! Make sure
you have your health potions in your inventory and your
constantly casting Shield of Fire on yourself constantly.
This fight is not really complicated but the damage from his
spells is somewhat overwhelming, so its like 2-3 hits
consecutively and your dead. His Rexxar's Stampede spell hit you
for about 1000 damage, his flamestrike ticks for 200 damage per
0.5 seconds, his fireball hits for about 1000 damage, his breath
of fire hits very hard (He always casts it on me when im below
1000 hp, so it kills me), he has a summon spell for a golem
called Urum (Its very weak and I think its bugged to not scale
with Extreme Difficulty or Aero just put it their to let us
catch our breath :) ), a Mana Burn skill (300 Mana Burned,
combusted as damage), and a rain of fire that follows u casted 8
times and pelting those areas for a bit.
At around 1250 hp or below. You are given a choice to let him
live or die. If you let him live, you will get an Anaho Relic.
If you decide to kill him (3 Boss Points, 3 Honor Points and a
Necromancer staff, and you will be attacked by all of the clan
members and a large whopping of items will be avaible for you to
take whether you kill them or not (Healing/Mana Potions, Food,
Gold Coins, Mythril Sabre, Jade Ring). At the point where the
Archmage is dead and you everyone attacks you immediatly cast a
Shield of Fire and then your Flames of War which is in your fire
spellbook [Hotkey: R>A>Q]. Then after that drink a few health
potions and then cast Chaotic Fire, this should kill all the
nearby clan members! The rest are easy, but make sure u dont
die! The dig spot will yield a Low Magic Ball.
This should be your 10th dig spot. If it is, you will gain
another Dig Power! Once you kill all the Clan Members (Including
the ones at the entrance) you will get a cinematic saying your
evil, well get over it. Do whatever you want and then exit the
Chapter.
+++Chapter 1 End Riddle Questions!+++
1) Answer: 12 Years Reward: 5% more gold
2) Answer: Dalli Reward: 5% more gold
3) Answer: Ormestor Reward: 1 Honor Point[/quote]
[hr]
Chapter 2 - Mysterious Order
[hr]
[quote]+++Annoyances for Chapter 2+++
1) The Black Merchant cinematics is very easy to run into by
accident and his cinematic is somewhat long, ver-r-r-y annoying.
2) The area for crossing the bridge is very large as its
annoying to head up to the beach from the camp without
triggering it without treading carefully.
[/quote]
You are in control of Fradz which is my favorite hero 3.3a and
was my most powerfull. Put 2 points into Speedy Boost and
Lightning Attack and 1 in each Energy Ball and Lightning Orb.
Head west into u stumble into a human encampment. Head south to
trigger the portal just so you can access it later, their is
nothing u can teleport to so exit it and head north and buy
yourselves some cheese and items if u got any extra cash. Head
north and kill the crabs (they got thorns aura) and dig up the
treasure spot for a Magical Orb 1.
#Post#: 464--------------------------------------------------
Re: TCO 1.3beta Walkthrough
By: Xarwin Date: November 8, 2010, 11:45 am
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Why do you exactly use toggle view and what is its function?
I never used it.
#Post#: 467--------------------------------------------------
Re: TCO 1.3beta Walkthrough
By: Exathos Date: November 8, 2010, 2:35 pm
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[quote author=Xarwin link=topic=51.msg464#msg464
date=1289238307]
Why do you exactly use toggle view and what is its function?
I never used it.
[/quote]
Try it out, you should be in the default mode where it shows the
code. So make a word with the color red, and click the button on
the top right. Its sort of like a preview.
#Post#: 468--------------------------------------------------
Re: TCO 1.3beta Walkthrough (Difficulty: Extreme)
By: Alan_Osl Date: November 8, 2010, 10:11 pm
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[quote author=Exathos link=topic=51.msg460#msg460
date=1289171356]
But not all of them can be easily accessible, you need Dig Power
to dig up items that Aero has so kindly (We wana strangle you I
mean ::) >:( ) implemented.
[/quote]
I like this part! :P
Because of this I've a hard time digging at Chapter 2 :'(
#Post#: 469--------------------------------------------------
Re: TCO 1.3beta Walkthrough (Difficulty: Extreme)
By: Aeroblyctos Date: November 9, 2010, 2:42 am
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Great Walkthrough! I like to read it, because I don't play the
campaign much but it's nice to see how you guys play and then I
can improve it. Thanks for the bugs also, I'll fix those.
Especially the starting packs.
- What I learned so far from your "Walkthrough" that Harpy Queen
is abit too weak and should be improved.
- You don't click much people, some might give you reward(click
Birgitta at the beginning, you might be suprised).
[quote author=Alan_Osl link=topic=51.msg468#msg468
date=1289275889]
[quote author=Exathos link=topic=51.msg460#msg460
date=1289171356]
But not all of them can be easily accessible, you need Dig Power
to dig up items that Aero has so kindly (We wana strangle you I
mean ::) >:( ) implemented.
[/quote]
I like this part! :P
Because of this I've a hard time digging at Chapter 2 :'(
[/quote]
That new dig power feature makes digging a lot bit harder.
H0h0h0
#Post#: 470--------------------------------------------------
Re: TCO 1.3beta Walkthrough (Difficulty: Extreme)
By: Exathos Date: November 9, 2010, 5:13 am
---------------------------------------------------------
[quote author=Aeroblyctos link=topic=51.msg469#msg469
date=1289292139]
- You don't click much people, some might give you reward(click
Birgitta at the beginning, you might be suprised).[/quote]
Isn't Birgitta the one who gives the Murloc quest? I remember
that in 3.3a, but now she has been replaced by Nathalie. Who
dissapears also when I complete the quest (didn't watch the
cutscene). I'll have a look around more if I'm wrong.
#Post#: 471--------------------------------------------------
Re: TCO 1.3beta Walkthrough (Difficulty: Extreme)
By: Alan_Osl Date: November 9, 2010, 6:07 am
---------------------------------------------------------
[quote author=Exathos link=topic=51.msg470#msg470
date=1289301199]
Isn't Birgitta the one who gives the Murloc quest? I remember
that in 3.3a, but now she has been replaced by Nathalie. Who
dissapears also when I complete the quest (didn't watch the
cutscene). I'll have a look around more if I'm wrong.
[/quote]
OMG! Come on!! Birgitta is Phodom's wife [the one you see with
his 3 kids!!] for god's sake!!! :o
Nathalie is nathalie, no changes at all!
#Post#: 472--------------------------------------------------
Re: TCO 1.3beta Walkthrough (Difficulty: Extreme)
By: Aeroblyctos Date: November 9, 2010, 6:51 am
---------------------------------------------------------
Well it was Marjatta at the beginning, but it was too finish
name. I changed it to Nathalie later. Birgitta is also so
Finnish name but whatever... ;D
Yea I meant Phodom's wife. Click her!
#Post#: 696--------------------------------------------------
Re: TCO 1.3beta Walkthrough (Difficulty: Extreme)
By: Kirbopher18 Date: November 25, 2010, 5:00 pm
---------------------------------------------------------
Exathos!!!
Wow you made an excellent guide! Very detailed!
But as for the riddle questions, just wanted to remind you that
they are random!
Every Playthrough gives different questions!
For me the first question was what is the name of Sir Richard's
Bodyguard?
Answer: No name
+ REP TO YOU GOOD SIR!
#Post#: 810--------------------------------------------------
Re: TCO 1.3beta Walkthrough (Difficulty: Extreme)
By: [H]ell[H]eaven Date: December 10, 2010, 8:21 am
---------------------------------------------------------
Good job man! Your walkthrough is very detailed. I was wondering
abt writing 1 but now, no point of 1 more walkthrough.
If u ever need help just ask me, i'm willing to help to improve
your walkthrough ;)
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