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#Post#: 3070--------------------------------------------------
Re: [Not so] Complete Walthrough [V 1.5d] [Chapter 1 almost, and
all Ch 1 digsites]
By: Banpower1 Date: May 12, 2011, 9:02 am
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Thanks Chimto, fixed the stuff you pointed out :) (probably not
the only stuff, was writing all of this off my head without
looking at anything but the map for marking the 10 digspots, so
fairly well done in my own opinion :P
But please keep correcting me :P
#Post#: 3071--------------------------------------------------
Re: [Not so] Complete Walthrough [V 1.5d] [Chapter 1 almost, and
all Ch 1 digsites]
By: chimto Date: May 12, 2011, 9:16 am
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Oh, and remember to click Sir Richard after the Worms quest.
And it's Bronze Shovel, not Copper Shovel.
#Post#: 3073--------------------------------------------------
Re: [Not so] Complete Walthrough [V 1.5d] [Chapter 1 almost, and
all Ch 1 digsites]
By: Banpower1 Date: May 12, 2011, 10:48 am
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Bronze shovel corrected, click sir richard? why?
#Post#: 3074--------------------------------------------------
Re: [Not so] Complete Walthrough [V 1.5d] [Chapter 1 almost, and
all Ch 1 digsites]
By: Aeroblyctos Date: May 12, 2011, 10:55 am
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Yea it gives an item I don't remember. Some guys give items when
you're speaking to them(very rarely at the moment but I will
increase that eventually...)
#Post#: 3080--------------------------------------------------
Re: [Not so] Complete Walthrough [V 1.5d] [Chapter 1 almost, and
all Ch 1 digsites]
By: chimto Date: May 12, 2011, 11:13 pm
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[quote author=Banpower1 link=topic=498.msg3073#msg3073
date=1305215289]
Bronze shovel corrected, click sir richard? why?
[/quote]
Look at my item list.
#Post#: 3088--------------------------------------------------
Re: [Not so] Complete Walthrough [V 1.5d] [Chapter 1 almost, and
all Ch 1 digsites]
By: Tears Date: May 13, 2011, 1:44 pm
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Another incredible man. Your work is just fantastic!
Aero, about flowers, lucky boxes and other mini things, have you
done it once and for all? It will make it easier for him to
complete this walkthrough.
@Banpower1: will you add flowers'location to your walkthrough? I
could help you with that simple thing :p, I just use the editor!
Another thing, listen to Chimto, click Sir Richard after his
first quest, his item walkthrough is great.
#Post#: 3098--------------------------------------------------
Re: [Not so] Complete Walthrough [V 1.5d] [Chapter 1 almost, and
all Ch 1 digsites]
By: pl4ton Date: May 15, 2011, 7:33 am
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Nice layout and description! :)
#Post#: 3104--------------------------------------------------
Re: [Not so] Complete Walthrough [V 1.5d] [Chapter 1 almost, and
all Ch 1 digsites]
By: Banpower1 Date: May 16, 2011, 3:49 am
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@Tears: I'm not going to incorporate the flowers location into
the actual walkthrough, meaning i will not make the guide like,
"after comming out from the house go pick up flower a+b+c found
here, there and somewhere" but i can make a picture with all the
flowers "dot'ed" on it, like i have at the bottom with the
digsites :)
@pl4ton: thanks :)
@everyone: sorry for the timeout, right after writing all of it
there is now, i was like "enough for today, and tomorrow perhaps
also" and then i had homework, and weekend where i was busy, so
had no time there either, and now it's monday, so back to
chapter 1 pt2 :P
#Post#: 3105--------------------------------------------------
Re: [Not so] Complete Walthrough [V 1.5d] [Chapter 1 almost, and
all Ch 1 digsites]
By: chimto Date: May 16, 2011, 4:47 am
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This is the current walkthrough after being proofread by me:
[quote]Click Birgitta for the Recipe - Potion of Strength. Go to
the back of the house - there are 3 barrels here. Smash the
standing one for 5 gold.
Now for the map to show you where to go:
From the house, go southeast, killing the Wuzzes along the way.
When you reach the river there should be a log that you can use
in order to cross it. Go west from there to find the Lever
Puzzle.
Solution:
[spoiler]Down - Down - Up - Up - Up - Down[/spoiler]
With the Lucky Clover now in your bag, follow the mountainside
west. You'll find a spot where the dirt changed into a different
colour. Dig here to gain 50 Gold (remember to pick it up after
the short cut-scene) (dig shortcut: R Z E).
From the dig site go west, then southeast down to the road.
You'll receive a quest to travel to the Ogre Mountain, but for
now just ignore it. Go south, inbetween the two fields (a small
animal farm and the maize farm). There's another dig spot down
there. Dig it up for 50 Gold.
Go back to the road, then go west to Dalli. Buy the Bronze
Shovel from Joe's Weapons - the shop southwest of the church.
North of Joe's Weapons is Rudolf's Potion Place - buy some
Bananas and potions here. Don't buy Breads - they aren't as
cost-effective as Bananas.
At the southwest corner of the map is a dig spot containing the
Fire Stone.
Take the quest from Guard Max - the guy west of Rudolf's Potion
Place, then leave Dalli.
Follow the road east of Dalli until you see a Fishthern camp.
Kill all of them. Cross the bridge northeast of the camp, then
go west and talk to Nathalie. She'll give you a quest to kill
the Fishthern Boss. Return to the camp - the Fishthern Boss is
standing at the centre. He shouldn't provide any serious
problems for you.
Take the Gladius from him, then return to Nathalie for 150 XP,
30 Gold and the Recipe - Potion of Agility.
Northeast of Nathalie's house, past the Widger camp is Sir
Richard. He'll give you a quest to purge the worms in his farm.
The worms are harmless, so if you couldn't complete this quest,
you should give yourself a hearty smack on the back! Well done!
Richard will give you 150 XP and 40 Gold upon completion of this
quest. Click him for a Lesser Magic Ball.
Go west - south of the small pool of water is a dig spot
containing a Lesser Magic Ball.
Go south. You'll see a glade. There are 3 Quasches and a dig
spot in it. Kill the Quasches and dig for a Combat King - Force
Blow.
Near the northwest corner of the map is a dig spot containing a
Minor Restoration Potion. South of this dig spot is a small
hill. Kill the Golems here. The Adult Golem will drop a Magic
Orb. The, kill everything in the northern half of the map.
Go to the hill north of Dalli. There are some golems here. Kill
the Elder Golem, take the Elder Golem's Head, then return to
Guard Max for 250 XP and 50 Gold.
Now, kill everything in the southern half of the map, then enter
the Ogre Dungeon. The dungeon is pretty straightforward with
almost no side paths. Kill the ogres there, and free the
prisoners by walking up to them. There are 50 Gold, and the
Lucky Box of chapter 1 here. Remember to wear the Lucky Clover
when opening it. There's a dig spot here, but you can't dig it
up yet. For now just leave it alone.
Save near the end of the dungeon.
You'll meet the big bad Ogre Boss. The only thing you have to
watch out for is his channelling skill (2-2.5 seconds) which is
very obvious because he gets invulnerable, flares up red flames
around him and then he smacks his club down hard (200-300 AOE)
for around 1000 damage. Take the Boss Point and Maragath's Belt
from his corpse. Free the rest of the prisoners and leave the
dungeon for 300 XP and 60 Gold.
Return to Phodom's house.
<PLOT SCENE>
Go to the northwestern corner of the map.
You should have killed all Wuzzes around here, so the Wuzz
Commander alone won't be of much trouble. Take the Speedy
Gauntlets and destroy the cage.
Return to the house again. Remember to kill all the Wuzzes on
the hill at the centre of the northern half of the map.
<PLOT SCENE>
[center]BOSS: SHADOW GOLEM[/center]
It is quite easy, however it has a channelling spell similar to
the Ogre Boss which deals a considerable amount of damage (700
Damage) in an AOE (300-400).
Now, 4 more mini-bosses appear.
First, go to the hill at centre of the northern half of the map
and kill the Wuzz Shaman.
The Elder Quasch is at the glade where you dug up the Combat
King - Force Blow. The Assassin will ambush you when you're
crossing the Ogre Mountain. The Bandit Warlord patrols the path
between the bandit camps in the southern half of the map. They
shouldn't be hard at all (though the Assassin can ensnare Phodom
and has a skill to maximise his attack speed, so you might have
to use a potion or two). Remember to take Maragath's Armor from
the Bandit Warlord.
Go back to Dalli and buy Maragath's Amulet and combine it with
Maragath's Armor and Maragath's Belt for Maragath's Set. You
should have 50 Strength by now, so go and dig all spots that you
couldn't dig before for a Glyph of Ability, Miraga's Armor and
the first Spell Book spell - Volcanic Fissure.
Buy Miraga's Staff from Joe's Weapons and combine it with
Miraga's Armor and Miraga's Ring for Miraga's Set.
Now, return to Sir Richard's house. He'll tell you to kill
Ormester - a giant in his farm.
When Phodom attacks Ormester for the first time, he'll duck down
and start his instant death spell (3 seconds) (Defiently does
1100 damage if not more!). Immediatly run around anticlockwise.
He will cast 3 of these before stopping. He also casts Drain
Life, which can outdamage Shield of Fire, but it's short-ranged,
so it won't be hard to break the channelling.
Take the Boss Point from Ormester's corpse and return to
Richard. You'll receive 350 XP and First Son.
Go to the southeastern corner of the map and you'll see some
caravan people. Click the second most southwestern one. You'll
receive a Potion of Strength.
If you want to kill the Elite/Epic Bosses, continue. If you
don't, just skip to chapter 2.
Use some Boss Points to buy some Combat Kings (don't buy too
many of the same kind though, the max level for Combat Kings is
10). Also use some of the Honor Points to buy lives, since the
boss hits rather hard (the shaman of Chapter 1 is west of the
Lever Puzzle).
Take the Elite Quest from the soldiers guarding a cave northeast
of Dalli. Enter that cave to start the fight.
[center]ELITE BOSS: FISHTHERN DEMON[/center]
Watch out when it uses the attack that either causes rocks to
fall or waves to burst out from its body. Fishthern Warriors
also spawn occasionally, though they shouldn't be hard to deal
with. Otherwise, this is a pretty easy battle.
You'll get 3 Honor Points, 3 Boss Points and the Tzitorin upon
the Fishthern Demon's death. Return to the cave to get First
Brother.
Now, time to take on the Epic Boss! Talk to the Muraudar clan
members standing north of Phodom's house to take the quest.
Choose 'I want to challenge him.' to start the fight.
[center]EPIC BOSS: MURAUDAR CLAN'S ARCHMAGE[/center]
This fight is not really complicated but the damage from his
spells is somewhat overwhelming, so it's like 2-3 hits
consecutively and Phodom's dead. His Stampede spell hits you for
about 1000 damage, his Flame Strike ticks for 200 damage per 0.5
seconds, his fireball hits for about 1000 damage, his Breath of
Fire hits very hard (he always casts it when Phodom's below 1000
hp, so it kills him), a summoned golem called Urum, a Mana Burn
skill (300 mana burned, combusted as damage), and a Rain of Fire
that is always cast directly on Phodom and hits for 8 times.
When he reaches 1000 health, you can choose to kill him or not.
If you choose to kill him, you'll get a Necromancer Staff, along
with -1 Morality, but you have to kill all the clan members. If
you choose to spare him, you'll get an Anaho Relic, along with
+1 Morality, but you won't be able to take the items in the huts
there. Regardless of how you decided to do with him, you'll
always get 3 Honor Points and 3 Boss Points.
Time to end the chapter.[/quote]
#Post#: 3108--------------------------------------------------
Re: [Not so] Complete Walthrough [V 1.5d] [Chapter 1 almost, and
all Ch 1 digsites]
By: Banpower1 Date: May 16, 2011, 9:38 am
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@Chimto, so... this is my walkthrough reviewed by you as i
understand? :S so i'm supposed to use that instead of what is
there now?
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