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       #Post#: 2525--------------------------------------------------
       Re: Competition #24
       By: Aeroblyctos Date: March 25, 2011, 4:35 pm
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       Good, good. Now we have some entries. There might be a hope for
       Gladiator Arena after all.  ;)
       #Post#: 2529--------------------------------------------------
       Re: Competition #24
       By: EndlessPain Date: March 25, 2011, 10:10 pm
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       My entry i guess  :P
       [spoiler]
       Name: Hasted Champion
       Damage: 300
       Health: 20000-40000
       AS: 2.1
       MS: 310
       Basic ability:
       Charge of Destruction: If a hero not within his mele range for
       more than 2 seconds then he will charge him at max speed dealing
       2x his normal damage + 50% of his movement speed. Charge can be
       avoided by not being hitted by him charged within 5 seconds.
       Passive:
       Force blow: Everytime he loses 9% of his max health he will use
       a extremely powerfull blow doing up to 3x his normal damage and
       knocking back the hero.
       Hasted Energy: everytime he loses 2% of his max hp he gains 2%
       Attack speed and 1% Movement Speed.
       Speedness blow: 10%(15%) of chance that he deals extra magic
       damage based on 50% of his Movement Speed and he also purge its
       target for 3 seconds.
       Event:
       He becames so fast that he move like if he is teleporting
       through the arena, he will teleport up to 20 times to random
       spots and each time he teleports and your hero is 150 units or
       less from him you will recieve 500 of damage.
       [/spoiler]
       #Post#: 2549--------------------------------------------------
       Re: Competition #24
       By: Tears Date: March 26, 2011, 9:58 am
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       There are 4 people and more than 4 entries, give a new deadline
       and start to judge Aero!
       #Post#: 2555--------------------------------------------------
       Re: Competition #24
       By: Aeroblyctos Date: March 26, 2011, 10:45 am
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       Oh noes, so soon.  ::)
       #Post#: 2564--------------------------------------------------
       Re: Competition #24
       By: EndlessPain Date: March 26, 2011, 11:00 pm
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       Got a second idea i think :D.
       [spoiler]
       Name: Elemental Invoker
       Hp: 30000-60000
       Ms: 350
       As: 1.2 per second
       Base damage: 250
       Basic Abilities:
       Pilar of Fire: While this pilar is alive he will be able to cast
       a incinerate spell that will deal damage over time (400)(800)
       for 3 second and silence the hero in that duration (he cast it
       every 10 second).
       Pilar of Ice: While this pilar is alive he will have a chilling
       aura that will heavy slow MS and As [10%(15%)MS and 20%(30%)As
       ]of enemies fighting him.
       Pilar of Lighting: While this pilars is alive randomly all
       enemies will recieve damage [400(800)] and be purged for 2
       seconds.
       Pilar of Darkness: While this pilar is alive he will be able to
       cast a heavy burst of damage [1200(1500) for headstart should be
       okay]
       Pilar of Light: While this pilar is alive he cast a holy light
       on himself that will heal 3(5)% of his max hp every 10 seconds.
       Passive:
       Elemental Summon: He summon the 5 pilars when battle start and
       revive 15 seconds ( 2 seconds less revive time for every extra
       pilar that is destroyed, that means that if 2 pilars are
       currently destroyed he will revive both in 13 seconds and so on)
       after they are destroyed.
       Elemental Mastery: Every Pilar that survive 10 seconds will have
       their effects increased by 10% and so on for every other 10
       seconds it survives.
       Event:
       One random pilar will be enhances and will start to shine, if
       that pilar is not destroyed within 6 seconds He will cast the
       spell of that pilar with 100% more effective that it currently
       is.
       Extra info: Each pilar have 2000(3000) hp and with 30 armour
       (type of armour is purely your choice).
       #Post#: 2610--------------------------------------------------
       Re: Competition #24
       By: Divine Seal Date: March 29, 2011, 6:36 am
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       [spoiler][center]Name: Dark Rider / Shadow Swordsman
       Attack Damage: 90 - 120.
       Attack Speed: Very (Very Very Very Very) Fast.
       Hit Point: 30000
       Movement Speed: Very Fast.
       Mana: 10000.
       Attack Range: Melee.
       Active Abilities:
       Confusion: Upon using this skills, the Dark Rider will summon
       copies of him on the arena, which they are only shadows, deal no
       damage and killed in one hit, while the real one is hiding
       amongst all of the fake one. When the shadows are killed, play
       the mirror image effect if possible and make it black like the
       color of a shadow instead of the original green.
       Passive Abilities:
       Evasion: Because of the Dark Rider / Shadow Swordsman is a
       shadow and doesn't have a fixed shape, this gives the Dark Rider
       / Shadow Swordsman a 40% chance to evade enemy's attack. If it
       is possible, instead of just playing the plain and old boring
       sign where the "miss" word come out when the opponent miss, make
       the Orb of Darkness missile death appear on the user's body.
       Shadow Strike: When the Dark Rider / Shadow Swordsman is below
       60% of his maximum hit point, this skill will be activated, and
       after this is activated, every time the user land an attack, it
       will be teleported to a random direction around the opponent and
       land an attack again, after landing the attack, he will be
       teleported again and such. This will cause the fighter to be
       unable to or at least, hard to aim the user to aim their spell
       on. Hero who have an Area of Effect stun that expand on an AoE
       around the hero like Phodom's stun skill would make this enemy's
       skill useless though, because even though he teleported, he only
       appear on the other side of the enemy but is still in range of
       his attack, which is melee.
       Shadow Form: When the Dark Rider / Shadow Swordsman is below 5%
       of his maximum health, he will enter his Shadow Form, which
       grants him an 80% evasion (play the same effect when the
       attacked miss) and shadow walk (appearing and disappearing all
       the time).
       Note: I tried to make this opponent as unique as possible by
       making it focuses more on confusion, misses and speed rather
       than on damage and spells, because after playing The Chosen One
       for a long time and fought many bosses, I don't seem to cross on
       a boss that focuses on speed and confusion. Even though with his
       low damage, his very high attack speed alone is enough to cover
       his low attack damage.
       Suggested Models:
  HTML http://www.hiveworkshop.com/forums/models-530/nazgul-147831/?prev=search%3DNazgul%26d%3Dlist%26r%3D20
  HTML http://www.hiveworkshop.com/forums/models-530/nazgul-147831/?prev=search%3DNazgul%26d%3Dlist%26r%3D20
  HTML http://www.hiveworkshop.com/forums/models-530/nazgulrider-50331/?prev=search%3DNazgul%26d%3Dlist%26r%3D20
  HTML http://www.hiveworkshop.com/forums/models-530/nazgulrider-50331/?prev=search%3DNazgul%26d%3Dlist%26r%3D20[/center][/spoiler]
       #Post#: 2745--------------------------------------------------
       Re: Competition #24
       By: Aeroblyctos Date: April 4, 2011, 10:30 am
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       Okay, I'll close this thread now and will judge when I start to
       make the gladiator arena.
       At the moment I'm doing other stuff but eventually will start to
       update gladiator arena.
       #Post#: 2978--------------------------------------------------
       Re: Competition #24
       By: Aeroblyctos Date: April 19, 2011, 10:24 am
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       I judged this time differently. I picked the best models and
       ideas and combined them to my own ideas and models. The result
       was many different kind of fighters. All entries are used in a
       way or another in the campaign.
       However, who wins?
       Is it maninblack? He gave many entries, but none of them were a
       top quality ideas. There were some nice ideas however that I'll
       use.
       There were three entries that I think was top three. Elemental
       Invoker from EndlessPain, Dark Rider from Divine Seal and
       Ethereal Summoner from Tears.
       Overrally the best fighter is Dark Rider. So Divine Seal wins
       the competition so congratulations.
       And here are our gladiator fighters:
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