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       #Post#: 2236--------------------------------------------------
       Competition #24
       By: Aeroblyctos Date: March 6, 2011, 4:20 am
       ---------------------------------------------------------
       [center]Competition Idea
       This competition is idea is create your own fighter for
       Gladiator Arena. The Gladiator Arena is a place where you can
       fight in different leagues against opponents in chapter 7. To
       create your own fighter, you must find a good model and then
       create some abilities the fighter will use. The gladiator
       fighters are always summoned in random order, so your character
       can be a weak first level fighter or a an elite last gladiator
       arena boss, so balance it well!
       Hints
       - Select a Blizzard model or you can find some good models from
       here
  HTML http://www.hiveworkshop.com/forums/models.php
       - The fighter should have basic abilities, but not necessary
       - The fighter should have special events, but not necessary
       - The fighter should have passive abilities, but not necessary
       Here is one of my own fighters to give you an example:
       [spoiler]
       The plus after some stats means how much extra it will have per
       gladiator arena level + difficulty
       NAME: Golden Soldier
       ATK: 300(+50)
       ATK SPD: 1.35
       HP: 20,000(+5000)
       MOV SPD: 400
       MANA: 1000
       Basic abilities: Every 12 second.
       - Rapid: +50% attack speed for 6 second, loses 30 mana when
       doing this
       - Bladestorm: 300(+100), loses 30 mana when doing this
       Passives:
       - 1% evasion chance per 10 mana
       - 25% Critical Strike(4x damage)
       - Teleports behind dealing 600(+200) dmg. Has 8 second cooldown,
       loses 30 mana when doing this
       Events:
       
       - After 3 second multiple shockwaves forward dealing 600(+200)
       dmg, loses 60 mana by doing this
       Other info:
       - Every attack by Golden Fighter decreases his mana by 5
       [/spoiler]
       Competition Rules
       - The idea have to be yours.
       - You can make unlimited amount of entries.
       - I will have all the rights to edit the rules all the time(I
       will do it correctly and I will be fair for everyone).
       Competition Prizes
       The winner of this competition will have his or her name to Hall
       Of Fame and will be credited as "Competition Winners" and "Idea
       Giver". If you have one more than once you'll be credited
       automatically as "Great Idea Giver". Also any other ideas that
       I'll use will be credited as "Idea Giver".
       Judging
       I'm the only one who will judge the winner of the competition. I
       will judge all entries. The amount of entries you post will not
       decrease your chance to win in any way. However, if there are a
       lot of entries or horrible entries, I'll have the right to kick
       some of them away in order to make the final judge easier for
       me.
       Deadline
       The competition begins immediately and conclude -.
       Final Words
       Good luck, may the best idea win. If you have questions,
       ask.[/center]
       #Post#: 2264--------------------------------------------------
       Re: Competition #24
       By: Aeroblyctos Date: March 12, 2011, 12:13 pm
       ---------------------------------------------------------
       I postpone the deadline by one week. Perhaps then we'll have
       some entries.
       #Post#: 2265--------------------------------------------------
       Re: Competition #24
       By: megmaconqueror Date: March 12, 2011, 2:24 pm
       ---------------------------------------------------------
       Model:
  HTML http://www.hiveworkshop.com/forums/models-530/sharadar-reaver-191433/
  HTML http://www.hiveworkshop.com/forums/models-530/sharadar-reaver-191433/
       Name: Blood
       Basic Abilities: Every 20 seconds
       Vital Stab: Causes foe to lose 1%(+0.12%) hp per second for 7
       seconds. Costs 50 Mana.
       Blinding dust: Causes foe to miss 70% of the time for 15
       seconds. Costs 25 mana.
       Passives:
       Slashing Vitals: 1% chance per 100(-5) damage dealt to cause
       foes to get a stacking vital stab that causes foes to lose 1% hp
       per second for 3 seconds.
       Blood Rage: Gains 5% attack speed and 1% damage for every 7% hp
       lost.
       Blood Greed: Attacks deal an extra 5(+1)% of target's hp in
       damage. Costs 10 mana each attack.
       Event:
       Revenge: revives after death to fight again for 15(+5) seconds.
       Other:
       Blood Thirst: Every attack steals 10(+5)% of damage dealt in
       health and gives it to Blood.
       Notes: Any + or - is going off of level starting at 1 and then
       maxing at 9. So Revenge total time maxes at 60 seconds, while
       slashing vitals will gain 1% chance for every 55 damage dealt at
       max.
       #Post#: 2361--------------------------------------------------
       Re: Competition #24
       By: Aeroblyctos Date: March 18, 2011, 6:06 pm
       ---------------------------------------------------------
       Heeeyyy!!
       It's almost SUNDAY and one entry! Come on guys!
       You don't need to find any models. Just think a cool boss name
       and some abilities for it. It's not that hard!  :o
       I need some ideas for those fighters. I really don't want to put
       same ideas as I have already added.
       #Post#: 2373--------------------------------------------------
       Re: Competition #24
       By: megmaconqueror Date: March 18, 2011, 8:33 pm
       ---------------------------------------------------------
       Model:
  HTML http://www.hiveworkshop.com/forums/models-530/puppetmaster-110485/?prev=c%3D119%26t%3D2%26r%3D20%26d%3Dlist%26page%3D3
  HTML http://www.hiveworkshop.com/forums/models-530/puppetmaster-110485/?prev=c%3D119%26t%3D2%26r%3D20%26d%3Dlist%26page%3D3
       Name: Undying Gladiator
       Basic abilities: Every 10(-1) seconds
       Revenge from beyond the grave: Heals 1% of Undying's health and
       deals an (0.5% of targets current health) extra damage for every
       soul.
       Relentless rage: (stacking) Attack speed increased by 1% [does
       NOT go away unless purged in some form]
       Passive:
       Soul gather: 1(+1)% chance when attacked to steal 1(+1)% of
       targets soul(health) and creates a soul.
       Undying allegiance: 5(+5)% chance to summon a soul upon killing
       a unit
       Undying army: 1(+1)% chance on attack and when attacked to
       summon a skeletal fighter to fight along side. (costs 1 soul)
       Event:
       Soul splitter: Takes away 50% of each enemies' current health
       and coverts it into souls (1 * # of enemies) at the cost of 40%
       health and 5 second stun (on self)
       Other: Every (random # between 1 and 30) seconds a soul(with up
       to 5 additional souls added [lvl 2-7]) is created.
       #Post#: 2458--------------------------------------------------
       Re: Competition #24
       By: Aeroblyctos Date: March 22, 2011, 5:08 pm
       ---------------------------------------------------------
       I'll postpone once again the deadline. The competition will end
       once we have at least four entries from different people.
       #Post#: 2465--------------------------------------------------
       Re: Competition #24
       By: Tears Date: March 22, 2011, 8:26 pm
       ---------------------------------------------------------
       There are a lot heros in Dota, can I mention one or I have to
       edit a little first?
       #Post#: 2479--------------------------------------------------
       Re: Competition #24
       By: Aeroblyctos Date: March 23, 2011, 1:10 pm
       ---------------------------------------------------------
       Doesn't take much time to convert a dota hero to a gladiator
       fighter. Just remember that it's controlled by computer and the
       battle should be tactical.
       #Post#: 2521--------------------------------------------------
       Re: Competition #24
       By: maninblack Date: March 25, 2011, 11:46 am
       ---------------------------------------------------------
       [spoiler]
  HTML http://www.hiveworkshop.com/forums/models-530/fallen-one-assassin-191414/?prev=search%3Dfall%2520one%2520assassin%26d%3Dlist%26r%3D20
       Name: Fallen One assassin
       Atk: 385 - 430
       As : 1.2
       MS: 425
       HP: 38000
       Mp: 1050
       Basic abilities
       1) Fog of chaos: create a fog around him, silencing opponents
       and causing them to miss on most of their attacks
       70% miss, slow AS 50% and MS 35%
       Cooldown 14s
       last 8 sec
       80 mana cost
       2) Power link: Taps into the energy of a target hero, creating a
       charged link between him and his foe. As long as this link is
       maintained, he will continue to steal damage from the target and
       add it to his own. Drains up to 10 seconds. Bonus lasts 15 sec.
       400 range link
       60 damages/1s
       50 mana cost
       Passive abilities
       1) Critical strike: active every 5s, x2 damage and slow 25%ms in
       2s
       2) Corruption aura: reduce all enemy's armor by 6 in 600 AOE
       3) Every 10 attack + 5000k damage but the next attack will be
       very slow
       Event: Requiem of souls
       When he die, all the damage which he did, released at once.
       However this damages can be share for all unit in 400 AOE
       Other info : every 100 hp, any hero lost, he received 1 soul
       (1soul = 100 damage for the event)
       [/spoiler]
       [spoiler]
       Cyrael
  HTML http://www.hiveworkshop.com/forums/models-530/archangel_incarnationofredemption-50740/?prev=search%3Dthe%2520fallen%2520angel%26d%3Dlist%26r%3D20
       ATK: 600-645
       ATK SPD: 1.5
       HP: 53000
       MOV SPD: 395
       MANA: 1500
       1) Shield of protection
       CD : 18s
       When he actives this skill, protects him from external harm and
       bonus damage
       7 attack( both magic and physical)
       +100 damage ( 7 hit )
       Mana cost: 80
       2) Light of heaven
       Target skill
       Heal himself, also deal damage and slow enemy around 230 AOE:
       900 damage (hp), slow 30% in 3.5s
       Mana 100
       Cooldown : 9s
       Passive skill:
       1) Fury flash
       Each attack opens the wound deeper in the target, causing
       subsequent attacks to deal increased damage.
       40 bonus damage
       duration : 3s
       2) Berserker' s blood : Cyrael feels each of his wounds and
       channels the pain, increasing attack speed and damage for each
       9% missing health. First bonus starts at full health.
       * 6% IAS and 21 damage per stack
       Events:
       - Every 8s + 1 armor for himself
       - When he die, his demon soul deeper in his mind will be unseal,
       takes him back to the battle with monster form
  HTML http://www.hiveworkshop.com/forums/models-530/icecrown-overlord-48381/?prev=search%3Ddemon%2520form%26r%3D20%26d%3Dlist%26page%3D4
       OR
  HTML http://www.hiveworkshop.com/forums/models-530/demonhuntress_spiritofvengeance-48060/?prev=search%3Ddemon%2520form%26r%3D20%26d%3Dlist%26page%3D2
       ATK: 690-740   range : 650
       ATK SPD: 1.20
       HP: 69000
       MOV SPD: 425
       MANA: 1785
       Basic skill
       1) life stealer: Creates a link to a target unit, transferring
       life to his body
       350 hp/s
       mana cost 75
       last 6 sec, cooldown 10 sec
       Not channeling( he can still fight while casting this spell)
       The link will only end if the target is farther than 455 range
       2) Conjure image : Creates a copy of himself which deals damage.
       Images deal 40% damage and take 550% damage
       mana cost 105
       last 25s, cooldown 13s
       Passive skill
       1)Multi shot: there is 35% a change with each attack he can fire
       3 targets at once
       2)Red eyes: he can fear enemy by his bloody eyes, stop the enemy
       in 1.5s when he hit them
       ( 6% chance )
       3)The truth: every each 3500 heal loss, he will disappear, then
       15 Dark Cyrael ( with 1 real) will appear around the arena and
       start to fire. The fakes will be vanished if the truth is hit
       Event:
       Heartstopper: 1% max hp of the hero will be lost every 3 second
       until Cyrael die
       [/spoiler]
       [spoiler]
       Uzumaki Naruto - Ninja warrior
  HTML http://www.hiveworkshop.com/forums/models-530/headhunter-49194/?prev=search%3Dninja%2520warrior%26d%3Dlist%26r%3D20
       Att: 435-515
       AS: 1.15
       MS: 450
       Hp: 46500
       MP:1450
       Basic abilities:
       1) Flight knife: release a lot of knifes damage his enemy around
       also knockback them to 500 distances
       mana cost 85
       damage 1200
       cd 9s
       2) Fury strike: he jump from nowhere to enemy, make his victim
       stun in 5s. And in 5s he also becomes so powerful
       +100% ms,+ 150% AS
       damage 400
       cooldown 11s
       mana cost 75
       3) Hook : Naruto blink to distance spot and launches a bloody
       hook at a unit or location. The hook will snag the first target
       it encounters, dealing damage then dragging the victim back to
       him
       Huge range 1200 - speed 400
       damage 1250
       manacost 100
       cooldown 14s
       When the enemy nearby, he automatically active his rage, then
       next 3 hit: x3 damage and As+100%
       Passive skills
       1)Phamtom image: Whenever Naruto attacks he will randomly create
       a duplicate of himself. Limit of 6 images. Duplicates last 20
       seconds.
       2)Mana break:  destroy 28 mana/hit
       Event:
       Each 13s, he creates a lighting ball strike to enemy
       Damage = mana loss X 2
       [/spoiler]
       [spoiler]
       Beastmaster: PrimalRoar
  HTML http://www.hiveworkshop.com/forums/models-530/beastmaster-47376/?prev=search%3DBeastmaster%26d%3Dlist%26r%3D20
       Att: 320-355
       As : 1.45
       MS: 435
       Hp: 68000
       Mp: 2050
       A)Basic skills:
       1) Summon Ice Bronze Bear:
  HTML http://www.hiveworkshop.com/forums/models-530/bear-cubs-134074/?prev=search%3Dbear%26r%3D20%26d%3Dlist
       hp 45000,  Att : 320 - 335, Ms : 395 - As: 1.4.
       Passive skills : Frozen( stop enemy in 1.5s by attacking, 25%
       chance/hit)
       Rage: each 1% hp loss bonus 2 damages
       and 0.1% AS and MS
       mana cost 180 cd 30s
       2)Call of the wind: summon quilbeast and thunder hawk at once
  HTML http://www.hiveworkshop.com/forums/models-530/boars-dire-pale-170374/?prev=status%3Dg%26search%3Dboar%26d%3Dlist%26r%3D20
  HTML http://www.hiveworkshop.com/forums/models-530/gnollwarhawkrider-167081/?prev=search%3Dhawk%26d%3Dlist%26r%3D20
       
       Mana cost: 165
       Cooldown: 21s
       Quilbeast: poison attack : slow enemy  (45%MS and 15% AS)
       18000 hp
       Dam: 200 - 215 range 700
       AS   : 1.35
       MS  :  400
       Thunder hawk: Passive skill: chain lightning ( 30% a chance),
       deal 550 damage reduce 10% damage when hit the next victims
       15500 hp
       Dam: 240- 275 range 455
       AS : 1.25
       MS : 350
       3) Giant Wolf: Mana cost 220, cd 28s
  HTML http://www.hiveworkshop.com/forums/models-530/armoredwolf3-169168/?prev=search%3Dwolf%26d%3Dlist%26r%3D20
       Hp: 28900
       Mp: 550
       AS: 200
       MS: 445
       Damage: 245-290
       Basic skill: Battle cry, grant the allies 30% bonus damage in
       14s, cd 21 sec
       mana cost 200
       Passive skill: Entangle : Attacks randomly cause roots to burst
       from the ground, immobilizing a target enemy unit for 3 seconds,
       and dealing 110 damage per second. (the hero can still fight and
       cast spell in this situation)
       7 second cd, 20% chance
       B) Passive skill
       Inner beast: Releases the inner beast inside nearby allies,
       passively increasing their attack speed and damage
       28% AS and 20% damage
       C) Event
       Beastmaster summon secretly a healing animal which has permanent
       invisibility( 1s fade time)
       Cooldown 2 Mins
  HTML http://www.hiveworkshop.com/forums/models-530/blackstagmale-47634/?prev=status%3Dg%26search%3Ddeer%26d%3Dlist%26r%3D20
       1 hp                                  MS: 250
       6000 mp
       Basic skill: Healing wave, heal 3000 hp for 5 target
       mana cost 500, cooldown 11s
       Mana shield
       Passive skill:
       Natural aura: regenerate 1% max hp/s for all allies in 1000
       distances
       Notes : this unit can be killed with only one physical attack
       
       [/spoiler]
       [spoiler]
       Frozen warrior
  HTML http://www.hiveworkshop.com/forums/models-530/draconian-spear-throwerdraconian-icon-spear-spear-thrower-general-frank-64952/?prev=of%3Ddownloads_month%26r%3D20%26page%3D3
       HP: 32400
       MP: 1140
       Att: 405- 455        Range : 550
       As : 1.3
       Ms: 405
       Basic skill
       1) Frozen balls: he summons a Frozen balls by calling upon the
       deepest cold of winter. The balls creates a snowstorm which
       slows all enemy units within 600 range.
       Mana cost 145
       Cooldown: 18s
       3 balls
       Each ball has 4500hp
       Slow 30%Ms and 60% AS
       Drain enemy hp 180hp/s (doesn't stack)
       2) Frozen lance: his armor bonus 1000, then his lance suddenly
       becomes brighter. After that, when the power is maximum, he
       throws his lance forward. Any unit stay in where the lance goes
       through, will be frozen in 3.5s and lose 20% hp
       Cooldown 12s
       Manacost 90
       Passive skills:
       1) Knockback frozen : 21% chance to knockback enemy to 400
       distances
       bonus 230 damage
       After back to 400 distances, the victim will be frozen in 1.2s
       2) Ice wall : every 15th attack against frozen warrior, the Ice
       wall which rises up around him, protect any damage next 2s
       Events
       Every 20s, he will stop to concentrate to the Ice power, 3
       glacier which will rise up, cause the Ice blast start to explode
       around him randomly in 450 distance
       Last 4s
       Each blast deals 250 damage, slow 35%AS and 65% MS
       If any unit can't go out the explosion within 4s, they will be
       frozen in 5s and lose 50% hp
       Each glacier will be destroyed by 3 hit ( magical damage is
       useless)
       [spoiler]
       #Post#: 2524--------------------------------------------------
       Re: Competition #24
       By: Tears Date: March 25, 2011, 2:04 pm
       ---------------------------------------------------------
       Ethereal Summoner
       Hitpoint: 40 000
       Mana: 20 000
       Attack damage: none
       Movespeed: very fast
       Skills:
       1. Ethereal (Passive): this hero can only be damaged by spell.
       2. Teleport (Active, 10 mana): random teleport this hero, remove
       all buffs from him after teleport.
       3. Summon Hell (Random, every 10s, 500 mana): 10 000 hitpoints,
       200 damage, sleep, aoe damage.
       4. Summon Heaven (Random, every 10s, 500 mana): 10 000
       hitpoints, 200 damage, sleep, aoe heal.
       5. Summon Illusion (Random, every 10s, 1000 mana): summon
       Phodom, Fradz and Galeoth's illusion, the illusion do 100%
       percent damage and take 100% damage, they last for 60s (or
       less).
       Event:
       Summon Element:
       When this hero's hitpoints is 30% remains, play a cutscene then
       put this hero far away from players (about 1500). Summon 5
       totems in front of this hero (each totem have their own color
       prefer to their element: Metal, Wood, Water, Fire, Earth), each
       totem have 5 000 hitpoints, every 1 sec, each totem summon an
       element with 500 hitpoints (or more), 100 - 120 damage, fast
       attack speed, attack range: 600 (each element type have its own
       attack bonus, Metal: 20% x2 critical, Wood: siphon life 80%,
       Water: slow 20% as and ms, Fire: damage over time, Earth: bonus
       health and armor). This event stop when all totems are
       destroyed.
       I know this is hard to make :D
       *****************************************************
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