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#Post#: 14722--------------------------------------------------
[Bug Thread] Version 1.0
By: Haruka Date: August 28, 2015, 4:23 am
---------------------------------------------------------
Post 1/2 (I cant add anything to the first post anymore cuz it
extended 20000 characters.)
Post 2/2 further down the thread.
A list with all bugs in the game i could find on Extreme and
Hard-Core
(I wanna mention that i played with highest settings all the
time, Warcraft III patch 1.28.5, also i did play again patch
1.29 and the only thing i notices what was broken is in chapter
6 the fire area where some big green boxes appear).
Some of the bugs can ruin the game for beginners, but most of
them can be avoided if you know them.
I will include who told me the bug, that i write down here.
Last time updated: 04.07.2018
Red: The bug exist in this Version.
Yellow: The bug should be fixed in the next Version.
p.s Aero if you look into the bugs and fixed some you can write
me what, so i can change the Color.
p.s Best game 2017 lg ; )
Bugs in all or almost all Chapters:
Major Bugs:
- Unstack items does not work (and you need the exact stack too
create most of the recipe items).
- Galaxy Orb(Universe Orb): You wont get any exp from killing
enemies with it.
- Did you know?: Is missing.
- Phodom, Fradz and Galeoth cannot crittial strike at all.
(tested Chapter 1-5, i saw only Galeoth crit in Chapter 9-10,
nevermind it was just omega weapon)
- (Mannoroht) Permanent attack speed loose: Some Abilitys like
Flash Strike and Teleport Strike from Fradz will permanent
reduce his attack speed if used while he has a attack speed drop
via a debuff(like skorpions poison chapter 2).
- If Galeoth dies and is revived his line of sight will be
extremey crippled for the entire chapter, in Chapter 3 he can
see like 2 feet away.
- (Zaerth) Switch items with boxes and heroes may erase some
item when it has to switch position with empty case.
- Also Switch items will decrease the number of Stacks back to 1
(example 4x Lesser Magic Balls or 234x Sword of Haste Stacks
will go back to 1x)
Items:
- Recipe - Rune Cloak: it does not tell (like Magma Cloak) that
it is a set of Galeoth in the Recipe.
- Summonerīs Amulet (Chapter 7 Auction) will also buff every
enemie around and bosses.
- Mana Earring: does only stack too 48/50 and not 50/50
- Angelīs Wing (Chapter 7 Lucky Box): The Item does not work at
all
Leader Board:
- Total Campaign Played (displays the Current Campaign time
played) and Current Campaign Played (displays the Total
Campaign time played), and Current or Total* Campaign played
does not reset after loaded endgame (maybe doesnt even reset at
all)
- Sometimes a part of the Text from page 3 will overwrite Text
from page 1-2 if you change to Leaderboard 3 and back too 1 or 2
and close the Leaderboard, wait some time and open it again.
Combat Kings:
- Combat King - Retaliation: does damage, but does not decrease
enemies armor(doenst matter if the enemie got already - armor
buff or not).
- Combat King - Enchanted Skin: does healing, but the Armor part
does not work (you will get no Armor increase)
-(Galeoth only) Combat King - Force Blow: does not work and it
will apply on auto attacks Venom Level 1-5 on some enemies(the
Venom seems to do nothing at all)
Abilitys:
- Galeoth: Magical Hammer: It will permanent reveal the area it
cast on, but the problem that make this ability unplayable, it
will extremy lag the Campaign, specialy in later Chapters where
you use the ability in boss fight more often, its almost
impossible to defeat Yurgimar or enjoy the Campaign with this
bug.
- Galeoth: Magical Fog: The spell can go into the wrong spell
slot (2 instead of 3) if you start the game or load a Game.
Tooltip error: The spell said it last 30 sec, but the spell will
last 45 sec or more.
Magical Fog got child icon armor and somehow i was able to
control the Fog after a cutscene.
- Fradz: Lightning Element: Level 12 Might Spell is displayed as
Inner Fire if you click your Elemantal, also even if you set it
on auto cast the Element will never cast it on his own(also the
tooltip is missleading, i had in mind it would be an awesome
aura)
- Fradz: Lightning Orb: The Lightning Orb hitbox is just too
big, many times if you wanna move a Hero near the Orb, they go
straight to the Orb and not the location you want to.
- Fradz: Energy Ball: After you cast the spell, Fradz movement
gets weird for a few minutes if you controle him together with
an other unit like Phodom + Fradz, Fradz will move later than
the other unit(s).
- Fradz: Blessing of Lightning: If you level up the spell, while
you got still the buff from it, you will permanent loose stats
(example lvl.1 gives 10 stats , you use it, got the buff and +10
stats, you level the spell too lvl.2, when the buff wears of you
loose instead of the 10 stats, 20 stats).
Spells:
- Phodom: Fire Ward,Upgrade: Strong Heal: does not increase the
duration from 5 to 10(it will still stay only 5 sec)
Minor Bugs:
- Leader Board: Current Camapign Played: Campaign misspelled.
- (Zaerth) Leader Boards: The damage of hight strike of fradz
isn't display.
- You can Craft Aero Shoes with more than 1x Lesser Magic Ball
and the number of Balls you Craft the Shoes with is displayed in
the item.
- Game Panel: Damage done activated: Does not show Numbers on
Boss and some other enemies
- Game Panel: Heroic Archievements, nothing is shown there even
if you got Heroic Archievements.
- Galeoth: Crystal Field, Upgrade: Exploding Crystals: Error in
the Spellbook tooltip it says 2 sec stun but it is 6 seconds(the
recipe also says 6 secs).
- Restore Panel: Restoration Potions: the tooltip does not
update it shows 0 potions all the time.
- If you finished the Campaign and go too the Chapter selection,
after Chapter 8, Chapter 10 is displayed and then Chapter 9.
- In the Game Panel the option for "Show Exp" is not there also
the Exp shown is always active.
- Dragon Orb: The Dragons have the voice of a soldier.
Items without cooldown sweep animations:
- Mask of Illusion
- Ardenaj II
- Ardenaj III
Chapter 1:
Major Bugs:
- Epic Boss: Sometimes the Archmage goes invulnerable and start
casting, but nothing happens for 5-10 seconds then the fight
continues.
Minor Bugs:
- The Village Music plays around the Village Walls, along with
the normal Music.
- After defeating the Archmage the normal music wont play
anymore.
- Jailor Kassan, Priest, Guards Max, Drunken 1, Drunken2, Lucky
Box and Guard got child icon attack, armor.
Chapter 2:
Major Bugs:
- Epic Boss: It can happen that,if you use Fradz ability: Energy
Ball and triggers the Boss where he will port you and creates a
copy of Fradz, while in Energy Ball, Fradz will not port and
instead will be complete gone, even Fradz icon is gone.
- Cant watch the Interlude, required 7500 Points (i had 14471
Points)
Minor Bugs:
- You can kill the *Crossbowman* Hunter with a Illusion or
Elemental before you trigger the Cutscene.(its kinda funny if
you kill him and trigger the Cutscene, it seems like Fradz is
talking to himself).
Chapter 3:
Major Bugs:
- Cant watch the Interlude, required 10000 Points (i had 14891
Points)
Minor Bugs:
- If you have in Game Panel: Damage done activated. In the
bottom left corner of the map you will see continues numbers
from 15-20
- Leader Boards: Characters: Espers: Anthanex abilitys damage is
displayed as 0.
- In the End after the Riddle Questions, you can rapidly click
on Xvareon and see his informations, hes Level 4 and got child
armor and attack ^^
- Leaderboard: Optional Quest displays 0/0 (should be 2/2 in the
end, Anthanex and Another Realmn does not count)
Chapter 4:
Major Bugs:
- Plagued Fishthern Boss: I got 3x crit errors in a row while
fighting him (dont know why)
Minor Bugs:
- Prospero, Jinx, Amaranth, Merchantīs Wife, (The Horses at the
Merchant) and Dragon Spirit got child icon attack,armor.
- Final Boss: After the Boss if you click one of the 3 Dragon
Slayers, it will show 2 text who overlap. (all of them survived)
- Leader Boards: Miniboss: 5/4 (should show 5/5, 2x
Plants,Fish,Miniolol,Spider)
- In the end Chapter Statistic: Game Points: show the Chapter
Gamepoints + Campaign Game Points(should show just Chapter Game
Points)
- Elite Boss: If you kill him while the screen goes Green, after
the cutscene the green Essence will be there until you kill it.
Chapter 5:
Major Bugs:
- (Zaerth) You can cross the river, near phodom spawn, by
walking underwater.
Minor Bugs:
- If you have in Game Panel: Damage done activated. In the
bottom left corner of the map you will see continues numbers
from 15-20
Leaderboard:
- Mini-Boss: Zombie Jack does not count, Pumpkin does not count
and give no honor(if you kill all Miniboss the Leaderboard will
display 6/8)
- Campaign Statistic: Game Points are displayed as 0, Chapter
Statistic: Game Points displays all my Gamepoints(old+this
chapter).
-The Girl childs got child icon armor, the Road Guards and
Commander got child icon attack and armor, Kaza Merchant got
child icon attack and he got a passive spell in his stock of
items(which you cant buy cuz its a passive skill).
The Villagers on the bottom side of the map got Child icon
attack, armor.
Chapter 6:
Major Bugs:
- Epic Boss: Jurxy can Mindcontrolle the Espers and you cant
continue the fight cuz your stuck.
- Puzzle: If you kill the wrong colored Deathless enemies in
short time over and over, you will get a crit error after a few
minutes.
Minor Bugs:
- Resident, Resident 2 *Villagers* and Lord of KarīGath got
child icon attack and armor.
The Circle of Power in the Forgotten one room got child icon
armor.
- Xada(demon form) turns the ground texture he walks on black.
- After you got Galeoth, Uummut will still be there at Galeoth
Cage and will tell us he that he will never let us enter, but we
can enter without a problem.
- Quest: The Forgotten Ones: The second cutscene with the Ghost,
the dialog in the end got an error, he told us to get a Magic
Staff(should be Adeptīs Mage Staff), one Greater Magic Ball, one
Topaz, one Potion of Mana(should be Potion of Intellect) and one
Elixier(should be erased).(in the Questlog, the right items are
displayed)
- If you finished the Chapter, the end screen, Chapter
Statistics: Main will be 5/6 (should be 5/5 i gues) and Optional
Quest shows 3/4 (there are 6 Optional Quest), Cage, Elite quest
and the Epic quest do not count, also the Epic quest is in the
Questlog stated as: Undiscovert Quest.
Chapter Statistics: Game Points displays all my Gamepoints.
(old+this chapter)
Chapter 7:
Major Bugs:
- If you Level a Hero to 61-65 in Chapter 6 and Level up in
Chapter 7 without the Level Ring equiped, you will get forced
back too Level 60 and will loose for every Level one skillpoint.
- You can trigger the Auction House with any unit (boxes,
Elemental, Illusions) and if the unit dies you will not get the
item you bit on.
- Epic Boss: Siluze: If he goes in the middle invulnerable and
start spawning Death Bolts, most of spawn outside of the Boss
area and they cant enter it.
- If you summon your Boxes in the Arena, you cant summon them to
you anymore outside and you need to reload an older save.
Minor Bugs:
- Terdoom Castle Guards, City Resident, Mine Workers, Student,
Kaddamn, Magic Guild Wizard, Orc Magician, Magic Stone, Spider
Mother, Spider Child, Lizard Child, Lizard Adult, Salamander
Child, Salamander Adult, Slimes in the Zoo* (dont know the
english names for them), Lightning Ball, Boda, Synthesis Hacker,
the Kazas at the Magic guild*, Dragon Seacher, Canontower and
Childs got child icon attack, armor. Also 2 Mine Workers are
floating over the ground.
- Barretīs Book Store: Life Earring is 2 times in the store.
- The Flowers in Magic Garden will grow as big as trees.
- You can walk inside the big building under the Magic Garden.
- Leaderboard: Optional Quest 3/9 (should be 9/9): Holgro, The
Mystery Portal, A Medicine, Magic Garden,Maximillian and Giant
Statue does not count towards Optional Quest.
- In the end, Leaderboards Main Quest displays 1/2 (should be
3/3).
- Leaderboards Puzzle displays 3/5 instead of 5/5, 2 of the Mini
games do not count.
- Questlog: Elite and Epic Quest Complete shows the same text.
- End Statistics: Chapter Statistics: Game Points displays all
my Gamepoints. (old+this chapter)
Chapter 8:
Major Bugs:
- If you Level a Hero to 71-75 in Chapter 7 and Level up in
Chapter 8 without the Level Ring equiped, you will get forced
back too Level 70 and will loose for every Level one skillpoint.
Minor Bugs:
- Troll Warrior, Troll Worker, Troll Hunter, Troll Magician,
Speaking Pinguin, Zhitenxa got child icon attack, armor
- in the end Leaderboard: Main and Optional Quest 3/3 and 5/5,
but there are 4 Main quest and 7 Optional Quest the tracking in
Chapter 8 is a mess some Main Quest count as Optional and some
Optional Quest doesnt count at all.
- End Statistics: Chapter Statistics: Game Points displays all
my Gamepoints. (old+this chapter)
Chapter 9:
Major Bugs:
- If you Level a Hero to 81-85 in Chapter 8 and Level up in
Chapter 9 without the Level Ring equiped, you will get forced
back too Level 80 and will loose for every Level one skillpoint.
Minor Bugs:
- Elite Boss: The Boss Battle Music disappears after the fist
video sequence in fight, reappears in the second sequence for 1
sec and reappears in the third sequence for 1 sec.
- In the end, Leaderboard: Chapter Statistics: Main Quest 0/3
(should be 7/7), Optional Quest 4/5 (should be 6/6)
- Chapter Statistics: Game Points displays all my Gamepoints.
(old+this chapter)
- After deafeating Yurgimar Galeoth,Fradz and Phodom got in the
second spell slot a new passive ability that looks like Evade
from Illidan (43,95 and 52) this fixed itself in the next
Chapter. (only happened too me on Hard.core)
Chapter 10:
Major Bugs:
- Boxes can freely use any item, like summons, Luck items work
in them + and -, most aura items work in box.
- Cave Puzzle: Its impossible too test 4 long combinations, the
Puzzle resets when walking into the wrong cave, but you never
knew when it resets, so you never knew when your combinations
starts,the only way too test combination if you never walked
into a cave, test a combination and reload a save file.
- Epic Boss: Somehow i skipped Uummut, i killed most death
knight than Uummut came, there where like 3 death knight left, i
killed them, then a cutscene started and i was fighting vs the
Demon, after that Zylcious (Drake). (happened for me only once
in Hard.core
- Epic Boss: When the screen flashes in the last phase vs.
Zylcious some items on my chars are gone(i would gues droped
onto the ground but instand portet to the first stage of the
fight) the first time i encountert Zylcious, i lost like 12
items. (also the stacks of items are resettet)
- Some crit errors (happened to me on Extreme often and none on
Hard.core( i gues i killed him just to fast on Hard.Core)
- Fradz Ability: Lightnings Storm: can throw the Angel and
Zycious (Drake) around Fradz.
- Optional Quest: Libot: You will not be able to find him most
of the time if you skip his cutscene.
Minor Bugs:
- Restore Panel: The Restoration Potion buttom for Fradz is
gone, but appears if you use a Restoration Potion from Galeoth,
Phodom.
- Quest: Qwertyīs Messages: I collected 5 letters and loaded
next day the game, the 6 letter was emty, but i collected 2 more
and they were fine and i completed the Quest
- You can kill Malkoga
- Epic Boss: Sometimes instead of flying in the air he flys in
the ground.
- Boss Xvareon: If you fight him in the dark Boss room, the
Mines from the Epic boss will be still there if you fighted the
Epic Boss.
- In the end Leaderboard: Chapter Statistics: Main Quest 0/2
(both mainquest doesnt count), Optional Quest displays 2/0 ( i
did not all quest, but Mystery Box and Ultimate Battle does not
count) Mini-Boss: 0/1 ( should be 1/1 Mother Mini-Boss) Boss 0/6
( should be 1/1 i gues Xvareon).
- Campaign Statistics: Heroic Achievements: Went dont to 1/7
- In the end the Dialog box: What do you want to do next:
Instead of Save and Start over, there should be just: Start
over. (the game saved after you pressed esc for before the box
appeared, its a bit confusing that the second option is the only
option to save)
Epilogue:
- In Phodoms Familie cutscene: It displayed in the middle of the
cutscene, Bad Ending, even when it says Good Endings in the
Beginning,
- You can hear almost over the entire Epilogue a Lightning
song(maybe its Fradz attacking something with his set).
- In the end at the beautiful song and animation, one of the
circles bottom left are missing and in this spot there are no
animations
- Credits: Some of the longer names overlap other names.
Bugs that (i gues) cant be fixed:
- The lags, freezes when Illusions of any kind spawn (Fradz
Illusion, Galeoth, Items) in later Chapters(you can turn them
off with a command but that would make the skill useless).
- Some lags in the Campaign or some crit errors that happen
sometimes. (but maybe some lags can be fixed, like some spell
dummys are not probably deleted)
#Post#: 14723--------------------------------------------------
Re: [Bug Thread] Version 1.0
By: Zaerth Date: August 30, 2015, 5:31 pm
---------------------------------------------------------
Hi, i'm new, currently playing the campaign, and i'm on a third
run with 40 hours played.
As i love your work all, there is my little help for the bug :)
Major Bugs:
- Switch items with boxes and heroe may erase some item when it
has to switch position with empty case.
- The item francesca just disappear when it's laying on the
ground
Minor Bugs:
- On the leaderboard, the esper of ice doesn't have his spell
display, there just nothing or 0. But i seems to bug at chapter
4 and 5, after reloading a save, it can be back
- On the leaderboard, the damage of hight strike of fradz isn't
display.
Chapter 5:
Major Bugs:
- As said before somewhere else, you can cross the river, near
phodom spawn, by walking underwater.
Minor Bugs:
-
Chapter 6:
Major Bugs:
- A miniboss is missing, the one who drop the jade blade, after
the ice general.
- When killing xada, if you stole the armor and leave it on the
ground, it isn't teleported on your caracter, so it may be lost
if you kill the second boss without picking it up (as coming
back trigger the boss fight, but idk if it's so bad, cauz you
can buy it in the next chapter).
Minor Bugs:
-
Chapter 7:
Major Bugs:
- updated soon
Minor Bugs:
- Puzzle of bota : When you leave a heroe on a circle,
sometimes, when another caracter move on another circle, it also
change the first one. It also can change a box into a circle if
you complete a puzzle with box on circle.
- Box can activate the auction house.
-The auction house said "!" and present any items, dunno if it's
a bug or not, but it seems to appear after leaving while buying
a item.
#Post#: 14724--------------------------------------------------
Re: [Bug Thread] Version 1.0
By: Haruka Date: September 1, 2015, 3:22 am
---------------------------------------------------------
[quote author=Zaerth link=topic=1554.msg14723#msg14723
date=1440973908]
Hi, i'm new, currently playing the campaign, and i'm on a third
run with 40 hours played.
As i love your work all, there is my little help for the bug :)
Major Bugs:
- Switch items with boxes and heroe may erase some item when it
has to switch position with empty case.
- The item francesca just disappear when it's laying on the
ground
Minor Bugs:
- On the leaderboard, the esper of ice doesn't have his spell
display, there just nothing or 0. But i seems to bug at chapter
4 and 5, after reloading a save, it can be back
- On the leaderboard, the damage of hight strike of fradz isn't
display.
Chapter 5:
Major Bugs:
- As said before somewhere else, you can cross the river, near
phodom spawn, by walking underwater.
Minor Bugs:
-
Chapter 6:
Major Bugs:
- A miniboss is missing, the one who drop the jade blade, after
the ice general.
- When killing xada, if you stole the armor and leave it on the
ground, it isn't teleported on your caracter, so it may be lost
if you kill the second boss without picking it up (as coming
back trigger the boss fight, but idk if it's so bad, cauz you
can buy it in the next chapter).
Minor Bugs:
-
Chapter 7:
Major Bugs:
- updated soon
Minor Bugs:
- Puzzle of bota : When you leave a heroe on a circle,
sometimes, when another caracter move on another circle, it also
change the first one. It also can change a box into a circle if
you complete a puzzle with box on circle.
- Box can activate the auction house.
-The auction house said "!" and present any items, dunno if it's
a bug or not, but it seems to appear after leaving while buying
a item.
[/quote]
Thanks Zaerth,
its helpful that some people write bugs down i didnt find,
i will include them soon, just wanted to test them and make sure
they are bugs.
also i have some major/minor bugs i didnt include yet, cuz i
wanted to test them more.
I just need to continue the Campaign ^^.
p.s - A miniboss is missing, the one who drop the jade blade,
after the ice general.
Did you go there, when you had Galeoth with you or before.
I never had that bug, i delay Galeoth until the end of the
Chapter, cuz you cant finish a few Quest if you already have him
in the Party.
#Post#: 14725--------------------------------------------------
Re: [Bug Thread] Version 1.0
By: Zaerth Date: September 1, 2015, 11:44 am
---------------------------------------------------------
Ho, i think you're right, i think i got galeoth before doing the
mini-boss.
By the way, "
- Puzzle of bota : When you leave a heroe on a circle,
sometimes, when another caracter move on another circle, it also
change the first one. It also can change a box into a circle if
you complete a puzzle with box on circle.
"
The bug is corrected by the game (idk how), the circle get back
their right color after a couple of second, but leaving a heroe
on circle will change it periodically, and without being
corrected, but dunno if it's a bug or wanted.
Couple of more minor bug :
The item angel's wing doesn't work in box, it have to revive
your heroe from anywere and has 3 stacks, but do nothing, gonna
try with it in inventory.
Every units who get invulnerable armor get a child incon for
both attack and armor.
I noticed two error in text but i'll need to do the campaign
again, i remember seeing one on chapter 4, and one at chapter 8
with a troll who said " blablabla some some blablablabla" I
think it's the troll chief when congratulate you for get ride of
the golem.
#Post#: 14736--------------------------------------------------
Re: [Bug Thread] Version 1.0
By: Mannoroht Date: September 22, 2015, 8:35 am
---------------------------------------------------------
I found a very strange and annoying bug. If you use Fradz's
Flash Strike and Teleport Strike plenty of times then your
Attackspeed gets really low. I noticed this after leveling in
Chapter 2. I was literally attacking in slow motion.
#Post#: 14737--------------------------------------------------
Re: [Bug Thread] Version 1.0
By: Haruka Date: September 28, 2015, 11:46 am
---------------------------------------------------------
[quote author=Mannoroht link=topic=1554.msg14736#msg14736
date=1442928906]
I found a very strange and annoying bug. If you use Fradz's
Flash Strike and Teleport Strike plenty of times then your
Attackspeed gets really low. I noticed this after leveling in
Chapter 2. I was literally attacking in slow motion.
[/quote]
Does it only happen in Chapter 2 ? I never encounter that with
Flash Strike in later Chapters or even 2. Maybe its just a
Teleport Strike thing or you unequip some attack speed items ?
#Post#: 14740--------------------------------------------------
Re: [Bug Thread] Version 1.0
By: Mannoroht Date: October 10, 2015, 11:37 pm
---------------------------------------------------------
[quote author=Haruka link=topic=1554.msg14737#msg14737
date=1443458793]
Does it only happen in Chapter 2 ? I never encounter that with
Flash Strike in later Chapters or even 2. Maybe its just a
Teleport Strike thing or you unequip some attack speed items ?
[/quote]
I think I found out how to reproduce the bug and what's causing
it. Basically if you get any type of attackspeed slow (for
example Chapter 2 Scorpions and Ghosts in the mausoleum) and
then use ANY kind of attackspeed increase spell, item or even
level up then your attackspeed resets not to normal but rather
lowers it resulting in having a lower attackspeed. Teleport
Strike is the best spell to try it in Chapter 2 while having an
attackspeed reducing debuff.
Hope you can reproduce it now.
#Post#: 14741--------------------------------------------------
Re: [Bug Thread] Version 1.0
By: Haruka Date: October 11, 2015, 3:28 am
---------------------------------------------------------
[quote]I think I found out how to reproduce the bug and what's
causing it. Basically if you get any type of attackspeed slow
(for example Chapter 2 Scorpions and Ghosts in the mausoleum)
and then use ANY kind of attackspeed increase spell, item or
even level up then your attackspeed resets not to normal but
rather lowers it resulting in having a lower attackspeed.
Teleport Strike is the best spell to try it in Chapter 2 while
having an attackspeed reducing debuff.
Hope you can reproduce it now.
[/quote]
Yes i tested it with Fradz Chapter 2 and scorpions, your right,
it seems like the attack speed gets lower and lower.
Good find Mannoroht, i added it to Major bugs. (maybe thast why
Fradz is so weak ^^)
#Post#: 14742--------------------------------------------------
Re: [Bug Thread] Version 1.0
By: Mannoroht Date: October 13, 2015, 3:36 pm
---------------------------------------------------------
Another bug would be that the item Francesca does not add the
extra 18 str, int and agi even if it says you have 18 out of 18
stacks, also counts for the recipes of Francesca like the str
ring which gives 6 extra strenght (forgot the name).
#Post#: 14743--------------------------------------------------
Re: [Bug Thread] Version 1.0
By: Haruka Date: October 14, 2015, 4:42 am
---------------------------------------------------------
[quote author=Mannoroht link=topic=1554.msg14742#msg14742
date=1444768605]
Another bug would be that the item Francesca does not add the
extra 18 str, int and agi even if it says you have 18 out of 18
stacks, also counts for the recipes of Francesca like the str
ring which gives 6 extra strenght (forgot the name).
[/quote]
The items permanent increase the int,agi, str stat on the
character that weird the item when it got 1 stack higher.
If you wanna test it just equip Francesca with 0-17 stacks and
attack with the char some monster, if it stacks, your char stats
get permanent 1 point higher and they stay when you unequip the
item.
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