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#Post#: 14350--------------------------------------------------
Re: Version 2.1, 2.1a, 2.1b, 2.1c
By: Tears Date: January 19, 2015, 10:20 am
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It seems I made a huge mistake when I blamed my PC for being so
old, so laggy.. Its a quad core with a graphic card that can
play lots of modern games without lag.. so its Fradz set which
made the game so laggy...
Another thing, during last phase of Epic boss, his health regen
is so imba while he stands on green ground. Though I burned all
of his mp, I just cant beat him. Another thing, we the a lots of
crystals appear and move from top to bottom, game lags like
hell. When everything becomes normal I lost like 6 lives oe
more.
#Post#: 14354--------------------------------------------------
Re: Version 2.1, 2.1a, 2.1b, 2.1c
By: Aeroblyctos Date: January 20, 2015, 4:51 am
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[quote author=Thandrall link=topic=1529.msg14341#msg14341
date=1421570617]
I uhh don't know if i should be posting here or not. But in
regards to the riddle questions, the first 2 use to give you 5%
more gold. I just did them again in chapter 1 and i got 5,000
gold instead of 5%. Why is that? I had just finished the game
and have over 200k gold, is there a limit you have till you only
get a flat 5k gold?
[/quote]
Well, I set 5000 max because otherwise it starts to be too high
reward...
[quote author=TrueZozi link=topic=1529.msg14349#msg14349
date=1421680817]
For sure somebody has already mentioned it BUT Fradz's Set is
really bugging as hell. New illusion feature is great as idea,
but it works like that:
1. When the illusion randomly spawned - game lagged - stoped for
about a second
2. After the usage of active ability of the set - the game lags
even more.
3. When you got the set equiped in the inventory any fradz's
spell cast would lead to a lag. (Tried to unequip the Set and
cast - the game works fine).
4. When there are about 4 illusions spwaned and you'll try to
cast something - the game lag and FATAL ERROR in 1-2 seconds.
Really sad, I got my Fradz so slooow in movement without this
set(((([/quote]
I just fixed the set and now it lags? Hmm I wonder why.
[quote author=TrueZozi link=topic=1529.msg14349#msg14349
date=1421680817]Also Ch.9 got some problems with music - is
stops after some cinematics and returns only after the cinematic
during the Epic Fight.[/quote]
After what cinematic?
[quote author=TrueZozi link=topic=1529.msg14349#msg14349
date=1421680817]Aero, I've got some question about the end game
- if I've finished the game on hard and picked a +1 stat bonus
per hero level - would it be saved if I'd finish the game again
and pick another bonus this time? I mean I'd like to try the
100% completion on the hardest difficulty and want to be sure
that bonuses from two previous campaign finishings would work
fine together and stack with each other?[/quote]
Yeah those two stacks.
[quote author=Tears link=topic=1529.msg14350#msg14350
date=1421684458]Another thing, during last phase of Epic boss,
his health regen is so imba while he stands on green ground.
Though I burned all of his mp, I just cant beat him. Another
thing, we the a lots of crystals appear and move from top to
bottom, game lags like hell. When everything becomes normal I
lost like 6 lives oe more.
[/quote]
Actually there shouldn't be any Mana Regen at all. It's a bug!
Only those green tiles heal can heal the boss / other enemies:
6000/8000/10,000/12,000 per 0,5 sec.
(easy, normal, hard, extreme/hardcore)
Crystals? What?
#Post#: 14357--------------------------------------------------
Re: Version 2.1, 2.1a, 2.1b, 2.1c
By: TrueZozi Date: January 20, 2015, 8:56 am
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Fradz's Set - yeap, in version 2.1c it was tested last time and
lagged like I wrote above.
I suppose that the music stopped after the Boss Fight (obelisk)
but I've skipped the cinematic.
And got the same thing with mana regen and uber-health regen of
Zylcious as it was mentioned above. And also got the problems
with dialogues after the fight, and bugs with demon-form -
disappiared and not returned.
Btw could you please make Omega Set unstealable? Because you
could obtain it only in Ch.10 and it is usable only in non-epic
fights in which you actually don't need it (stealed by Zylcious
and destroyed by Xvareon).
Btw after the start of Ch.8 heroic achievments were set to 0/7,
while in ch.7 I got 3/7.
#Post#: 14361--------------------------------------------------
Re: Version 2.1, 2.1a, 2.1b, 2.1c
By: Aeroblyctos Date: January 20, 2015, 12:27 pm
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I will make it like Zylcious won't steal any "Myth" items.
#Post#: 14368--------------------------------------------------
Re: Version 2.1, 2.1a, 2.1b, 2.1c
By: TrueZozi Date: January 20, 2015, 11:57 pm
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But omega set is counted as legendary :D :D :D
#Post#: 14369--------------------------------------------------
Re: Version 2.1, 2.1a, 2.1b, 2.1c
By: TrueZozi Date: January 21, 2015, 1:54 am
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Everybody, who faced Ch. 10 epic and Ch. 9 got the same "so to
say" problem - you habve to free some slot for magic rod or even
other slot for Nagaeca in Ch. 10. So I got some suggestion -
there are a lot of items that become obsolete to Ch.9-10. So,
maybe add some new recipe, that requires mana rod and for
example sargatanas, or excalibur or life steeling blade (don't
remember it's name, but the icon is red). So we'll got an
average item by stats and bonuses but combined with the ability
of mana rod - as a result we got not the zero bonus item in the
inventory, but something like the blade that attacks dragon's
weak spot (mana burner). The items are the most interesting part
of the game in my opinion, and in case we could have such a
sword (or even two diffenet swords!) that is not so powerful in
comparison with other items versus other enemies, but that is
useful against high dragons like Yurgi and Zyl mana stages.
Because having 2 mana rods on both phodom and fradz requires
skipping of some other item that was obtained so hardly!
Btw combat king (that burns mana) is surely a weak mana burn
weapon against Zylcious even if you got it on lvl 5 and for the
whole party. So, in order to defeat him even on the first phase
you need atleast mana rod (better 2 of them and Nagaeca).
So if we could have for example two new recipes for two new
anti-manadragon blades (mana rod + lifesteal blade and mana rod
+ sargatanas) it would be surely great!
#Post#: 14372--------------------------------------------------
Re: Version 2.1, 2.1a, 2.1b, 2.1c
By: Aeroblyctos Date: January 21, 2015, 4:39 am
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[quote author=TrueZozi link=topic=1529.msg14368#msg14368
date=1421819839]
But omega set is counted as legendary :D :D :D
[/quote]
Well that is then a bug which will be fixed.
Of course it should be Myth; it is probably the strongest item
in the whole game.
[quote author=TrueZozi link=topic=1529.msg14369#msg14369
date=1421826845]
Everybody, who faced Ch. 10 epic and Ch. 9 got the same "so to
say" problem - you habve to free some slot for magic rod or even
other slot for Nagaeca in Ch. 10. So I got some suggestion -
there are a lot of items that become obsolete to Ch.9-10. So,
maybe add some new recipe, that requires mana rod and for
example sargatanas, or excalibur or life steeling blade (don't
remember it's name, but the icon is red). So we'll got an
average item by stats and bonuses but combined with the ability
of mana rod - as a result we got not the zero bonus item in the
inventory, but something like the blade that attacks dragon's
weak spot (mana burner). The items are the most interesting part
of the game in my opinion, and in case we could have such a
sword (or even two diffenet swords!) that is not so powerful in
comparison with other items versus other enemies, but that is
useful against high dragons like Yurgi and Zyl mana stages.
Because having 2 mana rods on both phodom and fradz requires
skipping of some other item that was obtained so hardly!
Btw combat king (that burns mana) is surely a weak mana burn
weapon against Zylcious even if you got it on lvl 5 and for the
whole party. So, in order to defeat him even on the first phase
you need atleast mana rod (better 2 of them and Nagaeca).
So if we could have for example two new recipes for two new
anti-manadragon blades (mana rod + lifesteal blade and mana rod
+ sargatanas) it would be surely great!
[/quote]
Rod doesn't stack. If some things aren't balanced tell me. Just
checking that Combat King.
About new items, I don't know. I'm kind of satisfied; I just
want to balance the game from now on. But you can try create
something and we'll see if I accept that. Item stats,
specialities, where the item is given and so on. Go ahead.
#Post#: 14373--------------------------------------------------
Re: Version 2.1, 2.1a, 2.1b, 2.1c
By: TrueZozi Date: January 21, 2015, 6:01 am
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Aero, so you mean that if I got a magic rod on Fradz and on
Phodom - only one would work?????
The ideas are simple - the aim is not to ruin the balance of
currently active items, but to evade the spam-slot needed for
magic rod and Nagaeca.
So the ideas are like that:
Recipe for "Magic Yin and Yang" (obtained in synt shop 4):
Recipe cost - 5000 gold
Requirements - Yin&Yang, Magic Rod, Zozi, Diamond
+300 damage
+100 Health regen
+20 mana regen
+60 Agility
+60% Crit damage (all above as for original Yin&Yang)
Each attack destroy 1% of the target's max mana.
The quality of the item may be set to Myth - so it could be the
last sure weapon that is great only vs dragon manaburn stages
and couldn't be stolled by Zylcious.
Or next item - "Magic Holgro"
Recipe cost 7000 gold, can be purchased in the 4th grade synt
shop.
Requirements: Super Holgro, Three Pathes, Magic Rod, 2xZozi
+135 Str
+135 Agi
+135 int
Each attack destroy 1% of the target's max mana.
The quality is also Myth. I was always sad that Three Pathes
were not further used in any item.
Or the 3rd item: "Magic Sargatanas"
Recipe cost 6666 gold, can be purchased in the 4th grade synt
shop.
Requirements: Sargatanas, Magic Rod, Zozi, Zyl Orb (6/6)
+250 Damage
+1200 Health
+750 Mana
+20 Health Regen
+10 Mana Regen
Every 10th attack heals the Hero and burns 10% of the target's
max mana. Every 10th attack adds +100 to all stats for the next
5 seconds.
Quality is also Myth.
So the original items remains almost the same, and nothing
imbalanced would be added, just new recipes that could and Magic
Rod effect to the original average items or to the good but
simple item (Super Holgro).
Btw, could you please add the attack speed bonus to the Fradz's
Set? Because an ultimate set for agility hero has to increase an
attack speed I suppose ::)
#Post#: 14374--------------------------------------------------
Re: Version 2.1, 2.1a, 2.1b, 2.1c
By: Tears Date: January 21, 2015, 6:43 am
---------------------------------------------------------
I agree with Zozi, you can just try to play the game on Extreme
or Hardcore, and you will realize that some of the items are
just useless and you would never use it. Some example:
- Ultimate Orb
- Three Paths
- Zyl Orb
- Azureus Set
- ...
There're a lots of places in Synthesis items 3 and 4. Instead of
brainstorming for new items, why don't create some from existing
items? It would also make use of TrueZozi (currently the number
of Zozi you can get is enough to make almost everything), and
the so much money you get from chapter 10 / give up / end game
rewards.
Some items I always want to combine:
Zylholgo =]]]:
- Require Zyl Orb and Ultimate Holgo, some gems, some zozi
- Remove penalty from Zyl orb, increase 100 + 500 choosen stats
and resurrection. Double stats with 30 secs cd.
Ultimate Teleport Stone:
- Require Ultimate Orb + Teleport Stone
- Combine passive stats and buff
#Post#: 14375--------------------------------------------------
Re: Version 2.1, 2.1a, 2.1b, 2.1c
By: TrueZozi Date: January 21, 2015, 6:58 am
---------------------------------------------------------
[quote author=Tears link=topic=1529.msg14374#msg14374
date=1421844223]
I agree with Zozi, you can just try to play the game on Extreme
or Hardcore, and you will realize that some of the items are
just useless and you would never use it. Some example:
- Ultimate Orb
- Three Paths
- Zyl Orb
- Azureus Set
- ...
There're a lots of places in Synthesis items 3 and 4. Instead of
brainstorming for new items, why don't create some from existing
items? It would also make use of TrueZozi (currently the number
of Zozi you can get is enough to make almost everything), and
the so much money you get from chapter 10 / give up / end game
rewards.
Some items I always want to combine:
Zylholgo =]]]:
- Require Zyl Orb and Ultimate Holgo, some gems, some zozi
- Remove penalty from Zyl orb, increase 100 + 500 choosen stats
and resurrection. Double stats with 30 secs cd.
Ultimate Teleport Stone:
- Require Ultimate Orb + Teleport Stone
- Combine passive stats and buff
[/quote]
Tears has gone far from my idea (the aim was only to create Mana
Rod that could be included in other item only to not to spam the
inventory slot in fights with Yurgi and Zyl).
But the ideas are also great! I got even more ::) ::)
Dual Blade - Sargatanas combined with Lifestealer blade!
Combines both effects from both swords! ;D ;D
And even the craziest one - Triple Sword! Sargatanas &
Lifestealer & Santoryu! I'd be the luckiest one if some day I'd
be able to got it!
Or even the maddest idea - Quadriple sword!!!!!! Sargatanas &
Lifestealr & Santoryu & Excalibur !!!! OMG!!! ::) ::) ::)
But something tells me that Aero is going to ban most of our
"gone-too-far" ideas because of possible balance issues. I only
hope that my annoying magic rod implementation in other items
would be actualy created.
BTW Crown of Magic is said to add +8000 mana (according to
TCO_Item list of Pourquoi, but actually it is still 800 MP).
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