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#Post#: 13730--------------------------------------------------
Balance espers
By: Aeroblyctos Date: August 24, 2014, 9:34 am
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So,
Let's talk about how to balance the espers. Al ideas here right
now!
#Post#: 13731--------------------------------------------------
Re: Balance espers
By: flomz Date: August 24, 2014, 9:48 am
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The goal is to avoid situations where people choose the one
strongest esper and forget about the others. And to make some
espers really useful in some situations.
Main suggestion is to grant frost esper high magic resist and
average stats; grant fire esper high health and regeneration and
strong but slow (splash?) attack, and grant lightning esper high
evasion and armor.
Also each of espers should have one (and only one) of the
following: good disable, good minus armor + attack speed slow,
silence+manaburn.
#Post#: 13733--------------------------------------------------
Re: Balance espers
By: trihero Date: August 24, 2014, 10:09 pm
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I honestly think the game is already complicated enough - you
have 3 heroes each with what 5-6 skills, then you get to juggle
their items and your spellbook has 9 spells in it. On top of
that then you have to think about 3 espers, each with 4-5
abilities each? O_o
There are so so many items (even the 4th level synth shop ones)
that are not competitive with each other. I think it's safe to
just remove the esper combat system (I did enjoy the boss
battles, they were very epic). It's too hard to balance and it's
had many bugs with trying to keep them in your spellbook,
replacing your heroes causes bugs, etc.
Maybe just make it like...any time a hero levels up, they get +2
str if Faerga is under your control, +2 int if Anthanex is under
your control, and +2 agi if the wind guy is on your team. Or
just +1 if that's too much. This should be a passive thing and
not like andenaj which you very awkwardly try to dance around on
your heroes (I really hate that system too, I think andenaj is
worth changing to make it not so awkward like swapping right
before someone levels up =-=).
#Post#: 13747--------------------------------------------------
Re: Balance espers
By: Aeroblyctos Date: August 26, 2014, 1:38 am
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Well I won't delete the system. I put great effort to it so
that's for sure.
I made some little changes. Let's see in the next version what
people think.
#Post#: 13755--------------------------------------------------
Re: Balance espers
By: trihero Date: August 26, 2014, 11:41 am
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Ok fair enough. When is release of next version? ^_^
I want to prepare for Chapter 10 but stuff like Andenaj not
working means I can't even work on Chapter 1.
#Post#: 13763--------------------------------------------------
Re: Balance espers
By: Lkintarou Date: August 26, 2014, 2:57 pm
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LoL. I remember that i always rush the "A Thing" boss to steal
the angela belt required for andenaj2 before doing anything to
make the most out of it. But yeah, sometimes fighting that elite
boss in level 10 is kinda meh~ haha
#Post#: 13764--------------------------------------------------
Re: Balance espers
By: trihero Date: August 26, 2014, 3:11 pm
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I really hate the Andenaj system overall; makes leveling heroes
very stressful especially when all 3 are together and you're
trying to armor swap or separate your heroes right before they
level up.
#Post#: 13767--------------------------------------------------
Re: Balance espers
By: Aeroblyctos Date: August 27, 2014, 1:47 am
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[quote author=trihero link=topic=1471.msg13764#msg13764
date=1409083866]
I really hate the Andenaj system overall; makes leveling heroes
very stressful especially when all 3 are together and you're
trying to armor swap or separate your heroes right before they
level up.
[/quote]
Maybe I should delete that item bonus?
#Post#: 13771--------------------------------------------------
Re: Balance espers
By: Lkintarou Date: August 27, 2014, 9:10 am
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Well, that item is a must for phodom to be a tank. Maybe you
wouldn't need it in lower difficulties but in the higher ones
you defintely must.
My suggestion would be instead of deleting that one. You should
atleast make other recipes available for adonja2 and higher to
be available. Like for xample. Th orb of nature is only
available in chapter 4. Because of that only 1 adenja2 is
available and thats the reason why it has to be switch to others
hero occasionally. So if you made the other ingredients
available. It would be possible to cross out the item switching
and make it a less hassle to switch it out with other heroes
before leveling up
#Post#: 13774--------------------------------------------------
Re: Balance espers
By: trihero Date: August 27, 2014, 10:15 am
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Deleting it is certainly a possibility, although at the end of
the day I usually just leave it on Fradz from levels 20-86 or so
which is roughly speaking about 6-7 thousand hp to his maximum.
That's a LOT to be missing. If deleted then I think compensation
in some other area would be necessary.
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