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#Post#: 13248--------------------------------------------------
The future of Oelivert
By: Aeroblyctos Date: June 5, 2013, 1:07 pm
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Hey,
I would like to open this little chest at the front of me and
tell the future plans of Oelivert. Right now most of the free
time goes to writing a book that is based on Oelivert. I do book
because it is at the moment the only way world of Oelivert
survives. I've spend 1/5 of my life time already creating this
massive story and with the campaign I don't earn anything. I
have to start earn or I'm done for. The campaign moves slowly
but surely forward. However, only main cinematics of chapter 10
will be done including the spectacular epilogue.
What about rest of the campaign? What about remake of chapter 3?
Chapter 2 remake? All the interludes? Chapter 10 Elite Boss?
Chapter 10 Epic Boss? Optional quests of chapter 10 and all
other extra optional quests all over the campaign? We've been
talking to add so many things. I even planned another custom
campaign almost entirely about Uummut and his story. What about
this too?
Enough years has passed and my motivation has been dying for a
long time - and I've grown up. It is finally time that I start
to earn from the things I've done for you. I don't ask much -
just enough that I can buy food and continue this massive and
thrilling story. Maybe someday this story will be very known -
but there is much to do and you must help me.
I will create a custom panel where you see what can be still
done for the campaign. Also there can be things you can request
me to do. To these section you can donate. When enough is
donated to a section, that thing will be done.
What is in your mind right now? Am I over my head?
#Post#: 13249--------------------------------------------------
Re: The future of Oelivert
By: Flecky Date: June 5, 2013, 1:27 pm
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It sounds like your players' financial status will affect their
experience with TCO.
If you really, really intend to do something like this, it'll
probably raise some alert among the players...
#Post#: 13250--------------------------------------------------
Re: The future of Oelivert
By: TrueZozi Date: June 5, 2013, 2:21 pm
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Great news about Uummut storyline.
About other information - does it mean that you'll for example
upload a new version only after some fixed amount would be
donated? Dunno if it would be effective, suppose that this forum
is not so highly visited and not enough users are really active
here to donate something sufficient. I think that for the first
the attendance should be increased - maybe through some
relocation from hiveworkshop - as far as it is about 5000
comments under the campaign there.
#Post#: 13251--------------------------------------------------
Re: The future of Oelivert
By: Aeroblyctos Date: June 5, 2013, 2:32 pm
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Yep, yep. But at least I give a chance to work more on this
campaign and I don't simply fade away. If this doesn't work then
what is left is the book. And if that doesn't work, then I'm
pretty much done for and I will have to throw my dream to a bin
- but that's life, isn't it?
#Post#: 13252--------------------------------------------------
Re: The future of Oelivert
By: Flecky Date: June 5, 2013, 2:40 pm
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At least let me finish my questionnaire before any possible
trashdown. Else I'll drive 3 hours to your apartment and bash
you with my dead achievement.
Oh, yeah, /sarcasm.
#Post#: 13253--------------------------------------------------
Re: The future of Oelivert
By: Aeroblyctos Date: June 5, 2013, 2:51 pm
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Actually it wasn't Uummut story - I have completely different
story for him that I've already written.
#Post#: 13256--------------------------------------------------
Re: The future of Oelivert
By: doomlord Date: June 5, 2013, 5:55 pm
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As much as I hate to admit it, it is your wrong choice from the
beginning to do such a huge project alone.
Back to the topic at hand, I cannot donate and so is 90% of
other members. Therefore if you are to convert this into
pay-to-play, I am out.
I also want to relinquish my current forum position and withdraw
from the team (like that even existed in the first place). I
felt that you treated my JASS code with such disgusting contempt
and dumped Mystic Storm's bugs on me (based on your comments
around Hive) despite the fact that it wasn't my fault the code
bugs as proven to you time and time again. For your information,
it works flawlessly on Hive. Anyway I was really offended by how
you skipped an explanation and just go with "The code sucks. It
is not mine". Our bickering has reached the breaking point and
that is it.
This is pretty much the last straw for me if I have to pay $$$
to have a new thing that can bug/cause other stuffs to bug.
Quality must go with money. I hope you understand that.
I praise your determination as you have always stood up after
falling down. Hope your dream succeeds. Peace out.
Doomlord
#Post#: 13259--------------------------------------------------
Re: The future of Oelivert
By: Shinokyofu Date: June 5, 2013, 8:44 pm
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[quote author=Flecky link=topic=1416.msg13252#msg13252
date=1370461215]
At least let me finish my questionnaire before any possible
trashdown. Else I'll drive 3 hours to your apartment and bash
you with my dead achievement.
Oh, yeah, /sarcasm.
[/quote]
Oh yeah, I'd like to watch this ;D.
...
Ahem,
Aero, I personally think that you SHOULD get money for what you
do.
That said...
[quote author=Doomlord link=topic=1416.msg13256#msg13256
date=1370472901]
Back to the topic at hand, I cannot donate and so is 90% of
other members. Therefore if you are to convert this into
pay-to-play, I am out.
[/quote]
"I am out", perhaps a little to much(for me at least) to say. I
would be totally out only if for some reason I had NO time at
all(not busy 99% of the time, but 100%) for a really long
time(years and such), or if I suddenly got fed up with the forum
::) (which probably won't happen soon). Oh well, but I still
won't donate to you until I start getting MY money, not my
parents', and this will take a little longer to happen :P.
Don't expect me to donate, but your idea...I like it. Well, I
like and hate it ::).
Why? Well...
1. I just can't donate, so it'll bad for me. (HATE)
2. I have a feeling that it's more effective than just ask for
donate. (LIKE)
Do you know MMOs? And Ragnarok? Well, there are a lot of private
servers(a.k.a pirate servers :P), whose owners get money from
donations only. How? Firstly, they don't own anything to
Gravity, Ragnarok maker(well, they're illegal, of course...).
Then, when you donate, you get a lot of bonus things in game,
like, OP items, rare items(good, but not OP) and lots of money
without effort. Well, not saying that they live only with this
:P, but they get money.
Your idea looks fairly similar to it. You have the campaign. Do
want more? Pay for it!
I won't have more since I can't pay :'(. I also never donate to
these servers if I start playing one, BUT there are people who
pay. OF COURSE, there are also the "donate haters", that can't
pay and get angry for not getting everything you can in the game
because of it. Btw, I'm one of these people, but I'm realistic.
I hate "donate", but I accept it, I think it's a good idea.
So, well, you decide what you do. I won't be against it, just
don't expect me to donate anytime soon (just saying it again to
make sure [-)).
#Post#: 13261--------------------------------------------------
Re: The future of Oelivert
By: nikko89 Date: June 5, 2013, 9:23 pm
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Altough i'm quite an outsider of this forum i wanted to say
mine.
I really understand your will to get something out of a
hours-taking years-long job. I myself spent alot of time ( well,
not recently, but i did ) on projects like a personal created
table Rpg, had to work for days ( some months also ) to set it
over and all i got back was the fun to play it with some willing
friends. I had some dream to make it perfect one day and famous.
Ofcourse, after a while, for obvious problems, i dumped it all.
( This happened with about each of my projects ). ... Point is,
i never dreamed about making others pay a cent more than to
photocopy the papers. This is because it was a volunteer job and
it couldn't really be any different, none asked me to, i started
it because i liked it. The fact is, you can't really expect
people who play this randomly when seeking some wc3 fun to pay
for it. Of course you can try - but how much you think you are
getting out of it ? it's not some online mmorpg which can be
played for years without ending, everyone, even the greatest
fan, will play it at the best once in a while.
What i think is that you shouldn't plan such a thing and keep up
with free donations. I myself am jobless and just studying, i
take many of your fans are quite the same. TCO isn't enough of
the life of anyone to make people think to pay. It's fun, but
not the kind of fun you pay for - i played alot of "better"
games ( i.e. Planescape, BG2 like ) for free - why should i be
willing to pay for this ? there you can go back to what i was
saying before.
This doesn't mean you can't get nothing out of this. Just not
this way - it would not be right to your fans i think. If you
really wanted to get money for an rpg, then go to a gaming
industry, talk about your project, make the story a real
videogame. Besides, i think that if you adapt some parts of the
game, you may have your chances. Make something real of it, be
it a book or a stand-alone rpg. Till then, i don't think you
can't get anything out of it. Like it is now, altough on wc3 we
can consider it already a stand-alone in our experience.... it's
still only a game concept, a sort of simulation. It will never
be "real" inside wc3. No doubt people will like it and think
"what a job!" but in their minds it will just be a wc3 spin-off.
I wish you the best and i hope this very big concept called tco
you developed will get somewhere, be it a videogame, a book or
else. Just look at Dota: it never got really anywhere, from the
economic point of view, till it became such a big deal for a
gaming house to notice it and take it to the next level. Before,
icefrog worked on it regularly to earn nothing, for years and
years. And it had about 3-4 milions players already. No point in
confrontating a RPG with a online MOBA now, but i think this
should tell you something of how these things go. My 2 cents.
Bye :)
P.S: Oh, and by the way, i think your best chances go with the
book. I think TCO story and characters are too particular in the
rpg scenario. You have a common trait of self-made rpg makers
which is to bring a lot of unrelated thoughts inside the game.
It does make the game more interesting, but i think it gives a
very "easter egg feeling" which, brought to a maximum, tends to
make the storytelling heavier than expected and less linear.
That is more suitable for a book than a videogame ( altough it
can of course be kept in smaller sizes ). I hope if you read
this WoT to have given you some insights. Again, bye
#Post#: 13263--------------------------------------------------
Re: The future of Oelivert
By: Aeroblyctos Date: June 6, 2013, 1:27 am
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The basic thing is that I'm already too tired of doing the
campaign. I've promised to finish the campaign and that is to
finish the main story line. Other things come - if they come.
The campaign has been and always will be free to play. It's just
that if you guys want to see more content in the future - I'm
willing to do more but it's not anymore fun and therefore I want
something as a reward.
I made this move because I'm not myself anymore interested to
even continue the campaign. It is too big job for me, but I will
at least finish the main story line. I'm pretty sure if my book
'success' we'll get here a lot more people and eventually this
will go forward. Perhaps not right now.
[quote=Shinokyofu]Do you know MMOs? And Ragnarok? Well, there
are a lot of private servers(a.k.a pirate servers :P), whose
owners get money from donations only. How? Firstly, they don't
own anything to Gravity, Ragnarok maker(well, they're illegal,
of course...). Then, when you donate, you get a lot of bonus
things in game, like, OP items, rare items(good, but not OP) and
lots of money without effort. Well, not saying that they live
only with this :P, but they get money.
Your idea looks fairly similar to it. You have the campaign. Do
want more? Pay for it![/quote]
Definitely not. This is like single-player DLC but you guys pay
it together and once paid it will be there forever - for
everyone. I would say this is a better deal than nowadays DLC
system where you buy a piece of the game and then it's yours -
but only yours.
[hr]
I don't expect people just come here and give me money just like
that. I expect we go slowly forward and when one thing has
enough money then I create it. Maybe eventually people start to
come here and say "Hey Aero I liked the story but it was left
somewhat undone - I've enjoyed the game over the years and if I
now give you few hundred dollars can you finish what happened to
the Death Knights?".
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