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#Post#: 13235--------------------------------------------------
Campaign Improvement Ideas
By: Ancient Mob Date: June 4, 2013, 6:30 am
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Ok so this topic is for ideas to improve the campaign
So following are some things which will improve the game play
imo
1. Life steal animation should be there.
2. Cinematic for the chapter 4 morality quest, i.e why phodom
decides to keep the sword(may be because it was favorite of his
wife or something like that)
3. More strength items should be introduced
4. Two new heal abilities for galeoth
5. Fradz one ultimate ability should be removed
6. New element based skills should be there
7. Excalibur item should be improved.
8. Animation for phodom's ''shield of fire'' is required
Lots of more things were in my mind, but now i just can't
remember them. :-\
#Post#: 13297--------------------------------------------------
Re: Campaign Improvement Ideas
By: Aeroblyctos Date: June 7, 2013, 3:16 am
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[quote author=Ancient Mob link=topic=1415.msg13235#msg13235
date=1370345450]
Ok so this topic is for ideas to improve the campaign
So following are some things which will improve the game play
imo
1. Life steal animation should be there.
2. Cinematic for the chapter 4 morality quest, i.e why phodom
decides to keep the sword(may be because it was favorite of his
wife or something like that)
3. More strength items should be introduced
4. Two new heal abilities for galeoth
5. Fradz one ultimate ability should be removed
6. New element based skills should be there
7. Excalibur item should be improved.
8. Animation for phodom's ''shield of fire'' is required
Lots of more things were in my mind, but now i just can't
remember them. :-\
[/quote]
1. Why? I know it's in wc3, but for example there isn't an
effect in Diablo 2 for example. Why more spam effects?
2. Well, it's player's choice...
3. Where?
4. Yeah. Ideas?
5. Which one? Why?
6. Yeah.
7. What's wrong with it?
8. What animation he does now?
#Post#: 13300--------------------------------------------------
Re: Campaign Improvement Ideas
By: Flecky Date: June 7, 2013, 4:13 am
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[quote]... but for example there isn't an effect in Diablo 2 for
example.[/quote]
Yes there is, actually. Remember that red, quickly circling
effect when your hit lands? That's it.
#Post#: 13303--------------------------------------------------
Re: Campaign Improvement Ideas
By: Aeroblyctos Date: June 7, 2013, 4:52 am
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Oh yea but anyway I don't think that's needed. I mean soon we
have special effects for all kind nonsense. The campaign has
already too many effects. I don't see this being that important.
Also I fear that if this would be added, too many special
effects would occur. If the maximum amount is reached per
game(chapter), no more special effects will come. Any kind of.
#Post#: 13305--------------------------------------------------
Re: Campaign Improvement Ideas
By: Tommy Date: June 7, 2013, 5:24 am
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As a player of games for at least 15 years now, I am 98% for
extra content (more maps) and bug fixing.
That's all, tbh. There are enough items, spells, animations,
cinematics, and so on.
Too many bugs, too few maps :)
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