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#Post#: 12648--------------------------------------------------
Your awesome idea forgotten?
DIR By: Aeroblyctos
Date: April 23, 2013, 3:34 am
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Hey,
megmaconqueror just mentioned an old entry I had totally
forgotten to add to the campaign. I decided to add the idea to
the campaign and I'm just working on it.
HTML http://tcocampaign.createaforum.com/index.php?topic=159.msg1902#msg1902
HTML http://tcocampaign.createaforum.com/index.php?topic=159.msg1902#msg1902
Maybe you have similar story? Tell me about it!
#Post#: 12649--------------------------------------------------
Re: Your awesome idea forgotten?
DIR By: doomlord
Date: April 23, 2013, 4:20 am
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A veteran returned? Nice.
#Post#: 12653--------------------------------------------------
Re: Your awesome idea forgotten?
DIR By: Jaelbird
Date: April 23, 2013, 8:35 am
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instead of ignoring ideas and coming back for them later, hear
the players at the time they post their ideas.
as long as they're reasonable of course
#Post#: 12655--------------------------------------------------
Re: Your awesome idea forgotten?
DIR By: Aeroblyctos
Date: April 23, 2013, 8:39 am
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--- Quote from: Jaelbird link ---
>
> instead of ignoring ideas and coming back for them later, hear
the players at the time they post their ideas.
>
> as long as they're reasonable of course
>
--- End Quote ---
Too late now to say.
#Post#: 12656--------------------------------------------------
Re: Your awesome idea forgotten?
DIR By: Jaelbird
Date: April 23, 2013, 8:52 am
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--- Quote from: Aeroblyctos link ---
>
> Too late now to say.
>
--- End Quote ---
but nowhere too late to happen again.
thus why
#Post#: 12667--------------------------------------------------
Re: Your awesome idea forgotten?
DIR By: megmaconqueror
Date: April 23, 2013, 6:15 pm
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--- Quote from: Jaelbird link ---
>
> instead of ignoring ideas and coming back for them later, hear
the players at the time they post their ideas.
>
> as long as they're reasonable of course
>
--- End Quote ---
One should not expect things to happen instantly. Nor should one
expect someone to remember one thing when they have hundreds of
other things to do.
Aero has put a lot of work and hours into making TCO what it is
now. I'm sure he's had awesome ideas, that he just couldn't do
at the point in time, and had forgotten about them. I know I
have.
If you want your idea, or another person's idea to be developed,
you could ask Aero's opinion on the idea; And if he likes it as
is or likes it but wants to change a thing or two, you could try
to remind him of the idea nicely.
An example of that would be something like what I did*1.
After I came back to TCO and went through old posts. I came
across his reply to my idea for the challenge, and asked him
about it. And after a bit of chatting, I stated my reasoning for
asking about it; Which was his statement of making it into a
forth fire spell.
*1: I am not saying that I planned for this to happen, nor was I
trying to pressure him into doing it.
#Post#: 12674--------------------------------------------------
Re: Your awesome idea forgotten?
DIR By: doomlord
Date: April 23, 2013, 9:32 pm
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Or take another option: develop that idea by yourself. Yes not
everybody can trigger but it is still one of the shortcuts to
get your idea present in the campaign.
However, Aero doesn't always welcome all the level-two ideas
thrown at him. This method only increases your idea's chance.
#Post#: 12682--------------------------------------------------
Re: Your awesome idea forgotten?
DIR By: Aeroblyctos
Date: April 24, 2013, 2:12 am
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By the way megmaconqueror, here's your idea. What do you think?
I made it more simple by removing the mana / ultimate strike
idea. Now it is about same level as Lightning Orb and Ice Demon.
[spoiler]
(grammar not yet fixed, Chimto is working on that at the moment)
Phodom becomes a Light or Dark Sun depending of the current
Morale for 60 second.
|c00FEBA0ELight Sun - Bright Light|r
Steals Health and Mana from enemies near the targeted enemy unit
giving them to the targeted unit.
|c00FEBA0ELight Sun - Bright Nova|r
Heals nearby allies and stuns all enemies in a wide range for 3
second.
|c00FEBA0EDark Sun - Dark Light|r
Steals Health and Mana from the targeted unit and gives it to
near allies.
|c00FEBA0ELight Sun - Dark Nova|r
Damages enemies and increases allies Attack and Magic Damage by
100% in a wide area around the sun for 3 second.
|c00FEBA0EHotkey: R.
Type: Instant.
Cooldown: 300 seconds.
|c00E55BB0The sun's stats are based on Ability Level.
---
These description aren't mentioned in the ability, but they are
included with the ability.
Final Light - When the sun dies or it disappears an explosion
will come healing nearby allies and giving them 1000 Armor for
10 seconds.
Final Dark - When the sun dies, or it disappears an explosion
will come dealing damage to nearby enemies and stunning them for
5 seconds.
Light Wave - Sends a light wave to an enemy unit every 1 second
damaging it.
Dark Wave - Sends a dark wave up to 3 enemies every 2 second
damaging them.
Light Radiation - Heals nearby allies, giving them more health
closes they are to the sun.
Dark Radiation - Damages nearby enemies, dealing them more
damage closer they are to the sun.
[/spoiler]
#Post#: 12684--------------------------------------------------
Re: Your awesome idea forgotten?
DIR By: megmaconqueror
Date: April 24, 2013, 2:28 am
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--- Quote from: Aeroblyctos link ---
>
> By the way megmaconqueror, here's your idea. What do you
think? I made it more simple by removing the mana / ultimate
strike idea. Now it is about same level as Lightning Orb and Ice
Demon.
>
> [spoiler]
> (grammar not yet fixed, Chimto is working on that at the
moment)
>
> Phodom becomes a Light or Dark Sun depending of the current
Morale for 60 second.
>
> |c00FEBA0ELight Sun - Bright Light|r
> Steals Health and Mana from enemies near the targeted enemy
unit giving them to the targeted unit.
>
> |c00FEBA0ELight Sun - Bright Nova|r
> Heals nearby allies and stuns all enemies in a wide range for
3 second.
>
> |c00FEBA0EDark Sun - Dark Light|r
> Steals Health and Mana from the targeted unit and gives it to
near allies.
>
> |c00FEBA0ELight Sun - Dark Nova|r
> Damages enemies and increases allies Attack and Magic Damage
by 100% in a wide area around the sun for 3 second.
>
> |c00FEBA0EHotkey: R.
> Type: Instant.
> Cooldown: 300 seconds.
> |c00E55BB0The sun's stats are based on Ability Level.
>
> ---
>
> These description aren't mentioned in the ability, but they
are included with the ability.
>
> Final Light - When the sun dies or it disappears an explosion
will come healing nearby allies and giving them 1000 Armor for
10 seconds.
>
> Final Dark - When the sun dies, or it disappears an explosion
will come dealing damage to nearby enemies and stunning them for
5 seconds.
>
> Light Wave - Sends a light wave to an enemy unit every 1
second damaging it.
>
> Dark Wave - Sends a dark wave up to 3 enemies every 2 second
damaging them.
>
> Light Radiation - Heals nearby allies, giving them more health
closes they are to the sun.
>
> Dark Radiation - Damages nearby enemies, dealing them more
damage closer they are to the sun.
> [/spoiler]
>
--- End Quote ---
It sounds awesome. Something I would definitely use. I might
have to rush a give up if this is coming out soon haha. :D
One question though.
Is the Final Light/Dark going to always happen even when
canceled, or does it only happens when the 60 seconds have
passed?
#Post#: 12686--------------------------------------------------
Re: Your awesome idea forgotten?
DIR By: Aeroblyctos
Date: April 24, 2013, 2:32 am
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It will always happen. Is that ok?
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