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#Post#: 10927--------------------------------------------------
Campaign rewards
By: Aeroblyctos Date: September 22, 2012, 6:09 am
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Hey.
Start to throw here your suggestions for how you're rewarded
from completing the campaign and starting a new game. Player is
able to choose from many bonuses one at the end of chapter 10.
Tell from what difficulty your bonus is and what's the bonus.
Remember: Child's Play doesn't give any bonuses.
Easy:
- Extra: Increases Gold gain by 25%, Exp gain by 25% and Game
Points gain by 50%. (stacks)
- Resource Pack: 10,000 Gold + 10 Honor + 1,000 Game Points
(stacks)
Normal:
- Extra: Increases Gold gain by 50%, Exp gain by 50% and Game
Points gain by 100%.(stacks)
- Resource Pack: 20,000 Gold + 20 Honor + 2,000 Game Points
(stacks)
- Extra Stats: Each time a character levels up, 2 additional
primary stats is given. (max 1)
Hard:
- Extra: Increases Gold gain by 75%, Exp gain by 75% and Game
Points gain by 150%. (stacks)
- Resource Pack: 30,000 Gold + 30 Honor + 3,000 Game Points
(stacks)
- Eliminate Profession: Gives 1000% Steal Chance, 100 Dig Power
and 100 Alchemist Level at the beginning of game. (max 1)
- Extra Stats: Each time a character levels up, 2 additional
primary stats is given. (max 1)
Extreme:
- Extra: Increases Gold gain by 100%, Exp gain by 100% and Game
Points gain by 200%. (stacks)
- Resource Pack: 40,000 Gold + 40 Honor + 4,000 Game Points
(stacks)
- Eliminate Profession: Gives 1000% Steal Chance, 100 Dig Power
and 100 Alchemist Level at the beginning of game. (max 1)
- Extra Stats: Each time a character levels up, 2 additional
primary stats is given. (max 1)
Hardcore:
- Extra: Increases Gold gain by 125%, Exp gain by 125% and Game
Points gain by 250%. (stacks)
- Resource Pack: 50,000 Gold + 50 Honor + 5,000 Game Points
(stacks)
- Eliminate Profession: Gives 1000% Steal Chance, 100 Dig Power
and 100 Alchemist Level at the beginning of game. (max 1)
- Extra Stats: Each time a character levels up, 2 additional
primary stats is given. (max 1)
#Post#: 10934--------------------------------------------------
Re: Campaign rewards
By: liauyuancheng Date: September 22, 2012, 10:30 am
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Bonuses should include gold, honour points and game points. Not
only that, is it possible if we can unlock new starting packs,
new items, new bosses, new abilities and new cinematics with
each gameplay?
#Post#: 10936--------------------------------------------------
Re: Campaign rewards
By: hamza_tm Date: September 22, 2012, 11:40 am
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You aren't going to be able to get these until chapter 10 is
done!
Chapter 9 seems to be coming along nicely, I estimate January
before we get Chapter 10 started properly. Then again I don't
really know how long this stuff takes!
#Post#: 10939--------------------------------------------------
Re: Campaign rewards
By: Blackdoom59 Date: September 22, 2012, 12:43 pm
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Easy:50k gold/15Honnor
Medium:100k gold/30Honnor
Hard:150k gold/45Honnor/1 luck
Extreme:200k gold/60 Honnor/2 luck/hero bless(explained below)
Hardcore:250k gold/75 Honnor/3luck/god bless(explained below)
Hero bless:Next time the player plays he will get 3 buffs to
place on any character(on introduction chapter) but with a
maximum of 1 buff per character
Buff1-Everytime the hero levels he gets a permanent bonus to
strenght equal to 0.5x of the initial str gain per level.
Buff2-Everytime the hero levels he gets a permanent bonus to
inteligence equal to 0.5x of the initial int gain per level.
Buff3-Everytime the hero levels he gets a permanent bonus to
agility equal to 0.5x of the initial agi gain per level.
God bless:Next time the player plays he will get 6 buffs to
place on any character(on introduction chapter) but with a
maximum of 2 buffs per character.
(the first 3 buffs and also)
Buff4-Everytime the hero levels he gets a permanent bonus to
magic damage(aero's balanced choice) and mana regeneration
Buff5-Everytime the hero levels he gets a permanent bonus to
damage(aero's balanced choice) and health regeneration
Buff5-Everytime the hero levels he gets a permanent bonus to
attack speed(aero's balanced choice) and armor
#Post#: 10942--------------------------------------------------
Re: Campaign rewards
By: Flecky Date: September 22, 2012, 2:51 pm
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And here we are again, Aero provides an example and Black
follows it 100% and invents his own word called "honnor".
Well... I doubt any of these will make it, but miracles happen.
Easy - 50% Game Point gain increase/All spells empowered by
10%/Dig power required permanently reduced by 1 on all dig
spots/10% chance to create 2 potions instead of 1 in alchemy.
Normal - Further 50% increase in Game Points gain, 10% for both
spell powers and chance to create two potions.
Hard - See Normal
Extreme - See Normal
Hardcore - See Normal
So with Hardcore the total bonuses would be 250% increase in
Game Points gain, spells empowered by 50%, dig power required
permanently reduced by 1 on all dig spots and 50% chance to
create 2 potions instead of 1 in alchemy.
The bonuses are one-time; i.e. completing easy two times will
only give the bonus once. Another example, if beating easy and
then normal, you won't get both bonuses stacked, instead the
highest bonus applies.
Peace
#Post#: 10976--------------------------------------------------
Re: Campaign rewards
By: Magician Date: September 26, 2012, 2:16 am
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I think gold ,honor point is ok.Since every time we end the
campaign we lose item and combat king.
Also, if want to unlock new cinematic ,new boss and new item ,I
think give game point will do it.Just set how much game point
need for them to unlock!
#Post#: 10978--------------------------------------------------
Re: Campaign rewards
By: Aeroblyctos Date: September 26, 2012, 3:14 am
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Okay, updated!
#Post#: 10980--------------------------------------------------
Re: Campaign rewards
By: Flecky Date: September 26, 2012, 3:24 am
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So you mixed some stuff from here and there... Alright, yeah,
that's a pretty good job.
The eliminate proffesion I certainly didn't expect but I guess
it's fine.
#Post#: 10983--------------------------------------------------
Re: Campaign rewards
By: hamza_tm Date: September 26, 2012, 4:47 am
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Eliminate profession is too overpowered. One single game on easy
and you lose all profession problems? Makes the game boring
perhaps?
At least make it eliminate a single profession at a time rather
than all three at once.
And remove it completely from easy mode imo!
Or keep eliminate profession as it is (all three professions
eliminated) but make it only available from extreme and
hardcore?
#Post#: 10985--------------------------------------------------
Re: Campaign rewards
By: Magician Date: September 26, 2012, 6:30 am
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Are these bonus remain after finish the campaign again?
Eliminate Profession make the item that give steal chance and
dig power useless. Just choose this bonus and then you don't
have any problem again steal chance and dig power, forever.
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