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       #Post#: 10873--------------------------------------------------
       Re: Achievements
   DIR By: hamza_tm
       Date: September 19, 2012, 2:08 pm
       ---------------------------------------------------------
       --- Quote from: Blackdoom59 link ---
       >
       > Bad Luck Brian
       > -crash your game 10 tamies
       >
       --- End Quote ---
       A good one, I think mine has crashed about 8 times so far so I'm
       close :D
       Inexplicable crashes that make little sense... memory leaks I
       presume
       #Post#: 10882--------------------------------------------------
       Re: Achievements
   DIR By: Aeroblyctos
       Date: September 20, 2012, 2:34 am
       ---------------------------------------------------------
       Memory leaks doesn't crash the game. It just slows the process.
       #Post#: 10883--------------------------------------------------
       Re: Achievements
   DIR By: Aeroblyctos
       Date: September 20, 2012, 4:01 am
       ---------------------------------------------------------
       I don't want boring Archievements. I put the Archievemnts to
       "spell books" in Game Panel. So 11 specialities per category or
       something. We also have to create category names here.
       Professions
       Battle
       Slayer
       Items
       ...
       Lightning - Kill a boss within 10 seconds.
       Damage - Deal over 10,000 damage.
       Twinkle Toes - Get all 3 characters to 522 movespeed
       Immortal - Complete a chapter without any death.
       Master Alchemist - Obtain Alchemy level 50.
       Master Thief - Steal 50 items.
       Master Digger - Dig 50 items.
       Dragon Slayer - Defeat all Elite and Epic bosses.
       Master Slayer - Defeat all Elite and Epic bosses at Hardcore
       difficulty.
       Myth - Obatain a Myth item.
       Hunter - Kill at least 10,000 enemies
       Gold - Obtain 999,999 gold
       Story Hunter - Obtain all books
       Correct - Answer all Riddle Questions correct in a chapter
       Optional Quests - Complete all the optional quests
       Good - A good ending at the end
       Bad - A bad ending at the end
       Secret Ending - Have seen the secret ending
       Game Points - Have gathered over 100,000 Game Points
       Esper Master - Have acquired all espers
       Puzzle Master - Have solved all puzzles in all chapters
       I need some better title names and grammar fixes. These I've
       chosen so far.
       #Post#: 10884--------------------------------------------------
       Re: Achievements
   DIR By: hamza_tm
       Date: September 20, 2012, 5:44 am
       ---------------------------------------------------------
       If a program tries to access memory not within its bounds the
       program crashes. Memory leaks dude.
       Windows doesn't allow that shiz, and for good reason - you could
       disrupt other programs and cause all sorts of problems.
       #Post#: 10887--------------------------------------------------
       Re: Achievements
   DIR By: Flecky
       Date: September 20, 2012, 7:23 am
       ---------------------------------------------------------
       --- Quote from: Aeroblyctos link ---
       >
       > I don't want boring Archievements.
       --- End Quote ---
       Oh BLOODY HELL, you don't want boring achievements, yet you only
       "chose" clich?d ones instead of something that's at least
       uncommon (except for the "Twinkle Toes" maybe). Why are you even
       asking for ideas when all you want is the basic crap? I mean
       yeah, you do need the basic achievements every other game has,
       but why do you freaking leave it there? Where's TCO's own touch?
       Nowhere right now, at least.
       I can see now why you asked for these ideas here and not in the
       Hiveworkshop... How disappointing, really. Thanks for wasting
       some time again.
       ---------------------------------------------------------
       Regarding the memory leaks, yes, the more memory is leaked, the
       more possible it is for the program to crash. And if (although
       it's very rare) it somehow reaches high enough via either one or
       more programs (total memory usage), your whole PC might just
       crash as well.
       #Post#: 10888--------------------------------------------------
       Re: Achievements
   DIR By: liauyuancheng
       Date: September 20, 2012, 8:30 am
       ---------------------------------------------------------
       Correct - Answer all Riddle Questions correct in a chapter
       Isn't this achievement a bit too easy? There's only 3 questions
       in a chapter. Rather it be answering all riddle questions
       correctly in X chapters
       #Post#: 10889--------------------------------------------------
       Re: Achievements
   DIR By: Aeroblyctos
       Date: September 20, 2012, 8:39 am
       ---------------------------------------------------------
       --- Quote from: Flecky link ---
       > Oh BLOODY HELL, you don't want boring achievements, yet you
       only "chose" clich?d ones instead of something that's at least
       uncommon (except for the "Twinkle Toes" maybe). Why are you even
       asking for ideas when all you want is the basic crap? I mean
       yeah, you do need the basic achievements every other game has,
       but why do you freaking leave it there? Where's TCO's own touch?
       Nowhere right now, at least.
       --- End Quote ---
       Okay, well I think we will have some boring achievements. ^^
       Few examples:
       --- Quote from: Flecky link ---
       > Move along, Rookie! - Complete the campaign on Child's Play
       difficulty.
       --- End Quote ---
       We don't need achievements like this because we have multiboard
       showing these.
       --- Quote from: Flecky link ---
       > The Pathfinder - In chapter 4, make your way through the cave
       maze without choosing a wrong path a single time.
       --- End Quote ---
       I don't see this very interesting achievement. If I would see
       such a achievement it gives me a bad feeling about the dungeon;
       I want to travel where I want and how I want.
       --- Quote from: Flecky link ---
       > Suicide Artist - Die 10 times or more during a single chapter.
       --- End Quote ---
       This is unique idea, but it is really bad idea.
       --- Quote from: Flecky link ---
       > Touch of Nails - Get yourself killed by the damage reflected
       from your normal attacks.
       --- End Quote ---
       Like I could even create this.
       --- Quote from: Flecky link ---
       > Transportation Traffic - In chapter 2, use the teleports more
       than 10 times.
       --- End Quote ---
       Just... Why?
       --- Quote from: Flecky link ---
       > Just a Legend? - Fail to reach the Omega Monster in chapter 3.
       --- End Quote ---
       Eeeh, why I would want to complete such an achievement.
       --- Quote from: Flecky link ---
       > Pickpocketing Disaster - Fail to steal an item (from an enemy
       that has something to steal) 20 times in a row from a single
       enemy (assuming you have more than 0.1% chance to succesfully
       steal after enemy's steal resistance).
       --- End Quote ---
       Yea, right. Just right. No.
       #Post#: 10890--------------------------------------------------
       Re: Achievements
   DIR By: Flecky
       Date: September 20, 2012, 9:11 am
       ---------------------------------------------------------
       Well since "your" achievements (of which you couldn't even come
       up by yourself) are so extraordinaire, let's take a few examples
       of them as well:
       --- Quote from: Aeroblyctos link ---
       >
       > Lightning - Kill a boss within 10 seconds.
       --- End Quote ---
       Requires a little farming through the campaign to achieve.
       --- Quote from: Aeroblyctos link ---
       >
       > Hunter - Kill at least 10,000 enemies
       --- End Quote ---
       "We don't need achievements like this because we have multiboard
       showing these."
       + It requires farming.
       --- Quote from: Aeroblyctos link ---
       > Gold - Obtain 999,999 gold
       --- End Quote ---
       "We don't need achievements like this because we have multiboard
       showing these."
       + It requires farming.
       --- Quote from: Aeroblyctos link ---
       > Game Points - Have gathered over 100,000 Game Points
       --- End Quote ---
       "We don't need achievements like this because we have multiboard
       showing these."
       + It requires farming.
       --- Quote from: Aeroblyctos link ---
       > Master Alchemist - Obtain Alchemy level 50.
       --- End Quote ---
       "We don't need achievements like this because we have multiboard
       showing these."
       --- Quote from: Aeroblyctos link ---
       > Dragon Slayer - Defeat all Elite and Epic bosses.
       > Master Slayer - Defeat all Elite and Epic bosses at Hardcore
       difficulty.
       --- End Quote ---
       "We don't need achievements like this because we have multiboard
       showing these."
       ---------------------------------------------------------
       A fitting description for an achievement would probably be "to
       accomplish of something uncommon", i.e. a hilarious death by
       reflected damage, not "to accomplish something positive" solely.
       Having "negative" achievements doesn't mean they're
       discouraging, it's just to bring opportunities.
       And as far as I can see (and what I showed in the examples),
       your only way to keep people playing the campaign is to make it
       farmed like it was 999; it's despicable, the game (campaign)
       ITSELF should be interesting enough, instead of having to limit
       some content behind unreasonable farming.
       #Post#: 10891--------------------------------------------------
       Re: Achievements
   DIR By: hamza_tm
       Date: September 20, 2012, 10:22 am
       ---------------------------------------------------------
       Aren't you going to show the achievements on the multiboard so
       people can judge their progress anyway? And will you need to do
       all the achievements in one playthrough because they reset from
       prologue? That's pretty bad, because the game is so based around
       give-ups and playing multiple times.
       Achievements should be challenging and interesting. Dodging an
       attack by going invisible is interesting and challenging.
       Missing 20 steals is funny but boring as heck and is a massive
       grind.
       Flecky's suggestions are more interesting and unusual, some of
       them at least. Admittedly some are pretty ridiculous.
       Aero's are pretty boring and really standard, it's not really
       challenging or fun to obtain 999,999 gold.
       Depends what sort of system you want really.
       #Post#: 10896--------------------------------------------------
       Re: Achievements
   DIR By: Aeroblyctos
       Date: September 21, 2012, 3:57 am
       ---------------------------------------------------------
       Instead of protecting your own ideas, you do something else.
       Interesting.
       Anyway, you're right with your second quote but all other
       quetes, nope.
       And what then if it needs farming? I don't mind.
       --- Quote from: hamza_tm link ---
       >
       > Aren't you going to show the achievements on the multiboard so
       people can judge their progress anyway?
       >
       --- End Quote ---
       Hmm. I was thinking Game Panel but multiboard would be good too.
       Not really sure yet where to show them.
       I'm fine with both ways, but I don't like things like "fail 20
       times row".
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