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       #Post#: 1503--------------------------------------------------
       Bugs 1.4c
   DIR By: SoldieR
       Date: January 3, 2011, 1:42 pm
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       Hi :)
       Happy new year!!!!
       when i start new game, i can't select luck pack or special
       weapon for Galeoth.
       #Post#: 1518--------------------------------------------------
       Re: Bugs 1.4c
   DIR By: youtheman
       Date: January 4, 2011, 5:23 pm
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       WOW. big advance 1.4c !!!
       new combat skill-magic defend is so cool!!
       now we can play more fun!!
       but still i can't get alchemist level.
       i made all random potions but any alchemist level  doesn't go
       up.
       is this  bug? or not prepared yet?
       #Post#: 1519--------------------------------------------------
       Re: Bugs 1.4c
   DIR By: Alan_Osl
       Date: January 4, 2011, 8:42 pm
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       Aero,
       Galeoth's skill Chill of the Frost and Frozen Fang has the same
       description in Prologue
       The mesmerizing ice crystal doesnt taunt. And it only heals
       itself after 30 second. Nasty...
       Edit:
       Theres something with the kaza leader's dialog box, the message
       is too fast and it bugs. Please check.
       The honour shop when press "quit" the screen is pitch black. (I
       walked away and walked back and press "buy" so that the screen
       returns to normal. Please check that as well.
       Fradz's steal bonus doesnt bring to chapter 5.
       #Post#: 1535--------------------------------------------------
       Re: Bugs 1.4c
   DIR By: LucasMapurunga
       Date: January 6, 2011, 3:47 pm
       ---------------------------------------------------------
       Some bugs :
       - I have told this before, but I think you don't remember : when
       Fradz use Lighting storm, sparkles keep floating in the air
       after the skill, and they never dissapear. Also, after he stops
       spinning, the damage is applied once more, as he gave a last
       spin.
       - Sometimes the guard near the tower south of the bridge (the
       starting side) can have two floated texts at the same time. This
       happens with Sir Richard in chapter one, too.
       - Also, when Fradz use his Lighting Ball ultimate, the Bosses
       always run away, but the minions stay behind. This is proposital
       ?(The Hidra even swims O_o). I killed kutzhi/nuthzi (the one
       guards tell you to kill) without any trouble, because I used it
       and he tried to run, but i used lighting storm, so he kind of
       get stucked trying to escape..
       #Post#: 1538--------------------------------------------------
       Re: Bugs 1.4c
   DIR By: Vodoo
       Date: January 6, 2011, 8:13 pm
       ---------------------------------------------------------
       Just finished your campaign and thought that I should leave some
       feedback, here is everything I think is worth of mention
       Non chapter specific bugs:
       - honor shop item decimator bonus damage seems to not work, the
       aoe explosion on kill does.
       - Galeoth healing ability does not heal at any level(tested up
       to 7), magic bonus does work. With that said, the value that it
       was supposed to heal was ridiculously high(1000+ at lvl 2),
       especialy for a 30 mana 3 sec cooldown spell, but thats maybe
       intended.
       -when entering a honor or combat king shop, and then pressing
       immediately exit, will cause the screen sometimes to remain
       permanently black. But any other option is selected, and then
       press exit, everything works fine.
       -I'm not sure if its intended, but the resurrection from that
       Phodom's healing spell sometimes happen long after the healing
       effect is gone.
       Chapter 1
       Bugs: Everything seems to work properly.
       Other issues :
       -Sometimes, the elite boss will use his really long snare, and
       then will use his almost 1 hit kill wave spawning move, since
       Phodom is very close to him because of the snare,  he will die.
       The problem is that he will respawn in the same place and is
       likely to die immediately, and again, because that move is
       really long.
       This is an issue general with many more non instant extreme
       damage moves in this game, I think you should give a short term
       invulnerability(like 2 or 3 seconds) when respawning after
       loosing a life. No need to give it to that overpowered Phodom
       healing spell.
       -After defeating the boss of the chapter, if you go to the
       village you meet that assasin. Normaly a cutscence plays where
       he snares you, laughs and the camera fades away, then the fight
       start. All this takes 3 seconds of that long snare. But if you
       skip the cutscence, he snares you and than proceeds immediately
       to atack you, and likely to kill you(unless you have that black
       merchant spell) because of the length of that snare.
       I think you should that cutscence make it unskippable as it
       really maters if you skip it or not.
       Chapter 2
       Bugs:
       -The claw thing that spawns momies that you get from epic boss.
       Sometimes it will spawn an invulnerable momie that is stuck in
       one place. I think it has to do with a second momie spawning
       before the first one rises up completely (I used sword dance as
       my basic ability and the attackspeed  special sword, so it
       happened quite often).
       Other things:
       -I cant tell much here becouse my run on this chapter was really
       weird. It was really rough start with my setup, but when I
       bought  4 disarm combat kings, no one except  the epic boss
       could do anything. Disarm is really overpowered here.
       Chapter 3
       Bugs:
       -The item that can be stolen from the main boss. It supposed to
       heal you for each atack, but because its coded to proc on start
       of the atack, and galeoth atack animation is really long(so long
       that it renders that basic skill that ads slow efect to standart
       attacks, worthless) you can spam stop command to heal every time
       you press it. I killed omega monster just by standing in front
       of him and spamming w and casting ice bolts sometimes.(his big
       moves are easy to evade)
       Other things:
       -The ice trap that the elite boss does, helps more than it
       hurts. All you need is to brake one of its parts, and then just
       run around it. The boss have much more difficulty run circle
       those things than Galeoth does, so he cant touch you unless you
       mess up. Also he will place so many of them in the same place
       that will be unable to reach you by any means.
       He should be able to walk over them I think.
       Chapter 4
       Bugs: Nothing found yet
       Other things:
       -There is a certain point in the maze caves where the path
       between two tunnel entrances is to narrow for Phodom to pass
       there, those slimes can pass there although. Fortunately both
       entrances can be can be accessed by other means.
       Chapter 5
       Bugs:
       -The set part item you get from elemental earth king, is
       supposed to give 200 spell power but it gives none. Same happens
       for the complete set item..
       -Puzzle box quest. When i reach a source most times I get a
       neverending stream of 0's and sometimes other number in between
       of them. The stream of 0's usualy ended when you input the
       correct number or fail all the atempts.
       -The part of speaking with the kazza leader was bugged for me.
       When I asked him about his researches hes conversation seemed to
       start at an incorrect point. And when I walk away his dialogue
       options screen continuously poped up again, every time I closed
       it reappeared while in the subtitles part appeared appeared what
       I think are the mising parts of the conversation I choose. I
       tried it two times, one I reloaded an the other one game booted
       me out for cheating(wtf!?).
       -I was also booted out for cheating shortly after killing the
       bears in the bear cave, then I reloaded, did the same but this
       time all went right.
       -One of the vampires of the basement teleported into a place
       where the heroes refused to go, top right corner. I used fradz
       teleport strike to kill him, as it has some range.
       -All but the last 4 tree golems that Tallon summons, appear
       invulnerable and stuck in one place, like occasionally momies
       do.
       -After beating Tallon, I passed by the place he where, and he
       was still there, with very fer hit points, despite leaving in
       the cutscence.
       -One of the missions I completed is still listed as
       undiscovered, despite being listed as completed. I'm not sure
       but I think its the puzle box one, ore maybe the wolf one if
       there is any.
       Other things:
       -All is right, aside from the insane amount of walking required
       to complete  the puzlebox optional quest and the demon lord
       quest(also lots of waiting if you dont know what are you doing).
       Hope that helps
       #Post#: 1539--------------------------------------------------
       Re: Bugs 1.4c
   DIR By: Naragonth
       Date: January 7, 2011, 12:41 am
       ---------------------------------------------------------
       This might be an old bug or it might be new.  In chapter two
       many monsters do not give me gold all the time.  I mean the
       quill boars not the scorpions.  I also am not exactly sure what
       ability causes this bug, but there are several suspects.  It may
       be combat king that stores attacks and releases on the 11th, it
       may be Fradz passive damage storage, and it may be the magic orb
       that shoots lightning.  Anyway, something is making monsters not
       give me gold, which makes me sad :(
       Also, Fradz is really mean to the Necrolic thing :(
       #Post#: 1547--------------------------------------------------
       Re: Bugs 1.4c
   DIR By: SoldieR
       Date: January 7, 2011, 10:57 am
       ---------------------------------------------------------
       else bug
       Ability of the thief work not good, when I steal the counter
       doesn't increase and I can't receive bonuses.
       #Post#: 1600--------------------------------------------------
       Re: Bugs 1.4c
   DIR By: LucasMapurunga
       Date: January 9, 2011, 6:01 pm
       ---------------------------------------------------------
       Fradz Regen book does not count every kill in the moment its
       killed. For example, it starts with 1. Them counter 2, 3 and 4
       don't appear, and when 5 should appear, it appears. It happens
       for other counter values.
       #Post#: 1618--------------------------------------------------
       Re: Bugs 1.4c
   DIR By: Aeroblyctos
       Date: January 11, 2011, 3:06 am
       ---------------------------------------------------------
       Thanks guys, I written down the bugs.
       --- Quote ---
       > The mesmerizing ice crystal doesnt taunt. And it only heals
       itself after 30 second. Nasty...
       --- End Quote ---
       When it dies it heals. Should it be changed?
       --- Quote ---
       > This might be an old bug or it might be new.  In chapter two
       many monsters do not give me gold all the time.  I mean the
       quill boars not the scorpions.  I also am not exactly sure what
       ability causes this bug, but there are several suspects.  It may
       be combat king that stores attacks and releases on the 11th, it
       may be Fradz passive damage storage, and it may be the magic orb
       that shoots lightning.  Anyway, something is making monsters not
       give me gold, which makes me sad
       --- End Quote ---
       Monsters that respawn doesn't give gold, meaning you can't
       "farm" in one chapter.
       #Post#: 1621--------------------------------------------------
       Re: Bugs 1.4c
   DIR By: Alan_Osl
       Date: January 11, 2011, 6:01 am
       ---------------------------------------------------------
       Shouldnt it be like this?
       When it dies, it heals Phodom, Galeoth and Fradz (and  their
       spawns) instead of just that ice itselfs?
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