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#Post#: 10159--------------------------------------------------
1.8f Bug Masterthread
DIR By: hamza_tm
Date: August 17, 2012, 12:06 pm
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Read before post:
[*]Aeroblyctos only reads the first post to gather bugs(if
unclear, then there might be questions)
[*]Post your ideas to here
HTML http://www.tcocampaign.com/index.php?board=12.0!
[*]Post your feedback to here
HTML http://www.tcocampaign.com/index.php?board=16.0!!
[*]Hamza is the one who puts all the bugs to the first post
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[size=14pt]Information about bugs:
[*]The game crashes
[*]Something isn't saved/loaded correctly
[*]If you see an item with "BANNED" text
[*]Boss is doing nothing, except attacking(all bosses have at
least something)
[*]Enemy doesn't give experience(every enemy should give
experience)
[*]Enemy doesn't give gold(exception: some bosses won't give and
all respawning units won't give -> ALL BOSSES SHOULD GIVE
GOLD!!)
[*]Something wrong with item description(colors wrong for
example)
[*]There's an enemy unit that respawns and you can gain gold
from it(you shouldn't be able to "grind" in this game)
[*]Grammar error(about anywhere)
[*]Music is not playing or two songs at once
[*]An intelligent passive unit isn't talking back to
you(floating text)
[*]Item or ability doesn't do what it should
[*]An enemy does something when stunned
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[size=14pt]Bugs in red are important/gamebreaking
Pending
Bugs that have been found, but not yet fixed. Inform me when you
have fixed these Aero, and I will move them to the
[color=orange]Supposedly Fixed section.[/color]
[spoiler]
Balance stuff - reported by DBS (see his posts on page 12 of
this thread) [spoiler]Balance (disclaimer: these are all my
opinion ofc):
* Certain quests appear pointless to attempt:
Ch. 5: the teleport quest in chapter 5 doesn't provide any
benefit; because you can access the lucky box everytime through
the teleport on the mountain just above where you meet Anatholo
and the permanent luck point is also accessible by vacuuming it
to your hero (stand just southwest of it). Even if this was not
the case, i would still debate that sacrificing a greater magic
ball is too much (from my limited experience, magic dmg
>>>>>>>>>>>>>>>>>>>>>> physical DPS in this game).
Ch. 6: Similarly the forgotten ones quest gives an extremely
subpar reward (skull of chaos in exchange for spending almost 3k
gold is too much; either that or i'm not seeing the benefit of
the skull).
Ch. 7: which is the 5th mini-game in chapter 7? there's the
racing one, the tower one, the exploding rate one and the
circles one. in the 'TCO items list' thread in the walkthroughs
forum, it says theres a magic stones game for which the reward
is a greater magic ball. I started playing from 1.8g onwards so,
was this perhaps from a previous version or am i just missing
something here? O.o [/spoiler]
Misc - Multiboard bugs after chapter 5, the count for puzzles,
flowers, minibosses etc is usually wrong.
Misc - Multiboard, spellbook spell info aren't properly aligned
(just take a look at it in game)
Misc - Multiboard problems: last miniboss for chapter 5? puzzle
for chapter 5? 4th puzzle other than deathless, teleportation
and nightmare puzzles in chapter 6? Counting main and optional
quests in chapt 6, 7 and 8?
Misc - (bug reported by DBS) Fradz Starting packs:
[spoiler]Fradz' sword of haste powerpack still appears to mess
up, it worked fine for me in the earlier chapters (charges
maxed) and in ch. 5 i gave it to phodom for creeping. however in
chapter 7 when i put it back on Fradz it again appeared to not
make any difference to attack speed.
As has already been mentioned, the regen one does not work
either. in chapter 2, when i maxed the charges and put it down
and picked it up again, it made no difference to my regen rate.
the scope one does not improve your stealing chance either. On
the multiboard my stealing % stays the same whether i have the
scope on me or not (and in practice, it made no apparent
difference when i tried to steal from the bosses. If i actually
had +100% steal chance in chapter 2, i should have been stealing
from every boss on the first try, especially after activating
blessing of lightning!)[/spoiler]
Misc - Attack speeds not shown on scoreboard. Random number that
changes frequently and makes little sense.
Misc - Some bosses (Tazefda and main boss in ch. 8 and Widger
Queen in ch. 1) drop their steal-able items when they die even
if you didn't manage to steal it from them.
Misc - Setting game settings to show XP, show damage dealt and
damage received are disabled at the start of every chapter.
Would be nice to carry those settings over to every chapter.
Misc - Potions don't carry over to the next chapter, every
chapter starts off with 0 potions.
Misc - Digging items doesn't add them to your inventory if you
have an empty slot automatically any more
[color=orange]Misc - MYSTIC STORM KILLS ANYTHING IN ONE STRIKE,
you get no gold or XP as well. Against Ch 2 Epic, it worked
properly for a while. Reduced HP and armor with each strike.
When he summones zombies, a secondary red strike would emit from
the cloud and one hit kill them. At one time it OHK'd the epic
boss too. I reloaded and it didn't do that again. It kills the
ELITE boss just the same as any other enemy though, instant
death.[/color]
[color=orange]Misc - Galeoths low vision, SOMETHING TO DO WITH
TRUE SIGHT: when I bought dust of magic in chapter 8 on Fradz
and I used it, I noticed Galeoth had no vision again. But up
till then it was working perfectly. Before that, Galeoth used to
have no vision when I had the Scope of Magic item on Fradz. So I
think it is something to do with True Sight.[/color]
[color=orange]Misc - Galeoth Cryomancer starting pack only gives
TWO levels of magic torment.[/color]
[color=orange]Misc - No books Ch 4 - 8[/color]
[color=orange]Misc - Restoration potion option doesn't appear
for Fradz in potion menu (really bad in a clutch situation; you
have to use a potion for either Galeoth or Phodom and then it
appears).[/color]
[color=orange]Misc - Fradz Invisible Strike Bonus damage hurts
himself as well[/color]
[color=orange]Misc - Fradz Lightning Elemental doesn't increase
in stats per level, stays at 250hp and 25 damage[/color]
[color=orange]Misc - Fradz Energy Ball kills (while in ball
form) don't give charges on charge items (e.g. sword of
haste)[/color]
Misc - Fradz Book of Regen starting pack item, doesn't give +1
HP reg/2 charges, suspect it should say +1% HP reg
[color=orange]Misc - No gold from kills due to Apocalypse
explosion (enemies explode dealing STR*5 damage to nearby
enemies on death)[/color]
[color=orange]Misc - CK siphon life doesn't work. NO LIFESTEAL
ITEM WORKS (vampire fangs, Life Stealer)[/color]
[color=orange]Misc - CK magic torment doesn't do enough damage.
At level 2 magic torment, i burn 1-2 mana per hit, which means
the bonus damage is just 4-8. Galeoth with level 2 torment and
1200 mana pool should do a bonus of 120 damage a hit, and burn
about 30 mana.[/color]
[color=orange]Misc - Riddle Question 3 does not give honor
point[/color]
Misc - Auto go next chapter at the end of chapt 6 onwards
Misc - Ground zero cooldown not the same in skill upgrade text
as it is in the normal skill text.
Misc - Esper sometimes has the exepede buff (reported by
Celcius_Bitz)
Misc - When fighting Siluze and The Thing, hero sometimes gets
Chaotic Rift debuff (you can't attack) (reported by
Celcius_Bitz)
Items - Soldier's set 3, jade set and aero dont have their item
quality tag
Items - Jade set's 20% magic dmg increase doesn't appear to work
(drop it and pick it up and there's no affect on your magic dmg
stats).
Items - Miraga?s Set loses 1 hp regen and 2 armor from its
constituent items
Items - Zocmo's set loses 2 armor from its constituent items
Items - Demon's Sphere loses 5% evasion and ability of
"occasionally summons a sword dealing (STATSx10) damage to an
enemy" from its constituent items
Items - Galeoth Set loses 50% hp regen, 50% mana regen
Items - Galeoth set description not complete
Items - Family Picture tooltip text, colour of last line of text
saying "Quality:" is bright yellow, it should be golden colour.
Items - Jade Set active ability armor bonus doesn't work.
Items - Aerial Shoes loses the magic damage from it's component
lesser magic ball.
Items - Aegis Shield description not the same in Prologue and
actual gameplay. Prologue says 20 magic damage per 10 charges up
to 600 maximum, but in game it is only 1.5 damage per charge up
to 450 maximum.
Items - Andenaj III never roots an opponent to the ground like
description
Items - Horn of Balgaron ability doesn't work (reported by
Celcius_Bitz)
Items - Path of Magic stack with Zocmos Gem etc (reported by
Celcius_Bitz) (i dont know what this means)
Items - When Shinji charge is 10, it will not reset to 0, so you
can freeze the enemy forever (reported by Celcius_Bitz)
Items - Abrey + Lochom + Shinji = Santoryuu doesn't work
Items - Description of Potion of Experience incorrect colour
code
[color=orange]Items - Dragon Buster doesn't give 20
agility[/color]
[color=orange]Items - Winter's Tear magic damage and resistance
doesn't work[/color]
[color=orange]Items - Soldier's Sword (3) + Soldier's Shield (3)
+ Soldier's Boots (2) = Soldier's Set (2)[/color]
[color=orange]Items - Magma Cloak AOE damage doesn't work at
all[/color]
[color=orange]Items - Medal of Friendship magic damage aura
doesn't work[/color]
[color=orange]Items - Family Picture permanent +50 movespeed
doesn't work[/color]
[color=orange]Items - Potion of Life gives honour points instead
of lives[/color]
[color=orange]Items - Glacial Ricochet spell does nothing on
cast, when acquired it displays the text "you have upgraded
Frost Armor"[/color]
[color=orange]Items - (confirmed 1.8g) Family Picture icon
doesn't indicate cooldown[/color]
[color=orange]Items - Soldier's Set 3 DISAPPEARS after you use
it once. Once you clicked on it and the effect finishes you lose
it, it's gone, nowhere to be seen again[/color]
[color=orange]Items - Orichalcon recipe description should say
Tempest Stone instead of Orb of Magic.[/color]
[color=orange]Items - Excalibur set confusion, I think Orb of
Magic needs to say "Excalibur 1/2"[/color]
Items - No cooldown indicator for Pete's Pipe
Items - Battlemage set when complete doesn't have the +50ms of
it's boot.
Items - Maximilian set is not as good as the combined stats of
damned + divine sets.
Items - Scythe of Annihilation kills give no money nor XP
Items - Power orb has no cooldown indication either (see above
bug)
Items - Butcher's .. (forgot what part of Butcher's set) doesn't
say "Butcher's set 1/3" at the bottom.
Items - Butcher's set completed sells cheaper than if you sold
it's components separately.
Items - Turtle Shell can be clicked on but has no usable
ability.
Items - Omega Bracelet description is completely empty
[color=orange]Items - Speedy boots don't provide any
+movespeed[/color]
[color=orange]Items - Animal set doesn't activate for longer
than an instant[/color]
[color=orange]Items - Omega Orb 6 Golem doesn't get more
powerful at all (stays 30dmg and 250 HP)[/color]
[color=orange]Items - Orb of Magic needs to say "Excalibur 1/2"
at the bottom[/color]
[color=orange]Items - Inner Stone does nothing when clicked,
useless[/color]
Ch 1 - Music Bug -> [spoiler](quote from Blackdoom59)I started
playing the campaign again and I found some really wierd music
bug in ch1.So my warcraft isn't the same warcraft I used on my
old PC , this one is not able to use the Creative Labs music
supporter so I use Miles Emulated.
But I do think this is an actual bug.In ch1 after you beat the
main boss , the song with the sadness theme continues
playing.The funny thing is , if you move the screen away from
Phodom , the music stops(and if you bring the screen back it
restarts) , so it is a sound effect not a music effect.Then if
you enter the ogre cave , the sad song stops.But if you exit it
, the cave music will continue playing as well as the sadness
theme(as long as the screen is placed on phodom).If you enter a
city , the city theme will overwrite both the cave sound and the
sad theme , however if you exit the city they will start again.
This is a greater overview of what Kadaj said.
I wanted to see what happens so I tried the epic boss , the boss
theme overwrited both of the songs , and after I exited the cave
, everything was back to normal.[/spoiler]
Ch 1 - Max has quest marker over head after finishing main boss,
but no quest (from Blackdoom59, I personally haven't noticed
this)
Ch 1 - Black Hooded Man has "BANNED Left Vampire Fang"
Ch 1 - Riddle Question 2 (which of these did fishthern demon
drop) the answer SHOULD be Damanthe's Shield but there is no
option for that. For some reason the answer is Zocmo's Gloves,
but you get those from the shop.
[color=orange]Ch 2 - Epic Boss, when fighting Fradz, if you drop
any item there it is lost for ever (if you don't pick it up and
get teleported back after killing Fradz). You can never get it
back.[/color]
Ch 2 - (bug reported by DBS) i chose the following skills for
fradz: magic orbs, scissor stab (1), flash strike (2), blessing
of lightning (2), Invisibility (1), Teleport Strike (0);
brackets indicate how i distributed the starting 6 levels,
starting pack was lucky dice. When i go to the bridge, activate
blessing and try to dig for the greedy armor, i can't (it says
treasure too deep). i checked the multiboard and my dig power
DOES go up to 1 but i can't get the armor! (i can however get
the magic orb just north of there but you don't need any dig
power for that anyway).
Ch 2 - (bug reported by DBS) Oh and because lucky dice gives the
beserker CK, i started with +1000 dmg (which goes away the
moment you drop from full HP of course). I'd humbly request that
this particular CK please just be taken out. Its ruined my TCO
playthrough 2-3 times now (the dmg bug never fails to come back
at some point and kills the enjoyment really).
Ch 2 - (bug reported by DBS) Here's the best one: i tried to
restart the map to see if this would persist and when pressing
ESC to skip the opening scene, not only did it not skip it this
time, it automatically made me lose while the opening cinematic
was playing! (Game over screen popped up!). i've attached a
screenshot of this.
Ch 2 - Elite Boss Noc'toriah, when he does the event where the
electric balls follow you around, sometimes some of them are
invisible and it looks like you die to nothing as they hit and
damage you.
Ch 2 - Obelisk Puzzle still causes random crashes when you
complete it, only sometimes.
Ch 3 - puzzle counter multiboard doesn't work
Ch 3 - Esper counter on game progress table: acquired esper,
used esper for epic boss, at end of chapter game progress table
said "Espers acquired: 0"
Ch 3 - Riddle Question 3: Who is Galeoth's Father. I answered
Vandart but it said incorrect. My honor point..? CMON AERO... :)
Ch 3 - Riddle Question 3: How much does Restoration Potion heal
hit points, I answered 100% but it said incorrect. FIX THIS
AERO... :)
Ch 4 - In travellers shop, Damanthe's Right Sword is called "
===Chapter 4 Steal: Elite Boss=== "
Ch 4 - Black Merchant says he has Power Orb, whereas he gives
Magic Orb
Ch 4 - Epic Boss, reward text says you get "Dragon Amulet" but
you get "Jade Amulet" instead.
Ch 4 - Shop, trinket of kindness is called "Chapter 4 Elite
Boss: Steal"
Ch 4/5 - Trinket of Kindness is obtainable twice.
Ch 5 - 27 flowers, multiboard says max 25
Ch 6 - Teleport Puzzle doesn't give an honor point as reward
Ch 6 - Shop, an item is called "Chapter 1. Lucky Box" (flame
barrier or whatever it was)
Ch 6 - After the Teleport Minigame, text says "You have
completed Lever Puzzle Minigame"
Ch 6 - Mister Skeleton quest, you can break the gate down and
just walk out during the quest. It isn't invulnerable.
Ch 6 - Elite Quest when you protect that guy while flame things
come at him, it takes WAY too long and it's not like it gets any
harder over time, very repetitive and boring. Shorten the time
limit please, 2 minutes is better.
[color=orange]Ch 6 - Deathless steal lives (vitality
bug?)[/color]
Ch 7 - After completing Holgro and choosing to sell for 3000
gold, the quest reward text on screen says you get 2000 gold,
but you got 3000.
Ch 7 - Dragon Slayer Apprentice Prosperus has "BANNED Zwill
Blade" (ask Kadaj)
Ch 7 - Using Mystic Storm makes a death knight appear above
Fradz in chapt 7
Ch 7 - Some Auction house problems reported by gharkan:
[spoiler]
In chapter 7, the Auction Hall is a little buggy. One time, they
have 2 stuff in the seller inventory, then I win, i got only 1
of the 2 stuff( the second), and the first stuff disappear for
ever (Ring of Hope) so i can't finish the set. After that, the
only item i see in, is Lucky Horseshoe and ! (Nothing). I
Couldn't have the DAMNED CARAPACE too and the Gilmax.
I hope, I am enough clear
[/spoiler]
Ch 8 - BANNED Zyl Orb on Zylcious when he appears for Ambush
quest
Ch 8 - Shockwave spell for Behemoth in chapter 8 didn't do any
damage
Ch 8 - Completing Otzi Horn quest, reward text says you
completed "Otzi Teeth quest". What teeth?
Ch 8 - Completing Elite Boss Battle, reward text says you
completed "Otzi Teeth quest" again.
Ch 8 - Completing Epic Boss Battle, reward text says you
completed "Otzi Teeth quest" again.
Ch 8 - Green aura on all 3 heroes after killing elite boss in
chapter 8
Ch 8 - Riddle Question max number Otzi horns available, fix it!
The answer should be infinte, as you can buy them from the shop.
Ch 8 - Visible and clickable mystic storm dummy unit in chapter
8 after epic boss fight
Ch 8 - Jade Armor stealable twice from Udjos boss (The Healer)
Ch 8 - Killed epic boss but man in plaza quest doesn't show as
completed
[color=orange]Ch 8 - Using Mystic Storm makes a troll appear
above Fradz (try doing sword dance and mystic storm at the same
time, reported by Celcius_Bitz[/color]
[color=orange]Ch 8 - (reported by DBS) Aerial shoes bugged in
chapter 8. when i was synthesizing the recipe in ch.8 it
consumed all my 24 lesser magic balls (used one for the recipe)
after which the aerial shoes appeared on my character with 23
'charges' (which didn't do anything when i clicked on the aerial
shoes icon of course).[/color]
[color=orange]Ch 8 - After Gaomdo fight, all Spellbook spells
except first row (Phodom Fire spells and Faerga) disappear
permanently (in 1.8g) (didn't happen on the previous playthrough
though)[/color]
[color=orange]Ch 8 - Phodom Ultimate Phoenix Combo not loaded in
ch 8[/color]
[/spoiler]
Supposedly Fixed
Feel free to test these bugs in game, as they are confirmed
fixed they will be moved to the [color=orange]Fixed section
below. The purpose of this list is to hold those bugs Aero
believes he has dealt with but haven't yet been tested, to free
up the Pending list to only include bugs Aero needs to look
at[/color]
[spoiler]
[color=orange]Misc - Thunder Skill is buggy, sometimes damages
sometimes nothing[/color]
[color=orange]Misc - Fradz doesn't become invulnerable during
energy ball spell. Sometimes I use the spell and end up dead
during it. IMO he should be invulnerable from the instant you
press the skill button till it ends.[/color]
[color=orange]Misc - Fradz Invisible Strike spell doesn't keep
invis if the enemy dies. Either you need to update description
(if this is intentional) or the ability should be fixed to stay
invisible.[/color]
[color=orange]Misc - Phodom flame barrier heal skill, the
calculation of it's effectiveness doesn't appear on the
multiboard. So you don't know how much it heals.[/color]
[color=orange]Items - Scythe of Annihilation kills Xada
(superior type boss) instakill, as well as other enemies it
shouldn't[/color]
Items - Orb of magic 10% max mana extra dmg not working
Items - Mighty Horn does nothing when clicked, can't be clicked
at all (active ability doesn't work)
Items - All Gem descriptions broken (some lack colour codes some
are just broke)
[color=orange]Items - Staff of Tranquility active spell doesn't
work, can click it but nothing happens. Also passive heal
doesn't work either.[/color]
[color=orange]Items - General Badge armor bonus doesn't
work[/color]
[color=orange]Items - Excalibur set description has text cut
off, bottom line says "Excalib" and that's it[/color]
Items - Scythe of Annihilation kills don't give gold
Items - Zocmos shield damage doesn't work
Items - Mask of illusion only gives +5 armor
Items - Wicked Gloves has a useable ability, but there's no
mention of it in the description
Items - Battlemage cuirass doesn't freeze attacker every 90 secs
(ANIMATION appears, but it doesn't stay on them and they don't
get stunned at all)
[color=orange]Prologue/Ch1 - If Phodom chooses Aegis shield
starting pack he doesn't have the combat king in ch 1[/color]
[color=orange]Ch 2 - Noc'toriahs event where he summons slow
lightning balls that follow and damage you, sometimes the balls
are invisible and you get hit from nowhere and die for no
reason. It looks like you just take random damage.[/color]
[color=orange]Ch 4 - Epic Boss - Spiral attack and instant death
need to be fixed.[/color]
Ch 8 - Terrain leaks (you can access the mountains and walk
around the outskirts of the map) screenshot here:
[spoiler][IMG]
HTML http://i48.tinypic.com/oj1c7k.png[/img][/spoiler]
[/spoiler]
Fixed
Bugs that are fixed in Aero's latest version (probably not the
version uploaded to the public) and have been tested properly.
If you see a bug but it is marked here as fixed, most likely it
has been sorted but feel free flag it up anyway.
[spoiler]
[color=orange]Misc - Fradz Lightning elemental skill not present
in ANY chapter (chosen in Prologue) Now he retains all skill
points in ch 5, but still no lightning elemental skill[/color]
[color=orange]Misc - Mystic Storm doesn't appear in Chapter 2.
No ult spell for Fradz.[/color]
[color=orange]Misc - Fradz Lightning Orb no damage on exploding
(still)[/color]
[color=orange]Misc - green texture on all menus[/color]
[color=orange]Misc - Difficulty chosen during prologue was
extreme, but in game all enemies are on easy. Only in Ch
1[/color]
[color=orange]Misc - Fradz Sword of Haste makes no difference to
attack speed at all. I have 300 charges[/color]
Misc - Campaign title still says 1.8c
Misc - Potions, you can now correctly carry 10, but the text
when you try to pick up another says "the maximum you can carry
is 11", it should say "10". Only the TEXT is wrong, otherwise
works correctly.
Misc - Hotkeys in spellbook don't work
Misc - Phodom +10 armor from nowhere
Misc - Max HP potions is 10, but when it only allows you to
carry 9. Trying to pick a tenth: "you can only carry 10 of
these" but in Restore Panel it shows I currently have 9.
[color=orange]Misc - Galeoths 2 spells not visible in campaign,
1.8g[/color]
[color=orange]Items - Jade set components don't say 'Jade Set:
1/5'[/color]
[color=orange]Items - Life Stone recipe should say it requires
zozi, not amethyst. Also stats listed on recipe are incorrect,
recipe description needs to be updated[/color]
[color=orange]Items - Elexorien II requires Labbela instead of
Exepede.[/color]
[color=orange]Items - Elemental Orb is not part of Excaliburs
set (but it says Excalibur 1/2 at the bottom)[/color]
[color=orange]Items - Potion of Mana does nothing when
used[/color]
[color=orange]Items - Elemental sword recipe is wrong, it
doesn't need a sapphire.[/color]
[color=orange]Items - Need to update description for all
modified starting pack items[/color]
[color=orange]Items - Animal set sells for just 15 gold[/color]
[color=orange]Items - Zocmos boots +50 movespeed doesn't work,
only the 20% movespeed aura.[/color]
[color=orange]Items - Crown of Magic doesn't provide the +8000
mana in the description[/color]
[color=orange]Items - Aero recipe description is wrong, it
doesn't require a diamond or a zozi[/color]
[color=orange]Items - Aero only gives 12 all stats, and nothing
else. No +damage, no heal when moving, no movespeed, no active
invulnerability, nothing.[/color]
[color=orange]Items - Greedy Bastard heal doesn't work[/color]
[color=orange]Items - Battlemages set doesn't combine, all 4
items present.[/color]
Items - Sunrise items, description says it revives you with full
HP and Mana. but you come back with 0 mana.
Items - Elexorien 2 loses the amazing passive ability Labella
used to have, also loses +10 all stats (exepede had +30,
Elexorien only has +20)
Items - Vampire fangs/Qzoch set item parts say "Item Set 1/3"
(should be 1/2)
Items - Lesser and Greater Magic Balls have the same icon
Items - Poison Knife description says it's an item set
component
Items - Ring of hope and Ring of despair don't combine to form
Ring of Enlightenment (Both from Auction Hall)
Items - First son Second son Third son make aerial sword, but in
descriptions it says "Item set 1/3", it should be "Aerial sword
1/3"
Items - All books in shops have incorrect descriptions (titles
OK though)
[color=orange]Items - Power Hammer +dmg is broken[/color]
[spoiler]
1. 1 dmg is added only when the no. of charges is even and
greater than or equal to 4. This means that when the charge is
2, there is no dmg added; when the charge is 4, only one dmg is
added and not 2 and so forth.
2. When the charge reaches 20, all accumulated dmg are negated
and the dmg count resets from 0. Then, the problem in 1. repeats
here.
[/spoiler]
Items - Mighty Horn only increases HP by 200, instead of 2000.
Useless item.
[color=orange]Prologue/Ch 1 - Honor Points not loaded from Give
up (Load new game from Give Up, honor appears correctly in
Prologue but set to 0 at start of Ch 1)[/color]
[color=orange]Ch 1 - When you talk to the Muraudar clan before
defeating main boss the option to fight him isn't there, but no
matter what you click the fight starts anyway. After killing him
if you try and leave the dialogue "welcome to Muraudar clan"
starts again. Once again no matter what you click it transports
you to the epic boss arena to start the boss fight... even
though he's dead. You can't leave, and can't continue the game
at all. In other words, if you talk to Muraudar Clan before you
have completed the main Boss, you are doomed for ever.[/color]Ch
1 - Dig spot bottom right of map says "you found ." but gives a
restoration potion
Ch 1 - Epic boss empty special event (channels, nothing happens)
sometimes occurs
Ch 1 - Epic boss dialogue menu, selecting "I have to go" starts
the fight
Ch 2 - Dig spot north of the right side main bridge entrance,
alongside the river, has a magic orb piece but text says you
found lesser magic ball.
Ch 4 - Dig spot center bottom of map says "you found ."
Ch 4 - Murloc steals and drops poison knife
[color=orange]Ch 4 - Elite boss infinite channel (summons one
treant then invulnerable indefinitely)[/color]
Ch 5 - Dig spot centre of map, accessed through Kaza village,
text "you found glyph of life", but NO POTIONS NOR LIFE, nothing
comes out of it.
[color=orange]Ch 5 - Lives mess up at some point, probably due
to soul stealers reduce vitality ability left over from previous
versions?[/color][color=orange]Ch 5 - Fradz Energy ball spell
didn't work in Ch 5, it goes on cooldown and you lose mana, but
it does nothing. Works fine in Ch 2 and 6[/color]
[color=orange]Ch 5 - Fradz lost all his skill points[/color]
[color=orange]Ch 6 - Elite Quest: If you choose to pay in 10
honor points and 30 fire hearts, apparently he doesn't accept
it[/color]
[color=orange]Ch 6 - Empty digspot, (located at "the 1/4 left
width and mid height spot", thanks Merlon[/color]
[color=orange]Ch 6 - Forgotten Ones Quest: Staff doesn't get
made, despite having all 4 items required.[/color]
[color=orange]Ch 6 - Gates can be destroyed: No need for any
keys[/color]
Ch 6 - Vampire Lord General miniboss, after the fight Phodom
gets a red aura around him, it looks like the after effect of
one of the spells of the Vampire Lord, that doesn't dissipate.
Ch 6 - Boss point (BANNED) dropped by Dark Messiah
[color=orange]Ch 7 - Magic Garden Quest: reward is Frigid
Wirlpool, which is BANNED[/color]
Ch 7 - Digspot on Hill of Karethos says "you found ."
[color=orange]Ch 7 - Auction hall bugs if you skip an item. At
some point an item will be instantly sold later on in the
auctions, he says "who's ready to bid for xxx" then after 0.1
seconds "Sold!"[/color]
Ch 7 - Medicine Quest, bring Nio and Potion of Life as it says
in the quest log, but the alchemist doesn't do anything to them.
No antidote. Can't complete the quest and save Sean. UPDATE: you
have to approach the Alchemist from top-down or other
directions, get close enough so that it triggers the quest and
not the standard make things.
Ch 7 - Auction House help text didn't work for me, when you
click INFO, it comes up "this will give some information about
auction house" or whatever it says, then the cutscene ended with
no info given.
Ch 7 - After Boss battle, the boss health bar stays at top right
of screen showing (HP 0, Mana 0) and doesn't go away till
chapter 8.
[color=orange]Ch 7 - Medicine quest requires an elixir, but they
were removed[/color]
Ch 7 - Shindi gives infinite lucky clovers
Ch 7 - Secret Meeting quest: there are 2 Avenirs, making it very
confusing
Ch 7 - Barretts book store appears as an idle worker in war3,
with the build option for sale too.
[color=orange]Ch 7 - Auction Hall acting strange, after the
first visit the number of items drastically reduces. Now
continuously the guy puts up a horseshoe, then he attempts to
put other items up for auction, but nothing comes up. "who's
ready to bid for..." " !"[/color]
Ch 8 - Digspot center of map says "you found glyph of life" but
you don't get any life or glyph
Ch 8 - Digspot if you turn left after killing main boss and
meeting Dragon Slayers says "you found ."
[color=orange]Ch 8 - Main Boss unkillable (HP and MP to
1)[/color]
[color=orange]Ch 8 - Lucky Box not accessible (it's in bottom
right corner of map but can't be reached in game)[/color]
[color=orange]Ch 8 - Behemoth Miniboss can't be found. Can
someone else confirm?[/color]
[color=orange]Ch 8 - Gaomdo bugs after this event:
- Becomes invisible in 2 seconds, then 1 second wait and it
appears where Phodom was and casts 5 shockwaves forward.
He stays invisible, you can't see him when he casts shockwaves.
Afterwards he doesn't reappear, only the death coils circulate,
spin and release. He does do more events, but never reappears so
you can't hit him[/color]
[/spoiler]
---------------------------------------------------------
#Post#: 10162--------------------------------------------------
Re: 1.8a Bug Masterthread
DIR By: Shinokyofu
Date: August 17, 2012, 4:30 pm
---------------------------------------------------------
I think the correct is editing the 1.8 masterthread instead of
making another one. Whatever, your organization is quite
something.
#Post#: 10164--------------------------------------------------
Re: 1.8a Bug Masterthread
DIR By: doomlord
Date: August 17, 2012, 6:11 pm
---------------------------------------------------------
You are doing a real good job at organizing the Bug
Masterthread. Keep up the good work ;D
#Post#: 10166--------------------------------------------------
Re: 1.8a Bug Masterthread
DIR By: hamza_tm
Date: August 17, 2012, 7:32 pm
---------------------------------------------------------
Thanks guys :)
I made a new thread for the new version (1.8a) as Aero
requested.
Hopefully we will have an excellent campaign in no time.
#Post#: 10172--------------------------------------------------
Re: 1.8a Bug Masterthread
DIR By: Geezer
Date: August 18, 2012, 7:04 am
---------------------------------------------------------
A bug in Ch8. The boss is absolutely unkillable!!! His health
goes down to 1, then his mana goes down to 1, but he never dies!
I have magic torment combat king on Galeoth, but still nothing
works!
#Post#: 10173--------------------------------------------------
Re: 1.8a Bug Masterthread
DIR By: hasherl
Date: August 18, 2012, 8:13 am
---------------------------------------------------------
chapter 2:
-Fradz lightning elemental skill isnt shown/can't be skilled
-dig spot between the two camps, it says' found low magic ball'
but actually u find magic orb.
#Post#: 10174--------------------------------------------------
Re: 1.8a Bug Masterthread
DIR By: Geezer
Date: August 18, 2012, 11:18 am
---------------------------------------------------------
Elite Boss 4 is still bugged. He channels, summons one treant
and then channels infinetely. Also, when he does another type of
channel, he slams the ground to no effect, perhaps there were
shockwaves there or whatsoever.
#Post#: 10175--------------------------------------------------
Re: 1.8b Bug Masterthread
DIR By: hamza_tm
Date: August 18, 2012, 11:31 am
---------------------------------------------------------
Are you guys sure you have the latest version, uploaded 17th
August, from here:
HTML http://www.hiveworkshop.com/forums/maps-564/chosen-ones-1-8-a-83535/
HTML http://www.hiveworkshop.com/forums/maps-564/chosen-ones-1-8-a-83535/
Just checking before I add your bugs
#Post#: 10176--------------------------------------------------
Re: 1.8b Bug Masterthread
DIR By: Geezer
Date: August 18, 2012, 4:39 pm
---------------------------------------------------------
Hamza, is the upper-left part of the screen green? Then yes,
this version. Yeah, another bug: life's stone doesn't craft. I
get all the components, but it doesn't craft.
#Post#: 10179--------------------------------------------------
Re: 1.8b Bug Masterthread
DIR By: liauyuancheng
Date: August 19, 2012, 1:24 am
---------------------------------------------------------
Hey all,
Regarding the power hammer bug, I think the bug works like this:
1. 1 dmg is added only when the no. of charges is even and
greater than or equal to 4. This means that when the charge is
2, there is no dmg added; when the charge is 4, only one dmg is
added and not 2 and so forth.
2. When the charge reaches 20, all accumulated dmg are negated
and the dmg count resets from 0. Then, the problem in 1. repeats
here.
Also, the epic boss fight in chapt 1 is buggy. When I came close
to the entrance, several options popped out. So I pressed the
last option, which is "I need to go now" However, that lead me
straight to the epic boss fight! I didnt even got the chance to
save. Needlessly to say, I lost the fight.
*****************************************************
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