DIR Return Create A Forum - Home
---------------------------------------------------------
The Chosen Ones
HTML https://tcocampaign.createaforum.com
---------------------------------------------------------
*****************************************************
DIR Return to: Idea Factory
*****************************************************
#Post#: 8798--------------------------------------------------
Remove Potion #2
DIR By: Aeroblyctos
Date: April 30, 2012, 1:26 pm
---------------------------------------------------------
Hey.
What do you think about this idea:
There will be totally of 3 different kind of potions and
scrolls. Each type of potion and scroll has 10 second cooldown
so you can't spam them. However, they're very potential. They
will cost more than currently, and by each chapter they will
cost more but as I already said, they indeed are more powerful.
Health Potion - Restores 50% health when used.
Mana Potion - Restores 50% mana when used.
Restoration Potion - Restores 50% health and mana when used.
Health Scroll - Restores 50% health to all friendly units around
the Hero when used.
Mana Scroll - Restores 50% mana to all friendly units around the
Hero when used.
Restoration Scroll - Restores 50% health and mana to all
friendly units around the Hero when used.
#Post#: 8800--------------------------------------------------
Re: Remove Potion #2
DIR By: Aeroblyctos
Date: April 30, 2012, 2:16 pm
---------------------------------------------------------
--- Quote from: /=FoX=/-Eragon link ---
> But potions; Could someone seriously explain how potions
could, in theory, keep you alive like an immortal?
--- End Quote ---
Why potions should make you immortal?
--- Quote from: /=FoX=/-Eragon link ---
> Or rather, why wouldn't we just remove the food from the
campaign and replace them with potions that restore your
vitality by an amount based on the quality of the potion?
--- End Quote ---
Most likely, vitality will be replaced.
#Post#: 8804--------------------------------------------------
Re: Remove Potion #2
DIR By: Aeroblyctos
Date: April 30, 2012, 3:48 pm
---------------------------------------------------------
We aren't going forward. Yes or no and why?
#Post#: 8807--------------------------------------------------
Re: Remove Potion #2
DIR By: chimto
Date: April 30, 2012, 6:41 pm
---------------------------------------------------------
--- Quote ---
> Or rather, why wouldn't we just remove the food from the
campaign and replace them with potions that restore your
vitality by an amount based on the quality of the potion?
--- End Quote ---
But why? Why should we need to replace food with potions that do
exactly the same thing?
#Post#: 8859--------------------------------------------------
Re: Remove Potion #2
DIR By: LucasMapurunga
Date: May 6, 2012, 5:36 pm
---------------------------------------------------------
Seems OP. Not sure if I like the Idea... people with a lot of
gold (a.k.a -give up) would benefit too much from it... I guess.
#Post#: 8869--------------------------------------------------
Re: Remove Potion #2
DIR By: Shinokyofu
Date: May 7, 2012, 3:23 pm
---------------------------------------------------------
That's true, but Aero'll have to think about this possible %
potions system very carefully or it'll be a problem.
#Post#: 8881--------------------------------------------------
Re: Remove Potion #2
DIR By: AdmOrian
Date: May 8, 2012, 1:06 pm
---------------------------------------------------------
You have 1 point Aero and that is that potions are currently
spamable. So to counteract that maybe increase the power of
potions by 50% and then add a 10 second cooldown. This also
gives incentive not to by the smallest type as you can only use
1 potion per 10 seconds.
Please have both mana and health potions share the same cooldown
to make players have to choose which is more important to them
at any given time.
#Post#: 8892--------------------------------------------------
Re: Remove Potion #2
DIR By: Aeroblyctos
Date: May 9, 2012, 5:26 am
---------------------------------------------------------
So I wonder, how this will go.
#Post#: 8899--------------------------------------------------
Re: Remove Potion #2
DIR By: LucasMapurunga
Date: May 9, 2012, 12:52 pm
---------------------------------------------------------
Try to give it a go. Let's test and see how it works. I think
it's the only way to be sure :)
*****************************************************
Page 1 of 1