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       #Post#: 8550--------------------------------------------------
       Morale System
   DIR By: Aeroblyctos
       Date: April 18, 2012, 7:39 am
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       Hey.
       I'll probably change the vitality system to something very
       different called "Morale System"(the current morale system's
       name will be changed to something else).
       I'm not sure yet how this system will go so I'm here to gather
       some ideas.
       Here's what I have so far:
       [*]Your Morale starts from zero.
       [*]You get morale from fightning.
       [*]You get nearby enemy amount of morale or -3 morale per second
       if no enemies around.
       [*]You get passive bonuses when morale high.
       [*]Items can increase maximum morale.
       [*]Some abilities and items can also increase morale.
       [*]Enemies have spells to decrease the morale.
       What are your thoughts about the system and what can be
       improved?
       #Post#: 8557--------------------------------------------------
       Re: Morale System
   DIR By: Aeroblyctos
       Date: April 18, 2012, 8:52 am
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       It's like when you fight your morale grows and when not in
       fights it drops. You get bonuses higher the morale is.
       Yea I could change the name, but to what? Fightning spirit? Or
       just spirit?
       #Post#: 8559--------------------------------------------------
       Re: Morale System
   DIR By: doomlord
       Date: April 18, 2012, 8:55 am
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       Are you sure you can do this? It seems a bit complicated and may
       cause lags.
       #Post#: 8563--------------------------------------------------
       Re: Morale System
   DIR By: Aeroblyctos
       Date: April 18, 2012, 9:17 am
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       It's easy to do and doesn't lag. I just need some more ideas
       here.
       #Post#: 8568--------------------------------------------------
       Re: Morale System
   DIR By: manstein
       Date: April 18, 2012, 9:53 am
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       Do you think it is wise to change systems of the campaign over
       and over again? You just have changed the vitality system...
       #Post#: 8571--------------------------------------------------
       Re: Morale System
   DIR By: Aeroblyctos
       Date: April 18, 2012, 10:13 am
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       Well I just made some changes and now I handle really well the
       basic food system Blizzard created.
       #Post#: 8573--------------------------------------------------
       Re: Morale System
   DIR By: manstein
       Date: April 18, 2012, 10:31 am
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       --- Quote ---
       > So are you against it or supporting it?
       --- End Quote ---
       Well, as yourself I have been playing this campaign for a long
       time already and am familiar with Aero's tendency to implement
       new stystems over time. Most of his improvements supported the
       game play well however.
       That being said, I nevertheless would like it if Aero would
       focus on the completion of the outstanding chapters instead of
       changing a well-established system. I simply don't see the
       necessity.
       
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