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#Post#: 7174--------------------------------------------------
Re: Competition #38
By: DD Canada Date: February 16, 2012, 9:32 am
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Hello,
[quote author=Aeroblyctos link=topic=1060.msg7173#msg7173
date=1329404714]
we have a new for you[/quote]
...? What's "a new"?
#Post#: 7177--------------------------------------------------
Re: Competition #38
By: Aeroblyctos Date: February 16, 2012, 10:28 am
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Mr.Foxy, of course.
#Post#: 7178--------------------------------------------------
Re: Competition #38
By: DD Canada Date: February 16, 2012, 11:53 am
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Hello,
[quote author=Aeroblyctos link=topic=1060.msg7177#msg7177
date=1329409715]
Mr.Foxy, of course.[/quote]
Oh my dear God, you just don't learn...
#Post#: 7179--------------------------------------------------
Re: Competition #38
By: Aeroblyctos Date: February 16, 2012, 12:02 pm
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Let's stop the off-topic here. Who will judge the competition?
Xavorn? Doomlord?
#Post#: 7182--------------------------------------------------
Re: Competition #38
By: doomlord Date: February 16, 2012, 4:23 pm
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The competition currently has 0 entry. I think it is still too
early to ask who will judge this competition.
And I'm not entirely sure I can understand the content of "that
person" 's entry if he, for some reason, participates.
#Post#: 7238--------------------------------------------------
Re: Competition #38
By: Blackdoom59 Date: February 18, 2012, 6:10 am
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First entry :D
[hr]
[center]Dark Serpent Ward[/center]
Model:
HTML http://www.hiveworkshop.com/forums/models-530/serpentward-50478/?prev=search%3Dlightning%2520ward%26d%3Dlist%26r%3D20]Evil<br
/>Serpent Ward
HTML http://www.hiveworkshop.com/forums/models-530/serpentward-50478/?prev=search%3Dlightning%2520ward%26d%3Dlist%26r%3D20
Event:
The boss creates a dark serpent ward somewhere in 500 range near
himself.The serpent ward is immune to magic and it requires 5
attacks to bring it down.The ward has a cool randomized
attack[color=green](something like 3-140) and a critical strike
(Something like 30% chance , 2x) with an normal speed(1
attack/1.5 seconds)
When the serpent ward is destroyed , the following things can
happen:
-15% Another serpent ward is created
-35% Deals 500 dmg in 300 AOE
-25% Heals the boss with 500 hp
-Nothing happens
[/color]
Triggered: Every time the boss is targeted by a spell.
[hr]
I changed ur colors DD
#Post#: 7370--------------------------------------------------
Re: Competition #38
By: Mr.Foxy Date: February 25, 2012, 12:22 am
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Chill effect:
Bosses summon a ward (Just like on his back) To surrounding on
that dome (Area that just like Frezzer) To chilling Galeoth.
Well, That has slowing per second. Slowing 5% per second. Over
40 second.
If chilling ward can survive over 20 second. That will frezzing
or paralized the Galeoth (Can't attack or move)
The ward can be destroyed. Has 0 armor and 800 HP.
----------------------------------------------------------------
----------------------------------------------------------------
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Because Galeoth is Mana reaver, i thing make that will be
draining Galeoth Mana.
So,
Doomlord Mana << Bosses name
New spells:
Mana Reaver:
Bosses consume galeoth mana. So, the bosses can regain HP each
mana. Has 2% of Galeoth mana per second.
----------------------------------------------------------------
----------------------------------------------------------------
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Troll in the hole:
-Mini Event-
Summon many troll warrior and actualy their hole, The Troll will
like be black hole. Srhup srhup Galeoth to the hole. They can be
killed, HP: 1200. Has 8 Hole, and 4 troll. Troll appears are
randomly from another hole per every 20 second.
----------------------------------------------------------------
----------------------------------------------------------------
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Hurl Bourdel (Aveleance's)
-Mini Event- (ENDING)
Bosses make that area to become more dangerous, Make boulder
from Wall side is droping and bouncing.
To have save area, Galeoth must be on center. So, the way to
back are blocked by boulder.
Boulder has 8000 HP.
#Post#: 7375--------------------------------------------------
Re: Competition #38
By: DD Canada Date: February 25, 2012, 1:22 am
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Greetings,
Foxy, I'm stunned by the amount of confusion your entry causes
to me. It's not just about the grammar (have to read a couple of
times to understand what you're saying), but it's all just so
weird:
[quote]Doomlord Mana << Bosses name[/quote]
An obvious name spoof is a spoof: I really wonder why you came
up with Doom's name topped with "Mana", it's like i.e. "Mr.Foxy
Health"; Plain stupid!
[quote]Srhup srhup Galeoth to the hole.[/quote]
...I guess that IS a way to describe something... But how
uncommon it is.
Overall, I can't understand the point of "Troll in the hole": Do
the trolls even attack Galeoth, or just "suck" Galeoth into the
hole? And what if Galeoth is sucked into a hole, does he just
remain there, unable to attack the boss, or what?
Even though Black occasionally can't explain things either, due
to the grammar, this is just too much.
#Post#: 7407--------------------------------------------------
Re: Competition #38
By: Aeroblyctos Date: February 25, 2012, 9:58 am
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Great, so we finally have some entries here. Remember: lightning
theme.
#Post#: 7408--------------------------------------------------
Re: Competition #38
By: DD Canada Date: February 25, 2012, 2:44 pm
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Greetings,
Well... Seeing as this competition has a point (the joke
competition IS a joke itself), here be' my first entry.
Note: Black, please don't copy the format.
[hr]
[center]Advantageous Discharge[/center]
Recommended effect model: Lightning Sphere
HTML http://www.hiveworkshop.com/forums/models-530/peekays-lightning-sphere-202087/?prev=search%3Dlightning%2520clap%26d%3Dlist%26r%3D20
Event: The boss does a slow motion version of its spell cast
animation (~3 seconds or so), after which it bursts out a
lightning discharge, stunning and paralyzing every unit in the
whole area (the boss itself, too) for [color=purple]7 seconds.
Each second, the boss regains 4% of its total health, while all
other units suffer from a 85% slowdown in attack speed, lasting
for 14 seconds (including the time while stunned).
This is interruptable if a damage spell is casted on the boss
while he's channeling it (the 3-second slow motion
channeling).[/color]
Triggered: Every 40 seconds.
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