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       #Post#: 213--------------------------------------------------
       Layout Editor for Gamepad + Combining keyboard, mouse, gamepad e
       lements
       By: okta614 Date: February 18, 2016, 8:01 pm
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       Hello!
       I picked up a convertible notebook and have been searching for
       the perfect touchscreen gaming program. I saw offerings from
       gestureworks and virtual gamepad, however, both of those have
       been unsupported for a while. When I found Tablet Pro, I thought
       that I found the perfect program. It's a good program, but I
       think there are are a few things that can take it to the next
       level.
       I would love to see a way to completely edit the layout for the
       gamepad, and the ability to combine elements from the keyboard
       and mouse layouts with it. For instance:
       My favorite game right now is Xcom 2 on the PC. While it's
       playable using the fullscreen touchpad mode, I thought it would
       be better to run it in the gamepad mode. Unfortunately the game
       does not have gamepad support. I can remap the gamepad inputs to
       keyboard strokes, but there are shortcomings to this:
       1) You only have access to one control stick. This makes it hard
       to play the game, as I can map the joystick to the camera
       controls, but I would not have control over the cursor to move
       my units. If I could combine the full screen touchpad mode with
       the gamepad stick, I'd be able to move the camera around with my
       left thumb while moving the mouse cursor around with my right
       thumb.
       2) By limiting the amount of gamepad button inputs to those that
       are available to a real gamepad, I am limited in the number of
       inputs I can make. With the afformentioned Xcom 2, there are
       many keyboard keys that are in use, however, I'd only have
       access to a handful in the gamepad mode. If I were able to
       create custom buttons or keys, and place them in the screen in
       any layout I want, I can custom tailor each gamepad profile to
       the specific game I'm playing.
       I know this sounds a bit difficult, but if you've ever used the
       "Gamepad" mode for the pc-to-tablet streaming application,
       "Splashtop 2", you'd be able to understand exactly what I mean.
       You can get a better idea of what I'm saying by looking at this
       image:
  HTML https://technofail.files.wordpress.com/2013/03/dsc_0689.jpg
       - The transparent stick on the left is mappable to keyboard
       strokes, which makes it easy to customize. Also, the stick is by
       itself, instead of surrounded by small buttons. This makes it
       easier to accurately use the stick without having to look at it
       before using it.
       - The transparent buttons on the right are all customizeable
       keystrokes. While you can't change the size of the buttons, you
       can place them anywhere on the screen you'd like. They are
       independent of each other, and if you so wish, you can even
       overlap the buttons.
       - Any part of the screen that is not a button controls the
       screen like a trackpad. This means that the player can move his
       character with the joystick and use his right thumb and control
       the camera (which is mapped to mouse movement). Also, taps on
       the screen that aren't on a button register as a left click. So
       if his attack button is mapped to the left mouse click, he can
       click anywhere on the screen and attack and create buttons for
       other functions.
       I hope this is easy to understand. It would be wonderful if you
       could implement these functions. I really think Tablet Pro is a
       wonderful piece of software, but these extra touches and
       customizations can really make it THE go-to for touchscreen
       gaming controls. Thank you!
       #Post#: 231--------------------------------------------------
       Re: Layout Editor for Gamepad + Combining keyboard, mouse, gamep
       ad elements
       By: justice Date: February 29, 2016, 7:08 pm
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       Hi Okta614
       I apologize for the late reply.
       I completely understand what you mean and how your wanting the
       gaming experience to work. I've got a good amount of experience
       with splashtop and this registers with me.
       I'll be frequenting this post when we get a chance to focus on
       the game pad again. I'd like for it to be the best of the best
       and think these implemented features would get us there. So that
       you can appropriately plan, the game pad updates have to be
       scheduled after a few higher priority fixes (I'm a gamer so not
       thrilled but understand the reasons).
       I'll be very excited personally when we are able to implement
       some of your suggestions. =)
       I really appreciate you taking the time to give you feedback
       too, its really useful, really good feedback.
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