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       #Post#: 201--------------------------------------------------
       [WIN] UltimateBros #2
       By: Nichigo Date: December 20, 2012, 3:31 pm
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  HTML http://chaosera.forumotion.net/t1978-super-friends-vs-ultimate-bros
       Don't really have any specifics on them, but we know they're
       currently the worst team in the league.  Let's take this war as
       an opportunity to sharpen our dueling skills.
       #Post#: 209--------------------------------------------------
       Re: [WAR] UltimateBros #2
       By: Darkness Son Date: December 21, 2012, 9:37 am
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       I watched the following matches:
       mlangit vs Jaaden.
       Game 1, you passed turn 1, and that was ok. But another option
       would have been summon Trance, discard Snoww to search Gates,
       activate Gates banishing Snoww and discarding Trance and then
       pass. This way Snoww was likely to return to your hand (upon
       Trance's destruction) and you could have had a clear path
       (depending on your draws) to summon TGU and activate Dragged,
       with Snoww on hand. But again, passing and doing nothing was a
       good option as well. What I don't like about it is that you are
       left with too many non-DW monsters on your hand and that is not
       an ideal situation in Game 1, when you are supposed to outspeed
       your opponent.
       Game 2 I'm surprised you managed to win despite how lucky your
       opponent was. Well played.
       Game 3 the only thing I don't get is why you went into Zenmained
       when you knew your opponent had Reborn + Caius, but other than
       that you played this one very well.
       ================================================================
       ==============================================================
       mlangit vs cagethedarkmaster
       Game 1 you played well. I would have probably gone with Venus
       into Gachi on turn 1, but going with Earth was also good.
       Game 2 you were pefect.
       ================================================================
       ==============================================================
       mlangit vs EnfernoKnight
       There are only 2 games so I'm assuming they are Game 2 and 3,
       specially after seeing he plays with D Fissures on the first
       one.
       Game 2, after he destroyed Gates with MST, I think you should
       have gone TGU into Zenmaines and attacked his face-down; sure, a
       Sangan would have been a killer as you would have lost right
       away, but it is only 1 card out of 40, so I think it was worth
       taking the risk. But other than that there was nothing you could
       do.
       Game 3, on turn 4, I would first have activated DDV and then
       Dealings, to see what he would draw and possibly send it to the
       graveyard right away. On turn 10 I don't uderstand why you went
       for Grapha, which was unplayable, instead of Snoww. In addition,
       Snoww + Gates would have provided fodder for a 2nd DDV
       activation. Next on, there was a point where you set Snoww
       instead of normal summoning it - I take this was a misclick
       since, while it's face-down, it doesn't get the ATK boost and
       therefore is not an eligible target for DDV. But all in all this
       was a complicated duel where your opponent sidedecked cards that
       completely crushed you (Fissure, Macro, SIM).
       ================================================================
       ==============================================================
       Kenshi vs cagethedarkmaster
       Game 1 I think you should have searched Bear with Tenki and used
       its effect right away to destroy Centipede, instead of going for
       Spirit. That was a weird move. A misclick maybe? After that it
       was over.
       Game 2 it crashes on Wolfberk.
       Game 3 it crashes after you summon Spirit and  Chicken (and
       attempt to Xyz summon, I guess). I think using Dark Hole on
       Krebons was a bit reckless, for I would have saved it for when
       he had Inzektors on the field, but I would like to know your
       reason behind it.
       #Post#: 211--------------------------------------------------
       Re: [WAR] UltimateBros #2
       By: Kenshi Date: December 21, 2012, 1:36 pm
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       Game 1 I messed up, plain and simple.
       I used Hole on Krebons because I wanted to push. That's all I
       remember since I don't have the replays myself. I'm pretty sure
       I had an out to any possible Inzektor plays.
       #Post#: 214--------------------------------------------------
       Re: [WAR] UltimateBros #2
       By: Darkness Son Date: December 22, 2012, 5:08 am
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       Thanks for explaining the Dark Hole, it now makes sense. Now, I
       have been wanting to tell you something for a while but I
       haven't had the chance so I will say it now:
       I have seen all your past war duels and, even though you
       sometimes make some minor mistakes, I am very proud to say you
       have improved A LOT over the last months. You were already good,
       but you now have achieved a whole new level: you think your and
       your opponents' plays thoroughly, make very accurate risk
       assesments and overall play pretty smartly. I have watched you
       shine the most using your Agents and Machina Geargia decks.
       Congratulations Kenshi, keep up the quality dueling!
       #Post#: 215--------------------------------------------------
       Re: [WAR] UltimateBros #2
       By: Kenshi Date: December 22, 2012, 11:04 am
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       Thanks man! I can tell I've improved a lot too.  Now, onto what
       the others are using.
       Duky used a D.D. deck of sorts. It had your standard 3 DFissure,
       2 Macro, D.D. Survivors and what not as well as DDWL, DD
       Warriors and Assailants. On top of this he used Chaos Zone to
       take advantage of all of the removal. He runs 2 Huge Revolution
       is Over and 3 Starlight Road but does not use protection against
       summons and attacks. He sides 2 Rai-oh and Solemn Judgment.
       Shouldn't prove to be a problem so long as you pick the right
       deck.
       EnfernoKnight used a Mermail Atlantean build against me that did
       not use Genex Undine. Strange replacements for Undines and
       Controllers include 1 Mermail Abyssdine, 1  Abysslead and
       Dualities. His trap line-up consists of 3 Sphere, 2 Torrential,
       2 Compuls Evac and 1 Judgment. For most part he knows what he's
       doing, but he can overlook things that lead to crucial mistakes,
       such as summoning Diva when having no targets. He sided in a
       Twister and a Maxx "C" (only good as a one-fo-one vs. Fire
       Fists) against me.
       #Post#: 224--------------------------------------------------
       Re: [WAR] UltimateBros #2
       By: Darkness Son Date: December 23, 2012, 5:44 am
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       #Post#: 240--------------------------------------------------
       Re: [WAR] UltimateBros #2
       By: Darkness Son Date: January 1, 2013, 5:48 am
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       I watched the matches between Shadow and mariamasters.
       Match 1. Your were at a huge disadvantage right from the start
       because your deck, as well as many others, is graveyard-reliant.
       Game 1 I would have summoned Tagoedia first, in order to bait a
       potential Warning or an attack trap, and then summon Gorz the
       following turn. This would have increased your chances of
       getting rid of Banisher. On turn 8, when you had Trago
       face-down, I would have kept Trago in that position and summon
       Commander to see if the rightmost face-down was a BTH; if it had
       been then flip Trago and attack, and if it hadn't, just attack
       with Commander to make her use more resources (in fear of a
       possible Mirror Force). But even if you had done that you would
       have lost anyway as she kept drawing a perfect balance of
       monsters/support, which was too much for a monster heavy deck
       such as yours.
       Game 2 I would have started off with a set Rat instead of Ryko.
       Why? Because since Ryko is a problem solver, it's best used when
       you want to get rid of a specific problem already present in the
       board. You played well, but Banisher was just too much.
       ================================================================
       ===========================================
       Match 2. Both you and her picked some interesting decks here.
       But at least yours was pretty much immune to Macro/Banisher.
       Game 1 I would have summoned Seahorse instead of Batteryman, to
       inflict more damage; or Sishunder, to activate her effect and
       get another Seahorse back to your hand in the end phase. Other
       than that there is nothing you could do as you didn't draw any
       disruption trap besides CED, and Infernities love it when there
       is a clean opponent's backrow.
       Game 2 you played well. Maybe you should have waited a bit
       before making your Xyz summon, for Rai-oh is pretty good against
       Infernities, but that's all.
       Game 3 I would have picked CED off Duality instead of Seahorse,
       since you need disruption to beat Infernities. Then you were in
       control of the duel, but that Dark Core topdeck was the
       beginning of the end and you drew your Maxx C 1 turn late.
       Nothing you could have done.
       I must say both her decks were unexpected and had advantage over
       yours. After watching her deck choices I would recommend Dino
       Rabbit when dueling mariamasters.
       #Post#: 242--------------------------------------------------
       Re: [WAR] UltimateBros #2
       By: Kenshi Date: January 1, 2013, 4:18 pm
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       Thanks for the heads-up there DS. Used Macro Rabbit vs. Maria
       and won 2-0. I wasn't fully concentrating but still managed to
       pull out comfortable wins.
       #Post#: 244--------------------------------------------------
       Re: [WAR] UltimateBros #2
       By: Darkness Son Date: January 2, 2013, 4:02 am
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       I just watched it.
       Game 1 you were perfect.
       Game 2, you were perfect again. However I cannot say the same
       for your opponent, as she made several mistakes throughout both
       games.
       Very well played Kenshi, and I'm glad I was of some help.
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