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       #Post#: 137--------------------------------------------------
       [WIN] PaLaDinS #1
       By: Darkness Son Date: November 21, 2012, 4:40 pm
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       7 Hearts
       6v6
       No Elimination
       Super Friends
       Nichigo
       Kenshi
       Darkness Son
       Reaper
       ChaosSatella
       mlangit
       ♥♥♥♥♥♥♥
       PaLaDinS
       salamance
       Mister
       MarioFurious
       Silexer
       Phenixblue
       llDaisukell
       ♥♥♥♥♥♥♥
       Also, I started doing some scouting of my own on them, and
       inputed the data I gathered from their war against Genesis into
       a datasheet, check it out:
  HTML https://docs.google.com/spreadsheet/ccc?key=0AixFCFYZMrOwdFh3Q1Rkb1Eya1l6ZDBYQUhQTEJiVXc&pli=1#gid=0
       It basically contains the deck(s) each member uses, some of
       their side deck cards and their performance, measured as
       wins/matches. In the cells where it says "See dropdown list...",
       you have to click that cell and then click on the little arrow
       that will appear on the right of that cell. You are welcome to
       complete/update the datasheet (anyone with the link can edit).
       #Post#: 138--------------------------------------------------
       Re: [WAR] PaLaDinS #1
       By: ShadowServer Date: November 22, 2012, 2:16 am
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       Jesus that's pretty cool Darkness!
       #Post#: 139--------------------------------------------------
       Re: [WAR] PaLaDinS #1
       By: AsianGuy1137 Date: November 22, 2012, 2:46 am
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       MisterVIP also uses Merlanteans.  His build is somewhat strange,
       and he's not the most adapt player with them, but he uses
       solemns which could catch people off guard.
       #Post#: 140--------------------------------------------------
       Re: [WAR] PaLaDinS #1
       By: Kenshi Date: November 22, 2012, 7:08 pm
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       I did a round with Mario and he used Agent Herald. Standard
       stuff, y'know. But since our duel didn't come to a conclusion
       (he DC'd the first time when I killed Perfection with Trag then
       the second as I was about to make the game winning play I DC'd)
       he will probably change decks.
       #Post#: 142--------------------------------------------------
       Re: [WAR] PaLaDinS #1
       By: Darkness Son Date: November 23, 2012, 3:50 am
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       I watched the match between mlangit and MisterVIP.
       Game 1 you played like the angels (pun intended).
       Game 2 I would have used BTH on Gearframe (you had CyDra to get
       rid of Fortress anyway). This way, Venus would have survived and
       it would have burned your opponent's Warning. But I guess you
       were expecting his Fortress drop, which wouldn't have happened
       unless you had responded Gearframe. Other than that you played
       well, but him having Maxx C, BTH and Veiler ready at crucial
       moments really sealed it.
       Game 3 you played well, but you got trolled hard: Veiler on
       Venus, then Gorz and finally SLR on Heavy. There was no hope.
       #Post#: 144--------------------------------------------------
       Re: [WAR] PaLaDinS #1
       By: Nichigo Date: November 23, 2012, 8:33 pm
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       Played Salamance today and he was running what looked to be
       Standard Heroes against my Agents.  Nothing extraordinary except
       that his deck seemed to barely run any traps (or at least he
       never drew them)...which kind of sucked cuz I sided in the extra
       backrow for it.  I Lost G2 cuz I got stuck in a Kristya Loop
       while he had a Shining out that was @ 2900 atk :|  G1 and 3 were
       steamrolls though.
       Also played Mario who is using an Evilswarm Rabbit deck.  G1 I
       trolled him hard with megalo, big eye, and Moulinglace.  G2 I
       got wrecked by Macro Cosmos (and the fact that I forgot to side
       in my 3rd MST).  G3 - Airorca put in work.  Unfortunately I
       misplayed near the end when i got too Diva happy.  He dc'd the
       following turn though while i was in an advantageous
       position...so I assumed it was a rage quit.  He logged off skype
       too though so it might be a DC that he'll come back with later
       :\  We'll see.  I posted it as a win for now.
       Mario's deck was REALLy heavy evil swarm.  It didn't seem like
       he ran too many traps...but he used more level 4 evilswarms than
       I'm used to seeing.  He opened Sabersaurus G1 though so it might
       be TOO  monster heavy...idk I'd have to look at the whole deck
       on the replay.
       #Post#: 146--------------------------------------------------
       Re: [WAR] PaLaDinS #1
       By: Nichigo Date: November 24, 2012, 3:43 am
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       Played MisterVIP just now.  I used Inzektors, he used Agents.  I
       picked Inzektors cuz I know Mister is pretty smart about his
       deck/side choices...and nobody expected Inzektors.  Thankfully
       it worked out to my advantage.
       Hi Agent build is super standard.  At first I was "worried" that
       it woudl be the trooper agent build, but from what I saw, it was
       straight up Agents with traps.  He mains STARLIGHT ROAD which
       completely thew me off G2.  I played into an obvious road
       because I thought it would draw a solemn judgment (who runs ROAD
       in agents?!).  He also mains Heralds.  I'm not sure whether he
       mains or sides Veilers, but he Veilered me once in G3.  That
       also threw me off lol.  Runs Gorz in a seemingly trap heavy
       build.  He has alot of unorthodox choices for his deck...so
       watch out for him.
       LASTLY: I'm going to take a little break from the war since I've
       already gone 3 times.  U guys gotta step it up now.  Also,
       MISTERVIP has dueled 3 times as well.  Please avoid him.  He's
       arguably the best duelist on the team.
       #Post#: 149--------------------------------------------------
       Re: [WAR] PaLaDinS #1
       By: AsianGuy1137 Date: November 24, 2012, 3:54 pm
       ---------------------------------------------------------
       MasterVIP uses quite a bit of sub-optimal tech choices for many
       of his builds, and he doesn't always make the best plays.  The
       one time I played him, he used Mermails while I drew crap Game
       1, and Game 2 he lucksacked into Dark Hole, Warning, and
       Judgment which he set alongside 3 other backrows, which is quite
       unusual to say the least but also decreases the overall power of
       the deck.  Just play with a good top tier deck that can control
       the tempo of the game without overextending (i.e. not Mermails)
       and you should be good.
       #Post#: 150--------------------------------------------------
       Re: [WAR] PaLaDinS #1
       By: Nichigo Date: November 24, 2012, 9:42 pm
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       ^^Just to clarify, Mermails never over extend unless you're bad.
       Megalo is, at the very worst, a -1...but more often than not
       it's a one for one or a +1.  There is really no mechanic in
       Mermails that requires you to overextend.  Diva is a one card
       play.  Megalo is a 3 card play but it gives return in field
       simplification..that's not overextension when you're trading
       equally.  Everything else is a pure searcher or a +1 card.
       Also, i woudln't underestimate MisterVIP.  he still has solid
       play skills.  Granted, it's typically paired with god-like top
       decking, but everyone should still be on top of their game when
       they face him.
       #Post#: 151--------------------------------------------------
       Re: [WAR] PaLaDinS #1
       By: Darkness Son Date: November 25, 2012, 5:05 am
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       I would say Salamance is their top player. He was a beast in
       YO3, and I have seen him win on Pro more often than I have seen
       MisterVIP. But regardless, Paladins is a team of very good
       players, I would say they have a similar level to that of
       ShadowBright or Dreamstate.
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