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#Post#: 97--------------------------------------------------
[WIN] Genesis #2
By: Nichigo Date: November 13, 2012, 12:26 pm
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7 vs. 7 with 8 Hearts
No Elimination
Super Friends
Nichigo
ShadowServer
Darkness Son
AsianGuy1137
Reaper
ChaosSatella
mlangit
♥♥♥♥♥♥♥♥
Genesis
Liyana
Decato
xDeckshufflex
Aang
Wingflame
cecko0o0o0o0o0
A3K159
♥♥♥♥♥♥♥♥
#Post#: 98--------------------------------------------------
Re: [WAR] Genesis #2
By: Nichigo Date: November 13, 2012, 12:41 pm
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Ok guys here's our 2nd war against Genesis (technically
3rd...but 2nd thread made lol).
We already know they're pretty formiddable...especially Decato.
As far as their skill ranking, I think it would look like this:
1. Decato
2. cecko0o0o0o0o0
3. Liyana
4. A3K159
5. Aang
6. xDeckShufflex
7. Wingflame
It might not be incredibly accurate, but it gives you an idea of
how the team's skill is distributed. The top 4 guys are ppl to
watch out for...DO NOT take them lightly.
Off the top of my head, here is some info on each:
Decato - Uses Worms, ZealGigas, and Evilswarms primarily.
Swarms seem to be his best deck...but Worms always throw people
off. He's a very good (and lucky) duelist, so handle him with
care. I do not want to see Decato sweep our team like he does
regularly to others. If you see him sweeping, please try to
find other teammates of his to duel. He tends to make bad
decisions under pressure though, so if you can establish a
strong position from the beginning of the game, you'll be in a
good situation.
cecko - Solid duelist. I can't remember what he uses off the
top of my head, but I think he tends to use anti-meta.
Liyana - Uses Mermails, Evilswarms and Necrovalley Malefcs
anti-meta. He's also used Dark World before. Again, another
solid duelist. Only reason I placed him 3rd is because some of
his deck choices tend to be subpar (like Mermails with traps and
no Undine).
A3K159 - Used Evilswarms and Heroes. Misplays
occasionally...but otherwise pretty solid.
Aang - Unless he has started using other decks, he still uses
Necrovalley Anti-meta full time. Using something like Dark
World or Mermails can waste him pretty quickly. He might be
using Evols though as that's the last deck I saw him testing.
xDeckShufflex/Wingflame - Don't have too much info on either of
them, but they're both pretty bad. I wouldn't worry TOO much
about them.
In general I think we have to expect anti-meta and EvilSwarms
(which tend to play like anti meta/stun). The best decks
against either of these decks is Dark World. It might be a good
idea to start off the war using Dark World, then adjusting if
they switch decks. One thing is for certain...DO NOT USE ANY
DECKS THAT GET WRECKED BY OPHION. I have auto-lost duels to
these guys simply because I used stuff like Chaos Dragons which
get absolutely wrecked by ophion. I would not recommend using
CD or Agents.
Good decks with the known spread are Dark Worlds, Wind-Ups,
Heroes, Monarchs, and maybe Geargia. Make sure you're siding
alot of backrow hate (Dusts, Decrees if applicable). Mermails
would probably be good as well, but sometimes the hands are
inconsistent (and the main big play - Megalo - is blocked by
Ophion).
#Post#: 99--------------------------------------------------
Re: [WAR] Genesis #2
By: AsianGuy1137 Date: November 13, 2012, 6:11 pm
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Won against Decato, 2-1 using Heroes against his Worms. He
might've just gotten unlucky with draws, but when he used Meteor
duel 1, he didn't summon a Victory Worm from his deck.
#Post#: 100--------------------------------------------------
Re: [WAR] Genesis #2
By: ChaosSatella Date: November 14, 2012, 1:15 am
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Got Liyana with his Mermails 2-0. I used DWs.
His Mermail's don't run Undine, which means it's pretty slow. He
runs PODs instead, as well as BTHs and TTs. Oh, and a Birdman.
He sided in SIMs and Dusts against DW.
#Post#: 103--------------------------------------------------
Re: [WAR] Genesis #2
By: Nichigo Date: November 14, 2012, 9:47 am
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Updated the info post with the new information.
Darkness, since you're back, feel free to post analyses on the
war duels. We've missed you ;)
#Post#: 104--------------------------------------------------
Re: [WAR] Genesis #2
By: Darkness Son Date: November 14, 2012, 11:41 am
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Won 2-0 vs A3K. He was using Hero Beat (with Rai-ohs and teched
Grandmole & Chevalier) and sided into Macro. Game1 I devastated
him thanks to my good hand, whereas game2 he lost to himself by
not activating Macro pre-emptively.
#Post#: 116--------------------------------------------------
Re: [WAR] Genesis #2
By: Darkness Son Date: November 16, 2012, 5:00 am
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I watched the duel between Shadow and Decato. First off, this
was one extremely tough match-up as, in my opinion, Mermails
have natural advantage over Rock Stun.
In the first game I saw (which I'm assuming was game 2), you
played well overall, with your only obvious mistake being
summoning TGU right after activating PoD. I'm tempted to think
it was a misclick. But anyway, he continually had answers to
everything you threw at him, so luck played a big factor in this
duel.
In game 3, when he had Abyssmegalo and 2 set s/t cards, knowing
that 1 of them was Abyss-Sphere I would have used Dark Calling
to summon Gaia and would have attacked Abyssmegalo; then, if
during MP2 he had activated Abyss-sphere, I would have summoned
Guardian to negate the effect of Abysslinde. He then would have
had to use Diva to synchro into Catastor to get rid of your Gaia
and, during your turn, you could have used your 2nd Dark Calling
to try to get rid of Catastor, only to have him activate
Torrential Tribute; end result: both of you would have gone into
a topdecking situation, which hurts combo-oriented decks such as
Mermails (even though they run some gems to take advantage of
simplified game states).
Long story short: you lost this match largely due to the bad
match-up. I would have liked to see the game you won.
#Post#: 117--------------------------------------------------
Re: [WAR] Genesis #2
By: Darkness Son Date: November 16, 2012, 8:40 pm
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I watched the 2 matches between AsianGuy and A3K.
Match 1:
Game 1 was impossible. Nothing to say about it.
Game 2, I will be honest: since I don't know too much about
Prophecies, I'm not sure wether starting off with TGU was the
right thing to do or not, while you also had Magician of
Prophecy in hand. The Veiler -> Torrential move was unnecessary
imo, but other than that, you drew basically no monsters, and
your opponent had an answer for everything you tried. Again,
this duel was impossible.
In conclusion: your hands both duels suxed.
=========================================================
Match 2:
Game 1 you played flawlessly. To be honest I wouldn't have
thought of using Lance to prevent Abysslinde being destroyed by
Abyss-sphere, that was a new trick I learnt. Also, I don't know
if you were expecting Mermails or not, but Night Shot is an
excellent card against that deck.
Game 2 I think you were a bit reckless with the Heavy, but I
guess you wanted to force a possible Abyss-sphere/MST to set
your Soul Drain. However, as A3K pointed out, it backfired you
hardcore. But it's also true that the lucker had Diva, the only
card which would allow him to run over your monsters one by one.
This was a complicated duel.
Game 3 you played well, but I don't understand why your opponent
didn't summon Abyssmegalo when he had the chance; I guess he was
afraid of Soul Drain but he didn't have many chances anyway.
Saving Spark for Abyss-sphere was an excellent move.
#Post#: 119--------------------------------------------------
Re: [WAR] Genesis #2
By: AsianGuy1137 Date: November 18, 2012, 12:21 am
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Prophecy was a poor choice. I wasn't anticipating Evilswarm.
Otherwise I would've played Chaos Stun or Heroes. Heroes is
usually my default choice since I think it has the most
flexibility. I main 2 Night Beams and Photon Thrasher instead
of TKRO so it's a more explosive type of build than a classic
long-term control kind. I half-expected Mermails so Heroes was
a decent choice.
My only real concern is my side deck choices. I side 3 MSTs, 3
TKRO, 3 D.D. Warrior Lady, 3 Soul Drains, and 3 Compulsory.
Soul Drains have been somewhat counterproductive with AZ and The
Shining, but that might just be bad timing on my part.
Against Dark World:
- 3 Photon Thrasher
- 2 Night Beam
- 2 Super Polys
- 1 Forbidden Lance
- 1 Book of Moon
+ 3 MSTs
+ 3 Warrior Ladies
+ 3 Soul Drains
Against Merlanteans:
- 3 Photon Thrasher
- 1 Forbidden Lance
- 2 Dimensional Prison
- 2 Hero Blast
+ 3 TKRO
+ 3 Soul Drain
+ 2 CED
Against Evilswarm:
- 3 Photon Thrasher
- 2 Cardcar D
- 1 Bubbleman
- 1 Forbidden Lance
- 2 Hero Blast
+ 3 TKRO
+ 3 D.D. Warrior Lady
+ 3 Compulsory
Against Heroes:
- 3 Photon Thrasher
- 2 Pot of Duality
- 1 Forbidden Lance
- 1 Book of Moon
- 1 Solemn Warning
- 1 Solemn Judgment
+ 3 TKRO
+ 3 D.D. Warrior Lady
+ 3 Compulsory
Those are the four decks I expect to see the most. Any others I
should be aware of?
#Post#: 120--------------------------------------------------
Re: [WAR] Genesis #2
By: Darkness Son Date: November 18, 2012, 10:08 am
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Well, Chaos Dragons occasionally show their heads, and so do
Machina Geargia. But I have barely seen any of them recently so
I don't think it's worth specifically siding against those.
Asian, if you could post your deck in the deck section and copy
& paste your side ins and outs it would be great. Thanks!
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