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       #Post#: 97--------------------------------------------------
       [WIN] Genesis #2
       By: Nichigo Date: November 13, 2012, 12:26 pm
       ---------------------------------------------------------
       7 vs. 7 with 8 Hearts
       No Elimination
       Super Friends
       Nichigo
       ShadowServer
       Darkness Son
       AsianGuy1137
       Reaper
       ChaosSatella
       mlangit
       ♥♥♥♥♥♥♥♥
       Genesis
       Liyana
       Decato
       xDeckshufflex
       Aang
       Wingflame
       cecko0o0o0o0o0
       A3K159
       ♥♥♥♥♥♥♥♥
       #Post#: 98--------------------------------------------------
       Re: [WAR] Genesis #2
       By: Nichigo Date: November 13, 2012, 12:41 pm
       ---------------------------------------------------------
       Ok guys here's our 2nd war against Genesis (technically
       3rd...but 2nd thread made lol).
       We already know they're pretty formiddable...especially Decato.
       As far as their skill ranking, I think it would look like this:
       1. Decato
       2. cecko0o0o0o0o0
       3. Liyana
       4. A3K159
       5. Aang
       6. xDeckShufflex
       7. Wingflame
       It might not be incredibly accurate, but it gives you an idea of
       how the team's skill is distributed.  The top 4 guys are ppl to
       watch out for...DO NOT take them lightly.
       Off the top of my head, here is some info on each:
       Decato - Uses Worms, ZealGigas, and Evilswarms primarily.
       Swarms seem to be his best deck...but Worms always throw people
       off.  He's a very good (and lucky) duelist, so handle him with
       care.  I do not want to see Decato sweep our team like he does
       regularly to others.  If you see him sweeping, please try to
       find other teammates of his to duel.  He tends to make bad
       decisions under pressure though, so if you can establish a
       strong position from the beginning of the game, you'll be in a
       good situation.
       cecko - Solid duelist.  I can't remember what he uses off the
       top of my head, but I think he tends to use anti-meta.
       Liyana - Uses Mermails, Evilswarms and Necrovalley Malefcs
       anti-meta.  He's also used Dark World before.  Again, another
       solid duelist.  Only reason I placed him 3rd is because some of
       his deck choices tend to be subpar (like Mermails with traps and
       no Undine).
       A3K159 - Used Evilswarms and Heroes.  Misplays
       occasionally...but otherwise pretty solid.
       Aang - Unless he has started using other decks, he still uses
       Necrovalley Anti-meta full time.  Using something like Dark
       World or Mermails can waste him pretty quickly.  He might be
       using Evols though as that's the last deck I saw him testing.
       xDeckShufflex/Wingflame - Don't have too much info on either of
       them, but they're both pretty bad.  I wouldn't worry TOO much
       about them.
       In general I think we have to expect anti-meta and EvilSwarms
       (which tend to play like anti meta/stun).  The best decks
       against either of these decks is Dark World.  It might be a good
       idea to start off the war using Dark World, then adjusting if
       they switch decks.  One thing is for certain...DO NOT USE ANY
       DECKS THAT GET WRECKED BY OPHION.  I have auto-lost duels to
       these guys simply because I used stuff like Chaos Dragons which
       get absolutely wrecked by ophion.  I would not recommend using
       CD or Agents.
       Good decks with the known spread are Dark Worlds, Wind-Ups,
       Heroes, Monarchs, and maybe Geargia.  Make sure you're siding
       alot of backrow hate (Dusts, Decrees if applicable).  Mermails
       would probably be good as well, but sometimes the hands are
       inconsistent (and the main big play - Megalo - is blocked by
       Ophion).
       #Post#: 99--------------------------------------------------
       Re: [WAR] Genesis #2
       By: AsianGuy1137 Date: November 13, 2012, 6:11 pm
       ---------------------------------------------------------
       Won against Decato, 2-1 using Heroes against his Worms.  He
       might've just gotten unlucky with draws, but when he used Meteor
       duel 1, he didn't summon a Victory Worm from his deck.
       #Post#: 100--------------------------------------------------
       Re: [WAR] Genesis #2
       By: ChaosSatella Date: November 14, 2012, 1:15 am
       ---------------------------------------------------------
       Got Liyana with his Mermails 2-0. I used DWs.
       His Mermail's don't run Undine, which means it's pretty slow. He
       runs PODs instead, as well as BTHs and TTs. Oh, and a Birdman.
       He sided in SIMs and Dusts against DW.
       #Post#: 103--------------------------------------------------
       Re: [WAR] Genesis #2
       By: Nichigo Date: November 14, 2012, 9:47 am
       ---------------------------------------------------------
       Updated the info post with the new information.
       Darkness, since you're back, feel free to post analyses on the
       war duels.  We've missed you ;)
       #Post#: 104--------------------------------------------------
       Re: [WAR] Genesis #2
       By: Darkness Son Date: November 14, 2012, 11:41 am
       ---------------------------------------------------------
       Won 2-0 vs A3K. He was using Hero Beat (with Rai-ohs and teched
       Grandmole & Chevalier) and sided into Macro. Game1 I devastated
       him thanks to my good hand, whereas game2 he lost to himself by
       not activating Macro pre-emptively.
       #Post#: 116--------------------------------------------------
       Re: [WAR] Genesis #2
       By: Darkness Son Date: November 16, 2012, 5:00 am
       ---------------------------------------------------------
       I watched the duel between Shadow and Decato. First off, this
       was one extremely tough match-up as, in my opinion, Mermails
       have natural advantage over Rock Stun.
       In the first game I saw (which I'm assuming was game 2), you
       played well overall, with your only obvious mistake being
       summoning TGU right after activating PoD. I'm tempted to think
       it was a misclick. But anyway, he continually had answers to
       everything you threw at him, so luck played a big factor in this
       duel.
       In game 3, when he had Abyssmegalo and 2 set s/t cards, knowing
       that 1 of them was Abyss-Sphere I would have used Dark Calling
       to summon Gaia and would have attacked Abyssmegalo; then, if
       during MP2 he had activated Abyss-sphere, I would have summoned
       Guardian to negate the effect of Abysslinde. He then would have
       had to use Diva to synchro into Catastor to get rid of your Gaia
       and, during your turn, you could have used your 2nd Dark Calling
       to try to get rid of Catastor, only to have him activate
       Torrential Tribute; end result: both of you would have gone into
       a topdecking situation, which hurts combo-oriented decks such as
       Mermails (even though they run some gems to take advantage of
       simplified game states).
       Long story short: you lost this match largely due to the bad
       match-up. I would have liked to see the game you won.
       #Post#: 117--------------------------------------------------
       Re: [WAR] Genesis #2
       By: Darkness Son Date: November 16, 2012, 8:40 pm
       ---------------------------------------------------------
       I watched the 2 matches between AsianGuy and A3K.
       Match 1:
       Game 1 was impossible. Nothing to say about it.
       Game 2, I will be honest: since I don't know too much about
       Prophecies, I'm not sure wether starting off with TGU was the
       right thing to do or not, while you also had Magician of
       Prophecy in hand. The Veiler -> Torrential move was unnecessary
       imo, but other than that, you drew basically no monsters, and
       your opponent had an answer for everything you tried. Again,
       this duel was impossible.
       In conclusion: your hands both duels suxed.
       =========================================================
       Match 2:
       Game 1 you played flawlessly. To be honest I wouldn't have
       thought of using Lance to prevent Abysslinde being destroyed by
       Abyss-sphere, that was a new trick I learnt. Also, I don't know
       if you were expecting Mermails or not, but Night Shot is an
       excellent card against that deck.
       Game 2 I think you were a bit reckless with the Heavy, but I
       guess you wanted to force a possible Abyss-sphere/MST to set
       your Soul Drain. However, as A3K pointed out, it backfired you
       hardcore. But it's also true that the lucker had Diva, the only
       card which would allow him to run over your monsters one by one.
       This was a complicated duel.
       Game 3 you played well, but I don't understand why your opponent
       didn't summon Abyssmegalo when he had the chance; I guess he was
       afraid of Soul Drain but he didn't have many chances anyway.
       Saving Spark for Abyss-sphere was an excellent move.
       #Post#: 119--------------------------------------------------
       Re: [WAR] Genesis #2
       By: AsianGuy1137 Date: November 18, 2012, 12:21 am
       ---------------------------------------------------------
       Prophecy was a poor choice.  I wasn't anticipating Evilswarm.
       Otherwise I would've played Chaos Stun or Heroes.  Heroes is
       usually my default choice since I think it has the most
       flexibility.  I main 2 Night Beams and Photon Thrasher instead
       of TKRO so it's a more explosive type of build than a classic
       long-term control kind.  I half-expected Mermails so Heroes was
       a decent choice.
       My only real concern is my side deck choices.  I side 3 MSTs, 3
       TKRO, 3 D.D. Warrior Lady, 3 Soul Drains, and 3 Compulsory.
       Soul Drains have been somewhat counterproductive with AZ and The
       Shining, but that might just be bad timing on my part.
       Against Dark World:
       - 3 Photon Thrasher
       - 2 Night Beam
       - 2 Super Polys
       - 1 Forbidden Lance
       - 1 Book of Moon
       + 3 MSTs
       + 3 Warrior Ladies
       + 3 Soul Drains
       Against Merlanteans:
       - 3 Photon Thrasher
       - 1 Forbidden Lance
       - 2 Dimensional Prison
       - 2 Hero Blast
       + 3 TKRO
       + 3 Soul Drain
       + 2 CED
       Against Evilswarm:
       - 3 Photon Thrasher
       - 2 Cardcar D
       - 1 Bubbleman
       - 1 Forbidden Lance
       - 2 Hero Blast
       + 3 TKRO
       + 3 D.D. Warrior Lady
       + 3 Compulsory
       Against Heroes:
       - 3 Photon Thrasher
       - 2 Pot of Duality
       - 1 Forbidden Lance
       - 1 Book of Moon
       - 1 Solemn Warning
       - 1 Solemn Judgment
       + 3 TKRO
       + 3 D.D. Warrior Lady
       + 3 Compulsory
       Those are the four decks I expect to see the most.  Any others I
       should be aware of?
       #Post#: 120--------------------------------------------------
       Re: [WAR] Genesis #2
       By: Darkness Son Date: November 18, 2012, 10:08 am
       ---------------------------------------------------------
       Well, Chaos Dragons occasionally show their heads, and so do
       Machina Geargia. But I have barely seen any of them recently so
       I don't think it's worth specifically siding against those.
       Asian, if you could post your deck in the deck section and copy
       & paste your side ins and outs it would be great. Thanks!
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