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       #Post#: 31--------------------------------------------------
       [LOST] ShadowBright Hearts (6)
       By: Nichigo Date: October 24, 2012, 2:44 am
       ---------------------------------------------------------
       WAR LINK:
  HTML http://chaosera.forumotion.net/t411-super-friends-vs-shadowbright-6-hearts
       War Type: 6 Hearts
       Double Elimination
       Super Friends
       Nichigo
       ShadowServer
       Kenshi
       Darkness Son
       mlangit
       ChaosSatella
       ShadowBright
       Lightning
       Raph
       soni
       Zacky
       Hitaru
       KingRob
       #Post#: 33--------------------------------------------------
       Re: [WAR] ShadowBright Hearts (6)
       By: Nichigo Date: October 24, 2012, 2:55 am
       ---------------------------------------------------------
       Played soni tonight and just edged him out 2-1.
       First off, he is a bad player.  He made alot of fundamental
       mistakes like allowing my venus to summon, get balls, and
       subsequently summoning Gachi...to which he finally used his set
       Warning.  On another token he brought out recruiter with Spy
       when I had rai oh on field.  He beat me G1 despite these plays
       cuz he just opened what he needed.
       In this particular duel, he was using GK's (even though he
       usually uses Heroes)...and it proved rough since I was using
       Agents.  His deck starts out as pure GKs then sides into Skill
       DRain w/ tech Malefics if his opponent's deck calls for it.  He
       had some weird techs like Rite of Passage (which he never got
       out).  Nothing much to say here though as the deck was
       ridiculously standard.
       Based on these two deck choices though, he's the anti-meta type
       of player.  So expect to play something of that type when you go
       up against him.  Main MSTs!
       #Post#: 34--------------------------------------------------
       Re: [WAR] ShadowBright Hearts (6)
       By: Nichigo Date: October 24, 2012, 3:03 am
       ---------------------------------------------------------
       @Kenshi: I watched your duels against King Rob.  He was a really
       bad player...but using a sacky deck (Samurai).  He definitely
       got pretty lucky with his openings (gateway two games ftw...and
       united every game lol).  But I saw two plays that you could have
       done better:
       1) I believe this was G2...in the end you guys ended up top
       decking, and he summoned a kageki all by himself in attack
       position along with a FD backrow as his only cards.  You had
       Maxx C and bottomless.  You should have taken advantage of his
       attack position Kageki and ran it over with Maxx C.  Literally
       any monster he topped would have been bad for you and taking
       that advantage would have given you an edge.  Based on your
       following draws, I don't know if that would have actually won
       you game though.
       2) Now G3 is another story.  You opened TKRO, SJ, and some other
       FD turn 1.  He opened with Dojo, United, and Gateway.  You
       jumped the gun and SJ'd his Gateway.  You didn't need to do this
       for a couple reasons: You already had TKRO out.  He wasn't going
       to gain any advantage with Gateway with TK blocking his
       searches.  SEcondly, if you had SJ'd his normal summon instead
       (Kageki), you would have completely stopped him for that turn,
       and he would have had 3 dead continuous spells on the field.
       Stopping the normal summon for Sams is the BEST way to slow them
       down because they cannot do anything if that initial summon
       doesn't go through...esp if it was completely stopped by a
       solemn.  I think had you done that, you would have had a much
       better chance at winning.  The rest of the game still woudl have
       taken some work, but that would have put you ahead of the curve.
       #Post#: 36--------------------------------------------------
       Re: [WAR] ShadowBright Hearts (6)
       By: Darkness Son Date: October 24, 2012, 5:55 am
       ---------------------------------------------------------
       First off I know I'm not the most indicated person to provide
       any C&C, since I'm the king of mistakes and missplays, so I'm
       expecting to receive a lot of these. But I would like to make
       some comments of my own
       @Shadow: in your first game against soni, when he dropped Gorz
       and you had Trago and 2x Commander on the field, you should have
       gone into BRD; this way you would have got rid of Gorz and your
       opponent would have been left with 3 cards in hand during his
       turn, to your 5 during your turn; plus, you would have had
       enough LP to activate E-Tele, and use Jumper on whatever monster
       he could have summoned, or simply Mole on a fusion to gain even
       more advantage.
       In game 2, when you attacked with Commander and Rat to his
       E-Hero Ocean, I would first have suicided the Rat into Ocean,
       grab another Rat, suicide again, and grab Serene; this way you
       would have had 3 earths in grave by the time Commander was
       destroyed, only 2 away from summoning Grand Soil. But other than
       that, you played very well. You lost game 2 only because of his
       random Honest, otherwise you would have won that one.
       Note: soni discarded Solemn Judgement to use Super Poly. He is
       either a genious or plain bad.
       @Kenshi: lol at both you and KingRob setting Maxx C, that was
       funny. On game 3, me, like Nichi, would have waited to use SJ on
       the monster. When he activated DEST to summon 2 Sams, I would
       have let him go Shi En and then activate MST on his f/d, hoping
       for him to negate it and then activate Mirror in the battle
       phase; sure, since his f/d was SJ that would have made no
       difference at all, but if it hadn't been SJ and Shi En had
       negated your MST, then you would have survived that turn, been
       able to summon Fortress and start wearing him down (depending on
       his potential f/d). Anything was better than just foregoing your
       Mirror like that. But yeah, that guy opened quite well both
       times.
       @Nichi: not really much to say about your duels against
       Lightning, except that his deck (Fabled World) was awkward, and
       he made some mistakes, whereas you didn't. You really deserved
       to win that match because you played better, but he kept drawing
       better than you. I have only 1 question regarding game 1: when
       you summoned Venus, why didn't you special summon the 3rd ball?
       This way, if your opponent managed to get rid of all your
       monsters, you would have exactly 4 fairies in grave for Kristya.
       Now I gtfo.
       #Post#: 37--------------------------------------------------
       Re: [WAR] ShadowBright Hearts (6)
       By: Kenshi Date: October 24, 2012, 8:02 am
       ---------------------------------------------------------
       I was having a bad day yesterday and am aware of my mistakes.
       Thanks for the criticism as it will definitely help me when
       playing Sams in the future. Let's make a comeback!
       #Post#: 39--------------------------------------------------
       Re: [WAR] ShadowBright Hearts (6)
       By: Nichigo Date: October 24, 2012, 10:48 am
       ---------------------------------------------------------
       The last heart is reserved for mlangit, chaossatella and myself.
       Lets do this.
       #Post#: 40--------------------------------------------------
       Re: [WAR] ShadowBright Hearts (6)
       By: Darkness Son Date: October 24, 2012, 10:50 am
       ---------------------------------------------------------
       I lost 0-2 to Zacky. Not great hands + a few mistakes made me
       lose. Even though I lost 0-2, we had to re-do the match from
       game2 because during that game Zacky lost connection, so you
       have 3 replays (g1 which I lost, g2 which he got disconnected
       and g2 which I lost).
       I would thank you if you explicitly pointed my mistakes, just to
       make sure I noticed them all.
       #Post#: 41--------------------------------------------------
       Re: [WAR] ShadowBright Hearts (6)
       By: Nichigo Date: October 24, 2012, 12:24 pm
       ---------------------------------------------------------
       I'll take a look at the duels when I get home tonight.  We're
       not out of this yet...just need to come back like we did last
       time ;)
       #Post#: 42--------------------------------------------------
       Re: [WAR] ShadowBright Hearts (6)
       By: Nichigo Date: October 24, 2012, 2:04 pm
       ---------------------------------------------------------
       [quote author=Darkness Son link=topic=10.msg36#msg36
       date=1351076144]
       I have only 1 question regarding game 1: when you summoned
       Venus, why didn't you special summon the 3rd ball? This way, if
       your opponent managed to get rid of all your monsters, you would
       have exactly 4 fairies in grave for Kristya.
       Now I gtfo.
       [/quote]
       In general I do not summon the 3rd ball for multiple reasons.
       the biggest one being that I expect Venus to stay on field for
       at least a turn in the scenario.  That means the next turn, i
       can SS the last ball, then drop a tuner and get BRD or something
       else of that nature.  If I just summon it out there, the ball
       just gets run over.  I want more functionality than that.  If I
       have Kristya in my hand that's really the only other play, then
       yes, I'll make filling the grave a Priority.  I definitlely
       don't just summon all the balls if I don't even have a Kristya
       in hand.  However, my opponent isn't going to get rid of both
       Gachi AND venus in one turn without considerable effort...so
       even if i summoned ball, that doesn't necessarily mean Kristya
       would even be live.  You get more graveyard control when you use
       your resources to fill the grave at a rate that is good for YOU
       by tuning, dumping with Herald of Oranges, or controlled milling
       with Card Trooper.
       #Post#: 43--------------------------------------------------
       Re: [WAR] ShadowBright Hearts (6)
       By: Darkness Son Date: October 25, 2012, 6:04 am
       ---------------------------------------------------------
       I will comment my mistakes on game 2 against Zacky (the duel in
       which he didn't got disconnected).
       I used the Heavy recklessly. I should have just set the Prison,
       activated cardcar's eff and let it go, then I could have
       possibly summoned Gorz and have Heavy ready. But since he had 2
       f/d, I did what I did because I didn't want a possible Warning
       blocking my Gorz summon. His following Ophion blocking my Gorz
       was pretty much my downfall since Gorz could have put in a ton
       of work, judging by the game state at that time. And from here
       on, the duel became a snowball of mistakes, like my own Warning
       blocking my Gorz, not activating TT on Mandrago's summon and not
       negating TGU's summon/eff.
       Another mistake I made was not siding Maxx C out; this was a bit
       tricky because his deck is completely Xyz based, but unless he
       summons TGU, the most you will get off Maxx C against that deck
       is 1 card, hence not worth the room. In addition, I had no card
       in my side which hurt him; the most likely choices were Kycoo
       (should have sided it in for Maxx C - mistake) and Malevolent
       Catastrophe (he runs quite a heavy backrow, but he also runs 2x
       SLR, so not sure about this).
       I'm not proud of that duel at all, and not because I lost 0-2,
       but because of the many and noobish mistakes I made.
       And also I was a bit rager at that time, because when he lost
       connection during our first game 2, I was in a good position and
       could even have dealt with his yet again Gorz. :/
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