DIR Return Create A Forum - Home
---------------------------------------------------------
Life after CoD [FUAV]
HTML https://stillhere.createaforum.com
---------------------------------------------------------
*****************************************************
DIR Return to: Weapon General Discussion
*****************************************************
#Post#: 1368--------------------------------------------------
JOKR Lancher
By: Gordontonio Date: February 22, 2020, 1:23 am
---------------------------------------------------------
What does it make the JOKR a Charlie level launcher!? Either it
is the most frustrating launcher, or I have not figured out how
to operate it. Do you know how to disable the locking system so
it just shoots if such thing is possible? Do you have any advice
about its operation?
#Post#: 1369--------------------------------------------------
Re: JOKR Lancher
By: Triumph-Rat Date: February 22, 2020, 4:26 am
---------------------------------------------------------
[quote author=Gordontonio link=topic=194.msg1368#msg1368
date=1582356220]
What does it make the JOKR a Charlie level launcher!? Either it
is the most frustrating launcher, or I have not figured out how
to operate it. Do you know how to disable the locking system so
it just shoots if such thing is possible? Do you have any advice
about its operation?
[/quote]
No idea, tried using it yesterday and was going to start a very
similar thread LOL
#Post#: 1371--------------------------------------------------
Re: JOKR Lancher
By: Horrorman Date: February 22, 2020, 6:44 am
---------------------------------------------------------
[quote author=Gordontonio link=topic=194.msg1368#msg1368
date=1582356220]
What does it make the JOKR a Charlie level launcher!? Either it
is the most frustrating launcher, or I have not figured out how
to operate it. Do you know how to disable the locking system so
it just shoots if such thing is possible? Do you have any advice
about its operation?
[/quote]
After I got killed with the JOKR in a match several times in a
game, I decided to give him a go as well. As I used him I
figured this as well. So good question. Funny is it was the
first match in a long time I didnt used Cold Blooded, because
you cant get locked with that. But I also had to figure people
can shoot this thing unlocked in any way.
#Post#: 1375--------------------------------------------------
Re: JOKR Lancher
By: STABBOTAGE Date: February 22, 2020, 8:21 am
---------------------------------------------------------
Is that the one that instead of flying straight to the target
has to fly straight up first?
And 3 seconds to lock on? Annoying..
Amped might help with quick lock/fire/reload, but as far as just
disabling lock, I doubt it.
If its the one described above, its definitely not a run-n-gun
weapon.. more like hide and pray.
I think its more suited for Ground War vehicle attacks.
#Post#: 1376--------------------------------------------------
Re: JOKR Lancher
By: Gordontonio Date: February 22, 2020, 8:57 am
---------------------------------------------------------
[quote author=STABBOTAGE link=topic=194.msg1375#msg1375
date=1582381276]
Is that the one that instead of flying straight to the target
has to fly straight up first?
And 3 seconds to lock on? Annoying..
Amped might help with quick lock/fire/reload, but as far as just
disabling lock, I doubt it.
If its the one described above, its definitely not a run-n-gun
weapon.. more like hide and pray.
I think its more suited for Ground War vehicle attacks.
[/quote]
Yes, that's the one. Annoying piece of hardware indeed.
#Post#: 1377--------------------------------------------------
Re: JOKR Lancher
By: guest7 Date: February 22, 2020, 9:27 am
---------------------------------------------------------
The JOKR is not a free fire launcher. You have to wait for it to
lock on and fire. It will auto lock onto killstreak vehicles and
track them if they move around. For example it will track a UAV
through the air as it moves around in the sky. It takes quite a
while to hit a UAV though. Manual locking by holding down fire
button will land where you aimed. Aiming on sides of buildings
will land on top. It isn't the greatest launcher for trying to
kill players, but you can lock on near vehicles, flags, known
spots for campers, etc..and fire a rocket and hope someone goes
there or stays there to get possible multi kills. It has a large
blast radius. The trade off of course is the length of time
you're exposed before it fires. Also to note, it will not fire
if you're too close to where it will land, but it will not warn
you of overhead objects that can cause it to explode over you
and most likely kill you. Manual locking takes some time to get
a feel for where the rocket will actually land. MW2s Javelin
IMO, was much better at manual locking.
Auto lock all you need to do is press fire when you're locked
on. It is nearly suicidal to use it against vtols, pave low
(forgot what it's called on MW), or anything else that is AI
controlled without Cold Blooded. It does take 3 rockets to take
down a vtol. First one to get rid of the flares. I would assume
it works good against tanks in GW. I've never played the mode,
but I would hope the JOKR auto locks onto them and tracks them
as they move.
#Post#: 1737--------------------------------------------------
Re: JOKR Lancher
By: Gordontonio Date: March 13, 2020, 6:29 pm
---------------------------------------------------------
I am finally getting a grasp on how this launcher is useful. It
is good in Shoot House, very inconvenient in Shipment. I don't
see myself playing it often after maxing it out though.
#Post#: 1743--------------------------------------------------
Re: JOKR Lancher
By: Triumph-Rat Date: March 14, 2020, 2:09 am
---------------------------------------------------------
[quote author=Gordontonio link=topic=194.msg1737#msg1737
date=1584142145]I am finally getting a grasp on how this
launcher is useful. It is good in Shoot House, very inconvenient
in Shipment. I don't see myself playing it often after maxing it
out though.[/quote]
I managed to get it gold the other day and after a while
figuring out the best spots to free aim at it wasn't that hard.
Can be VERY useful on shipment as it has quite a big explosive
range.
Also isn't taken out by flares on Vtol etc (side note, the other
free fire launchers do not trigger flares either).
#Post#: 1756--------------------------------------------------
Re: JOKR Lancher
By: STABBOTAGE Date: March 15, 2020, 9:13 am
---------------------------------------------------------
I watched a video of some good gameplay and watched how useful
this tool can be for taking out vehicles (smart weapon) and even
see people with thermal/take them out by firing at a nearby tree
or something (dumb-fired weapon). I never really thought about
how little I use my secondary in Warzone, but honestly, it's
rare (unless I take a sniper rifle as Overkill perk) using a
JOKR on a well-oiled team could be quite useful.
I will give it a go today. If I get any good video captures, I
will post it in the "Stab-Shack
HTML http://www.lifeaftercodfuav.com/members-blogs/stab-shack-(99c-drafts)/msg1756/#new"
*****************************************************