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       #Post#: 1292--------------------------------------------------
       Re: ***SRM***  SAINTS ROW MOTORS ***SRM***
       By: Farynthane Date: November 28, 2011, 9:48 am
       ---------------------------------------------------------
       @Wisdom & Ganton, nice work guys. I've started a new play
       through this weekend. I'm about 8 hours in or something.
       completed 10 missions (just up to the last activity unlocking
       for first island you play in).
       So it's possible to get both the Prototype V2 Tank and Satchel
       Charges....and of course that special bike with this. Just
       getting all collectibles today and then I go to do the Hit-man
       Assassinations and Vehicle Thefts, before going further with the
       story. Already completed all gang operations/city takeovers
       (whatever you call it) and bought all stores/properties already
       etc.
       Wisdom which 3 territories are you actually missing? Or do you
       know where they are, but they don't spawn, happened a few times
       to me. But they will spawn after you go away for a moment and
       then go back again. Don't know why that is. But if you do not
       know, I can tell you all the gang operations/city takeovers.
       #Post#: 1305--------------------------------------------------
       Re: ***SRM***  SAINTS ROW MOTORS ***SRM***
       By: Wisdom000 Date: November 28, 2011, 9:43 pm
       ---------------------------------------------------------
       I found em, one was on top of a skycraper, the other on a boat,
       the last in this tiny patch near the beach.
       On the SRM front, in the final story mission against stag, you
       get the coice of either piloting the saints purple vulture or
       tornado...  the same ones you can pilot during the heli assault
       missions...
       In the mission where you impersonate the stag commander, you are
       given an N-Forcer without a roof turret, again it would not let
       me save it to my garage.
       I took both tank and bike instead of the satchel charges...
       The garage limit for SR3 is 60, 4 less than SR2, not counting
       dlc and unlockable vehicles.
       While you can glitch to customize non customizable cars, some of
       them are broken by the glitch... no matter what you do with the
       Wraith, its underglow always reverts to yellow, and the police
       Kenshin just becomes all kinds of fucked up if you do anything
       but mess with its colors...
       At the airport, hidden in open crates, there is a toad, a
       Kaneda, and a Kenshin... the Kenshin is unique and is black with
       japanese writing in white on the side.  You can store the
       Kenshin and customize it, but the minute you do either, the
       Japanese writing dissapears.  Weird.
       I completely forgot to try and take over Killbanes plane with
       the RC gun... I need to replay the mission to see if its
       possible, but I doubt it... regardless it is a unique leer jet.
       These unique vehicles, and the Ho assassin squad morningstar
       vulture, are as of now, the only worthwhile unique, possibly
       attainable vehicles in the game, and I believe they are what SRM
       should focus on trying to get ahold of.
       I figured out how to overtake and sieze the Morningstar
       Vultures, but the mission does not end until the helicopters are
       destroyed.  Ganton and I tried several different attempts, but
       as of yet neither of us have had any luck.  To sieze the
       morningstar vulture, you run over to your heliport as soon as
       they appear, the key display won't show up usually, but you will
       still get the triangle prompt... get in the copter, and fly to
       the friendly fire, switch out for your rc gun (the game forces
       you to replace it with the sniper rifle) and head back to the
       roof.  The mission will not end until all the helicopters are
       destroyed, and it will not let you save one in mission, even
       though the prompt appears...
       However... I do have some new ideas... these have not been
       tried:
       1. getting the copter during co-op and kicking the guest,
       2. Getting the copter, destroying the rest, working out the
       timing so that the guest or host is in heli and hits save the
       second you blow up the heli with him in it (sort of like the
       save for jessicas car, may be easier if one of you has the
       satchel charges, would have to be guest, since the charges are
       not available yet in the story)
       3. playing with someone who has already attained one of the
       other gang strongholds (safeword, nuke plant, 3-count) and
       having the guest try to save the copter at one of their
       heliports...
       4. Pause glitch, like getting the limo from the General in
       SR2...
       Anyone have any other ideas?
       #Post#: 1315--------------------------------------------------
       Re: ***SRM***  SAINTS ROW MOTORS ***SRM***
       By: Farynthane Date: November 29, 2011, 9:58 am
       ---------------------------------------------------------
       Uhm, what about if you just get 5 star notoriety by the
       Syndicate, but in Morningstar territory. I know they come at
       least with their Tornado's. I've been doing most gang
       operations/city takeovers with a vulture (stolen from the
       military base) and did a few after each other since they were
       quite close next to each other. And I'm pretty sure they came
       with a red/pink tornado or something after 5 star notoriety.
       #Post#: 1328--------------------------------------------------
       Re: ***SRM***  SAINTS ROW MOTORS ***SRM***
       By: Wisdom000 Date: November 29, 2011, 5:53 pm
       ---------------------------------------------------------
       The Morningstar come at you with 2 slightly different tornados,
       a clean red, and a dirty red... in addition there is a blue Swat
       Tornado, a brown Army Tornado, the Black dirty tornado your
       homie brings you, and a purple tornado available in the final
       mission and during the heli assaults for pierce....
       Oddly enough... as near as I can tell, the only "saints cutom"
       you can unlock in the game seems to be the Phantom X-3 cycle and
       the mars rover thingy...
       In fact, most of the vehicles you unlock are kind of
       underwhelming, being so easily obtainable in the game... really
       the only vehicles you can't get in game that are unlocked are
       the 2 I mentioned previously, the Wraith, the tank prototype,
       the specter, and the commanders VTOL... Oh... and the ASP
       "digital tank" which is just... kinda stupid... again, it really
       pisses me off we can't delete DLC or unlocked vehicles from our
       garage, nor do we have any way to organize it to our tastes...
       Hell, a simple "up/down" feature on the garage list would be
       plenty...
       #Post#: 1329--------------------------------------------------
       Re: ***SRM***  SAINTS ROW MOTORS ***SRM***
       By: Farynthane Date: November 29, 2011, 6:03 pm
       ---------------------------------------------------------
       But you can dupe vehicles in SR:TT right, as I must believe you
       two. Because on this play-through I'm doing right now I go for
       the Satchel Charges instead and that Bike. In order to dupe that
       Prototype V2 STAG Tank. And I'll do this time first the STAG
       FILM ending and then the Ganstah's in Space ending. But would
       love it if someone could help me with duping/cloning the STAG
       Tank Prototype V2 later. So that I have actually most vehicles
       in the right order.
       #Post#: 1334--------------------------------------------------
       Re: ***SRM***  SAINTS ROW MOTORS ***SRM***
       By: Wisdom000 Date: November 29, 2011, 6:16 pm
       ---------------------------------------------------------
       Sure, if you are on when I get home tonight from work (5 hours
       from now) I can clone you whatever you need... I have all the
       best rides, all the choppers (including both M* variants, though
       on my good save its just the clean one), and other groovy
       doovies...
       #Post#: 1353--------------------------------------------------
       Re: ***SRM***  SAINTS ROW MOTORS ***SRM***
       By: Jus call me J Date: November 30, 2011, 2:41 am
       ---------------------------------------------------------
       Good find man...
       #Post#: 1360--------------------------------------------------
       Re: ***SRM***  SAINTS ROW MOTORS ***SRM***
       By: GantonsMostWanted91 Date: November 30, 2011, 6:38 am
       ---------------------------------------------------------
       hey Folks sorry i've not checked in for a while i've started a
       new job and its been long hours. I'll still do what I can for
       the team and post when I can but i've just not had the time atm
       btw good finds guys. Wis have you managed to get one of the
       Saints Vultures yet?
       #Post#: 1371--------------------------------------------------
       Re: ***SRM***  SAINTS ROW MOTORS ***SRM***
       By: Farynthane Date: November 30, 2011, 3:55 pm
       ---------------------------------------------------------
       [spoiler]What happens if you actually do the killing
       Killbane/Stag Film ending first and after that the saving
       Shaundi & Viola and Gangsta's in Space? I know you get all
       stuff, but what happens with the statue? Does that stay down? No
       matter in which order you do the 2 endings?[/spoiler]
       [quote author=Wisdom000 link=topic=78.msg1334#msg1334
       date=1322612182]
       Sure, if you are on when I get home tonight from work (5 hours
       from now) I can clone you whatever you need... I have all the
       best rides, all the choppers (including both M* variants, though
       on my good save its just the clean one), and other groovy
       doovies...
       [/quote]
       So one of your saves is with the good vehicles, also the ones
       you actually can't really acquire. And you dirty one is like the
       one with your glitchy vehicles, the ones you have been trying to
       paint, but actually ones you can't really paint etcetera. Right?
       Hope this made sense to you.
       I think I might try getting one of those Saints
       Vultures/Tornado's. Maybe if you let Pierce die in one of those
       Heli Assaults and use the pause glitch trick. Not sure if you
       already tried this out Wisdom000. By the way wis, I would like
       the clean variants of your M* variants and others you may have
       acquired please, sometime soon...want to get it actually sorted
       out nicely, which isn't actually really doable. ;)
       Thank you in advance mate.
       #Post#: 1383--------------------------------------------------
       Re: ***SRM***  SAINTS ROW MOTORS ***SRM***
       By: Wisdom000 Date: November 30, 2011, 7:55 pm
       ---------------------------------------------------------
       [quote author=Jus call me J link=topic=78.msg1353#msg1353
       date=1322642482]
       Good find man...
       [/quote]
       Thanks, just doing my part.  Sorry if cross posting the SRM
       stuff both here and at SRF gets annoying, just trying to keep
       everyone in the club in the loop...
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