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       #Post#: 3577--------------------------------------------------
       The Clash of Snow and Song Arc Tracker
       By: Karahl Date: January 27, 2014, 4:09 am
       ---------------------------------------------------------
       Notes:
       [list]
       [li]This arc is determined by you, all your actions and other
       choices - including on which side you choose to help - will
       result in how the arc will be affected, the overall ending being
       good or bad and everyone's individual good/bad endings based on
       your decisions. (Essentially think Mass Effect in regards to how
       the arc has been structured.)[/li]
       [li]A full synopsis will not be posted here because spoilers.
       :3[/li]
       [li]Like the first arc, I will be your lovely 'Dungeon Master'.
       I control what events happen, the plot, the NPCs, environment
       and how your characters' attacks will affect any characters or
       the environment I control. Meaning that you can't instantly kill
       an NPCs because awesome. This is just to make sure that things
       don't go out of hand and more importantly, do not derail the
       arc. (Note: Events are triggered by your choices. For example,
       if your character chooses the 'Renegade' option in a situation,
       you will get event B instead of event A.[/li]
       [li]What happens in the introduction of the arc, and throughout,
       is critical. Whichever side you end up helping will determine
       what path your character will go in the story. Choose your
       actions wisely... :3[/li]
       [li]There is no 'helping both sides'. If you do so, you will
       automatically be shoe-horned into the side which you have helped
       more.[/li]
       [li]If you do not end up helping either, you will be shoehorned
       into what is deemed best fit for your character. Please note
       that if this happens you will be given a smaller role, so if you
       want to do more stuff. Pick a side.[/li]
       [li]Which ever side you end up helping will determine where you
       start at the climax of the arc. For example, helping Karahl will
       mean you start in room A, helping the Songbird will have you
       start at room B.[/li]
       [/list]
       More will be added if necessary...
       ----
       Arc Tracker:
       Introduction:
       Clash of Snow and Song
  HTML http://sonicspotlightrp.createaforum.com/mobotropolis/clash-of-snow-and-song/
       Along Side the Claw
  HTML http://sonicspotlightrp.createaforum.com/mobotropolis/along-side-the-claw/
       In Presence of a Queen
  HTML http://sonicspotlightrp.createaforum.com/mobotropolis/in-presence-of-a-queen/
       Main Threads:
       Dock 32
  HTML http://sonicspotlightrp.createaforum.com/mobotropolis/dock-32/
       Dock 32 (Shoke)
  HTML http://sonicspotlightrp.createaforum.com/mobotropolis/dock-32-%28shoke%29-276/
       Gem of Priuella
  HTML http://sonicspotlightrp.createaforum.com/mobotropolis/gem-of-priuella-(for-skadu)/
       Side Threads:
       On the Other End of Mobius
  HTML http://sonicspotlightrp.createaforum.com/everywhere-else/on-the-other-end-of-mobius/
       Sonic Sleep...
  HTML http://sonicspotlightrp.createaforum.com/mobotropolis/sonic-sleep-ultra-tiger-revenge-edition!/
       Unbinding Those of Dark Hearts
  HTML http://sonicspotlightrp.createaforum.com/everywhere-else/songbird-sanctuary-unbinding-those-of-dark-hearts/msg6265/?boardseen#new<br
       />
       Climax Threads:
       Land of Ancient Calling Pt. I
  HTML http://sonicspotlightrp.createaforum.com/everywhere-else/land-of-ancient-calling-the-forthcoming-pt-i/<br
       />
       Land of Ancient Calling Pt. II
  HTML http://sonicspotlightrp.createaforum.com/everywhere-else/land-of-ancient-calling-the-forthcoming-pt-ii/
       Land of Ancient Calling Pt. III (a) Sapphire and Shoke
  HTML http://sonicspotlightrp.createaforum.com/everywhere-else/land-of-ancient-calling-the-forthcoming-pt-iii-%28a%29/
       Land of Ancient Calling Pt. III (a) Sonic and Soul
  HTML http://sonicspotlightrp.createaforum.com/everywhere-else/land-of-ancient-calling-the-forthcoming-pt-iii-%28a%29-sonic-ampampampampamp-soul/<br
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       Land of Ancient Calling Pt. III (b)
  HTML http://sonicspotlightrp.createaforum.com/everywhere-else/land-of-ancient-calling-the-forthcoming-pt-iii-%28b%29/<br
       />
       Land of Ancient Calling Pt. III (c)
  HTML http://sonicspotlightrp.createaforum.com/everywhere-else/land-of-ancient-calling-the-forthcoming-pt-iii-%28c%29/<br
       />
       Land of Ancient Calling Pt. III (d)
  HTML http://sonicspotlightrp.createaforum.com/everywhere-else/land-of-ancient-calling-the-forthcoming-pt-iii-%28e%29/msg5701/#msg5701/<br
       />
       Land of Ancient Calling: All Praise Priuella
  HTML http://sonicspotlightrp.createaforum.com/everywhere-else/land-of-ancient-calling-all-praise-priuella/
       Land of Ancient Calling: Part IV Chapel of Priuella
  HTML http://sonicspotlightrp.createaforum.com/everywhere-else/land-of-ancient-calling-part-iv-chapel-of-priuella/
       Heaven's Door.
  HTML http://sonicspotlightrp.createaforum.com/everywhere-else/heaven%27s-door/
       Conclusion Threads:
       Like A Bolt of Lightning
  HTML http://sonicspotlightrp.createaforum.com/mobotropolis/like-a-bolt-of-lightning/
       Priuella Aftermath
  HTML http://sonicspotlightrp.createaforum.com/mobotropolis/priuella-aftermath/
       Unfaltering?
  HTML http://sonicspotlightrp.createaforum.com/mobotropolis/unfaltering/<br
       />
       Aboard the Valkyrie
  HTML http://sonicspotlightrp.createaforum.com/everywhere-else/post-priuella-aboard-the-valkyrie/<br
       />
       Deep Thought
  HTML http://sonicspotlightrp.createaforum.com/everywhere-else/deep-thought/
       #Post#: 6174--------------------------------------------------
       Re: The Clash of Snow and Song
       By: Sonic Date: February 17, 2014, 9:27 pm
       ---------------------------------------------------------
       So a tale of captured kin interwoven with an age old tale of
       bitter hatred between karnine and feline. The war that has
       consumed them has passed but the battle rages on. As the last
       daughter of the snow claw clan gathers her allies for an all out
       assault on her sworn enemies territory. As the plot thickens we
       are privy to an unholy union and knowledge of an acient goddess.
       Emotions are mixed amoung our heroes as they venture forth
       getting swept up in the final chapter of this Ninja wars bloody
       history.
       #Post#: 6236--------------------------------------------------
       Re: The Clash of Snow and Song
       By: Karahl Date: February 18, 2014, 9:32 pm
       ---------------------------------------------------------
       Awesome summary Sonic, thanks :D
       ---
       Also Part III is almost doooone~
       #Post#: 7327--------------------------------------------------
       Re: The Clash of Snow and Song
       By: Karahl Date: March 3, 2014, 1:29 am
       ---------------------------------------------------------
       Sooooo, how did I do? I did good? I did meh? Please leave me any
       kind of feedback on your thoughts on my very first arc seen to
       completion! :D i would very much appreciate it!
       What did you like? What didn't you like? Favourite moments?
       Least favourite moments? Favourite characters? Least Favourite
       characters? etc.etc.
       #Post#: 7380--------------------------------------------------
       Re: The Clash of Snow and Song
       By: Sonic Date: March 3, 2014, 8:24 am
       ---------------------------------------------------------
       Okay in my review/critique of your arc I will be drawing a lot
       of comparisons with the title Bioshock 2. Let's start off with
       the premise while I liked the addition of Ninja wolfs based off
       the Ninja Turtles I never felt all that threatened by them. You
       talked up these blue elite guards with such gusto and I don't
       recall encountering any. As for the main antagonists the Cult
       leader and the Goddess were pretty good. Marduis was a cold and
       heartless pr,ick and every time he hurt Kyro it made me want to
       stomp his face in much as the same hatred as Sofia Lamb from
       Bioshock 2. This means he has done his job as a bad guy in
       making me openly despise him so he was written and worked well
       as a truly despicable man. The goddess was a joy both in design
       and her dialogue was well worn and intriguing with her ideals
       and philosophy. Her bigger picture was a very interesting look
       at all she wanted was love and to be adored.
       As for the overall story again like Bioshock 2 not it's
       strongest suit like the first game.The ancient war between
       between and Claw clan and the Songbirds was nothing special I
       felt. Very cookie cutter back story that didn't really capture
       my attention. The best parts were in the excitement you
       introduced such as the undead leech,Rise and interactions with
       the goddess,Wounding of the cub Kyro, and of course the romance
       scene between Sonic and Karahl was a nice bit of development. I
       wanted to have Sonic react to the Kara contract on his head but
       during all the chaos going on it seemed like an after thought in
       Sonic's mind with bigger and badder things to deal with. Again
       with Bioshock 2 you get some awesome stuff like you get to play
       a big daddy. In your Arc this came in the form of
       Blood,ninjas,gore,and an explosive ending.
       The best part by far was Priuella a misunderstood deity who
       wanted nothing more than to be loved. What I saw of her dialogue
       blew me away especially her final few words. I liked her so much
       I wanted to have Sonic claim the locket so at a later date he
       could call her forth again away from Karhal's prying eyes. Sonic
       felt sorry for her and wanted to give her a second chance. But
       this time to talk things out with her not in a room of hostile
       threats or with the blood of an innocent child. (Spoiler Sonic
       will eventually become fixated and obsessed on finding that
       locket. To talk things over with the deity as he feels none
       should be wrongfully imprisoned.) The having her destroy the
       worlds population by half thus leaving her mark on the world was
       amazing. To me she was more interesting than the musty old
       carvings that tell her tale.
       As you like to just as in Bioshock 2 to again you love your
       exposition drawn out by characters in long boring dry large
       walls of dialogue text  to tell the portion of a story that
       introduces important background information to the audience; for
       example, information about the setting, events. The two parts
       where you did this was the wall carving and the two wolf grunts
       conversing with Mardius. It's boring and really slows the pace
       of the story maybe you can think of a better way to leak or hint
       details without needing a massive exposition via carvings and
       conversation such as hinting at it by the
       environment or subtle hints.
       Negative
       -Boring Exposition
       -Stale story
       -Under Powered Ninjas
       -A lot of standing around
       Positive
       +Creative Cast of Characters
       +Stimulating Locations & Traps
       +Brilliant Dialogue
       +Well Scripted Romance/Action
       +Likeable/hateable villains.
       +Character development.
       Overall it was an exciting adventure that expanded upon Karal's
       character had a great lair to navigate and was action packed
       balls to the walls ninjitsu action with great characters.
       Final Score
       7.8/10
       Oh and before I forget that wedding part with Constance joining
       Mardius in undeath as his bride. Super f,ucked up and
       kool.
       Final Score
       7.9/10
       While your story was not as strong and your villain was no
       Andrew Ryan. The very fact I compared your Arc to Bioshock 2 is
       a massive complement in itself.
       [IMG]
  HTML http://img1.wikia.nocookie.net/__cb20100119191718/bioshock/images/3/38/Sofia_Lamb.png[/img]<br
       />[IMG]
  HTML http://img3.wikia.nocookie.net/__cb20100529150454/bioshock/images/7/7c/Andrew_RyanHQ.jpg[/img]
       #Post#: 7649--------------------------------------------------
       Re: The Clash of Snow and Song
       By: Karahl Date: March 5, 2014, 12:52 am
       ---------------------------------------------------------
       Cheers Sonic, this means a lot; thank you. :) I'll bring in the
       negatives into consideration for next time to improve on my next
       one, if I have another one!
       #Post#: 7669--------------------------------------------------
       Re: The Clash of Snow and Song
       By: Sapphire Date: March 5, 2014, 6:27 am
       ---------------------------------------------------------
       If you ever do a second arc Kara, count me in! c:
       This one was HEAPS fun!
       I loved how hard it was to choose a side~ [sub] I didn't exactly
       end up choosing an exact side in the end, having a songbird and
       snow claw friend or ally cx[/sub]
       Both clans seemed 'good' and 'bad' in certain ways. (Snow claws
       ate mobians, but Karahl was an ally/friend to lots of the
       heroes, and the songbirds attacked a lot of us, but Keillah was
       a friend to Shoke and Sapphire )
       Certainly made me think twice about which side I thought was
       'right'~
       My least favourite character would have to be the dreadful ugly
       hyena! What he did to Kryo was awful! He almost killed our
       lovely princess Constance too! D:
       He really is a bad guy~
       My favourite character from the arc would be Keillah~ [sub]
       loving this songbird cx definitely the best songbird I know c:
       even though I don't know many songbirds :3 [/sub]
       I had heeeaaaps of favourite moments during this arc~
       Shoke and Sapph in the halls was one, meeting Keillah was
       another~
       Meeting the goddess too~ that was surprising actually, I didn't
       expect her to be like that~ a blood fish~ and the crushing of
       the quills, hair and fur was interesting too, I was not
       excepting that c:
       Sorry I can't say too much about your arc~ I'm not very good at
       critiquing, and I have not done my own arc yet.
       It must've been pretty hard doing your arc, but you did really
       well in my opinion c:
       As I said at the start, if you ever do a second arc, count me
       in! :D
       #Post#: 7808--------------------------------------------------
       Re: The Clash of Snow and Song
       By: Mother Venus Date: March 6, 2014, 5:09 pm
       ---------------------------------------------------------
       This entire arc was a whirlwind of twists, extensive
       back-stories and delicious bloody drama~
       And I looooooved it!
       The beginning was a bit confusing... but I think as we went on
       it got orderly.
       I fell in love with Kara's world, and learned what she actually
       did~
       Though I wish I saw a bit more of her... it was fun seeing the
       characters guided into it.
       Like There were a lot of twists and turns that caught everyone
       off guard.
       The Beginning started off steady and it became... well Amazing!
       The only negatives I could think of was the predictability of
       everyone siding with Kara...
       But that wasn't in your control!
       Aaaah Sorry Reviews are not my strong point, but I do hope you
       do another~
       #Post#: 7827--------------------------------------------------
       Re: The Clash of Snow and Song
       By: VolatileGlaytor Date: March 6, 2014, 10:53 pm
       ---------------------------------------------------------
       I personally, had a huge amount of fun with this arc, but there
       definitely were some things I didn't like. But lets start with
       the bad to make me seem like less of an ass near the end. XD
       THE BAD
       In terms of bad, there was one thing that annoyed me, and that's
       the huge RP difficultly curve.
       While it didn't effect most people that badly, I myself was hit
       really hard due to the restrictions put on, and also a bit of my
       own incompetence, but mostly the restrictions. You see, while I
       understand the removal of teleportation and flying, the
       disabling of magic near the end absolutely ruined the majority
       of my options. Yes, Shoke could still use his pocket dimension,
       but I consider that kinda cheap unless I've planned ahead for
       it.
       The other problem I had was the leap in the scale and presence
       of the threat. This is something that I personally hate when
       people don't use it right, and this was a really bad use of it.
       We went from a local threat; the destruction of Mobotropolis and
       it being replaced by Robotropolis, to a global threat in which
       millions where wiped out with little to no effort from the
       villain. The thing is, every arc after this is going to have
       less presence unless they try and top yours in terms of threat.
       Its like when in a game, you fight a decently challenging enemy
       or puzzle, and then afterwards face a puzzle or boss much
       stronger than that, and then after that, the game goes back to a
       decent difficulty. The game is going to seem easy, and is
       completely superseded  by that one challenge.
       There needs to be structure to this sort of thing, because
       unless Venus ends up summoning an alien invasion that destroys
       the planet, and the heroes need to travel through space to find
       a way to travel through time so they could go back and stop the
       destruction of the planet, a battle against a god isn't going to
       be topped by V's arc. Even if her arc is at the highest levels
       of awesome writing and has perfect challenge, it still won't be
       as intimidating as your arc.
       Also, the introduction of the Songbirds was a bit shoehorned in.
       Not too badly, though. It just would've helped if it was more
       than a minor clip-note on Kara's bio that people could easily
       miss.
       On a lighter note, however...
       THE GOOD
       This arc started out perfectly. I'm serious, this arc couldn't
       have started any better. It was a ton of fun, and was really
       clever. You started with presenting us with a choice, to either
       go with an injured Songbird or Kara, with the note that her
       brother had been kidnapped. The characters make their choices,
       and the group is split. They end up at an area with plenty of
       chances for strategic combat instead of the bland old run in and
       kick their butts. Which I tried to do, but the others didn't
       quite understand the prospect of strategic combat in that
       situation...
       Anyways, they end up winning, and then they are put in a
       situation that allowed for some REALLY STUPID character moments,
       as well as a large amount of character injuries. That moment
       where the door exploded due to it being rigged had perfectly set
       the tone of the rest of the arc, that brute force wasn't going
       to win the day.
       I also really enjoyed the characters. Hopefully Shoke and Sapph
       will run into Keillah and maybe things could end a bit
       differently between them. (I really wanted to have Sapph and
       Shoke have to take care of Keillah after her being
       rejected/almost killed off by her clan for her betrayal. She
       still probably will be killed off, sadly. :C )
       Mardius was a c*nt. Plain and simple. There was nothing
       righteous about his cause when he spoke for it, and he deserved
       to be killed in the most horrible and painful way, but sadly, I
       doubt we've seen the last of him. He really didn't get enough
       comeuppance. Him drowning wasn't good enough. ><
       Kyro was adorable in the few scenes he was in, and was really
       sympathetic, considering what he was going through.
       And MaeMae or whatever her name was? *Is to lazy to go and look
       up her name* She was a good representation of the average
       Songbird personality-wise. I can't wait to see more of her and
       Discord being absolutely bonkers~
       Overall, the arc was fun and definitely makes me need to step up
       my game for my arc when I do it, but in doing so it also brings
       more problems for future arcs.
       Side note: These arcs are happening WAY too quickly. Arcs are
       supposed to be shorter than the down time, and with V's arc only
       a week away, lets just say that the rest period between my arc
       and V's is going to be at least three weeks. >_>
       #Post#: 7847--------------------------------------------------
       Re: The Clash of Snow and Song
       By: Karahl Date: March 7, 2014, 12:36 am
       ---------------------------------------------------------
       Overall, I'm glad that I have been able to do you guys the
       justice enough to hate Mardius! Just means I have written the
       villain right and I am very happy that a majority of you had a
       fun time with my very first arc~
       Sapphire:
       Thanks Saph, that's really sweet of you :)
       V:
       Cheers V! I am still super flattered that you enjoyed the arc
       that much!
       Yeah it's a shame about the predictability of people siding with
       Karahl, but then again I was also sorta counting on that for a
       more interesting approach to it. (i.e. Everything you guys did
       from the start to the end.)
       Shoke:
       Who said anything about needing to "One-Up" the last arc? There
       is absolutely no need to 'make this arc more threatening than
       the last' sort of deal. All arcs are meant to bring all RPers
       willing to participate to collaborate together and achieve a
       final goal. I'm not sure where you got this from, but if there
       was a "One-Up" system then the person who was proud of their
       arc, who did it prior to that one, will feel like crap won't
       they? Or the next person after an arc will be racking their
       brains to try and make theirs more menacing. That would add too
       much stress and probably cause for things to come across as
       forced. Arcs can be just as threatening small-scale and
       personally to characters than mass threats. It just means a bit
       of creative and good writing.
       I didn't disable magic... where did you get that from too? xD I
       disabled HEALING in part four. Shoke is awesome with his sword
       right? I'm surprised that he didn't do anthing of the sort. He
       was pretty darn competent against the purple Songbird at Dock
       32.
       Reasons for restrictions:
       - Teleportation was out so that no one can phase through the
       barriers because of story pacing. Not to restrict a character.
       e.g.If characters could just warp past those obstacles then we
       wouldn't have seen the potential outcome of the wedding, Marius
       summoning Priuella or actually, Mardius wouldn't be able to do
       anything.
       - Flying was out so that characters couldn't just fly over to
       the tower or fly up to Priuella's necklace. This encourages more
       creative posts (and it did! :D ).
       - Healing was out so that the face of threat is more realistic
       and not "I'm okay now cause healing". I also didn't want any
       characters to heal Karahl because since there are people who
       like her on this board, I wanted to have a little fun with
       jesting with the idea of her dying. Also meant that I didn't
       have to RP her as well whilst in the mindset of Mardius and
       Priuella.
       On a lighter note, glad you had fun regardless. :)
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