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#Post#: 131--------------------------------------------------
UTDM-monsters · files & setup
DIR By: evilgrins
Date: December 3, 2023, 5:28 pm
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The idea to do this started when Jmartin recently said he was
about all mapped out, and I suggested maybe he should try maps
with UTDM-monsters in them... and while he didn't get back to me
immediately, it got the gears going in my head to do... this.
A download of all the types I know of, with an explantion on how
to map and skin them (for team games at any rate) with some
skins for each and what I know of them.
HTML https://ic.pics.livejournal.com/evilgrins/3189901/6999601/6999601_original.png
1. UTDM is for "Unreal Tournament Deathmatch" the final letter
to the distinction specifies for which monster it is:
· UTDMT = Titan
· UTDMW = Warlord
· UTDMS = SkaarjBerserker
Although the filenames are not the same as the listings, I
didn't rename the files to avoid file conflicts.
2. Originally created back before Unreal Tournament was a thing,
specifically for Unreal 1 a person named GorGor created the
UnrealDeathmatchTitan.u file, which he later upgraded for UT.
Originally it couldn't respawn but I'm fairly sure it had the
ability to score. I've seen multiple versions of GorGor's
original ReadMe for it which lists it's various levels of
development.
Now, I know he made the Titan but I'm not positive if he made
the Warlord & Skaarj versions and so far, I haven't found any
other kinds.
Only the Titan is listed in his ReadMe files.
As boss monsters are kind of the theme, I've been hoping to find
a Queen or Behemoth or SkaarjOfficer version... but had no luck.
3. I didn't find them all at once. I'd had the UTDMT file for
about 10 years before I stumbled across the UTDMW version, and a
couple years after that I found the UTDMS.
4. I wrote up a guide on how to map with them and skin them
awhile ago, that would be this ·
HTML https://unreal-games.livejournal.com/98908.html
For the most part each version is the same, and anyone who knows
how to skin monsters know that skinning a Warlord is a little
different but not too tricky.
Skaarj version is different in that unlike the other 2 it's
default isn't to respawn...
HTML https://ic.pics.livejournal.com/evilgrins/3189901/7000002/7000002_original.png
...you have to turn that on and specify how long until it does,
or it will respawn immediately.
But otherwise they're all basically the same.
5. I have personally edited a wee bit over 300 maps with
UTDM-monsters on them, and there are other mappers who've used
them as well.
Outside of my contributions, I've seen others map them into
Deathmatch, CTF, Jailbreak, and surprisingly MonsterHunt.
Most of mine have been those, as well as CTF4 & CTF3 and DOM ·
HTML https://unreal-games.livejournal.com/tag/utdmmaps
6. I love them to pieces, but I am admittedly a bit weird.
Cannot guarantee others will love them too... but they do make
things more interesting.
Enjoy!
HTML https://www.mediafire.com/file/r32t0mbhplgz04x/UTDM-monsters.zip
HTML https://ic.pics.livejournal.com/evilgrins/3189901/6118811/6118811_original.png
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