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       #Post#: 582--------------------------------------------------
       Custom car shaders shop
       By: [SMG]CJGIANNHS*DSG Date: March 8, 2015, 8:23 pm
       ---------------------------------------------------------
       [hr]
       [center][img width=700
       height=170]
  HTML http://i.imgur.com/RXKBuws.jpg[/img]
       [font=Century Gothic]CUSTOM CAR SHADERS SHOP[/font][/center]
       [hr]
       In this topic you can buy shaders to apply on your cars. They
       will change the paint job of the car, making it unique. Well
       known examples are paintjobs for sultan, elegy, savanna, etc.
       Some cars need special templates to have their shader added.
       Shader is bound to your account. Even if you sell the car,
       you'll still be able to use it once you buy it again. It's like
       a personal skin shader always applied even when you don't use
       the skin. One example is the Sabre Turbo. Don't worry, below
       here, I'll provide all the templates you need in order to create
       your car shader. You can also apply shaders on helicopters like
       Cargobob. You can ask every question here by replying in this
       topic. Please if you don't know anything, don't answer to other
       players' questions, it's annoying and obnoxious and it'll get
       you a warning. If you have any doubts ASK BEFORE paying.
       Shader transfers are forbidden, too many people committing
       frauds and thefts.
       [center]
       [table]
       [tr]
       [td]
       [center][img width=438
       height=350]
  HTML http://i.imgur.com/ynR61Ph.jpg?1[/img]
       
       [img width=438
       height=350]
  HTML http://i.imgur.com/KcvpYxH.jpg?1[/img][/center][/td]
       [td]           [/td]
       [td]
       [font=Century Gothic]Templates to make your own car
       shader[/font]
       I listed below all the textures you need to modify to make your
       own shader. If you want, you can google some pre-made paintjobs
       for the most common cars, in case you like one you found in net.
       In any case, for those expert in using editing softwares, you
       can create an image over the paintjob texture (I put it in the
       list to let you have a generic orientation about parts of
       texture applied on cars) then apply shadows over your image with
       a layer and apply a "Multiply color" filter to paste shadows
       correctly. At the moment I put the most common car textures. You
       may however request me textures for other vehicles like
       Maverick, Cargobob, Leviathan, etc.. Ask and I'll tell you if
       it's possible to creaate a shader on a vehicle you like. I
       tested almost everything in SMG so I may be able to answer you
       with detailed informations. Remember that you can submit images
       that are 1024x1024 pixels of size so try to make use of that
       limit for once, quality will benefit and your car won't have a
       blurred stain instead of a nice paintjob. You will find below
       buttons to buy a car shader. Personal shaders have 3 different
       offers. In fact you can buy multpile for a discounted price.
       Multiple car shaders offers are the best choice if you wanna buy
       shaders for friends.
       [font=Century Gothic]SMG Modded vehicles[/font]
       ID 503 - Sabre Turbo - Textures template
  HTML http://i.imgur.com/3lSW2eF.png
       + Mod files
  HTML https://www.dropbox.com/s/labajf3wpzalb62/SabreTurbo.rar?dl=0
       ID 411 - Infernus - Textures template
  HTML http://i.imgur.com/sbl7nSV.png
       + Mod files
  HTML https://www.dropbox.com/s/sgdspn55ns9xxnk/Infernus.rar?dl=0
       ID 597 - Police Sultan - Textures template
  HTML http://i.imgur.com/fMkSE2A.png
       + How to test
  HTML http://pastebin.com/raw.php?i=ncGbLXjy
       ID 415 - Cheetah -  Textures Template
  HTML http://puu.sh/e5av9/6df2b339d8.png
       + Mod files
  HTML https://www.dropbox.com/s/v44baezovrcx4x1/Cheetah.rar?dl=0
       ID 437 - Coach - Textures template
  HTML http://puu.sh/iMQZy/0e9bd2fef9.png
       + Mod Files
  HTML https://www.dropbox.com/s/i57bmd7x2r90nsg/Coach.rar?dl=0
       
       ID 541 - Bullet - Textures template
  HTML http://puu.sh/kMaqs/79a35f7410.png
       + Mod Files
  HTML https://www.dropbox.com/s/rdv4640m1z5qfj1/Bullet.rar?dl=0
       ID 522 - NRG-500 - Textures template
  HTML http://puu.sh/l5zH8/7e3dfeb281.png
       + Mod Files
  HTML https://www.dropbox.com/s/quv0mxr5qrz9p70/NRG500.rar?dl=0
       ID 482 - Burrito - Textures template
  HTML http://puu.sh/ltudY/4eadcdaa79.png
       + Mod Files
  HTML https://www.dropbox.com/s/od5vt21vd6no9c2/Burrito.rar?dl=0
       ID 602 - Deluxo - Textures template
  HTML http://i.imgur.com/Rzcc9AN.png
       + Mod Files
  HTML https://www.dropbox.com/s/frn0pf7f8vh9mqt/Deluxo.rar?dl=0<br
       />
  HTML https://cit2.net/Themes/Analysis_20/images/english/new.gif
       [font=Century Gothic]Vehicles with paintjobs[/font]
       ID 560 - Sultan - Textures template
  HTML http://i.imgur.com/cMgiepO.jpg
       ID 559 - Jester - Textures template
  HTML http://i.imgur.com/HaIkSlO.jpg
       ID 558 - Uranus - Textures template
  HTML http://i.imgur.com/Owb4jhW.jpg
       ID 562 - Elegy - Textures template
  HTML http://i.imgur.com/tCVmY.png
       ID 565 - Flash - Textures template
  HTML http://i.imgur.com/qMu7TlB.jpg
       ID 536 - Blade - Textures template
  HTML http://i.imgur.com/xaSzAsB.jpg
       ID 575 - Broadway - Shadows
  HTML http://i.imgur.com/v1wLQra.png
       + Original Paintjob
  HTML http://i.imgur.com/BP17daZ.png
       ID 534 - Remington - Textures template
  HTML http://i.imgur.com/DM1Id.png
       ID 567 - Savanna - Textures template
  HTML http://i.imgur.com/l9QYr.png
       ID 576 - Tornado - Textures template
  HTML http://i.imgur.com/UeoI5.png
       ID 535 - Slamvan - Textures template
  HTML http://i.imgur.com/muyGNHh.jpg
       ID 520 - Hydra - Textures template
  HTML http://puu.sh/e5aHv/0df6af723a.png
       ID 487 - Maverick - Textures template
  HTML http://puu.sh/e5bfJ/6e10832d19.png
       
       ID 476 - Rustler - Textures Template
  HTML http://puu.sh/iMQT1/25cf3ad099.png
       [font=Century Gothic]Standard Vehicles[/font]
       Freeway [spoiler][img width=645
       height=645]
  HTML http://puu.sh/jdAOV/c9692ad87c.jpg[/img][/spoiler]
       Stafford [spoiler][img width=1200
       height=527]
  HTML http://puu.sh/jdAUr/c7585ccc4f.png[/img][/spoiler]
       [/td]
       [/tr]
       [/table]
       [/center]
       [hr]
       [table]
       [tr]
       [td][font=Century Gothic]Requirements are similar to skin
       shaders:[/font]
       - Max 1024x1024pixel of size;
       - Image format must be .jpg or .jpeg;
       - You can request one car shader per vehicle;
       - You can buy all car shaders you want
       [/td]
       [td]      [/td]
       [td][font=Century Gothic]After you sent the payment, you MUST
       send me a forum PM with:[/font]
       - Your account name:
       - Your e-mail address:
       - Jpg file you chose:
       - CAR NAME AND ID:[/td]
       [/tr]
       [/table]
       [hr]
       [font=Century Gothic]How to buy my skin?[/font]
       [spoiler]
       [list type=decimal]
       [li]Go to "Payment" section below and click on one of the
       buttons, depending on the offer you wanna pay for:
       [img width=1200
       height=448]
  HTML http://puu.sh/bVSMR/ce1c337d06.png[/img][/li]
       [li]Once you've been redirected to Paypal payment page, login
       into your paypal account:
       [img width=547
       height=263]
  HTML http://puu.sh/9VE8D/8c622ca72b.png[/img][/li]
       [li]Submit your payment![/li]
       [li]Send me a PM with the correct format, listing all the
       information I need to add your skin shader (acc name,
       group/squad name, skin ID, etc.)[/li]
       [/list]
       [/spoiler]
       [hr]
       [font=Century Gothic]Payment[/font]
       [font=Century Gothic]Personal car shaders[/font]
       You may choose between 3 types of offers:
       [center][table]
       [tr]
       [td][img width=300
       height=150]
  HTML http://i.imgur.com/P8j8Xt3.png[/img]
  HTML https://www.paypal.com/gr/webapps/mpp/home[/td]
       [td]            [/td]
       [td][img width=300
       height=150]
  HTML http://i.imgur.com/48JxRTJ.png[/img]
  HTML https://www.paypal.com/gr/webapps/mpp/home[/td]
       [td]            [/td]
       [td][img width=300
       height=150]
  HTML http://i.imgur.com/Jj8pbLk.png[/img]
  HTML https://www.paypal.com/gr/webapps/mpp/home[/td]
       [/tr]
       [/table][/center]
       [font=Century Gothic]Group and squad car shaders[/font]
       [center][table]
       [tr]
       [td][img width=300
       height=150]
  HTML http://i.imgur.com/NdUTUw3.png[/img]
  HTML https://www.paypal.com/gr/webapps/mpp/home[/td]
       [td]            [/td]
       [td][img width=300
       height=150]
  HTML http://i.imgur.com/bwqmV7l.png[/img]
  HTML https://www.paypal.com/gr/webapps/mpp/home[/td]
       [/tr]
       [/table][/center]
       [hr]
       [font=Century Gothic]Tutorials[/font]
       In this topic we explain how to make paintjobs, which is useful
       to make your car shaders.
       How to make paintjob mods?
       Too many people ask me "How can I make a paintjob?" and I
       prepared a tutorial.
       Really sorry for all grammar mistakes  :-[
  HTML https://www.youtube.com/watch?v=AUgBy0afNVE
  HTML https://www.youtube.com/watch?v=AUgBy0afNVE
       I won't share this mod because it's not good.
       NOTE!
       In this video, I edited Slamvan and editing its texture is too
       easy. Other vehicle's paintjobs may not easy
       Files:
       Img.png
  HTML http://imgur.com/ixU2T
       slamvan8bit2563.bmp (PNG Version)
  HTML http://i.imgur.com/16WEf.png
       [hr]
       How to test your shader on GTA default cars with paintjob:
       To be 100% sure that you'll spend your money in a good way, I
       suggest you to use cars that have paintjobs or SMG's server
       mods. Those I listed are the most common. To test your shader on
       a car with paintjob:
       > open gta3.img with an img editor
       > search for paintjob files (example: in case of sultan search
       sultan1.txd)
       > open the file with TXD Workshop
       > change the default image with the image you made
       > add everything back to img file and test it in server
       How to test your shader on SMG's modded vehicles:
       SMG added mods on some vehicles to change their appearance.
       They're suitable to have own shader because mod creators are
       obliged to provide all necessary textures inside txd file. It'll
       be hard for you to test a shader on a SMG mod because server
       resets any modified files every time you login. That's why I
       created something useful for you, I added a script inside
       downloadable files in main topic. You'll have to grab it into
       MTA resources in order to be able to start it in a local server
       or Map Editor.
       > download vehicle mod files from the topic above
       > unzip the rar file
       > open TXD file with TXD Workshop
       > change the default texture (you'll obviously recognize the
       image) with the image you made
       > save the txd file
       > drag the folder into MTA resources folder C:\Program Files
       (x86)\MTA San Andreas 1.5\server\mods\deathmatch\resources
       > start MTA
       > open map editor and once it's opened, press F8 and type start
       VehMod
       > spawn an Infernus and if you did everything correctly, you'll
       see your shader applied and you'll be able to test it
       > repeat everything until you're satisfied of your work
       Editing normal vehicles:
       All remaining cars have a layer used by game to give that dust
       effect when cars are "dirty" which is called vehiclegrunge256
  HTML http://dc625.4shared-china.com/img/XcyjIBxl/13b49ecdcb0/vehiclegrunge256.png.<br
       />Vehiclegrunge texture is applied in a totally random way. You
       can't determine which part of texture is bonnet or trunk and
       which is applied on doors. Nobody forbids you to add a shader on
       this layer, but it must be a generic shader like a camouflage
       texture or something repeated.
       Steps to test:
       1. Go to C:\Program Files (x86)\GTA San Andreas\models\generic
       2. Open vehicle.txd
       3. Put the image you want as shader on vehiclegrunge256
       4. Test ingame
       Basically every vehicle will have that image, it's because you
       edited the dust layer. In this way you'll be able to choose the
       vehicle it fits the most, including patriots and other vehicles.
       Remember to make a backup.
       Good Luck (SMG Staffs)
       *****************************************************