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#Post#: 582--------------------------------------------------
Custom car shaders shop
By: [SMG]CJGIANNHS*DSG Date: March 8, 2015, 8:23 pm
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[hr]
[center][img width=700
height=170]
HTML http://i.imgur.com/RXKBuws.jpg[/img]
[font=Century Gothic]CUSTOM CAR SHADERS SHOP[/font][/center]
[hr]
In this topic you can buy shaders to apply on your cars. They
will change the paint job of the car, making it unique. Well
known examples are paintjobs for sultan, elegy, savanna, etc.
Some cars need special templates to have their shader added.
Shader is bound to your account. Even if you sell the car,
you'll still be able to use it once you buy it again. It's like
a personal skin shader always applied even when you don't use
the skin. One example is the Sabre Turbo. Don't worry, below
here, I'll provide all the templates you need in order to create
your car shader. You can also apply shaders on helicopters like
Cargobob. You can ask every question here by replying in this
topic. Please if you don't know anything, don't answer to other
players' questions, it's annoying and obnoxious and it'll get
you a warning. If you have any doubts ASK BEFORE paying.
Shader transfers are forbidden, too many people committing
frauds and thefts.
[center]
[table]
[tr]
[td]
[center][img width=438
height=350]
HTML http://i.imgur.com/ynR61Ph.jpg?1[/img]
[img width=438
height=350]
HTML http://i.imgur.com/KcvpYxH.jpg?1[/img][/center][/td]
[td] [/td]
[td]
[font=Century Gothic]Templates to make your own car
shader[/font]
I listed below all the textures you need to modify to make your
own shader. If you want, you can google some pre-made paintjobs
for the most common cars, in case you like one you found in net.
In any case, for those expert in using editing softwares, you
can create an image over the paintjob texture (I put it in the
list to let you have a generic orientation about parts of
texture applied on cars) then apply shadows over your image with
a layer and apply a "Multiply color" filter to paste shadows
correctly. At the moment I put the most common car textures. You
may however request me textures for other vehicles like
Maverick, Cargobob, Leviathan, etc.. Ask and I'll tell you if
it's possible to creaate a shader on a vehicle you like. I
tested almost everything in SMG so I may be able to answer you
with detailed informations. Remember that you can submit images
that are 1024x1024 pixels of size so try to make use of that
limit for once, quality will benefit and your car won't have a
blurred stain instead of a nice paintjob. You will find below
buttons to buy a car shader. Personal shaders have 3 different
offers. In fact you can buy multpile for a discounted price.
Multiple car shaders offers are the best choice if you wanna buy
shaders for friends.
[font=Century Gothic]SMG Modded vehicles[/font]
ID 503 - Sabre Turbo - Textures template
HTML http://i.imgur.com/3lSW2eF.png
+ Mod files
HTML https://www.dropbox.com/s/labajf3wpzalb62/SabreTurbo.rar?dl=0
ID 411 - Infernus - Textures template
HTML http://i.imgur.com/sbl7nSV.png
+ Mod files
HTML https://www.dropbox.com/s/sgdspn55ns9xxnk/Infernus.rar?dl=0
ID 597 - Police Sultan - Textures template
HTML http://i.imgur.com/fMkSE2A.png
+ How to test
HTML http://pastebin.com/raw.php?i=ncGbLXjy
ID 415 - Cheetah - Textures Template
HTML http://puu.sh/e5av9/6df2b339d8.png
+ Mod files
HTML https://www.dropbox.com/s/v44baezovrcx4x1/Cheetah.rar?dl=0
ID 437 - Coach - Textures template
HTML http://puu.sh/iMQZy/0e9bd2fef9.png
+ Mod Files
HTML https://www.dropbox.com/s/i57bmd7x2r90nsg/Coach.rar?dl=0
ID 541 - Bullet - Textures template
HTML http://puu.sh/kMaqs/79a35f7410.png
+ Mod Files
HTML https://www.dropbox.com/s/rdv4640m1z5qfj1/Bullet.rar?dl=0
ID 522 - NRG-500 - Textures template
HTML http://puu.sh/l5zH8/7e3dfeb281.png
+ Mod Files
HTML https://www.dropbox.com/s/quv0mxr5qrz9p70/NRG500.rar?dl=0
ID 482 - Burrito - Textures template
HTML http://puu.sh/ltudY/4eadcdaa79.png
+ Mod Files
HTML https://www.dropbox.com/s/od5vt21vd6no9c2/Burrito.rar?dl=0
ID 602 - Deluxo - Textures template
HTML http://i.imgur.com/Rzcc9AN.png
+ Mod Files
HTML https://www.dropbox.com/s/frn0pf7f8vh9mqt/Deluxo.rar?dl=0<br
/>
HTML https://cit2.net/Themes/Analysis_20/images/english/new.gif
[font=Century Gothic]Vehicles with paintjobs[/font]
ID 560 - Sultan - Textures template
HTML http://i.imgur.com/cMgiepO.jpg
ID 559 - Jester - Textures template
HTML http://i.imgur.com/HaIkSlO.jpg
ID 558 - Uranus - Textures template
HTML http://i.imgur.com/Owb4jhW.jpg
ID 562 - Elegy - Textures template
HTML http://i.imgur.com/tCVmY.png
ID 565 - Flash - Textures template
HTML http://i.imgur.com/qMu7TlB.jpg
ID 536 - Blade - Textures template
HTML http://i.imgur.com/xaSzAsB.jpg
ID 575 - Broadway - Shadows
HTML http://i.imgur.com/v1wLQra.png
+ Original Paintjob
HTML http://i.imgur.com/BP17daZ.png
ID 534 - Remington - Textures template
HTML http://i.imgur.com/DM1Id.png
ID 567 - Savanna - Textures template
HTML http://i.imgur.com/l9QYr.png
ID 576 - Tornado - Textures template
HTML http://i.imgur.com/UeoI5.png
ID 535 - Slamvan - Textures template
HTML http://i.imgur.com/muyGNHh.jpg
ID 520 - Hydra - Textures template
HTML http://puu.sh/e5aHv/0df6af723a.png
ID 487 - Maverick - Textures template
HTML http://puu.sh/e5bfJ/6e10832d19.png
ID 476 - Rustler - Textures Template
HTML http://puu.sh/iMQT1/25cf3ad099.png
[font=Century Gothic]Standard Vehicles[/font]
Freeway [spoiler][img width=645
height=645]
HTML http://puu.sh/jdAOV/c9692ad87c.jpg[/img][/spoiler]
Stafford [spoiler][img width=1200
height=527]
HTML http://puu.sh/jdAUr/c7585ccc4f.png[/img][/spoiler]
[/td]
[/tr]
[/table]
[/center]
[hr]
[table]
[tr]
[td][font=Century Gothic]Requirements are similar to skin
shaders:[/font]
- Max 1024x1024pixel of size;
- Image format must be .jpg or .jpeg;
- You can request one car shader per vehicle;
- You can buy all car shaders you want
[/td]
[td] [/td]
[td][font=Century Gothic]After you sent the payment, you MUST
send me a forum PM with:[/font]
- Your account name:
- Your e-mail address:
- Jpg file you chose:
- CAR NAME AND ID:[/td]
[/tr]
[/table]
[hr]
[font=Century Gothic]How to buy my skin?[/font]
[spoiler]
[list type=decimal]
[li]Go to "Payment" section below and click on one of the
buttons, depending on the offer you wanna pay for:
[img width=1200
height=448]
HTML http://puu.sh/bVSMR/ce1c337d06.png[/img][/li]
[li]Once you've been redirected to Paypal payment page, login
into your paypal account:
[img width=547
height=263]
HTML http://puu.sh/9VE8D/8c622ca72b.png[/img][/li]
[li]Submit your payment![/li]
[li]Send me a PM with the correct format, listing all the
information I need to add your skin shader (acc name,
group/squad name, skin ID, etc.)[/li]
[/list]
[/spoiler]
[hr]
[font=Century Gothic]Payment[/font]
[font=Century Gothic]Personal car shaders[/font]
You may choose between 3 types of offers:
[center][table]
[tr]
[td][img width=300
height=150]
HTML http://i.imgur.com/P8j8Xt3.png[/img]
HTML https://www.paypal.com/gr/webapps/mpp/home[/td]
[td] [/td]
[td][img width=300
height=150]
HTML http://i.imgur.com/48JxRTJ.png[/img]
HTML https://www.paypal.com/gr/webapps/mpp/home[/td]
[td] [/td]
[td][img width=300
height=150]
HTML http://i.imgur.com/Jj8pbLk.png[/img]
HTML https://www.paypal.com/gr/webapps/mpp/home[/td]
[/tr]
[/table][/center]
[font=Century Gothic]Group and squad car shaders[/font]
[center][table]
[tr]
[td][img width=300
height=150]
HTML http://i.imgur.com/NdUTUw3.png[/img]
HTML https://www.paypal.com/gr/webapps/mpp/home[/td]
[td] [/td]
[td][img width=300
height=150]
HTML http://i.imgur.com/bwqmV7l.png[/img]
HTML https://www.paypal.com/gr/webapps/mpp/home[/td]
[/tr]
[/table][/center]
[hr]
[font=Century Gothic]Tutorials[/font]
In this topic we explain how to make paintjobs, which is useful
to make your car shaders.
How to make paintjob mods?
Too many people ask me "How can I make a paintjob?" and I
prepared a tutorial.
Really sorry for all grammar mistakes :-[
HTML https://www.youtube.com/watch?v=AUgBy0afNVE
HTML https://www.youtube.com/watch?v=AUgBy0afNVE
I won't share this mod because it's not good.
NOTE!
In this video, I edited Slamvan and editing its texture is too
easy. Other vehicle's paintjobs may not easy
Files:
Img.png
HTML http://imgur.com/ixU2T
slamvan8bit2563.bmp (PNG Version)
HTML http://i.imgur.com/16WEf.png
[hr]
How to test your shader on GTA default cars with paintjob:
To be 100% sure that you'll spend your money in a good way, I
suggest you to use cars that have paintjobs or SMG's server
mods. Those I listed are the most common. To test your shader on
a car with paintjob:
> open gta3.img with an img editor
> search for paintjob files (example: in case of sultan search
sultan1.txd)
> open the file with TXD Workshop
> change the default image with the image you made
> add everything back to img file and test it in server
How to test your shader on SMG's modded vehicles:
SMG added mods on some vehicles to change their appearance.
They're suitable to have own shader because mod creators are
obliged to provide all necessary textures inside txd file. It'll
be hard for you to test a shader on a SMG mod because server
resets any modified files every time you login. That's why I
created something useful for you, I added a script inside
downloadable files in main topic. You'll have to grab it into
MTA resources in order to be able to start it in a local server
or Map Editor.
> download vehicle mod files from the topic above
> unzip the rar file
> open TXD file with TXD Workshop
> change the default texture (you'll obviously recognize the
image) with the image you made
> save the txd file
> drag the folder into MTA resources folder C:\Program Files
(x86)\MTA San Andreas 1.5\server\mods\deathmatch\resources
> start MTA
> open map editor and once it's opened, press F8 and type start
VehMod
> spawn an Infernus and if you did everything correctly, you'll
see your shader applied and you'll be able to test it
> repeat everything until you're satisfied of your work
Editing normal vehicles:
All remaining cars have a layer used by game to give that dust
effect when cars are "dirty" which is called vehiclegrunge256
HTML http://dc625.4shared-china.com/img/XcyjIBxl/13b49ecdcb0/vehiclegrunge256.png.<br
/>Vehiclegrunge texture is applied in a totally random way. You
can't determine which part of texture is bonnet or trunk and
which is applied on doors. Nobody forbids you to add a shader on
this layer, but it must be a generic shader like a camouflage
texture or something repeated.
Steps to test:
1. Go to C:\Program Files (x86)\GTA San Andreas\models\generic
2. Open vehicle.txd
3. Put the image you want as shader on vehiclegrunge256
4. Test ingame
Basically every vehicle will have that image, it's because you
edited the dust layer. In this way you'll be able to choose the
vehicle it fits the most, including patriots and other vehicles.
Remember to make a backup.
Good Luck (SMG Staffs)
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