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#Post#: 726--------------------------------------------------
Patch Update November 12 2013
DIR By: Spirit Ritulist
Date: November 13, 2013, 9:03 am
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LIVING WORLD
The Nightmares Within
The way is open. The bravest are entering the Tower of
Nightmares and confronting scores of powerful enemies. Toxins in
the air make the going rough, and players won’t know
whether they’re encountering a hallucination or a living
foe. No antitoxin can protect them from their inner demons, but
someone has to bring this tower down before Kessex Hills is lost
to the nightmare.
Story
•Thanks to the heroes of Tyria, Marjory Delaqua’s
research has yielded a viable antitoxin that has allowed teams
from the Seraph, the Durmand Priory, the Vigil, and the Order of
Whispers to infiltrate the Tower of Nightmares in Kessex Hills.
•Air purifiers have been placed at key locations to
counteract the toxic clouds around the base of the tower,
allowing access to the interior. To destroy the heart of the
nightmarish structure, brave squads have attempted to carry
newly designed antitoxin injectors to the top of the tower, but
they haven’t been heard from since. It’s now up to the
heroes of Tyria to defeat the Toxic Alliance and destroy their
tower.
•Players will receive in-game mail from Lady Kasmeer Meade
informing them that the Tower of Nightmares is now open. Use the
Show Me functionality in the mail to find the location of the
Tower of Nightmares.
•Once inside the Tower of Nightmares, players will need to
make their way up the tower, scaling three floors of horrifying
dangers to reach the heart of the tower—a massive, noxious
bloom pulsing with malevolent power. At the apex of the tower,
players can enter the chamber protecting the tower’s heart
and begin a story instance that can be completed solo or with a
group of up to five players. •Upon defeating the challenges
of the story instance, players can finish what the scouting team
could not: inject Marjory’s antitoxin directly into the
heart of the tower!
•The story instance also has a repeatable mode so players
can confront the challenges as many times as they like for
additional rewards and accolades. Upon each completion, players
will be able to inject another dose of antitoxin, weakening the
tower that much more.
The Tower of Nightmares
•The interior of the Tower of Nightmares has been revealed,
and it is as deadly as its name suggests. The Tower of
Nightmares is an open-world map designed to challenge even the
hardiest of groups. Fighting side by side, players will need to
rely on each other to survive.
•Players will participate in a number of new open-world
events throughout the structure and encounter the deadly
hallucinations and lethal champions of the Toxic Alliance.
•Within the Tower of Nightmares, a mysterious chest was
found at the top of the tower. The chest’s lock is an
intricate mechanism that seems to require a three-pronged key.
The pieces of the key for this Tri-key Chest can be found on
creatures within the Tower of Nightmares, or they can be
acquired through trade with Marjory’s Helper Dee back at
the Thunder Ridge Camp in Kessex Hills. Players will also
receive one complete set of keys in the initial mail from
Kasmeer. Combine the keys to create a Tricolor Key.
•The Tower of Nightmares content will be available until
the tower’s heart is destroyed. Watch the progress as more
antitoxin is injected!
Nightmare Chambers
•Throughout the Tower of Nightmares, players will find
smaller blossoms that resemble the tower’s heart. Within
these chambers, players will experience their deepest fears and
encounter twisted visions of their past.
•The Nightmare Chamber instances are designed for either
solo or group play and are comprised of a number of random
elements. Each time a player enters a chamber, there is a chance
to see something, or someone, different. But is any of it real?
Open World
•The Toxic Alliance isn’t giving up on its plans for
domination simply because their tower has been breached. Toxic
Offshoots and Toxic Alliance events will continue to run
throughout this release, giving players a chance to finish many
of the achievements they may have missed in the last release.
•The Antitoxin Injected indicator is a representation of
the amount of antitoxin that has been pumped into the heart of
the tower by the heroes of Tyria and will update periodically.
Rewards
•Finishing the meta-achievement for The Nightmares Within
rewards players with a Gas Mask Skin. This headgear skin has
three dye channels and can be applied to head armor of any
weight class. It’s just the thing for infiltrating a
hostile and toxic environment like the Tower of Nightmares.
•Players will be awarded with a Mini Toxic Nimross
miniature for completing the Tower Hybrid Master achievement.
•Tricolor Keys can be used to open the Tri-key Chest at the
top of the third level of the Tower of Nightmares. Besides its
guaranteed rewards, there’s a chance for players to receive
unique items: •Air-Filtration Device Skin—a headgear
skin for all weight classes
•Toxic Spore Skin back-slot item
•New, exclusive miniature
Achievements
•The Nightmares Within meta-achievement will task players
with combating their way through the interior of the Tower of
Nightmares, conquering their fears in the Nightmare Chamber
instances, defeating the Toxic Hybrid, and injecting antitoxin
into the heart of the tower. •Completing special Nightmares
Within daily achievements during this release will contribute to
the meta-achievement. These are earned by participating in
specific Nightmares Within content each day.
NEW FEATURES AND CONTENT
Structured Player vs. Player
•Added a new Custom Arena option: Force Respawn. When
enabled, players will automatically respawn at the end of their
respawn timers, and defeated players will no longer be
resurrectable.
•Solo Arena players will now be shuffled before joining a
match to promote a more even and challenging game.
•The compass and map will now display enemy markers for
enemies who are in combat and within line of sight of one of
your teammates.
•Trick-or-Treat Bags have been reverted back to reward
chests, and candy corn has been removed from Solo Arena and Team
Arena. Until December 10, PvP will offer double reward chests
for Solo Arena and Team Arena wins.
BALANCE, BUG-FIXING, POLISH
General
•Introduced further server-side optimizations, with
significant improvements during heavy combat scenarios.
Structured Player vs. Player
•Fixed the Solo Arena UI to always have a Leave button
instead of a Disband button.
•The PvP panel now remembers the last opened tab.
•The trebuchet in Battle of Kyhlo no longer awards personal
scores for hitting minions.
•The PvP medal on the Character Select screen now directly
represents the player’s rank.
•The Custom Arena configuration UI now disables the Play
button when it’s expired.
BLACK LION TRADING COMPANY GEM STORE
New Items and Promotions
•All permanent gathering tools will now be account bound
rather than soulbound. For one week, account-bound versions of
the Jack-in-the-Box Scythe and Bone Pick gathering tools will be
available in the Services category of the Gem Store for 1000
gems each. •Previously purchased permanent gathering tools
can be upgraded to account-bound versions by unequipping them
and bringing them to a Black Lion Weapons Specialist.
•Marjory’s Axe, Marjory’s Dagger, and
Kasmeer’s Staff are now available as skins in the Style
category of the Gem Store for 600 gems each.
•A pair of spirit wings rises from the player’s
defeated foe. The new Permanent Sanctified Finisher is available
in the Upgrades category of the Gem Store for 600 gems.
Improvements
•PvP Locker slots have been added for the Toxic hand and
shoulder armors received from the Toxic Gloves Skin and the
Toxic Mantle Skin, both available in the Style category of the
Gem Store.
•Soulbound permanent gathering tools can be exchanged at a
Black Lion Weapons Specialist for account-bound versions.
Players must unequip the tool before exchanging it.
•All future permanent gathering tools from the Gem Store
will be account bound and will cost slightly more than the
soulbound versions
BUG-FIXING
•Fixed several client crashes, including one that prevented
some players from entering the game.
•Fixed a roster crash in sPvP
BUG-FIXING AND BALANCE
Living World
•Fixed a bug that could prevent the Champion Spider Queen
from eating players and cause players to be stuck inside the
cocoon longer than intended.
•Fixed a skill-animation bug with the Toxic Hybrid.
•The Mini Toxic Hybrid is no longer account bound.
•Removed Halloween content from the open world.
Structured Player vs. Player
•Updated the Skyhammer map by reducing the number of
breakable panels and adding guardrails in various locations in
order to put an emphasis on positioning and skillful play.
BUG-FIXING
•Fixed a bug that caused some players to receive an error
19 when joining an instance map or dungeon
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