DIR Return Create A Forum - Home
---------------------------------------------------------
Guild Wars 2 Silenced Assassins
HTML https://silencedassassins.createaforum.com
---------------------------------------------------------
*****************************************************
DIR Return to: Guild [SA]
*****************************************************
#Post#: 1276--------------------------------------------------
Guild Builds
DIR By: Spirit Ritulist
Date: February 15, 2015, 12:56 pm
---------------------------------------------------------
Please do not share these builds without me saying your allowed
to. I spent 14+ hours writing this all up and creating these
builds so please :)
War
HTML http://gw2skills.net/editor/?fJAQNBMhJakpjOPb8wyD6QDwFUI77AQZK83pzgQYDA-T1CBABGps7IlC5o+zzPAAFMFIxhAUCCwRAIF9BVt/ADnAgEM7RKAmEGB-w
Guard
HTML http://gw2skills.net/editor/?fVAQJASWlsApVo1CxZI8DNBDRlZLkfYmBbw1RQGGAA-TlCBwA5U/RpyvFmfkoEEwTAIluAGXAgEmg2cIA6t/ApAYSZE-w
Ele
HTML http://gw2skills.net/editor/?fFAQFAWhMMqc2ywwBf0AEAC5qXLGOQkFleD-TVCBwAGV+lT9jl7PIRJIgLAAOVQSpDIh5vAPAASBkywI-w
Necro
HTML http://gw2skills.net/editor/?fRAQNAW3djc00TbNN22whbCchC63MAahouAqbjz4LA-TVCBwAGV+lT9nl7PIRJIgnAQKdDJM/x4CAs5gAQKABFGB-w
Ranger
HTML http://gw2skills.net/editor/?fNAQNBMhNakRlCWrYxfFuWDsHUrDgC4sb2D/AzLYEOZFXZF-TFDBABmq+jRKNwVJ4SKDCa/BJeAAQfIAA4MAoiOgU0Gkg5PkUiRKA2UGB-w
Thief
HTML http://gw2skills.net/editor/?fZAQNAV4alsMp8pFOx7J0PNBORt9BsbJA3tQJ8gaFAA-TVCBABdcQAM/CAM0+D5o+zSK/uR3AAPBAKUCmg5PSBkywI-w
Engi
HTML http://gw2skills.net/editor/?fdAQJAqalUUpEr9Zx+KseRSaBNq0EqpKyvslP3gA8UA-TFSEABKoEM4HAgI6BAw8nwnAgjU+xz+Dxo+DpAgZaE-w
WvW commander calls:
Stack: Full regroup tight on tag. This is for when we are about
to engage the enemy
or the enemy is engaging on us.
Stab/Stability Up: Use stability skills particularly the AoE
ones
Might: Guardians Empower, eles drop fire fields. Blast with
warhorn 5 on warrior and
hammer 2 on guardian.
Bomb/damage: All your damage on the commander tag.
pull/localize: This means pulling all the enemies to tag, which
would be guardians skill
5 on GS.
Hammerstun: Warriors this is your hammer F1. tons of CC and DPS.
Walls/lines: this is more aimed towards guardians, This is
hammer skill 5 and staff 5.
And for eles it would be unsteady ground or Static Field
Water: Waterfields. For healing. yup.
Shouts:For guardians mainly, unless warrior is assigned to run a
shout build. Shouts
clear condis and heal.
Leap: This is for frontliners mainly, Warriors and guardians
leap to tag for we can
create an area to focus damage. Skill 2 on sword on warrior, and
Skill 3 on GS for guardian.
Swiftness: This means use warhorn swift skills, Guardian Staff 3
or any other AoE swift skill
Rush: Immediatly charge at enemy usually when they place an AC
_______________________________________________
What you should be doing while running/defending/attacking
GUARD
Running - Should have standard shout skills, and be placing
staff skill 3 on the ground as we run
Along with following commander tag
Attacking - Standard shout skills if we're not in range of enemy
have Staff out and constantly be using
skill 3 and skill 1. When we engage switch to hammer and use the
hammer skill 5 on enemy and then hammer blast the trapped
Remember to stick on tag
Defending - Switch slot skills to concentrations, Switch to
staff constantly spam skill 1 until the enemy hit
When enemy goes to engage place Line or Circle of warding then
use empower and drop all AoE attacks onto them
When enemy goes to engage use all Concentration slot skills
WARRIOR
Running - Standard Slot Skills, Using Sword/Warhorn constantly
using warhorn skill 4, Stick on tag
Attacking - Standard Slot skills, Right before we engage switch
to hammer, whenever you lose some health or notice we have lots
of condis
use a shout. Try to use "For Great Justice!" as much as
possible. If you lag behind switch to sword and use skill 2 to
catch up
If your party starts taking on alot of conditions switch to
Sword/Warhorn and use your warhorn this clears 2 condis
Don't use Flurry (sword F1) without good reason. Only use
Earthshaker (hammer F1) when I call for a bomb, blast, or leap
When someone is down CALL OUT BANNER FIRST then use "Dropping
Banner" or something alone lines if you don't have TS just drop
it real fast
Defending - Switch Balanced Stance to Stomp, "And For Great
Justice!" to "Fear Me",
Have hammer out and ready when they go to charge into us hit
them hard back try not to let them pass
ELEMENTALIST
Running - Standard slot skills on, Switch to Air Attunement and
use air skill 4 as much as possible
do not have to be directly on tag can be a little behind
Attacking - Standard slot skills, Try to keep up with the zerg
and listen for field calls When you think you have a chance
switch to fire and use skill 5
Constantly be spamming AoE's and attacks on the enemy otherwise
when you drop a waterfield CALL IT,
If enemy is far away use Static Field on them, if they're
rushing toward us earth skill 4
Defending - Standard Slot Skills, Stay a bit back from frontline
use Unsteady Ground or Static field when enemy trys to rush in
then drop all Fire AoE on them
MESMER
I'm not to picky with mesmer Just make sure you have Null
Field, Veil, Time Warp (elite) and in traits
4 points in Inspiration and grab (IX) Glamor Skills last longer
trait. Just make sure you don't die with whatever you use.
Running - Make sure you listen for Veil calls I'll tell you
where to place them (I'll assign mesmer veil numbers in advance)
Optional: Put blink as other slot skill
Attacking - Remember to listen for Veils, Place null field on
enemy (!VERY IMPORTANT!) and TW on us when we hit them
Finish people who are downed, Optional: Equip Feedback bubble or
blink or decoy as 3rd slot skill
Defending - Equip Feedback bubble, When enemy comes in use Null
field on enemy and feedback then place TW on us
NECROMANCER
Running - Standard slot skills, Stay around mid way zerg between
frontline and backline
Attacking - Place staff marks on enemy zerg whenever possible,
drop wells on enemy zerg use well of power on us
When all staff skills on cooldown switch weapons remember to
strip boons with focus 5 whenever possible
When you get stunned or low on health use deathshroud gives few
seconds of stability and you do heavy damage with it
Defending - Place staff marks just ahead of wherever we're
defending,
When enemy rush us place well of power on us then wells right
infront of our zerg where enemy are,
strip boons whenever possible with focus 5 after you run out of
staff attacks switch to death shroud
ENGINEER
Running - Switch kits to spam swiftness on yourself every 10
seconds, Stick near mid of zerg
Attacking - When we get in range start chucking gernades to
harrass,
Constantly throw gernades even if they aren't near us, When you
hear me regroup for a field place Big 'Ol Bomb (F3) immedialty
When our zergs meet switch to mines and start dropping mines
directly on me
Defending - Constantly throw nades in front of where we're
standing (about 5 feet or less from where we're standing)
even if you don't hit anything, When they run into us use F3
skills and start dropping mines on them
RANGER
Running - Switch to Sword/Warhorn use warhorn 5 to swift zerg,
stand around back of zerg if possible
Attacking - Switch to longbow use longbow skills when possible
if they're on recharge or your being focused switch weapons
remember warhorn 5 is a blast, When you start to gain some
conditions switch to bear pet and use F2 skill,
When we collide zergs switch to wolf and use F2 skill (fear),
When we collide use rampage as one
Defend - Switch skills to traps and Elite to Entanglement place
traps a bit infront of our zerg in order to stop port mesmers
entanglement when our zergs collide. Be sure to drop waterfield
if I call it.
THIEF
Running - Have shortbow out if you fall behind use SB 5 or
Dagger 2 to catch up. Do not need to stand in zerg but stay
close by
Attacking - Look for downed enemies and finish them quickly, If
you see downed allies Stealth them then revive,
Spam SB skill 2 on combo fields or the enemy when I call it
Defending - If there is siege you will use it. BE OBSERVANT if
you see a waterfield or firefield dropped blast it,
Spam skill 2 on the enemy or use elite when they rush us
remember to help downed
#Post#: 1277--------------------------------------------------
Re: Guild Builds
DIR By: Spirit Ritulist
Date: February 15, 2015, 12:58 pm
---------------------------------------------------------
Please let me know what you can sign up for we NEED Warriors >
Guardians > Ele's > Mesmers > Necros Engi, Thief, and Ranger is
ONLY if you have no other 80 (or we have a ton of the first 4
professions I needed)
#Post#: 1278--------------------------------------------------
Re: Guild Builds
DIR By: silly peanut butter
Date: February 15, 2015, 6:53 pm
---------------------------------------------------------
wheres mesmer build?
#Post#: 1279--------------------------------------------------
Re: Guild Builds
DIR By: Beau McKeel
Date: February 15, 2015, 7:01 pm
---------------------------------------------------------
gonna role Guardian bruh ;D
#Post#: 1280--------------------------------------------------
Re: Guild Builds
DIR By: Spirit Ritulist
Date: February 15, 2015, 7:05 pm
---------------------------------------------------------
Only have instructions for Mesmer. I spent hours trying to make
a good build if you scroll down a bit in the first post you'll
see instructions Mesmer in there somewhere.
Just make sure you have certain slot skills and trait points I
wanted and your golden
Halp - Ele
Frosty - War
Teekzi - Ranger, Mesmer
Nharelei - Necro, Mes!
Jacob Thief
Peanut - Guard Necro
Beau - Guard
Messy - Mesmer, Guard, War
Bigfoot - War, Guard
__________ break
Meet Your Maker - Guard !Check! (Angelknightz?)
Alkruz - Guard
Auralyn Elem, Guard
Claw - War, Ranger
Deserie - mesmer, ele
Thournak - War
Zap - Ele
Zody - War , Ele
Xylolz(bigbee) - Necro, War
Mr Bs Warrior - War
Polemonium, Guard, Necro
Yara - Necro
William - Guard
Mordrem Hunter - Warrior
Asmodieas - Warrior
WHY - Mesmer
Kyleferrin - Warrior
WalkerJohn - Guard
Jamyean - Necro
Beeracuda - Mesmer, ?
Edited 2/20
Here's who have currently signed up please confirm with me this
is right
#Post#: 1281--------------------------------------------------
Re: Guild Builds
DIR By: Zapadoodle
Date: February 15, 2015, 7:37 pm
---------------------------------------------------------
You know me, standard ele here and a smittering of either necro
or mesmer.
good Young Zapadoodle
8)
#Post#: 1282--------------------------------------------------
Re: Guild Builds
DIR By: Halp
Date: February 15, 2015, 7:44 pm
---------------------------------------------------------
also add me as a necro; I have most of that gear all ready to
go... Also mesmer, though that should be in case of emergency,
since I only started playing mesmer recently and am not too
familiar with it.
#Post#: 1283--------------------------------------------------
Re: Guild Builds
DIR By: Yara the Rancher
Date: February 16, 2015, 7:33 am
---------------------------------------------------------
I currently playing necro as my main but I have engi and level
60 mesmer
#Post#: 1284--------------------------------------------------
Re: Guild Builds
DIR By: Spirit Ritulist
Date: February 16, 2015, 10:12 pm
---------------------------------------------------------
--- Quote from: Yara the Rancher link ---
>
> I currently playing necro as my main but I have engi and level
60 mesmer
>
--- End Quote ---
Can you play as necro for me?
#Post#: 1285--------------------------------------------------
Re: Guild Builds
DIR By: Yara the Rancher
Date: February 17, 2015, 5:38 am
---------------------------------------------------------
--- Quote from: Spirit Ritulist link ---
>
> [quote author=Yara the Rancher link=topic=186.msg1283#msg1283
date=1424093636]
> I currently playing necro as my main but I have engi and level
60 mesmer
>
--- End Quote ---
Can you play as necro for me?
[/quote]
Yes as he is my main :) I play power DS build I hope you don't
mind
*****************************************************
Page 1 of 4
DIR Next Page