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  HTML https://sheeptag.createaforum.com
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       #Post#: 5449--------------------------------------------------
       Sheep Tag needs to be a Dota 2 Custom Game
   DIR By: Peanut-BambooDrew
       Date: November 14, 2015, 6:09 pm
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       So I've moved on to Dota 2 and there is a custom game section. I
       was checking out if anyone made sheep tag but no there isn't and
       made me google sheep tag to find this forum. Nice to see a lot
       of people I recognize. Anyways !
       Someone needs to commit and develop sheep tag for dota 2 custom
       game. It is a good chance of getting sheep tag up and running
       with an active community.
       They have tree tag of all things, but not sheep tag wtf.
       <3 you guys
       #Post#: 5450--------------------------------------------------
       Re: Sheep Tag needs to be a Dota 2 Custom Game
   DIR By: Peanut-BambooDrew
       Date: November 14, 2015, 6:14 pm
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       lol jk found the thread about dota 2 custom gaming. so this
       thread is now just for saying hi.
       #Post#: 5451--------------------------------------------------
       Re: Sheep Tag needs to be a Dota 2 Custom Game
   DIR By: XXXandBEER
       Date: November 16, 2015, 12:33 pm
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       Someone was working on that, not sure where it's at yet. Then I
       know Aname is working on a standalone game based around Sheep
       Tag, but not quite.
       #Post#: 5452--------------------------------------------------
       Re: Sheep Tag needs to be a Dota 2 Custom Game
   DIR By: Myll
       Date: November 16, 2015, 4:29 pm
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  HTML https://github.com/search?utf8=%E2%9C%93&q=sheep+tag
       #Post#: 5480--------------------------------------------------
       Re: Sheep Tag needs to be a Dota 2 Custom Game
   DIR By: Celestial_One
       Date: November 29, 2015, 10:56 pm
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       Aname has been working on a standalone for the last decade.
       Literally. Don't expect him to finish it within the next decade
       tbh
       We need a serious programmer and someone who knows the nuances
       of sheep tag to make a more pub-friendly version. ROTS would
       actually be insanely popular if someone took the time to make
       one..
       Problem is there really isn't any money to be made off these
       games. I mean sure sheep tag "could be the next big thing", but
       who are we kidding. Sheep tag could be a small hobby for this
       community and it could grow on dota 2 easily, but it wouldn't be
       the same game, and there's no way it could garner as much
       success as other custom games who commited time when CGs were
       released to the public.
       #Post#: 5482--------------------------------------------------
       Re: Sheep Tag needs to be a Dota 2 Custom Game
   DIR By: Myll
       Date: November 30, 2015, 9:36 am
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       I've been involved in Dota 2 custom game dev for 1.5 years now,
       and the problem is really the fact that the Dota 2 API provides
       next to 0 support for RTS games. We have to re-create all
       default behavior found in normal RTS games. There's a guy that
       spent like a week just coding the 'tree chopping' logic, which
       involves path-finding a worker to find an 'open tree', bringing
       resources back to the 'Citadel', updating the UI, etc. Of
       course, the coder didn't wrap this into a nice library (because
       ain't nobody got time for that), so everybody who's making an
       RTS game basically has to reverse engineer this code, or code
       their own systems. This is just one of many aspects of an RTS
       game that needs to be coded from scratch (building ghost being
       another, which is the one that's most relevant to sheep tag).
       Obviously, this turns a lot of developers away from creating RTS
       style custom games (including myself. It's just not worth the
       time and frustration to make it work).
       I don't think a lack of an officially supported way to make
       money is a big problem. There are devs who are making money
       through patreon [1]
  HTML https://www.patreon.com/EpicBossFight?ty=h,
       and I'm sure some
       are creating their own pay-for-content features within their
       games (I'm planning to do this). I think in the coming year we
       will start seeing more polished custom games that implement
       these features.
       #Post#: 5483--------------------------------------------------
       Re: Sheep Tag needs to be a Dota 2 Custom Game
   DIR By: XXXandBEER
       Date: November 30, 2015, 9:48 am
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       I made this
  HTML http://imgur.com/p13ZygG
       in a few hours. Could
       probably knock out a nice beta of standalone ST in a couple
       months, if I put the time into it. Issue is marketing indie
       games is hard enough, and I don't see a standalone ST really
       gaining traction. The standalone warlocks failed to fund even
       1/3rd of its KickStarter goal and it looked amazing:
  HTML https://www.kickstarter.com/projects/438269196/spellsworn
       
       How do you even market a game like ST? The learning curve is way
       to steep to even make it interesting. ROTS version would be its
       only hope, and even then that's not something I'd even enjoy at
       this point...
       Capture the Flag ST may also have a chance, if we made it a
       small scale game like Rocket League.
       #Post#: 5484--------------------------------------------------
       Re: Sheep Tag needs to be a Dota 2 Custom Game
   DIR By: HaWkys
       Date: November 30, 2015, 11:48 am
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       beer u should make an app for iphones yo. Like a sheep tag game
       when we are bored as fuck. U can keep the same thing going
       (square builds bigger squares) with circles trying to get to the
       sheep, ofc it should get harder and more fast paced. Idk what im
       trying to say with this but maybe you can do something with it.
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