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#Post#: 5058--------------------------------------------------
Sheep Tag CTF 1.1.5
DIR By: Madhatters
Date: February 8, 2015, 4:50 pm
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Sheep Tag CTF 1.1.5
HTML http://www.epicwar.com/maps/251237/
HTML http://www.epicwar.com/maps/251237/
-----New-----
>New Commands: -Gold X Y Z, -Time, -Fair X, -FC, -SC.
>New Farm: Swap Farm.
-----Balances-----
>Mine Farm gold cost reduced to 12 (-3).
>Shield Farm duration reduced to 1 second (-3).
>Mirror Image duration reduced to 15 seconds (-45).
>Movement cooldown changed to 21/28 (Sheep/Shepherd) (-4/+3).
>Bouncer: Shepherd now loses 40 speed per farm hit.
>Bouncer: Shepherd collision size reduced to 65 (-20).
>Bouncer: Shepherd no longer bounces off trees.
>Aegis and Shield no longer block Mine Farms for sheep.
>Aegis and Shield no longer block Grenades for the casting unit.
>Aegis and Shield now destroy ziplines.
>Aegis gold cost reduced to 140 (-35).
>Aegis duration reduced to 15 seconds (-5).
>Shield gold cost reduced to 160 (-40).
>Cloak of Flames gold cost increased to 70 (+20).
>Crossbow no longer prevents arrows from passing through trees.
>Crossbow gold cost reduced to 60 (-5).
>Martyrdom Spirits are now removed when the controlling player
is saved.
>Major changes to Refined Gunpowder: Sheep.
>Refined Gunpowder gold cost reduced to 50 (-25).
>Ring of Invisibility: Sheep now only works once per life.
>Ring of Invisibility: Sheep will now only be triggered by
taking damage (not by images/misses).
>Ring of Invisibility gold cost reduced to 225 (-25).
>Redirection now increases missile speed by 10%.
>Redirection now redirects 180 degrees if it is in slot 1.
>Martyrdom Spirit mana regeneration reduced to 125 (-75).
>Snare slow duration reduced to 6 seconds (-2).
>Beam: Shepherd speed reduced to 1200 (-200).
>Beam slow reduced to 25% (-25).
>Hook speed reduced to 1050 (-150).
>Hook no longer drags units that are in the air.
>Link range increased to 1300 (+300).
>Graveyard speed reduced to 900 (-100).
>Graveyard mana cost increased to 700 (+300).
>Graveyard gold cost increased to 25 (+5).
>Graves no longer reflect spells.
>Golem gold cost reduced to 60 (-15).
>Golems no longer have an attack.
-----Fixes-----
>Spirits can no longer catch flags, resulting in the flag being
removed from the game.
>Sentry Ward tooltip corrected.
>Slide will now correctly push sheep.
>Aegis tooltip now correctly displays the duration.
>Redirection will now work on fireballs created by Martyrdom.
>Redirection will no longer attempt to redirect link/tether
after they have landed.
>Grenades are no longer deflected by your own shield (or
others).
>Hooks will no longer travel through farms.
#Post#: 5059--------------------------------------------------
Re: Sheep Tag CTF 1.1.5
DIR By: Nmcdo
Date: February 8, 2015, 5:11 pm
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It looks like the Items I use / used to use were nerfed (not
hook, graveyard, mainly) seems game favours other items now.
New CTF era I guess.
Edit: after looking more there were some REALLY nice balances.
Also can arrow's stun be nerfed... even a little? So powerful if
you get hit, its ridiculous..
#Post#: 5060--------------------------------------------------
Re: Sheep Tag CTF 1.1.5
DIR By: XXXandBEER
Date: February 8, 2015, 8:51 pm
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Added to east bot
#Post#: 5061--------------------------------------------------
Re: Sheep Tag CTF 1.1.5
DIR By: Madhatters
Date: February 8, 2015, 9:34 pm
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Thanks Beer.
Graveyard was nerfed because it doesn't require any real aim or
timing, but is still a really powerful item for a low cost. If
anything, I think it should be nerfed more.
I always intended an arrow hit to be pretty much fatal, seeing
as it has a 1.3 second cast time, but we could try reducing cast
time and stun duration or something, if people want. I think
it's good as is though.
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