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       #Post#: 3134--------------------------------------------------
       Re: Need help with a trigger
   DIR By: HaWkys
       Date: November 23, 2013, 9:58 pm
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       lol chakra but if 1 sheep steps on the panel then they all get
       saved! the game i made is more balanced out
       #Post#: 3136--------------------------------------------------
       Re: Need help with a trigger
   DIR By: Chakra
       Date: November 23, 2013, 11:31 pm
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       What does that have anything to do with the issue? I was telling
       you the logic of the condition, that's all. o.O
       You count the number of sheep in the entire map.
       You count the number of sheep in the pen thingy.
       You check if the pen thingy is closed.
       Those three conditions = they lost, yes?
       #Post#: 3139--------------------------------------------------
       Re: Need help with a trigger
   DIR By: HaWkys
       Date: November 24, 2013, 10:12 am
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       but the problem with counting is, what if there is not the
       amount of players i set it as?
       #Post#: 3142--------------------------------------------------
       Re: Need help with a trigger
   DIR By: Chakra
       Date: November 24, 2013, 1:03 pm
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       What? You aren't counting the number of players. You are
       counting the total number of sheep, then counting the total
       number of sheep trapped. If they are equal that means ALL sheep
       are trapped, yes?
       #Post#: 3143--------------------------------------------------
       Re: Need help with a trigger
   DIR By: Wrda
       Date: November 24, 2013, 1:41 pm
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       Hawkys, if there are 0 sheeps left (MEANING THEY ARE ALL IN THE
       PEN), sheeps lose.
       No need to count the total number of sheeps and the traped ones.
       #Post#: 3145--------------------------------------------------
       Re: Need help with a trigger
   DIR By: Chakra
       Date: November 24, 2013, 2:00 pm
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       Wrda, I believe the sheep aren't replaced with wisp, but instead
       the sheep are simply placed in an area they can't escape (i.e.,
       blighted).
       #Post#: 3148--------------------------------------------------
       Re: Need help with a trigger
   DIR By: HaWkys
       Date: November 24, 2013, 6:14 pm
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       The sheeps dont turn to wisps tho.
       #Post#: 3149--------------------------------------------------
       Re: Need help with a trigger
   DIR By: Chakra
       Date: November 24, 2013, 6:21 pm
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       Thus you simply check if all sheep are in the pen.
       You do this by counting all the sheep, then counting all the
       sheep in the pen. I don't get the difficulty.
       #Post#: 3150--------------------------------------------------
       Re: Need help with a trigger
   DIR By: HaWkys
       Date: November 24, 2013, 6:35 pm
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       so in this trigger i would count the sheep and then what?
       #Post#: 3152--------------------------------------------------
       Re: Need help with a trigger
   DIR By: SHEePYTaGGeRNeP
       Date: November 25, 2013, 12:46 am
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       If ( Units in region - Playable map area of Type = Sheep ) are
       equal to  ( Units in Region - Trapped Sheep region of Type =
       Sheep )
       Sheep Lose
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