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#Post#: 2995--------------------------------------------------
Map Development: Sheep Tag [Versus and Captains]
DIR By: Alph4bet
Date: November 17, 2013, 12:05 am
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Ok guys Tollison does have a good point, Sidey on the other hand
does too.
Before I move onto what I'm going to be doing about the recent
debate, I'll just let you know that there is a new Sheep Tag map
coming, it's still in the making, I've made all the changes on
the change log already. I am still redoing every single trigger,
writing them under one language, and having to do the
programming logic over again. Right now with how it is, it's
very messy, illogical, it needed to be redone years ago(No idea
why Chakra didn't, I'm sure if gosu kept developing the map he
would have). Once I've released this version, future versions
should come a lot quicker.
ONTO THE ISSUE AT HAND!
I will tell you the updates and explain them later.
Versus
Versus picking format will be 1-2-2-2-2-1.
Time function will no longer affect versus.
The rounds are able to be postponed. Read Definition 1 to find
out what this means.
If the game starts and the Sheep die, once again the round is
able to be postponed.
The time will be 20/20 for both, giving equal opportunity to
last 20 minutes.
Edit: The first side to Sheep is randomed
Captains
Captains picking format will be 1-2-2-2-2-1.
This can be accessed via -cm
Time function will no longer affect captains.
The rounds are able to be postponed. Read Definition 1 to find
out what this means.
If the game starts and the Sheep die, once again the round is
able to be postponed.
The time will be Team 1's survival time + 1 with a max of 20
minutes.
Edit: The first side to Sheep is randomed
Explanation
Versus should be used in private inhouse games if users want
equal opportunities at Sheeping and surviving 20 minutes.
SwedishChef.Lc made a very good point and users like him will
prefer this for the following reason: Team 2 could sabotage
themselves because in private games people just want Sheep for
as long as possible(Therefore they may afk etc). This should
also get people to take an interest in Shepherds to get better,
work together properly etc...
Captains should be used in serious inhouse games. To save time,
so that the winning team has won the game and another round can
start again, the objective of Sheep Tag is to Survive longer
than the other team, Captains mode recognises this objective and
enforces it.
I will be making small changes to the captains mode a little
later for when our competitive scene gets active(Will be
introduced later).
Definitions
1.Once teams are picked the host may -cancel the game(Which
merely postpones the round to start) use this if everyone isn't
ready etc..
If the game is in intermission(when they type -cancel), then the
host may type -reset to reset the game completely(Meaning he can
now choose the mode settings and team settings again).
#Post#: 3003--------------------------------------------------
Re: Map Development: Sheep Tag [Versus and Captains]
DIR By: Chakra
Date: November 17, 2013, 1:27 pm
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--- Quote ---
> The rounds are able to be postponed.
--- End Quote ---
For the kids that didn't know, this functionality already exists
via the -continue command. Not completely sure of it's
functionality.
Did you, or at least consider, making it so the team that sheeps
first is randomized?
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