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#Post#: 2962--------------------------------------------------
Convert TFT map to RoC?
DIR By: HaWkys
Date: November 16, 2013, 10:27 am
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Is it possible to convert tft maps to roc without downloading
and using a whole bunch of different things?
#Post#: 2966--------------------------------------------------
Re: Convert TFT map to RoC?
DIR By: Chakra
Date: November 16, 2013, 12:49 pm
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I describe this before, but I'll do it again.
Hostbots can host any map on any client (TFT maps on RoC).
However, if the map uses TFT object data, those objects simply
won't appear when someone without TFT plays.
If everyone in the game has TFT, it should play perfectly
normal. However, if someone in the game has RoC, then core
objects--units, items, abilities--that are TFT-only won't exist
in the TFT map. This will result in units not appearing at
buildings that train them, buildings not showing up in the
building list, items not appearing in shops, abilities not
appearing on units, destructible not being placed on the map,
etc. This will occur for everyone in the game, even if they have
TFT.
For the person without TFT, the effects carry over to RoC-base
objects that used TFT-only data, mainly models and textures. If
a RoC-unit is modified to have a TFT model, then the RoC user
will see only a shadow (people with TFT will see the entire
unit). If an item, ability, or buff is RoC-based, but uses a TFT
display icon, then you'll get a green square.
You don't actually need the map to be .w3m to work completely on
RoC. My Fixus and Bulldog maps worked 100% on RoC without any
missing information. ReVo, however, uses some TFT-only icons, so
there are green squares (but that's all). Some games won't work
at all, however.
There are a few shortcuts you can take to making a map
RoC-compatible (completely). The easiest shortcut, especially
for ability data (i.e., you want Locust on RoC), is to simply
import the TFT ability silk file into the map. You can also
import individual icons and models.
However, the better solution would obviously be to just not use
TFT-only data, as there is no real need (unless you need
Locust).
#Post#: 2967--------------------------------------------------
Re: Convert TFT map to RoC?
DIR By: HaWkys
Date: November 16, 2013, 1:07 pm
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Ah thanks chakra, but when i load my map and pub it on my
hostbot, my entire wc3 crashes. Is this apart of it or is it
something else?
#Post#: 2969--------------------------------------------------
Re: Convert TFT map to RoC?
DIR By: Chakra
Date: November 16, 2013, 1:15 pm
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Have you tried testing it on RoC and TFT hostbots?
#Post#: 3030--------------------------------------------------
Re: Convert TFT map to RoC?
DIR By: Alph4bet
Date: November 18, 2013, 4:20 am
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Chakra you're frigan hilarious. There are other ways in getting
the map fully roc compatible but you're sooo lazy you will not
do them, that and you believe anyone that hosts without a
hostbot should be shot(stupid americans and their guns).
My map as of 1.1.3 will be fully roc compatible, using the full
definition. Chakras solutions aren't fully roc compatible lol.
#Post#: 3091--------------------------------------------------
Re: Convert TFT map to RoC?
DIR By: Wrda
Date: November 21, 2013, 4:16 pm
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You can't make it 100% compatible if you use tft based units,
even if you import all data modified and textures and models.
#Post#: 3092--------------------------------------------------
Re: Convert TFT map to RoC?
DIR By: Chakra
Date: November 21, 2013, 6:48 pm
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You sure you can't import the required SLK files? Pretty sure
you can to make any TFT-only object data work on RoC.
#Post#: 3094--------------------------------------------------
Re: Convert TFT map to RoC?
DIR By: Alph4bet
Date: November 22, 2013, 12:30 am
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You can, many maps have done it in the past. Even doh-san did it
with sheep tag a while ago lol.
#Post#: 3098--------------------------------------------------
Re: Convert TFT map to RoC?
DIR By: Wrda
Date: November 22, 2013, 11:01 am
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I was talking about the units lol, not the abilities - they are
100% possible :)
#Post#: 3138--------------------------------------------------
Re: Convert TFT map to RoC?
DIR By: Alph4bet
Date: November 24, 2013, 9:36 am
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You can make custom units by importing them in. Why wouldn't you
be able to import ft units? lol.
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