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#Post#: 794--------------------------------------------------
Divination
By: Chente Date: January 18, 2020, 11:18 pm
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Divination is the magical ability/set of spells to obtain
information that often can't be normally obtained. Those who
specialize in divination or are using it are called diviners. It
is often used to learn forgotten information, interpret
otherwise gibberish information, or foil any sort of disguise
and deception. Higher level divination can even detect magic,
scry distant locations and predict the future, though these are
far more grandiose and difficult.
Divination is closely related but not the same as the ability to
change fate: by using divination, one 'checks in' with the
universe and 'directs' and witnesses fate. It could be said that
the UF, the All-Seeing Eye, is the ultimate Divination ability.
Overall, it is one of the most metaphysical styles of magic.
There are three important rules to understanding Divination:
1. The future is normally not set and can be changed any time
before it happens; even what one considers factual information.
2. Divination is more so a set of probabilities instead of the
absolute truth.
3. The tools and catalysts (targets) for divination are
amplifiers instead of bases.
Detect Magic
Rank: B
This impressive spell allows the user to detect any sort of
supernatural emanation that relies on souls, leylines, mana,
aether and even sin energy. The detection range is a small range
around their body and anything that is emitting (whether
physically or spiritually) on their own body. This can also be
directed through another individual, allowing the caster to
detect magic from their senses.
Scry
Rank: B
Scrying creates an invisible, intangible point in space. From
there, the point has its own five senses that the user can also
feel. Anything that works on Sensory or the five senses will
also work on a Scrying spell. Scrying glass enhances the spell.
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