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#Post#: 23--------------------------------------------------
Shattered Curtains - Hacking
DIR By: Chente
Date: August 8, 2018, 4:09 am
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Hacking in RP is treated somewhat like realistic hacking
(although much more variable based), however in battle it is
treated in a more fun intriguing style. Hacks are created by
queuing up to five of the 'reagents' and using them on a target
[depends on hack type]. The reagents are: A (Space), B (Motion),
C (Values), D (Time), E (???). There are over 100 possibilities
of hack-effects by combining these.
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