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       #Post#: 23--------------------------------------------------
       Shattered Curtains - Hacking
   DIR By: Chente
       Date: August 8, 2018, 4:09 am
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       Hacking in RP is treated somewhat like realistic hacking
       (although much more variable based), however in battle it is
       treated in a more fun intriguing style. Hacks are created by
       queuing up to five of the 'reagents' and using them on a target
       [depends on hack type]. The reagents are: A (Space), B (Motion),
       C (Values), D (Time), E (???). There are over 100 possibilities
       of hack-effects by combining these.
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