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       #Post#: 6263--------------------------------------------------
       OIL
       By: Shane Date: September 6, 2013, 9:27 am
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       [tt]OIL:
       The element of oil. Characters of this element take even more
       damage from Fire-element attacks, however.
       Strong against: Water; Blood; Nature; Pizza; Fairy; Squirrel;
       Hito
       Weak against: (to do)
       No effect on: (to do)
       Immune to: (to do)
       Powers up: (to do)
       OIL-ELEMENT ABILITIES:
       Contamination: Contact with this character may cause poisoning
       and also cover the attacker in oil.
       Oil Clone: If an allied character is knocked out or killed, this
       character will summon an oil clone. This clone remains in the
       party, unless all allies are alive or conscious. This ability
       can only be used if there isn't a clone in the party created by
       this ability. The clone shares the stats of the dead or
       unconscious character, takes massive damage from Fire-element
       attacks, is Oil-elemental, has a random Oil-element ability
       (except Oil Clone and Oil Spill), and is immune to all
       poison-related status effects.
       Oil Spill: Using this ability, the enemy is covered in oil. This
       makes it easier for them to catch on fire. It has no effect on
       Fire-element characters, however.
       Oilstorm: If this character enters battle, it will start raining
       oil. A fatal mistake if there's a Fire-element character in the
       party or as an enemy; however, victory against Fire-element foes
       triple XP rewards (unless the characters are under level 10, in
       which case XP rewards are doubled instead).
       Pollution: Water-element characters who enter battle are
       poisoned at the start of the battle.
       Radioactive: This character inflicts random status effects on
       allies and enemies at the same time. This ability is negated if
       there is a character with Poison, Chthonic, Gem, Light, Nature
       or Darkness as an element in the party.
       Shed Skin: The character has a 30% chance of curing itself of a
       status ailment.
       Slippery: The character has gains a 30% chance of evading an
       attack. Attacks that hold the character are negated.[/tt]
       Please suggest abilities for the OIL element.
       You are also allowed to ask questions regarding the OIL element
       or its abilities in this thread.
       Oh, and OIL takes double damage from FIRE, and FIRE is also
       super effective against OIL... which means that OIL is the
       weakest type compared to FIRE.
       Super effective damage is probably x2 already, but since FIRE
       deals x4 damage to OIL... that's gonna hurt.
       Then again, Paras and Parasect from Pokémon apparently has a x5
       weakness to the Fire-type... hmm...
       Also, I believe Taylor is to thank for most of the current OIL
       abilities.
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