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       #Post#: 6262--------------------------------------------------
       LUNAR
       By: Shane Date: September 6, 2013, 9:23 am
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       [tt]LUNAR:
       The element of lunar.
       Strong against: Water; Ice; Nature; Quintessence; Serpentine;
       Fairy; Cuteness; Truth
       Weak against: (to do)
       No effect on: Data; Astral
       Immune to: Light; Paper
       Powers up: (to do)
       LUNAR-ELEMENT ABILITIES:
       Bright: Anything targeting this character has a chance of being
       blinded, if it has eyes.
       Frost Absorb: Any Ice-element attacks will do no damage, instead
       healing the character's HP and curing him/her of status
       ailments.
       Graceful Blade Dance: If the character is equipped with a sword,
       he/she can attack twice per turn. In addition, this character's
       melee attacks will always be Lunar-based. This ability is
       negated if the character is wielding two weapons, or if the
       character isn't wielding a sword, however.
       Illuminate: At night, the character is surrounded with a bright
       light. It increases the chances of randomly encountering foes
       who aren't weak to Light, and weakens all characters and
       opponents who are weak to Light.
       Lunar Force: The character's Lunar-type techniques are boosted
       in power at 1/3 HP.
       Moonsong: The character sings a song that makes the moon cry.
       The moon's tears heal the entire party fully. This can only be
       used in combat when all characters in the party either have 1/3
       HP remaining or are dead.
       Serene Grace: Increases the chance to cause status effects.
       Telepathy: The character cannot be harmed by his/her
       allies.[/tt]
       Please suggest abilities for the LUNAR element.
       You are also allowed to ask questions regarding the LUNAR
       element or its abilities in this thread.
       By the way: I'm planning on giving some SOLAR abilities LUNAR
       counterparts.
       SOLAR has Flare Absorb, which is why LUNAR has Frost Absorb, for
       instance.
       Just saying. ;)
       #Post#: 7095--------------------------------------------------
       Re: LUNAR
       By: Taylor Date: September 18, 2013, 11:08 am
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       I take it you'll try to make SOLAR-element versions of
       LUNAR-only abilities?
       Crazy Moon: if the character is confused, all offensive stats
       are tripled. However, accuracy is lowered. A lot. If the
       character snaps out of his/her confusion, his/her stats return
       to normal.
       #Post#: 7116--------------------------------------------------
       Re: LUNAR
       By: Shane Date: September 18, 2013, 11:57 am
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       Yeah
       #Post#: 8112--------------------------------------------------
       Re: LUNAR
       By: Shane Date: October 8, 2013, 12:12 pm
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       Moonburst: This character can hide once per turn at the cost of
       50 MP. When he/she comes out of hiding, he/she can't use this
       ability, instead dealing moderate Lunar-element damage to all
       enemies.
       Solar Eclipse: Lunar-element attacks are boosted in power, but
       Solar and Star-element attacks are weakened. In addition, if
       there's a character with this ability participating in battle,
       the battle will count as a night-time battle. This ability is
       negated if a character with Lunar Eclipse or Outshining Star is
       in the battle, or if the character with this ability is dead or
       unconscious.
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