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       #Post#: 6254--------------------------------------------------
       CHTHONIC
       By: Shane Date: September 6, 2013, 9:13 am
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       [tt]CHTHONIC:
       The element of nether, which is also known as the chthonic
  HTML http://en.wiktionary.org/wiki/chthonic
       element. Under normal
       circumstances, it is effective against everything, but
       Chthonic-element character have a massive penalty to all their
       stats except Intelligence, Stealth and Magical Defense.
       Strong against: Light; Ice; Magic; Heart; Spirit; Hope; Fairy;
       Squirrel; Cuteness; Illusion; Truth; Hito
       Weak against: (to do)
       No effect on: (to do)
       Immune to: (to do)
       Powers up: (to do)
       CHTHONIC-ELEMENT ABILITIES:
       Deadly Gas: Everyone in battle has a chance to get poisoned if
       this character participates. The character is immune to Poison,
       however. If friends and foes have an oxygen supply, they won't
       be poisoned.
       Miasma: Everyone in battle has a chance to get confused if this
       character participates. The character is immune to Confusion,
       however. If friends and foes have an oxygen supply, they won't
       be confused.
       Nether Drain: All Chthonic-type moves are boosted in power at
       1/3 HP.
       Netherworld Minions: For every party character that is
       unconscious or dead, the character will summon a random monster
       on the character's side. If the character with this ability is
       unconscious or dead, this ability won't activate. The monsters
       will retain their element(s) and abilities and will have the
       same stats as the character with this ability, if the character
       is stronger than the monster. In addition, the monster will be
       immune to Chthonic-element attacks.
       Nerve Gas: This character may inflict Sudden Death with every
       attack. In addition, allies and enemies have a 5% chance of
       being inflicted with Sudden Death every turn unless they have an
       air supply. If there's no party member with Oxygen Barrier as an
       ability, this ability is negated.
       Noxious Gas: Everyone in battle has a chance to fall asleep if
       this character participates. The character is immune to Sleep,
       however. If friends and foes have an oxygen supply, they won't
       fall asleep.
       Regret: This character is no longer Super Effective against all
       types, instead dealing Super Effective damage to Light, Ice,
       Magic, Heart, Spirit, Hope, Fairy, Squirrel, Cuteness, Illusion,
       Truth and Hito. However, the penalty to their stats is removed.
       Tear Gas: Everyone in battle has a chance to start crying if
       this character participates. The character is immune to Crying,
       however. If friends and foes have an oxygen supply, they won't
       be crying because of the ability... although they may still cry
       because of hayfever.[/tt]
       Please suggest abilities for the CHTHONIC element.
       You are also allowed to ask questions regarding the CHTHONIC
       element or its abilities in this thread.
       Any feeling of horror I had before... has just skyrocketed
       exponentially. :-\
       #Post#: 6311--------------------------------------------------
       Re: CHTHONIC
       By: Taylor Date: September 6, 2013, 12:42 pm
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       Acid Gas: may melt Ice, Data, Fabric, Metal and Paper element
       characters, while causing damage to everyone else without an
       oxygen supply or immunity to poison every turn.
       Bleeding Gas: may inflict Bleeding in the start of a battle,
       unless they have an oxygen supply.
       Netherworld Gas: deals damage to everyone in battle without an
       oxygen supply or an immunity to both Poison and Chthonic
       elements. Damage dealt: 1 point on turn 1, 2 points on turn 2, 4
       points on turn 3, 8 points on turn 4, 16 points on turn 5, 32
       points on turn 6, 64 points on turn 7, 128 points on turns 8 and
       beyond. This will cause deaths. If someone is killed by this
       gas, they are revived as an undead enemy. Undead are immune to
       the effects of this ability.
       Mist of Silence: may inflict Silence at the start of battle,
       preventing spells from being cast. Negated by having an oxygen
       supply.
       Requiem: if this character dies in battle, there's a 25% chance
       that he/she will be resurrected immediately. Otherwise he/she
       will be resurrected in five turns. This ability is negated if
       there are no other living party members.
       #Post#: 7239--------------------------------------------------
       Re: CHTHONIC
       By: Shane Date: September 21, 2013, 4:31 pm
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       ... and now my feeling of horror has skyrocketed beyond Pluto...
       Requiem sounds good, though. Although HP recovered is unknown.
       5% HP? 25% HP?
       #Post#: 7266--------------------------------------------------
       Re: CHTHONIC
       By: Taylor Date: September 23, 2013, 6:23 am
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       You can choose...
       #Post#: 7269--------------------------------------------------
       Re: CHTHONIC
       By: Shane Date: September 23, 2013, 7:15 am
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       In that case...
       1% chance of being revived with 75% HP, 4% chance of being
       revived with 50% HP, and 45% chance of being revived with 25%
       HP. Otherwise it will be about 5-10% HP.
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