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       #Post#: 6243--------------------------------------------------
       EXPLOSION
       By: Shane Date: September 6, 2013, 9:00 am
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       [tt]EXPLOSION:
       The element of explosions, or gunpowder.
       Strong against: Earth; Light; Darkness; Ice; Nature; Heart;
       Spirit; Data; Summoning; Fabric; Physical; Serpentine; Solar;
       Illusion; Aura; Sound; Metal; Blah; Blood; Paper; Pizza; Fairy;
       Chthonic; Hope; Squirrel; Gem; Psychic; Cuteness; Lunar; Oil;
       Truth; Crystal; Hito
       Weak against: (to do)
       No effect on: Atom
       Immune to: (to do)
       Powers up: (to do)
       EXPLOSION-ELEMENT ABILITIES:
       Anger Point: If the character takes damage from a Critical Hit,
       the character's Attack stat is doubled for the rest of the
       battle.
       Annihilation Burst: If the character is equipped with a gun,
       he/she deals double damage. In addition, this character's ranged
       attacks will always be Explosion-based.
       Calamity Drive: If the character is equipped with an axe, he/she
       deals double damage. In addition, this character's melee attacks
       will always be Thunder-based.
       Detonate: The character can pay 10% of his/her HP to deal twice
       as much damage to an opponent.
       Explosive Counter: This ability allows the character to
       immediately counterattack with a normal attack. This ability has
       a 30% chance of triggering and may inflict the Stunned status
       effect.
       No Boom: The character is immune to Explosion. However, the
       character can't use Explosion-type attacks if he/she falls under
       50% of his/her HP.
       Raw Power: At 1/3 HP, the character's Explosion-type moves are
       boosted.
       Vengeance: If this character dies, all opponents die as well.
       This can only be used during battle, and if there is at least
       one or more ally who is still alive.[/tt]
       Please suggest abilities for the EXPLOSION element.
       You are also allowed to ask questions regarding the EXPLOSION
       element or its abilities in this thread.
       #Post#: 6246--------------------------------------------------
       Re: EXPLOSION
       By: KarjamP Date: September 6, 2013, 9:04 am
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       Self destruct: The user can sacrifice all of his energy to deal
       a very powerful explosion-based attack against all in a certain
       radius. The more HP is consumed for the attack, the more
       powerful it is. Cannot be taken if one already has "No Boom",
       and does not activate "Vengeance" upon use.
       #Post#: 6846--------------------------------------------------
       Re: EXPLOSION
       By: Taylor Date: September 11, 2013, 6:06 pm
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       Burst Stream of Destruction: All attacks by this character deal
       Explosion-element damage, and also Light-element damage.
       #Post#: 6865--------------------------------------------------
       Re: EXPLOSION
       By: Shane Date: September 12, 2013, 7:37 am
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       Isn't that a Yu-Gi-Oh! card?
       #Post#: 6874--------------------------------------------------
       Re: EXPLOSION
       By: Taylor Date: September 12, 2013, 9:25 am
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       I think so.
       #Post#: 7082--------------------------------------------------
       Re: EXPLOSION
       By: Dr. Time Date: September 18, 2013, 9:54 am
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       These two attacks are related so they both are needed if one is
       selected.
       Transmute- The Player prepares transmutation circles. Vulnerable
       to attack unless defended by a fellow- player.
       Can be stacked up to 5 times.
       Eternal Damnation- Huge explosion causes heavy damage. Damage
       increased with the number of "Transmute" ability used.
       Requires at least one
       "Transmute" ability stacked up.
       Can be used only once
       in 5 turns.
       
       (Base damage= 100 HP.
       x2.5 for every "Transmute" ability)
       
       #Post#: 7083--------------------------------------------------
       Re: EXPLOSION
       By: Shane Date: September 18, 2013, 10:32 am
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       Um.
       From what I gathered from the posts that the impostor-Shane
       made, each character can only have one ability per element,
       which would make the abilities similar to those from Pokémon, in
       a way.
       Although as moves/magic, those are pretty awesome. :)
       #Post#: 7084--------------------------------------------------
       Re: EXPLOSION
       By: Taylor Date: September 18, 2013, 10:33 am
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       Those are pretty awesome, Dr. Time! ;D
       Shane, I suggest we use the Elemental Ability Decision Board for
       moves and magic as well.
       #Post#: 7145--------------------------------------------------
       Re: EXPLOSION
       By: Dr. Time Date: September 18, 2013, 8:10 pm
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       Thanks, I have a lot more ideas.
       But we should make related attacks possible. It'll be more epic.
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