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#Post#: 6225--------------------------------------------------
DATA
DIR By: Shane
Date: September 6, 2013, 8:42 am
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DATA:
The element of data.
Strong against: Light; Darkness; Poison; Heart; Spirit; Fabric;
Physical; Serpentine; Illusion; Blood; Pizza; Laser; Chthonic;
Hope; Squirrel; Gem; Truth
Weak against: (to do)
No effect on: (to do)
Immune to: Sound; Blah; Paper; Chthonic; Truth; Lunar
Powers up: Hito
DATA-ELEMENT ABILITIES:
Analytic: The character instantly identifies one unidentified
foe in combat, recording its full stats in the Bestiary. This
ability can only be used once per battle and if the party has a
Bestiary.
Binary: Data-based Attacks are powered up if the character has
1/3 HP left.
Delete: Characters with this ability become faster if they have
1/3 HP left. They are also unable to use Moves and Magic if they
have 1/3 HP left, however.
Download: If an opponent has a higher Defense than Magical
Defense, the character's Magical Attack stat is doubled. If an
opponent has a higher Magical Defense than Defense, the
character's Attack stat is doubled. If the opponent's Defense
and Magical Defense is equal, the character's Speed stat is
doubled.
Fatal Error: The character cannot deal Super Effective damage to
anything except Data, None and Blah-type characters and enemies.
However, the character's agility skyrockets significantly.
Glitch: The character's attacks will inflict random status
effects. This ability only works if there are at least five
known status effects recorded.
Rousing Speech: The character can double all stats for five
turns. This ability only works in battle if there is a boss
enemy.
[b]Virtualize: If the opponent is of the Data-element, this
character can kill it instantly. This only works on foes who are
recorded in the Bestiary.
Please suggest abilities for the DATA element.
You are also allowed to ask questions regarding the DATA element
or its abilities in this thread.
#Post#: 6848--------------------------------------------------
Re: DATA
DIR By: Taylor
Date: September 11, 2013, 6:10 pm
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Recharge: For five turns, the character cannot act. At the end
of the fifth turn, the character will be fully healed in MP and
SMP.
Matrix: Doubles the character's chance to evade attacks.
However, the character takes Super Effective damage from all
enemy attacks.
Turbo Boost: The character can act twice per turn. However,
damage dealt to non-boss enemies are halved.
#Post#: 6867--------------------------------------------------
Re: DATA
DIR By: Shane
Date: September 12, 2013, 7:39 am
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Turbo Boost reminds me of Knight Rider. ;D
Also, bosses take full damage? :o
#Post#: 6877--------------------------------------------------
Re: DATA
DIR By: Taylor
Date: September 12, 2013, 9:25 am
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Yeah. Bosses have more HP, don't they?
#Post#: 7079--------------------------------------------------
Re: DATA
DIR By: Dr. Time
Date: September 18, 2013, 9:38 am
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Hex- Applies a DoT (Damage Over Time) in which the opponent
loses HP based on the average HP of the caster's HP. (Average
HP=Damage).
AI- CAN ONLY BE USED IN FIGHTS WITH MORE THAN 3 ENEMIES. For
once in a battle, the player takes control of one enemy for 3
turns and uses the enemy to attack the other enemies causing
light damage. And the player himself will be able to attack.
Therefore, the Controlled Enemy will do light damage for 3
turns, and the Caster himself will do moderate damage. Hence a
double attack.
Viral Hack- Apply multiple DoTs (Damage Over Time) on a number
of enemies for moderate damage over a average period of time.
Can only be used once in 4 turns.
#Post#: 12934--------------------------------------------------
Re: DATA
DIR By: Shane
Date: November 18, 2013, 4:58 am
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Loophole Abuse: as long as this character has at least 10 HP or
more, the entire party ignores all element effectiveness in
battle. This means that all types deal normal damage to each
other instead of being powered up or negated.
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