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       #Post#: 41--------------------------------------------------
       Help With Debugging [Solved]
       By: CheckeredDev Date: June 18, 2020, 3:29 pm
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       I am trying to make it so when there are 2 people left in a
       match the game will end. But, I ran into an issue. When there
       are no players on the team it runs the script. It does not have
       anything to do with the [tt]else[/tt].
       [code]while true do
       wait()
       t = game:GetService("Teams"):GetChildren()
       for i,v in ipairs(t) do
       if v.Name ~= "Playing" then
       local playerAmount = v:GetPlayers()
       for playersAmount,_ in ipairs(playerAmount) do
       if playerAmount == 2 then
       
       else
       game.StarterGui.GameGUI.Status.Text = "Game Over!"
       game.Workspace.Plate.BrickColor = BrickColor.new("Really red")
       game.Workspace.Plate.Transparency = 0.1
       wait(0.1)
       game.Workspace.Plate.Transparency = 0.2
       wait(0.1)
       game.Workspace.Plate.Transparency = 0.3
       wait(0.1)
       game.Workspace.Plate.Transparency = 0.4
       wait(0.1)
       game.Workspace.Plate.Transparency = 0.5
       wait(0.1)
       game.Workspace.Plate.Transparency = 0.6
       wait(0.1)
       game.Workspace.Plate.Transparency = 0.7
       wait(0.1)
       game.Workspace.Plate.Transparency = 0.8
       wait(0.1)
       game.Workspace.Plate.Transparency = 0.9
       wait(0.1)
       game.Workspace.Plate.Transparency = 1
       game.Workspace.Plate.CanCollide = false
       script.Disabled = true
       end
       end
       end
       end
       end
       [/code]
       Please help!
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