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#Post#: 690--------------------------------------------------
SA:Mp Illgal/Legal modificattions
By: Electron Date: July 26, 2015, 2:04 pm
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Hello I am here to tell you about the legal/illegal
modification, So here we go.
Legal
-Weapon Textures
-Weapon Sounds
-Vehicular Sounds
-Font editing
-Weapon Scroll Display editing
-Character Textures (Clothes, skin colour, Hair colour, not
changing the size/shape of the actual character)
-Graphical edits that change the appearance of objects but not
the opacity or the shape/size, they must stay solid and the same
shape. (Trees, Moon, Ground, Walls, Sky, Sand, Water etc..)
-Crosshair edits (As long as they don't affect the aiming of a
gun and the direction in which the bullet leaves the gun. Due to
sync this would make you less hittable and thus unfair.)
-Radar editing. (All this does is change the aerial view through
your radar making it easier to distinguish buildings, alleyways,
footways, roads etc..) To be fair you could say having this mod
gives you a navigational advantage but it is better than the
games standard radar and makes the game more enjoyable without
changing gameplay much, therefore people should be encouraged to
use it.
Illegal
-Skin mods that affect the size/shape of your character. This
will change your hitbox making you harder to hit.
-Animation edits. These will affect the movement and speed of
your character, whether they make you slower or faster they will
make the game unbalanced and therefore unfair.
-Vehicle handling. Will make your vehicle harder/easier to
handle and therefore unfair
-Vehicle models. They will always make your vehicle
larger/smaller which can lead to unfair advantages in the event
of using a car for cover or driving through areas you would not
be able to in the standard vehicle size. (This is a popular used
mod and if the model size is not that much different although
still slight advantage/disadvantage could be argued the model is
still legal)
-The modification of .dat or .ipf(I think thats the right file
extension?) files. These change vehicle handling, character
speed, weapon damage, weapon range, weapon magazine capacity
etc, etc, ect.. and lots of other shit, couldn't list it all.
These all, in turn, make the game unbalanced.)
-Graphical edits that change the opacity of walls. If you can
see through walls then you can know where your enemy is while he
cannot, this is unfair.
-Modified versions of the game's original auto-aim system. With
the games original auto-aim system opposing players have the
advantage of being able to back-fire their aiming reticle onto
themselves so they get hit with full damage and without a miss
from every shot ( >:) ) removing this makes it harder for
players to beat auto-aimers and is removing the game's natural
aspects.
-Weapon Models size. Dramatically increasing the size of weapons
especially grenades creates an unfair advantage because a player
can become easier to find or in the case of grenades which can
be shot away. It will make them easier to shoot away. It will
change the direction they travel and will block them and affect
where they actually go due to their size. Where a grenade may
have gone on the person using normal grenade size could be
entirely different on the person's screen using a large grenade
size because it cannot maneuver as easily.
-Laser Mods. They give you an unfair aiming advantage and can
make opposing players easier to find/notice where they may have
taken you by surprise and buttfucked you quicker than usain bolt
stealing a toaster.
-FPS Limit mods. Limiting the FPS below 20 or beyond 48 (The
standard on SAMP) and still having the ability to strafe while
shooting will effect people's hitboxes and their sync and
therefore unfair.
-HUD Mods that add a crosshair to the screen (without having to
press Aim Button) that shows where you need to aim to hit
straight away without having to adjust your aim once you press
Aim Button.
-Mods that allow you to instantly shoot (where you are already
aiming with a crosshair added to your HUD) without having to
click the aim button. This can seriously unbalance player
animations and your characters sync to the server.
-Mods that allow you to play your game in a First Person Shooter
camera style, this can also give you aiming advantages and
unbalance your character's sync.
#Post#: 748--------------------------------------------------
Re: SA:Mp Illgal/Legal modificattions
By: FrAnKiN Date: July 27, 2015, 3:04 pm
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wow nice :D
#Post#: 788--------------------------------------------------
Re: SA:Mp Illgal/Legal modificattions
By: Sheperc Date: July 28, 2015, 8:51 am
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Very usefull. This should be added to the rules as an example.
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