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DIR Return to: Ancient Sentinal, Goliath Tank and Spider-wasp Quee...
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#Post#: 105--------------------------------------------------
AS from wiki
DIR By: Electro_Q
Date: February 19, 2014, 4:40 pm
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Strategy
All three parts of the Ancient Sentinel have an unbelievable
amount of damage reduction, so that a Rank 5 Tank Killer will
only do about 150 damage, assuming all shots hit. The Melee
Weapon System can be stunned while the Ranged Weapon System can
be frozen. Freeze and stun suspectability changes between the
two arms; you need to test it first before launching a full
attack.
Fielding Soldiers could be a disadvantage since the Main Body
and the Ranged Arm have attacks that have high armor piercing
AND critical bonuses against infantry. The Melee arm has
critical bonuses against Vehicles, and is ineffective against
infantry. Tanks tend to have more health and armor as well as
better damage reduction to survive the Sentinel's onslaught. One
working strategy is to use 2 Rank 6 Veterans, 2 Rank 6 Raider
Recruits, or 2 Eagle Eyes (Equal defense and dodge but way less
health) in the front line. The high dodge and defense of these
units allow it to survive the attacks of the Sentinel as long as
the Ranged Arm is out of action. This strategy also helps when
there are no vehicles in the front row. It makes the melee arm
unable to use the checker attack, making it nearly useless.
The Ranged arm can be frozen, which takes it out of action for a
few turns as well as making it more susceptible to every damage
type. Note that replaces its damage reduction with 125%
susceptibility. Fielding a unit capable of paired with a
high-rank Tank Killer can dispatch the Ranged Weapon System
quickly. However, Tank Killers are not recommended for fighting
the Ancient Sentinel as they die quickly.
The Melee arm can be stunned, and given that it has the lowest
cooldowns on its attacks, stunning this arm can buy the player a
turn to do some damage to the Sentinel or heal a critical unit.
Also, the Melee Arm's most devastating attack can only hit
vehicles on the front line. If there is only infantry on the
front line then the attack is negated.
The main portion of the Sentinel can be affected by the
damage-over-time effects, and . However, DoT damage is
calculated based on the initial damage done, which is pitifully
low given the Sentinel's incredible damage reduction. DoT
effects should not be relied upon, but only treated as a bonus
when coupled with high-damaging attacks.
Unit Stats/Profiles
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