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       #Post#: 1483--------------------------------------------------
       Training units for the Boss Strike
   DIR By: I_Aztec
       Date: August 14, 2014, 6:07 pm
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       Now that there can be limits on what types of units we can use I
       thought it would be better to post this under something every
       forum member looks into.
       Within BN there are multiple typings for units and combinations
       of them, as an example the Flying Dexter Fragment has the
       typings: Fast - Metal - Air. While the B10-C Boar II has the
       typings: Fighter - Fast. As you may have noticed it does not
       have "Air" or "Metal" in it, even though "Fighter" is the same
       as "Air" the metal part of the Flying Dexter Fragment means that
       the unit is vulnerable to other types of attacks; Most notable
       is the "Electric Strike" of the "Blood Ninja", this attack
       normally cannot target aerial type or anything else but "Metal"
       units but since the unit has "Metal" typing it is vulnerable to
       this "Ground" attack.
       The main typings we know of (complete units list as of 4.0.1)
       -Air (Existing of "Figther" and "Helicopter" as well)
       -LTA (This is almost the same as "Air" but defines lighter
       airplanes)
       -Soldier (Some attacks are only capable of hitting "Snipers" or
       "Civilians")
       -Metal
       -Critter
       -Vehicle
       -Tank
       -Artillery
       -Defense
       -Ignorable
       -Infected
       So when mass producing an army for upcoming Boss Strikes take
       typings into consideration as well make sure you are not
       focussing on the "Heavy Tank" and completely neglecting your
       "Peace Keeper" because it can not attack all units or has lower
       HP; The "Peace Keeper" proved its worth in previous Boss Strikes
       already for those who had trained a lot of them and ranked them
       up to Rank 4 or higher but it showed why training soldiers as
       tank units was important last Boss Strike when those reliant on
       their massive "Vehicle"/"Tank"/"Metal" (No really these are not
       the same thing I did my research) armies where left defenseless
       and were easily outscored by fellow guild mates.
       I'm working on an Unit Almanac for RSA but everyone is free to
       look into that and learn what we think of as the best units for
       a diverse army so keep your eyes open for that if you're
       interested.
       - Aztec
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