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#Post#: 841--------------------------------------------------
Garrison and Portable Wall Glitch. Free SP. 6.8k+ during 2x SP
weekends.
DIR By: GeneralJim09
Date: June 7, 2014, 6:33 pm
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Player A will need:
- to be friends with Player B
- 1x Garrison
- 1x Light Chem Tank (LCT)
- 7x Portable Wall (PW)
- 8x Troopers
Player B will need:
- Player A
- use Units that can destroy PWs and LCTs quite fast, as Player
A might be prepared to repeat a number of times before loosing
interest by waiting to long between battles.
Player A Fills his/her garrison with 1xLCT and 7xPWs as seen in
Pict 1, he/she then informs Player B that the garrison is ready.
Pict 1
[IMG]
HTML http://i1318.photobucket.com/albums/t651/genjim09/2debd953e8e839792da3faa3706f15ee_zpsfabf4cb3.jpg[/img]
Player B then visits the base of Player A and occupies his/her
garrison as seen in Pict 2.
Pict 2
[IMG]
HTML http://i1318.photobucket.com/albums/t651/genjim09/fb082716ed1fd0b51df98f44dec2bc5b_zps3bc87b38.jpg[/img]
In Pict 3 you can see the area protected by the garrison,
Player B just move the occupation square to the outer edging of
the protected area and you will be able to enter the battle.
Pict 3
[IMG]
HTML http://i1318.photobucket.com/albums/t651/genjim09/316359bebf7d1349f842becc5d486bf8_zps853cfdb2.jpg[/img]
Player B if you don't see a similar line up to the one shown in
Pict 4 pull out and reoccupy.
Pict 4
[IMG]
HTML http://i1318.photobucket.com/albums/t651/genjim09/86537e58045aed5cd17990a27bfc1463_zpsff69fde8.jpg[/img]
Pict 5:Player B then sets up a preferred formation, positioning
the units as to not be attacked by the LCT, we use LCT not only
because it gives high SP but because it has limited attacks,
stay clear of the area directly in front of the LCT. Player B
then notifies Player A that the fight has begun.
Pict 5
[IMG]
HTML http://i1318.photobucket.com/albums/t651/genjim09/a6d49af53bf8735aa9d212e74c4bf28f_zps8ba21897.jpg[/img]
Pict 6: Player A then removes the PWs and LCT from his/her
garrison and replaces them with 8x troopers, refresh BN and if
the PWs and LCT are still in garrison repeat the Pict 6 process
until it shows only 8x troopers in your garrison. Then let
Player B know that it's safe to finish the battle.
Reminder: if the units are removed before the fight begins, the
PWs and LCT will still be active in garrison.
Pict 6
[IMG]
HTML http://i1318.photobucket.com/albums/t651/genjim09/a9cae1907512640774f065d436f8943b_zps290d0857.jpg[/img]
Player B you can now collect high SP for free. Player B please
do not complete the battle until Player A has confirmed that the
switch to troopers was successful. Completing before will only
result in the PWs and LCT being destroyed and Player A will then
need to heal before offering the glitch again maybe and more
then likely to someone other then yourself ;)
All the needed communication between both players can be done in
private messages in game or by using apps such as groupme.
Pict 7
[IMG]
HTML http://i1318.photobucket.com/albums/t651/genjim09/79dbd1549d17af9be1adb089848ba5b5_zps0d2fc2f2.jpg[/img]
If completed correctly, whilst using R6 PWs and LCTs and keeping
the battles fast, this glitch can easily be repeated 10/15x in
30 mins and could rank high SP units very fast. Especially
during 2/3x SP boost weekends or/and with a 30min/2hour nano
booster card applied. WOW only just realised how great this
could be. :D
As you can see my PWs are only R3 and my LCTs are only R2, so
they will not give max return on SP. But still gives around 3k+
Pict 8
[IMG]
HTML http://i1318.photobucket.com/albums/t651/genjim09/8b5856da5137663c451d23cb4778a9fa_zpsc16b582e.jpg[/img]
Pict 9
[IMG]
HTML http://i1318.photobucket.com/albums/t651/genjim09/7f5c88ea732046b4d7dc963c741e7741_zps69dde1eb.jpg[/img]
Hope this info helps RS members grow stronger. Thanks for
reading my post. Enjoy.
#Post#: 843--------------------------------------------------
Re: Garrison and Portable Wall Glitch. Free SP. 7k+ during 2x SP
weekends.
DIR By: GeneralJim09
Date: June 8, 2014, 1:14 pm
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2xSP using 2 different units= 1722 SP gained per unit= 3444 SP
in total
[IMG]
HTML http://i1318.photobucket.com/albums/t651/genjim09/cb03d5314cc80ee376fc3cc7bf15ebac_zps610eb9ce.jpg[/img]
2xSP plus a 30minute 4nano 100% SP booster card whilst using 2
different units= 3436 SP gained per unit= 6872 SP in total
[IMG]
HTML http://i1318.photobucket.com/albums/t651/genjim09/b975aed2a8b85417692d82e6ccc84963_zps2e8f4764.jpg[/img]
2xSP plus a 30minute 4nano 100% SP booster card whilst using 1
unit= 6871 total SP gained
[IMG]
HTML http://i1318.photobucket.com/albums/t651/genjim09/e8be4f0fe0d805734b66a88d42bdf9da_zpsff3b903d.jpg[/img]
#Post#: 844--------------------------------------------------
Re: Garrison and Portable Wall Glitch. Free SP. 6.8k+ during 2x
SP weekends.
DIR By: I_Aztec
Date: June 9, 2014, 3:24 am
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Showing off your new units Jim? ;P
Good explanation of the trick, but not everyone has garrisons
and I still prefer to send wimps to someones base, saves a lot
of refreshing the game in order to sandbag the attacker
#Post#: 847--------------------------------------------------
Re: Garrison and Portable Wall Glitch. Free SP. 6.8k+ during 2x
SP weekends.
DIR By: Khaist
Date: June 9, 2014, 2:42 pm
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Nice one - this one is definitely worth keeping in mind. Takes a
bit of work, but well worth it. also might be a FANTASTIC way to
help lower levels (alts) as they may not necessarily have the
units to kill wimps easily. Yeah, it would take them a while,
but no risk/no repair SP is always handy.
Thanks Jim
K
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