DIR Return Create A Forum - Home
---------------------------------------------------------
Hack Community
HTML https://roshacks.createaforum.com
---------------------------------------------------------
*****************************************************
DIR Return to: Codes
*****************************************************
#Post#: 214--------------------------------------------------
[C#] Defining AirDrop and PlayerDeadBox
DIR By: pipo1337
Date: April 18, 2018, 5:57 pm
---------------------------------------------------------
--- Code ---
if (EntityType.Contains("DtsPlayerHer"))
{
int heritage= Mem.GetEntry(clientEntityTablePtr, 4, -1);
if (heritage> 0)
{
objectNames = "Dead";
}
else
{
objectNames = "LootBox";
}
--- End Code ---
--- Code ---
public static int GetEntry(int baseEntry, int entryId, int
entryAddr) {
entryAddr = ReadMemory<int>(baseEntry + (0xC *
entryId) + 0x8);
return ReadMemory<int>(entryAddr + 0x8);
}
--- End Code ---
*****************************************************
Page 1 of 1