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#Post#: 449--------------------------------------------------
Re: War of the Immortals Revisited
By: DMVA Date: August 21, 2010, 9:54 am
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Accepted Darkie. You really do know how to choose female robot
pics XD
#Post#: 452--------------------------------------------------
Re: War of the Immortals Revisited
By: wishful jirachi Date: August 21, 2010, 7:03 pm
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Can this be? War of the Immortals has returned!
I see all of the new groups!
I think I will make a robot and I am wondering if I can use my
elf again? Please.......
(I didn't really read through the post all that well so I prob
will screw something up, lol ???)
#Post#: 453--------------------------------------------------
Re: War of the Immortals Revisited
By: DMVA Date: August 21, 2010, 8:24 pm
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Wishie you'll need to carefully read the info in the first post
because a lot of things have changed. X3
#Post#: 456--------------------------------------------------
Re: War of the Immortals Revisited
By: Nasira Date: August 22, 2010, 9:58 am
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About the falchion thingie--sure, I will change it. I just
didn't want to make it a pen... that would be such a rip-off of
Percy Jackson... XD *totally didn't get the hairpin idea from PJ
>.> <.< >.>*
#Post#: 463--------------------------------------------------
Re: War of the Immortals Revisited
By: wishful jirachi Date: August 22, 2010, 1:43 pm
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I shall do that!
#Post#: 464--------------------------------------------------
Re: War of the Immortals Revisited
By: Falcon Date: August 22, 2010, 2:12 pm
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*reserves the spot for cowardly werewolf and suicidal half-elf*
yup, Brianna AND Connor are coming back XDDD i have their
profiles saved onto my computer, but i need to change some stuff
around ^^; plus school starts next week... so i'll get around to
doing their profiles eventually ^^;
#Post#: 465--------------------------------------------------
Re: War of the Immortals Revisited
By: wishful jirachi Date: August 22, 2010, 3:27 pm
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(I think that I did that right.
I'm working on a vampire and I have no clue why the last
paragraphs are all a link... the code looks right to me)
Character Name: Erthas Avánier Elenath
Race: Lissome
Class: Silent Assassin
Gender: Male
Age: Appears to be 26, actual age is 630
Magic: Air
Appearance:
HTML http://cdn.buzznet.com/assets/users16/xxcrazypunkrockersoraxx/default/anime-boy--large-msg-119479397947.jpg
HTML http://cdn.buzznet.com/assets/users16/xxcrazypunkrockersoraxx/default/anime-boy--large-msg-119479397947.jpg
Erthas has short dark blue hair that is cut uneven and spiky at
the ends. He has slightly pale skin and bright blue eyes. When
standing straight he reaches a height of 5’9” but wishes that he
were slightly taller. He has a basic figure yet he is kind of
thin as well. He is constantly wearing his headphones which have
big ear buds that cover his ears. The middle his sliver while
the strap that goes over his head is black. He keeps the I-pod
in a stomach pouch in his parka. Underneath the headphones are
his ears which being an elf, measure to about 4 inches in
length.
He wears a dark green snow parka that has a hood. The hood has a
white/cream fluff on the opening while the parka has long
sleeves. The sleeves don’t have any special design around the
cuffs yet the zipper is interesting. The zipper itself is a
normal zipper but there is a small buttoned flap and a bigger
one that snaps the two sides together over the zipper. These
flaps as well as along the edges of the parka, shoulder lines to
the hips, have a white outlining. In the middle of the parka,
where his stomach is, is a pouch.
He wears basic brown gloves on his hands and a black shirt
underneath his snow parka. The collar of his shirt can be seen
above the collar of the parka if his hood is just lying loose.
The edge of the parka continues on to half way down his hips
where the seam ends as the cuffs do. He wears basic jeans and
gray shoes with bright green Nike checks on the sides. His shoes
have different little designs on the sides in shades of gray.
HTML http://www.dndo-online.com/gallery/albums/concept-art/longbow.sized.jpg
HTML http://www.dndo-online.com/gallery/albums/concept-art/longbow.sized.jpg<br
/>(the third one)
His weapon is a bow that is three different pieces of wood held
together with metal clamps. The middle, part that you hold, has
a grip with red cloth tied around it as the ends have brown
cloth. The metal holding the pieces together has blue encrusted
gems while the ends of the bow are pointed. The arrows have a
feathered end while the point is made of metal attached by a red
cloth. The arrows are made of the same material as the bow,
which are both sturdy and strong.
Personality:
Erthas is mostly calm and quiet. He does talk and will be
around other people but he prefers to go on missions by himself.
He never really loses his temper and prefers to be the silent
assassin. Yet, even though he is all to himself he loves having
fun and just hanging out. Of course when others are around he
isn’t as wild and into laying back but once he makes friends it
doesn’t matter to him at all. Although he does have the music,
that is the only other piece of modern technology he possesses.
Within his mind everything is just a game, where one person wins
and one person loses. Rarely does he ever include a tie as
following the rules. These rules are his lifeline and his only
thoughts. Yet with these rules, he sometimes breaks them to what
he wants as he will change his attitude and accepts whatever
happens as the invertible. He is very determined and strong
however.
Erthas’ main form of attack is a combined effort of his wind
and shooting abilities. When firing his arrows he can use his
wind abilities to had extra speed to them or turn them back on
course if something occurs. When he is at a lack of time to use
his bow he can produce air currents that effect flight, as well
as giving him a graceful leap. When he really needs it, he can
even make cyclones.
Changing the temperature of the air is a harder task for him
however and he rarely uses this. He prefers to use the air
around him to his advantage. He does have the ability however to
disappear in the air, join the currents. In other words he has
the ability to travel along the wind, and uses this whenever
needed but prefers to ride his horse, Lakota, instead.
History: Erthas was born in the dead of winter within the royal
line, giving him his powers over air. At the time of his birth
his parents loved him very dearly and never lost that love.
However, the war had already started by the time of his birth so
he was sent into training at a young age. His father was one of
the greatest assassin’s and he looked up to his father. His
mentor was his father as he taught him the basic ways of being
an assassin through challenges. His father would send him out to
hide while he followed behind. The point was to catch his father
before he caught him and through this training he became known
as the Silent Assassin.
As he aged his strengths grew but he grew more distant from his
parents as more missions arose. Soon problems surfaced and his
father died. It was a strong blow and he ran away, thinking
somehow it would make it better. In his absence his mother died
as well, said to be of grief. When he returned he felt worse for
leaving her behind as his departure had added to her grief. With
their deaths, he inherited the title of Lissome as well as his
weapon, bow.
After inheriting the title of Lissome within his elf society, he
began training himself as his father had to enhance his air
abilities. He would then follow random people that he happened
to come across, but as in his training with his father, no one
was harmed. Yet after he had advanced, the outcome soon became
irrelevant as his new targets were not random people, but more
so the enemies.
Of course, when he had turned 121, which was around the time
that his parents died, he stopped aging. When he turned 515 he
was sent on a special mission. The mission involved him
eradicating a large ban of humans. They knew of their existence
and had been relaying location information. Because of their
knowledge they had to be stopped and the best to silence them
was to do it forever. This did not affect him however as he has
a fun attitude toward everything, making it just a game.
When he became 600 he was sent on a risky and highly dangerous
mission in Russia. His mission was to dispose of and record all
records he could collect about the species in the area. He was
to record everything he encountered so future attacks could be
planned.
He spent 2 years living in Russia and was lucky to not be
detected. Because of the constant increase in human and
cybertronic population, he was forced to return to Europe where
the rest of the Immortals were. He still plays his role as an
assassin but does not venture deep into enemy territory on his
own as he once would have. He is now 630 years old but still
looks no older than 26 and sometimes acts like it as well.
Other:
HTML http://t2.gstatic.com/images?q=tbn:seW6Be-9-YAc3M:http://i277.photobucket.com/albums/kk48/wildboysrescue/horse.jpg&t=1
That is his horse, whose full name is Golden Ray of Sun. As it
can be seen it is based off of a Native American horse. His
horse is this way because of the connection elf’s share with
nature (not to mention the fact I felt like it).
He named the horse Lakota and he comes whenever whistled for.
The horse has amber eyes that almost match his goldish tan
colored pelt with the darker mark running down his back as well
as his long black mane and tail. The painting is tradition and
he always has the markings as well as the beaded feathers.
He is not a fully tamed horse although he does have a small rane
that is made of basic leather and a metal bit. He prefers to be
a free horse, with as little constrictions as possible, meaning
he normally is allowed to roam free.
When Erthas traveled to Russia, Lakota came along as well. He
too has adapted to life in the mountains and snow. Just running
as fast as he possibly can is what he normally does when he
isn’t eating as he is almost completely wild. Lakota is ridden
bareback with only the patterned blanket between him and
Lakota’s back. Neither mind however as they prefer to
travel this way, with as little restrictions as possible.
#Post#: 466--------------------------------------------------
Re: War of the Immortals Revisited
By: Tooth Date: August 22, 2010, 4:21 pm
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You set up the coding wrong. I fixed it for you already. :)
#Post#: 467--------------------------------------------------
Re: War of the Immortals Revisited
By: wishful jirachi Date: August 22, 2010, 5:55 pm
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Thanks Tooth. ;D I had no clue what was making it bug out.
#Post#: 475--------------------------------------------------
Re: War of the Immortals Revisited
By: Nasira Date: August 23, 2010, 6:15 pm
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I has a quick question that will greatly affect my plans.
(Actually, if the answer is no, then it'll completely destroy
almost all of the plans I have... ^^; )
Since humans know about the immortals now, wouldn't it make
sense for them to keep a record of all the known and suspected
immortals? Like on a supercomputer or something?
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